Earth DLC Multiplayer....revealed..
#26
Posté 09 juin 2012 - 10:19
#27
Posté 09 juin 2012 - 10:21
flaresnake117 wrote...
who cares what it is just as long as its more stuff
i just want a harder diffuculty and new modes and new enemies
#28
Posté 09 juin 2012 - 10:22
#29
Posté 09 juin 2012 - 10:23
Sable Dove wrote...
I think they should go with the theme of names starting with 'R'.
Mass Effect 3: Resistance
To go with Resurgence and Rebellion.
Hmm, not so sure about that idea. Revulsion, Regurgitation, being the case in point.
#30
Posté 09 juin 2012 - 10:27
#31
Posté 09 juin 2012 - 10:32
#32
Posté 09 juin 2012 - 10:32
#33
Posté 09 juin 2012 - 10:52
So far we've had 2 extra humans thats it.
#34
Posté 09 juin 2012 - 11:03
#35
Posté 09 juin 2012 - 11:06
N7L4D wrote...
The extended cut is free dude -__-
Is it? Hmm, I just assumed any SP DLC would cost money.
#36
Posté 09 juin 2012 - 11:12
#37
Posté 09 juin 2012 - 11:13
also, 6 humans doesn't mean ONLY humans. it can be 6 humans + salarian, krogan, asari, etc.. right? why not?
#38
Posté 09 juin 2012 - 11:25
From here I suspect this is infact all humans.shadowkinz wrote...
oh actual classes like adept, engineer, etc... ? damn that's crazy. I'm sure they won't ONLY be humans. humans can be every class so it makes sense that there will be 6 if there are 6 classes.
also, 6 humans doesn't mean ONLY humans. it can be 6 humans + salarian, krogan, asari, etc.. right? why not?
All N7 ranked humans.
The maps they choose (N7 training place of Rio and two other Earth maps) and the fact the dlc might be called Earth...Shows this is a human based DLC to go along with Extended Cut.
Not a bad thing, in fact after this I don't think they can have more human races. We might see more races after the new SP dlc comes out after extended cut.
#39
Posté 09 juin 2012 - 11:29
IVE wanted to play a non-human since ME1...more specifically...I WANTED TO PLAY A ASARI!!
I want more ASARI!!!
PRO-
Modifié par corporal doody, 09 juin 2012 - 11:31 .
#40
Posté 09 juin 2012 - 11:31
Destroyer = Adept
Paladin = Sentinel
Demolisher = Engineer
Slayer = Soldier
Shadow = Infiltrator
Fury = Vanguard
Modifié par Troubleshooter11, 09 juin 2012 - 11:31 .
#41
Posté 09 juin 2012 - 11:39
FearTheReaper94 wrote...
DirtySHISN0 wrote...
Six new classes? I don't think so
If it turns out to be true my go to response will be; Really? more humans?
I doubt it would be classes too. But what would be cool is to create a whole new class for MP only with totally original characters that wouldn't fit in any other class.
What can they do to make a new class? There's three specialists (combat, tech and biotics) and there combinations (tech-biotics, tech-combat, combat-biotics. And even then why put classes in multiplayer when singleplayer is the main feature of the game. All characters can only fit into the six existing classes and can't not fit in them.
#42
Posté 10 juin 2012 - 11:44
Atheosis wrote...
Hmm...so is it included with the EC DLC (therefore requiring people to pay for it and dividing the player base), or is it going to be released simultaneously but free like with the rest of the MP DLC's? Personally I couldn't care less about this Extended Cut crap, so I'm going to be very annoyed if I have to buy it to get the new MP stuff.
As far as I know, Extended Cut is going to be free too so there's no need to worry about that
#43
Posté 10 juin 2012 - 12:22
edited for typos
Modifié par Podboq, 10 juin 2012 - 12:23 .
#44
Posté 10 juin 2012 - 12:32
However, if this proves to be true, my reaction will be as well:
Seriously? Moar humans?
14 of them isn't enough?
Especially knowing some races have only 2 representants (Turians, Drells, Salarians, Geths, etc...)
And for those arguing the actual Humans are not used, I don't think adding new funky classes will make us play more with our old humans.
Troubleshooter11 wrote...
I'm calling it!
Destroyer = Adept
Paladin = Sentinel
Demolisher = Engineer
Slayer = Soldier
Shadow = Infiltrator
Fury = Vanguard
Should be that indeed, and if this DLC wasn't so Humancentric they just could have done that:
Destroyer Krogan.
Paladin Salarian.
Demolisher Asari or Drell.
Slayer Geth, aka back antenna.
Shadow Asari or Drell.
Fury Turian. Female Turian with dodge to synergise well with Vanguard style.
Heh, we shall see.
Modifié par Aethyl, 10 juin 2012 - 12:34 .
#45
Posté 10 juin 2012 - 12:33
Could have added more salarians, drell, turians or asari instead of more humans. If they do add more humans hopefully they aren't complete trash like the phoenix classes.
#46
Posté 10 juin 2012 - 12:38
DirtySHISN0 wrote...
FearTheReaper94 wrote...
DirtySHISN0 wrote...
Six new classes? I don't think so
If it turns out to be true my go to response will be; Really? more humans?
I doubt it would be classes too. But what would be cool is to create a whole new class for MP only with totally original characters that wouldn't fit in any other class.
I would like hero cards that let your wear a skin of a hero temporarily.
for example human adepts as jack, kaidan or miranda for 1 match.
I like this idea a lot but not for one mission.
#47
Posté 10 juin 2012 - 12:45
Still, more MP DLC is good.
Also, the "Acolyte" makes me think it's an Asari Heavy Pistol, given the naming scheme. The Asari Shotgun is called the "Disciple" for instance.
Modifié par LGear, 10 juin 2012 - 12:48 .
#48
Posté 10 juin 2012 - 12:56
#49
Posté 11 juin 2012 - 01:01
#50
Posté 11 juin 2012 - 01:08
No, they won't be ultra-rare I think. I suspect these are actual N7 trained soldiers (like shepard and anderson) that we get to play with. I believe every human we have is either just a normal (Talented) soldier OR Cerberus.Gingerbread man4321 wrote...
Does that mean the character cards will be n7 rank? That would be crazy!
Modifié par Zenor, 11 juin 2012 - 01:08 .





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