Just finished Nightmare solo run with 2H Reaver/Berserker, observations
#426
Posté 23 février 2010 - 06:55
Yes, if you'll try to play a Mage using no mana potions, obviously Blood Magic is the only way to go.
I like Spell Wisp but it's best to leave it for last, since it's only good when you already have high SP, early on it's too small a buff.
Random, yes I always do that quest and yes, I've done it with no potions. Doing it without potions is obviously easy for a Rogue but very tough fight for a Warrior. You have to run across the bridge ASAP and LoS the Mage and the main guy by fighting the others on the underside of the hill right after the bridge. If you run sticking to the side of the bridge, you can avoid the trap. Kill a couple of the guys, use devour, kill the others, wait, the Mage and the archer on top of the hill won't come down. Use devour again to heal up, then run up and kill the mage, then 1v1 the last guy.
#427
Posté 23 février 2010 - 07:03

Now I CoC...

I've hexed them and put WB on one, I cast Shock.

Dead spiders.
Modifié par Timortis, 23 février 2010 - 07:08 .
#428
Posté 23 février 2010 - 07:25
Timortis wrote...
Random, yes I always do that quest and yes, I've done it with no potions. Doing it without potions is obviously easy for a Rogue but very tough fight for a Warrior. You have to run across the bridge ASAP and LoS the Mage and the main guy by fighting the others on the underside of the hill right after the bridge. If you run sticking to the side of the bridge, you can avoid the trap. Kill a couple of the guys, use devour, kill the others, wait, the Mage and the archer on top of the hill won't come down. Use devour again to heal up, then run up and kill the mage, then 1v1 the last guy.
Ah...didn't realize you could get around that damned fireball trap. That changes everything
#429
Posté 23 février 2010 - 10:52
Denerim then Brecilian Forest?
#430
Posté 28 février 2010 - 05:02
#431
Posté 17 mars 2010 - 02:24
I saw in another thread that you've picked up Awakenings. Would you be so kind as to post your thoughts on the tactical aspect of this expansion when you have time? Due to some of the crazy talents and gear that you can acquire, I'm fearful that any measure of challenge has gone out the window. I'm not about to drop $40 for a dozen hours of the 'Final Battle' sequence.
Thx in advance.
#432
Posté 17 mars 2010 - 02:42
It's too soon to say anything but so far it feels very easy and I don't have any new gear and only took 2 talents. Started with a level 23 character and was level 25 by the end of the intro where you meet all the companions and have your first boss fight. The Boss was very easy to solo.
Modifié par Timortis, 17 mars 2010 - 02:52 .
#433
Posté 17 mars 2010 - 03:33
#434
Posté 17 mars 2010 - 10:14
Edit: Hmm, this needs more testing, it could be that I resisted the Overwhelm because of Frightening Appearance's effect.
OK, yeah, it was because I was Frightened, that animation seems to prevent knockdowns, Ghost doesn't stop Overwhelm, bummer.
Modifié par Timortis, 17 mars 2010 - 10:23 .
#435
Posté 13 mai 2010 - 01:50
I'm about to start my first solo run, HN DW warrior (not the best, but looks the coolest).
Only on normal, but i'll work my way up.
Read this people!
#436
Posté 14 mai 2010 - 08:04

Fight with Trian I had to lure, use my traitorous party kite the guards a bit, ... shame! Trian and his last guard lost track of me after I plucked a few off with my bow but I was at low health from the fight so I put on Gorim's shield, has a slow in combat health regen and waited as my health rises a bit, no potions left, sloppy
I haven't decided yet what specializations to use yet, could be reaver // champion or templar // champion heh or something like that, whatever gives the most utility ...
Hmm I may have to drop templar for berzerker to wear the armor I want and such, and I'd like to wear corruption some how, ... hmnn.
Zerker/Reaver then, life will be interesting ...
Modifié par Kastlefeer, 14 mai 2010 - 09:24 .
#437
Posté 15 mai 2010 - 02:14
I'm going assassin/duelist or duelist/assassin idk which order to go in D:
#438
Posté 15 mai 2010 - 02:41
I just got my archer rogue through the brecilian forest quest. I decided this time I would just outright kill the werewolves and leave Zathrian alive as I hadn't played it that way before. Those shadow werewolves were freaking me out with their overwhelms, but the final battle against witherfang was surprisingly easy.
#439
Posté 15 mai 2010 - 03:48
#440
Posté 15 mai 2010 - 10:14
#441
Posté 15 mai 2010 - 10:18
I'm stuck at 99% right now, i couldn't get past the last part in the part before ostagar getting the treaties so i had alistair kill the last two darkspawn. But i'm hoping to get past the 999999999something number to get myself back to 100%
#442
Posté 26 août 2010 - 03:05
#443
Posté 26 août 2010 - 03:46
cccp83 wrote...
Great read. I plan on starting a NM 2h warrior tonight. Great to see this is possible. As for skills, I assume I'll need a point in Poisons to use bombs. How many levels of herbalism?
I would say none, and just use Morrigan in Camp to homebrew unless Morrigan making your potions goes against your notion of solo-ing. Personally I think you need at least 1pt Poisons to use them and get as many levels of Trap-Making as you can. Maybe some points in Survival if you feel like you need it but it doesn't seem necessary.
#444
Posté 26 août 2010 - 04:55
I'm going to start a new NM solorun, with the "Random Age" mod (new random enemy spawns) and maybe "Nightmare Plus".
I'm still unsure about my character though
#445
Posté 26 août 2010 - 05:16
ezrafetch wrote...
cccp83 wrote...
Great read. I plan on starting a NM 2h warrior tonight. Great to see this is possible. As for skills, I assume I'll need a point in Poisons to use bombs. How many levels of herbalism?
I would say none, and just use Morrigan in Camp to homebrew unless Morrigan making your potions goes against your notion of solo-ing. Personally I think you need at least 1pt Poisons to use them and get as many levels of Trap-Making as you can. Maybe some points in Survival if you feel like you need it but it doesn't seem necessary.
Appreciate the response. Throughout the guide, I haven't heard much about trap usage. I have to admit, I'm not entirely sure the best places to use traps, particularly as a warrior as I can't use stealth.
#446
Posté 26 août 2010 - 05:36
cccp83 wrote...
ezrafetch wrote...
cccp83 wrote...
Great read. I plan on starting a NM 2h warrior tonight. Great to see this is possible. As for skills, I assume I'll need a point in Poisons to use bombs. How many levels of herbalism?
I would say none, and just use Morrigan in Camp to homebrew unless Morrigan making your potions goes against your notion of solo-ing. Personally I think you need at least 1pt Poisons to use them and get as many levels of Trap-Making as you can. Maybe some points in Survival if you feel like you need it but it doesn't seem necessary.
Appreciate the response. Throughout the guide, I haven't heard much about trap usage. I have to admit, I'm not entirely sure the best places to use traps, particularly as a warrior as I can't use stealth.
I never use traps myself.
Using Morrigan for potions is... an option. But I'd like to do everything myself so I don't use any other party member.
#447
Posté 26 août 2010 - 05:52
bas273 wrote...
cccp83 wrote...
ezrafetch wrote...
cccp83 wrote...
Great read. I plan on starting a NM 2h warrior tonight. Great to see this is possible. As for skills, I assume I'll need a point in Poisons to use bombs. How many levels of herbalism?
I would say none, and just use Morrigan in Camp to homebrew unless Morrigan making your potions goes against your notion of solo-ing. Personally I think you need at least 1pt Poisons to use them and get as many levels of Trap-Making as you can. Maybe some points in Survival if you feel like you need it but it doesn't seem necessary.
Appreciate the response. Throughout the guide, I haven't heard much about trap usage. I have to admit, I'm not entirely sure the best places to use traps, particularly as a warrior as I can't use stealth.
I never use traps myself.
Using Morrigan for potions is... an option. But I'd like to do everything myself so I don't use any other party member.
Ah, so it's not necessary. That's good to know. Wasn't too sure. I'm trying to figure what other skill to take besides the required combat training. Does anyone who's played through a 2h solo have an opinion on what's most useful?





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