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Just finished Nightmare solo run with 2H Reaver/Berserker, observations


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#201
Timortis

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Bas, why do you say that? Wouldn't a DEX based archer have the same high avoidance of a Rogue, allowing you to go toe to toe with anything by the end of the game? Until then there are very few bosses whom you can't stealth against after level 12.



I have 4 unfinished solo games. I have a Sword and Board Warrior and an Archer Rogue that have just finished the tower of Ishal. I have my Mage who is level 20 and finished Rescuing the Queen. Finally I have my second solo dual-wield Rogue, who is level 14 I think, and would probably head into Orzammar next. I will probably finish the Mage next, but I may not play for some time. I don't know.

#202
bas273

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Well as an Archer you can also focus on Cunning ;-)

It's true that you'll have high defense if you aim for Dexterity but still I think a 2H fighter or Dual-Wielder is more fun because you can use more talents and poisons/runes.

I'm thinking of taking a break. I've started to play Fallout 3 again and perhaps I'm going to buy Mass Effect 2.
I'll still continue with my solo AW but only a few hours a week or so.

Modifié par bas273, 12 janvier 2010 - 06:11 .


#203
SirValeq

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Have you considered getting a mod like Nightmare Plus? I got it yesterday and the Enemies package itself provides for a much better challenge for a full party than vanilla. I have yet to see how much impact will it have on my solo caster, but I have a feeling it will really make things fun again (the mod does really good job with enemy AI and boosting enemy stats in a balanced way).

#204
Timortis

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Yeah well I wouldn't play a Cunning Archer. Too low hit rate and defense for my tastes. I wouldn't play a Warrior archer though, I like Rogues better for archery. Anyway, based on my limited experience with it up to the end of Ostagar, the fun part of playing a solo archer for me was that it was a completely different way of looking at each fight, since I only soloed melee and casters before.

Modifié par Timortis, 12 janvier 2010 - 06:19 .


#205
viciousky

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Quality...nicely done Timortis, gonna try solo one day :D

#206
knownastherat

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gg Timortis



Archer seems tedious, without traps and bombs anyways. There was a thread about solo archer and it turned me off from even trying it despite the good advices there posted and the challenge undertaken. Seemed like a thing for the patient folk.



btw may I ask why not Dex, dagger/dagger warrior? just curious

#207
ddrpanda

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Hrothgar. A wise choice.

#208
Timortis

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knownastherat wrote...

btw may I ask why not Dex, dagger/dagger warrior? just curious


The reason I didn't play Dex based DW Warrior is because it's basically a more durable version of DW Rogue without Stealth, and I had already soloed with a DW Rogue. I also wanted to use active abilities and when you're DEX based your Cripples and Punishers get resisted a lot. Having low defense also forces you to use more abilities, since you can't just tank everything. So it was a playstyle choice not what I thought would be the most optimal. I think Dex dagger Warrior is a stronger character.

#209
bas273

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I've got a Dex DW Warrior ;-) It's a bit easier than a DW Rogue, I don't need to be backstabbing.

I can use some AoE talents (Dual-Weapon Sweep, Whirlwind) and just kill everyone ASAP.

I never liked Stealth so I don't miss any of the Rogue talents ;-). A Rogue might do more damage but a Warrior requires less micromanagement.

#210
Timortis

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It actually would be kinda interesting to play a Dex Warrior next, to compare how the gameplay goes vs. the Str one. Most people might be surprised but I found that while the DW was easier early on, for me the 2H was easier to solo with at end game. Indomitable is that good.

#211
Bootsykk

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Holy ****.



Here, have this badge for being a total BAMF. *slaps on forehead* I can barely get through the game on casual.

#212
Lekwid

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I tried a DW rogue and I thought it was a little too much micromanagement what with stealth, traps, and backstabs. So I started a DW warrior and it's quite enjoyable. I have no experience with soloing in DA so this is just a test game. For lockpicking, I just rely on Leliana sweeping the area after I'm done. btw, is it just me or is dex dmg still bugged for DW? Strength increased my dmg but not dex, I thought the patch fixed this.



I had a lot of problems with Uldred and ended up just lowering the difficulty. Any tips for that one?



I want to try a 2H warrior though. It sounds kind of fun. How did your gear and stats look like? I always have a hard time placing points into things because I'm not sure of what I'll be using or needing. I'm so used to Diablo and its cookie cutter builds.

#213
Timortis

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I like the Rogue playstyle. It's always the first character I play on an RPG and the first one I solo with. :)

Anyway, Dex damage for daggers works fine for me after the patch, I was using the hotfix before and removed it after 1.02. For the Uldred fight, you want to back up against the wall to avoid getting knocked out of melee range and Crushing Prisoned. Kill the adds first, then focus on Uldred. It's pretty straightforward. You can toss a grenade or two in the beginning when the adds bunch up around you, to kill them faster if you want but it's not necessary.

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For 2H Warrior you want as much Str as possible, and gear for Stamina regen.

#214
Kspdying

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hey guys, just wondering, what side-quests do you do for your solo runs? which spec did you learn first?
also, any tips? about to start a dwarf warrior now.

Modifié par Kspdying, 15 janvier 2010 - 11:50 .


#215
Timortis

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I do all quests that I can find and kill all the optional bosses like Revenants etc but I haven't taken pickpocketing with my Warriors to have access to the thieving quests in Denerim.

Modifié par Timortis, 15 janvier 2010 - 02:26 .


#216
Kspdying

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ahh, what a pain, lol. I didn't even finish the side-quests on my 1st playthrough.

#217
knownastherat

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When soloing early levels are generally hard, random encounters included. Personally I follow this route when soloing:



Level 7 Lothering -> Denerim for Archivist's Sash, codex entries, pick up quests, supplies -> Lothering to finish quests and codex entries -> Frost Back Mountains, avoiding Bandits by passing them on their left or/and setting up an ambush on the bridge behind them -> Orzammar for Key to the City and codex entries, if DW Shadow of the Empire armor -> the Circle, reaching level 10 just before fighting Uldred -> DLC for items and easy experience, well except for Desire Demon.



For Warrior: Combat Training III, Poison I, Traps I, Coercion. At level 12 Coercion IV for Precious Metals and persuade check quests in Orzammar -> 100+ gold, possibly 150 gold at the end -> uber item, recipes, runes. I would take Berserker first. Its bonuses are too much to give up especially early in the game. It might be more beneficial to get Combat Training IV instead of Coercion IV to unlock tier IV Talents but I guess I am too greedy so no Whirlwind or Two-Handed-Sweep for me at that stage. Talent wise, DW aims for Momentum, 2H for Strength for Blood Dragon armor, Precise Striking and Sunder and both aim for Death Blow.



At this point it is possible to do Denerim back alleys for example, and in my opinion basically any quest.

#218
Kspdying

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Whoa, awesome! Definitely gonna follow that on my next playthrough. Thanks.

Modifié par Kspdying, 16 janvier 2010 - 07:12 .


#219
FatLeprechaun7

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Timortis wrote...

It actually would be kinda interesting to play a Dex Warrior next, to compare how the gameplay goes vs. the Str one. Most people might be surprised but I found that while the DW was easier early on, for me the 2H was easier to solo with at end game. Indomitable is that good.


I still like the solo DW more than the solo 2H.  First, momentum is pretty damn good.  Second, three extra rune slots is a big advantage.

#220
Timortis

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Well, one of those slots goes to a Hale rune if you don't like getting knocked around and stunned all the time, and even then you'll still be stunned and knocked around quite a bit. My DW guy was physical resistance capped by 1 rune towards the end, before that I was using 2-3 slots to reach the cap. Anyway, so at best you have 2 more rune slots, which is nice, but not that big of a deal. The truth is, every boss fight felt easier and went faster with the 2H. DW was faster on trash mobs, especially in the beginning. It's not only Indomitable of course, Pommel is very good too, it's a guaranteed hit, and it's cheap with a short CD. As a DW, your only quick CC is Riposte, and it's a Cunning check, so it gets resisted often by mobs that matter.

Modifié par Timortis, 16 janvier 2010 - 10:41 .


#221
knownastherat

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Timortis is on the spot as usual ;) but seriously .. Misdirection Hex is quite common debuff cast by enemy casters (from certain point in the game) and without Templar spec there are not many options how to shake it off when soloing. What to do in those 15(?) sec? becomes of importance, matter of life and death sometimes. 2H has more options, thus more time to buy, thus less worries in such encounters. Of course 100% spell resit DW does not have to worry about casters, but what would s/he be worried about then?

Modifié par knownastherat, 16 janvier 2010 - 01:40 .


#222
Timortis

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So I've been playing the archer a little bit, Rogue not Warrior, and it did get tedious at around level 7 through 10, where my damage wasn't cutting it, I was still extremely fragile, and was getting too many misses but... Once I got Suppressing Fire, god that ability is so OP, I became unhittable. Imagine a Dex Rogue, then give him an attack mode that gives +30 defense, and another sustainable that makes every attack apply a stacking attack penalty to whomever you hit. At level 13, nothing can hit me, and I haven't even picked up Keen Defense yet.

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#223
Lekwid

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You picked duelist as your first spec, what will your second one be?

#224
dkjestrup

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I'd imagine he'd go Bard, as Assassin is pretty useless on an archer, and Ranger is cheesy.

#225
shree420

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Timortis wrote...

So I've been playing the archer a little bit, Rogue not Warrior, and it did get tedious at around level 7 through 10, where my damage wasn't cutting it, I was still extremely fragile, and was getting too many misses but... Once I got Suppressing Fire, god that ability is so OP, I became unhittable. Imagine a Dex Rogue, then give him an attack mode that gives +30 defense, and another sustainable that makes every attack apply a stacking attack penalty to whomever you hit. At level 13, nothing can hit me, and I haven't even picked up Keen Defense yet.
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First off, thanks for sharing your experiences, everybody. I'm not going to try soloing any time soon :P, but this thread (and other solo runs) is a great read on what's possible in DAO.

Suppressing Fire is indeed one of the best debuffs in the game, simply because you can stack it, which is why the Archer makes for a better support class than a DPS class. Against solo enemies it's killer because of the 24 penalty to attack. I always leave it on for Leliana even if it means I miss out on AoS because of stamina issues. Do you think Rapid Fire would make it even better?

I wonder if there's a way to script the party archer to fire at each melee enemy attacking your guys in turn, thus keeping them debuffed? It doesn't make a big difference in your typical fights, but when you're being attacked by a boss mob, it's a good idea to keep all of them debuffed.

Modifié par shree420, 19 janvier 2010 - 06:12 .