"Daw"? He must have seen something adorable.Air Quotes wrote...
BW, whatever the hell you have done to the geth, undo it.
#76
Guest_Catch This Fade_*
Posté 11 juin 2012 - 02:12
Guest_Catch This Fade_*
#77
Posté 11 juin 2012 - 02:27
Average time of matches: around 15 minutes, the best map for commando type teams (players)
Back on topic, Geth are harder because they seem to have tons of BS moves
#78
Posté 11 juin 2012 - 03:30
It was either rage quit, or throw my controller at the wall. I chose the less destructive option.
Modifié par Xx_Belzak_xX, 11 juin 2012 - 03:31 .
#79
Posté 11 juin 2012 - 03:54
Your see one, push forwards and button for cover, but a blast hits you - stopping you from actually getting into cover. Then the followups down you... Or you do get to cover, and a prime spawns a turret behind you and nails you in the back.
I think a lot of the problems are people lack the DPS to deal with geth, and they're too used to a decoy distracting everyone, and while you pick them off with a peashooter. If the team can't push out serious DPS you get swamped, and unfortunately too many random teams can't do this.
Plus the stunlocking...
#80
Posté 11 juin 2012 - 04:19
#81
Posté 12 juin 2012 - 03:08
#82
Posté 14 juin 2012 - 02:57
#83
Posté 14 juin 2012 - 03:10
Air Quotes wrote...
OFT... but how in the hell could someone misspell "dawg" using the legendary Xzibit meme picture?
#84
Posté 14 juin 2012 - 03:25
Modifié par DJCubed, 14 juin 2012 - 03:25 .
#85
Posté 14 juin 2012 - 03:35
Modifié par Dan Matrix, 14 juin 2012 - 03:36 .
#86
Posté 14 juin 2012 - 03:42
rymajn3 wrote...
Geth are the most annoying, but they're also the slowest. You gotta use that to your advantage.
Slowest?
You've never seen a wall of Geth Hunters advance on you, I take it?
#87
Posté 14 juin 2012 - 04:03
Specially if youre playing with a "no-roll" class, like the Turian and Krogan.
If you dont have cover imediately close, its pretty much a rocket to the face as soon as you see them.
#88
Posté 14 juin 2012 - 04:04
Not a happy infiltrator...
#89
Posté 14 juin 2012 - 04:27
1. Never set your own lobby to geth or Random, pick either Cerberus or Reaper
2. If you are in a lobby set to random enemy and the game gives you Geth, quit right away
3. If you join a lobby where Geth is set as enemy, STAY there, but NEVER ready up
#90
Posté 14 juin 2012 - 04:28
#91
Guest_Air Quotes_*
Posté 14 juin 2012 - 04:29
Guest_Air Quotes_*
Zso_Zso wrote...
Lets all boycott the geth!
1. Never set your own lobby to geth or Random, pick either Cerberus or Reaper
2. If you are in a lobby set to random enemy and the game gives you Geth, quit right away
3. If you join a lobby where Geth is set as enemy, STAY there, but NEVER ready up
I would join
Sadly there's FBWGG
#92
Posté 14 juin 2012 - 04:43
1 is fine. 2 screws over your squad, unless everyone does it. (And it could still screw over people who drop in mid-game.) 3 screws over the other lobby players who want to play the game. Overall, the plan sounds very inconsiderate. By all means, choose Reapers and Cerberus, but don't intentionally diminish the fun others may have.Zso_Zso wrote...
Lets all boycott the geth!
1. Never set your own lobby to geth or Random, pick either Cerberus or Reaper
2. If you are in a lobby set to random enemy and the game gives you Geth, quit right away
3. If you join a lobby where Geth is set as enemy, STAY there, but NEVER ready up
#93
Posté 15 juin 2012 - 03:11
#94
Posté 15 juin 2012 - 03:16
Not to mention the Rocket Troopers with their fully automatic, rapid-fire, aimbot rocket launchers!
#95
Posté 15 juin 2012 - 03:21
It's still pretty simple to farm geth/gold on firebase white, because none of these changes affect the viability of crouching behind a counter while the enemies deal with a decoy. They only affect the viability of beating them any other damned place.
I'm guessing they didn't actively try to stop W/G/G farming, they just saw that the geth were the ones being beaten the most and buffed them, but for ****s sake, they should be beatable using a legitimate strategy.
#96
Posté 15 juin 2012 - 03:27
or was it lag? that made it look like a certain other game, with players jumping and spraying around a corner?
#97
Posté 15 juin 2012 - 03:40
Seriously, Rocket Troopers are out of control. The nanosecond they have line of sight, whether in cover or facing the other direction, they fire...sometimes multiple rockets in quick succession. Then a hunter comes out of nowhere. Then you run, and get a rocket or Prime Cannon in the back.
If you survive all that, you get finished off by that turret that's hiding near the cover you found. Ok yeah, the geth are annoying.






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