Who is omnipotent enough to know when they should force a person to be peaceful through mind-control?Nizaris1 wrote...
If you guys remember Sloth Demon in DA:O..
"Why? Aren't you tired of violence? You deserve a rest...the world will go on without you..."
That is a nice mind control... :-)
Fade Duncan also... "We manage to defeat the darkspawn, no need to fight anymore, the world is at peace...LOL!" (something like this)
If we can make someone who is so hostile become a peaceful person, that is a good mind control/hypnosis in my personal point of view....
Tranquility is more evil than mind control, Tranquility remove a person emotion at all making them not a person anymore...cannot love, cannot hate, cannot feel anything...it is like castration...
Sloth did just that. It did not turn people into Tranquils. It forced them to be non-combative (peaceful) so it could prey upon them. Yet, who gets to decide if that's good?
As I stated before: Every action has a consequence, good or bad, intended or not.
Let's say you see a man fighting his way through others. You make them all peaceful and go away. Later, you find out that his family was killed, because he was unable to get past the people protecting the ones who were going to kill his family.
Sure. There was no way you could have known that, but your actions indirectly killed his family because you thought you knew enough to make that decision.
Of course, now, knowing what you know -- hindsight and all that, you'd reload the game and say "Well. I'd interrogate them first before letting them go."
If the man was actively fighting to get to the people he needed to stop, time was likely of the essence, and your meddling ensured nobody was there to stop the murderers.
Yet, that's even assuming you could reload the game and try again. The scenarios we are considering do not have that option.
No. Nobody is omnipotent enough to know when to control someone's mind for any reason.





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