I did that several times, as well as purging my save files. However, after some further serious testing last night, I noticed a few things:
1) Even without TonyK's AI mod, if I export a character created in MotB(in other words hit create character, then hit the lobby to level) the companions won't cast in the OC. It works fine in MotB, with either an imported character or one I create from that expac. I've decided that it wasn't worth the headache to be that lazy and overpowered in the OC. I'm not sure if this is a bug or intended, but it was what I saw from my testing.
2) When TonyK's AI mod is on, I made the mistake of selecting a type of spellcasting mode with a brand new character. With the AI mod, it doesn't appear to have anything selected. When I would select a type of spellcasting mode, it somehow seemed to bug something and the companions would cease casting any spells all together.
So, I created a new character from scratch, and started a new save folder with no mods. The overkill mode worked as usual. I saw poor Amie die many many times over the last weekend, since I was using her to test the caster AI. Then, I put the AI mod back in. Once I didn't select a spellcasting mode(again, the list appears to have nothing selected,) the casting AI worked like normal. Turning on and off all other ablities(such as Elanee's shapeshifting) works just fine. I've seen a few posts out there from other players that have had similar difficulties. It wasn't easy making those save backups, but it did prove to be worth it after all.
To those that may be stuck, try my steps and I hope it helps. While I'm leery of trying any xp cheats, I did make sure my guys have some decent stuff. So debug mode doesn't cause any issues.
BTW, thanks to all the posters here for recommending TonyK's AI mod! Once I figured out what I was doing wrong, it is an excellent tool.
Modifié par Starsyn, 11 juin 2012 - 04:46 .