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What do you "hate" most of the ending?


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#26
wright1978

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Starbrat as a ending plot device. It is a genocidal midget space troll. I don't want to listen to word out of its biased mouth.

Plus

Galactic dark age nonsense.
Destruction of all mass relays in any high EMS ending.
Normandy non-sensical crash

Modifié par wright1978, 11 juin 2012 - 11:53 .


#27
Ieldra

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Four things:

*Generally the suggestion of a dark age. I *hate* dark age endings.
*The Normandy scene: being caught in a Luddite's dream.
*Galactic civilization fragmented aka relay destruction, except in Destroy where it's appropriate
*The insultingly nonsensical non-exposition by the Catalyst.

Modifié par Ieldra2, 11 juin 2012 - 11:30 .


#28
Xellith

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1. How your teammates just magically appear on the Normandy.
2. Everything to do with scenery after harbingers beam is all subject to question. Indoc or just lazyness?
3. The catalysts logic and shepards apparant indoctrinated retardation.
4. The cutscenes at the end showing you more or less NOTHING of consequence.
5. The forced death of me. Forcing death on me isnt exactly a sacrificial event. It cheapens the whole concept.

#29
Helios969

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crimzontearz wrote...

being veiledly called dumb by the developers because I apparently did not understand their art......because if I was smarter I would have understood it and loved it apparently


I guess we're all dumb then;)

#30
Montana

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ArtuThepig wrote...

Seriusly guys,i want to know what you hate of the ending,i can't stand the destruction of mass relays,you? 


The relays are a pretty big part of it, along with that THE ending (there's only one imo) invalitates and contradicts the previous two games.

#31
Esquin

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There was absolutely no closure for either the story or characters. So not only did we get a terrible climax but we didn't get a proper conclusion to explain it.

#32
Pee Jae

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1. The fact that the endings make almost no sense logically, so much so that people have chosen to make up and believe in their own theory about what happens. (I mean IT, of course.)
2. I don't get to see what happens after I make my "choice". What happened to all of these rich characters I spent so much time getting to know? Sure, two random ones walk out of the airlock. Is that all? Are there more people in the ship? Did anybody die in the crash? What the hell happened to everyone?

Those are my main gripes anyway.

#33
Archonsg

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1) Shepard made and accepting suicide of choice. Make no mistake, it wasn't a sacrifice, but enforced death sentence suicide.

2) "Mass Effect 3 won't have an, A, B, C ending.. " - Casey Hudson
Riiiiggghhhht.

3) Lack of anything consistent or logical in that last 10 minutes.

#34
GreyLycanTrope

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I hate the deus ex seems to have hijacked the game at the end. Honestly the options and central conflict presented at the end are out of place. Joker running away for the sake of symbolism was also dumb.

#35
lordofdogtown19

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Cribbian wrote...

That all your friends abandon you



#36
Zoonz

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Second playthrough, was the moment I picked up the inifinite ammo gun, as from there its a slide into another universe!

The first play through, it was the lack of control and thinking "where the hell has my game gone!"

#37
christrek1982

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the star kid, the three non choices, Normandy crash, and Shepard's forced death

#38
xxskyshadowxx

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Quite frankly, most of the ME3 narrative was poorly done, with some really good writing scattered within it. Had the ending not been completely contrived and poorly executed, the rest could have been forgiven though. That being said, here are some of the things that annoy me most about the ending:

1. It was already done in another, older videogame.
2. It was already done in a far better executed anime trilogy.
3. Something like it has already been done in several movies.
4. It proved that the folks who wrote it need to start attending writing workshops before their next project. They need to learn more about the difference between exposition, the rising action, the falling action and how to correctly insert a "twist ending." (ME3 isn't a twist ending, although it appears they attempted to try one).
5. It invalidated everything the series did with the previous two games, the Reaper on/off switch they claimed the game wouldn't have was basically used, it's the very, very end of the game and the writing quality is so poor, that it sharply stands out from some of the better written portions of the game, and it's utterly banal, and also depressing unless you take into account the ridiculously stupid Adam and Eve scene at the very end.

#39
comrade gando

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FyreSyder wrote...

The fact that my choices throughout the 3 games had NO impact on the ending. My choices DIDN'T matter.


yup and that's why the ending hurts so much, it made me feel like I wasted my time. it's like "oh wait, you thought your choices MATTERED??? oh..I'm so sorry you thought that, they actually never did this is a linear game, where did you come up with that anyway? choices matter. HAH!"

#40
christrek1982

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Archonsg wrote...

1) Shepard made and accepting suicide of choice. Make no mistake, it wasn't a sacrifice, but enforced death sentence suicide.


I agree and they are stupid on every level shoot the tube at point blank range, jump off a skyscraper sized ledge or stick your finger in a plug socket.

#41
Ashtarth1

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i hate that i have to compromise who i am to destroy the reapers

#42
78stonewobble

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The whole of the ending.

#43
DeamonSlaz

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^Are you sure its a finger?

The Ending to me feels alien to the actual game. I keep saying the game was only 3/4's done and this is what happens when you have to conclude a game without figuring out the final 1/4.

The porting of Mass Effect 3 onto the Wii-U suggests that Bioware writers intend for this to be a real game with this ending being the only ending they will create.

The one huge that thing that MIFFS me the most is that Bioware refuse to admit they made a mistake and refuse to admit the Ending was truly forced. Hell a bit of honesty from them would make this whole ME 3 bust a bit easier. I would feel as if my relationship and love for Bioware would be greater if they just admit: Yes, we screwed up. Thank you fans for finding the IT, this will be our premise in designing an extension pack.

One can dream.

#44
BunBun299

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I think there are three things in the ending that I loath above all others. To just pick one of the three is hard. The three are, the Reaper Brat, the Destruction of the Mass Relays, and the Normandy's cowardly fleeing.

The Reaper Brat causes most of the plot holes by its mere existance. Like why all of ME1 happened if it exists. If its not Harbinger fraking with you, the story off all three games is broken by it.

The Destruction of the Mass Relays breaks the setting of the Mass Effect galaxy beyond repair. No one in the Victory Fleet is seeing their home worlds again. Except maybe young Krogan and Asari.

The Normandy's escape breaks the characters. And is argueably the ultimate sin here. In ME2 we had to drag Joker kicking and screaming to the escape pod because he wouldn't abandon the remaining half of the original Normandy. There is no way in hell he'd leave. No way for the characters to believably get back up to the Normandy. And even if Joker actually would leave, there's no way he could do that without Garrus, Ashley, Liara and Tali being in the cockpit, guns pointed at his head, subtly hinting that he should turn this ship around, there's still a war on!

Which I hate most can vary depending on my mood

#45
N7Gold

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The endings scream out "To Be Continued..." to me instead of "The End..." That is not how trilogies are supposed to end. All loose ends should be tied up, unless the sequel trilogy will wrap it up, but the problem is BioWare stated that Shepard's story ends in ME3, so how can the loose ends be tied in ME4 and beyond? They never planned that.

#46
Alex_Dur4and

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Where to start... Ah yes!

1. The star child... Get rid of it!!
2. The destruction of the citadel and mass relays... Feels like I destroyed the Galaxy before the reapers could...
3. The Normandy crash on "Giligan's Island"
4. Decisions taken throughout the series don't seem to matter in the end.
5. Not enough closure... I need to know that the galaxy, my crew and what I fought for is safe.

#47
Grubas

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Priority: earth, just a shooter with limited replayability. And they come up with that After ME2.

#48
Iakus

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crimzontearz wrote...

Helios969 wrote...

crimzontearz wrote...that there is no option for conventional victory or happy ending

Yes, that too.  I could have forgiven the nonsensical ending had I seen Shep cuddling up with Tali.

or Liara in my case


Or Ash in my case

But yes, the the ending is kinda like the Stay Puft Marshmellow Man in GHostbusters:

 "Choose the form of teh Destructor"

#49
Reikilea

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Whole synthesis thing. Especially Edi and Joker stepping out of Normandy together and holding each other. The whole storylne with them in ME3 awfull and forced, and not to mentio too ever the top with the fembot thing. As if we needded that. We already knew synthetics are good.
A pretty much started cursing when I saw that. This storyline actually made me dislike both characters. It is most overused cliche ever.

Never in my game.

So I like destroy ending. The only one that actually makes sence. And its without Edi.

#50
Kenjison7

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The speculating