Hunters: WTF.
#1
Posté 11 juin 2012 - 11:39
--Hunters may fire WHILE staggered. Their gun is quite clearly pointed at the floor and they're doing the Bernie shuffle, but somehow they can still shoot you.
--Hunters have unbelieveable stagger resistance. Mostly they just dodge.
--Hunters are incredibly difficult to hit with powers while cloaked. Unlike Phantoms, which tend to get hit as long as the power was actually aimed at them, Hunters seem to require that you have "lock". recommend a quick shot from your weapon to let the stupid computer know that you can actually see the damn thing.
--Hunters are also immune to damn near eveything for the first half a second after they cloak. Krogan players will probably know this best, as Hunters cloaking up during your melee charge will cause you to "miss" them. It's much the same with powers and certain weapons.
Now admittedly, if they weren't a challenge it'd be no fun, but the "shoot while staggered" and "bull**** invincibility cloak" need to be sorted out.
#2
Posté 11 juin 2012 - 11:44
#3
Posté 11 juin 2012 - 12:08
This is why the Krysae is so useful against them. AoE and high damage = dead Hunter squad
#4
Posté 11 juin 2012 - 12:16
NucularPikinic wrote...
I agree the Hunters are often more infuriating than they should be, considering their numbers and rank. You can't stun them to stop them from stunning you and you cannot melee them since they like to cloak and make you miss.
This is why the Krysae is so useful against them. AoE and high damage = dead Hunter squad
Disciple/Graal will normally stagger them - as will using disruptor ammo.
Hurricane to the head will kill them off at an alarming rate of knots as well - especially with a Turian Soldier.
In fact they're only really dangerous if they get the drop on you, e.g. they manage to sneak up on you or you turn a corner right into one. I hate both Primes and Rocket Troopers more.
However, as stated by the OP:
"Now admittedly, if they weren't a challenge it'd be no fun, but the
"shoot while staggered" and "bull**** invincibility cloak" need to be
sorted out."
This I totally agree with.
#5
Posté 11 juin 2012 - 12:22
Hunters are the main reason why I rarely play Geth, and that's not because they are challenging: they just glitch the hell out of this game
#6
Posté 11 juin 2012 - 12:23
yeah hunters shooting while staggered anouys me to no end. and as far as the primes and rocket troopers dear god I hate them with a passion. when its just one its a mild anouyance at best two or more and generally their targeting me and i'm never even able to peak out of cover before taking a shot to the face and being staggered which spells my doom. lolChealec wrote...
NucularPikinic wrote...
I agree the Hunters are often more infuriating than they should be, considering their numbers and rank. You can't stun them to stop them from stunning you and you cannot melee them since they like to cloak and make you miss.
This is why the Krysae is so useful against them. AoE and high damage = dead Hunter squad
Disciple/Graal will normally stagger them - as will using disruptor ammo.
Hurricane to the head will kill them off at an alarming rate of knots as well - especially with a Turian Soldier.
In fact they're only really dangerous if they get the drop on you, e.g. they manage to sneak up on you or you turn a corner right into one. I hate both Primes and Rocket Troopers more.
However, as stated by the OP:
"Now admittedly, if they weren't a challenge it'd be no fun, but the
"shoot while staggered" and "bull**** invincibility cloak" need to be
sorted out."
This I totally agree with.
#7
Posté 11 juin 2012 - 12:31
A hunter headshoted and killed me while he was high in the air... Oh and he killed me in the same fashion when I used my cerberus vang on gold, Lash above my cover, shots me while in the air...
Hunters and Geth in general are broken, they are the hardest faction by far, because all the BS they can pull out of their ass...
I don't care if bioware gives ALL Geth units cloak, or gives primes OHKM (one hit kill move), just fix the BS, remove eternal stunlock, and stagger immunity of Geth units
#8
Posté 11 juin 2012 - 12:35
Thanks for the tips but I kill Hunters just fine (obviously when they're noticed).Chealec wrote...
NucularPikinic wrote...
I agree the Hunters are often more infuriating than they should be, considering their numbers and rank. You can't stun them to stop them from stunning you and you cannot melee them since they like to cloak and make you miss.
This is why the Krysae is so useful against them. AoE and high damage = dead Hunter squad
Disciple/Graal will normally stagger them - as will using disruptor ammo.
Hurricane to the head will kill them off at an alarming rate of knots as well - especially with a Turian Soldier.
In fact they're only really dangerous if they get the drop on you, e.g. they manage to sneak up on you or you turn a corner right into one. I hate both Primes and Rocket Troopers more.
Since we're discussing Geth BS I'll just leave the fact that I hate those stupid magic missles from the Rocket Troopers and the Stun Lock Cannon of the Primes.
Any bit of lag and you're screwed.
#9
Posté 11 juin 2012 - 12:36
Hunters though, I agree are problematic... they seem to be able to cloak even after losing their shields.
#10
Posté 11 juin 2012 - 12:53
Can anyone provide just a single. little. video fragment about hunters shooting being stasised (white aura) or staggered (shoot during a knocking back animation)?
Modifié par sareth_65536, 11 juin 2012 - 12:55 .
#11
Guest_Air Quotes_*
Posté 11 juin 2012 - 01:10
Guest_Air Quotes_*
sareth_65536 wrote...
I've asked numerous of times, but no answer.
Can anyone provide just a single. little. video fragment about hunters shooting being stasised (white aura) or staggered (shoot during a knocking back animation)?
You never seen that? Happens every game. Truth to be told we can do the same with Reegar. You get staggered while shooting, the stream is pointing upwards, but the game still registers it as being "on target" and he dies.
#12
Posté 11 juin 2012 - 01:13
It's more like they are using the charge mechanic of the GPS :
they run with it charged up, and when you shoot/stasis/stagger them, it makes them release the trigger. Ouch.
Thus giving the impression that they can shoot while staggered.
Same happens with your character when the gun is charged and you got staggered.
Automatic shot.
Now add the Magical Geth Perfect Aim, and well, you can see the picture :
Lalala, i'm a Geth Hunter happilly wandering in the map with my charged friend GPS. Ho, a friend ! Let's kiss him !
*Player attack the approching shadow*
Geth, while recovering from the hit in slow mo : noooo, he tried to kill me ! I won't let him go unscratched !
*release the trigger*...
#13
Posté 11 juin 2012 - 01:18
#14
Posté 11 juin 2012 - 01:19
This is one of those problems.
#15
Guest_Flies_by_Handles_*
Posté 11 juin 2012 - 01:22
Guest_Flies_by_Handles_*
Why is it that when I use a heavy character with maxed out Fitness and whatever pertinent shield/fortification power they have, I still get stun locked just as easily as when I play as a squishy human engineer? Stun locking should be dependent on Fitness level and tailored to affect each race type differently. This should barely happen to a Turian, Krogan, or Batarian.
#16
Posté 11 juin 2012 - 01:24
Mandalore313 wrote...
Claymore to the head tends to solve most problems.
This is one of those problems.
Krogan philosophy: "Shotgun solves ALL problems!"
Nice to see people tend to agree that Hunters are stupid. As said, I don't mind them being powerful and difficult to kill, but whenever they kill you it feels like it's because of bugs and exploits, rather than you making a legitimate mistake.
Variasaber wrote...
Hunters though, I agree are problematic... they seem to be able to cloak even after losing their shields.
This is actually intentional, breaking the shield will break their cloak, but there's nothing to stop them sticking it up again afterwards.
Modifié par Yigorse, 11 juin 2012 - 01:26 .
#17
Posté 11 juin 2012 - 01:26
#18
Posté 11 juin 2012 - 01:32
Because of the way the geth plasma shotgun is programmed, the tension off t he trigger = release = firing.Yigorse wrote...
--Hunters may fire WHILE staggered. Their gun is quite clearly pointed at the floor and they're doing the Bernie shuffle, but somehow they can still shoot you.
The same happens for players, it's why you can't jump down ladders and hold a charge.
#19
Posté 11 juin 2012 - 01:33
Chaoswind wrote...
Don't think I can run ME3 and fraps on this silly rig, but do we really need a vid + commentary to convince people of Geth Brokeness isn't the word of hundreds players enough?
It won't matter. Anyone claiming this stuff isn't real would just claim the video is doctored or something too.
#20
Posté 11 juin 2012 - 01:36
TeamLexana wrote...
Hunters and Pyros are the main reason I DESPISE the Geth. The range and damage of the Pyro's is just redicules, esp when trying to use anything squishy like the ex cerbeus guys. They never come alone either, always in packs. Grrr. Argh.
Really? I was running a CA and CV against Geth on a few missions over the weekend.
Yes, they are "squishy", but they can also shoot through walls/around corners, which makes taking down pyros lots of fun on some maps (see pyro, back around corner, smash/smash/smash, kill).
#21
Posté 11 juin 2012 - 01:39
Nickle wrote...
Because of the way the geth plasma shotgun is programmed, the tension off t he trigger = release = firing.Yigorse wrote...
--Hunters may fire WHILE staggered. Their gun is quite clearly pointed at the floor and they're doing the Bernie shuffle, but somehow they can still shoot you.
The same happens for players, it's why you can't jump down ladders and hold a charge.
Hmm, hadn't considered this as the reason.
However, as best I can tell, Hunters don't actually charge the shots. What's more, they often release the shot after the stagger animation starts, not AS they're staggered.
#22
Posté 11 juin 2012 - 01:45
Oh, and also reaper mauraders totally ignore infiltrator"s cloak
Modifié par demersel, 11 juin 2012 - 01:47 .
#23
Posté 11 juin 2012 - 01:49
Makes it easy to use Lash on them.
#24
Posté 11 juin 2012 - 01:49
#25
Posté 11 juin 2012 - 01:51
Applying this to hunters: A geth hunter has a charged up GPS and when he is stunned or staggered, he releases his charged GPS shot.
This is my theory on geth hunters.
Modifié par xROLLxTIDEx, 11 juin 2012 - 01:52 .





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