clennon8 wrote...
@Ieldra: But, but, the ethics of it are the thing we have the biggest problem with. That is the meat of the debate, as far as most anti-Synths are concerned.
However, even we get bored. So, we have also tried to discuss the technical aspects of Synthesis, just for kicks and grins. Can't seem to get anywhere on that front, either.
Did you really expect any different? With as few hard facts as we have, criticism that undermines the whole scenario is almost impossible to come by. Bad criticism is summarily rejected, and good criticism only serves to refine our interpretations. In fact, the ethical concerns made me recognize that the scenario I outlined in the other thread works just as well if the change is reversible on an individual basis. A few million dropouts won't impact the big picture much. Since there are no hard facts contradicting this interpretation, I might as well use it.
And since I'm sure lillitheris will come in again and belabor the point that it's all interpretation and fabrication - yeah. So what? More than any other ending, Synthesis depends on interpretation, and any criticism aimed at Synthesis in general must apply to all possible scenarios to be valid. The ethics are a valid concern since that applies to all possible Synthesis scenarios. "It isn't a solution" is not because several ways have been outlined how it can be a solution. That some people choose not to believe it is irrelevant.
@lillitheris:
As long as you are unwilling to accept that there is no canonical Synthesis scenario we won't get anywhere. "Wagering on it being a metaphor"? There is no "wagering". The results are what you imagine them to be, as long as you don't contradict the presentation. Also you're unwilling to leave the in-world perspective here. I'm tempted to call it genre blindness. You're in a story with a heroic sacrifice, and Synthesis is presented in a way that makes it clear it won't make everything go to Hell in a basket. Yeah, it's Bioware's fault that they didn't manage to bring this into the in-world perspective, but that doesn't make it less true.
Modifié par Ieldra2, 15 juin 2012 - 06:31 .