Armass81 wrote...
G Kevin wrote...
We shouldn't have to rebuild the civilization in the first place. It would not me Mass Effect anymore.
Thats like saying Star Wars aint Star Wars anymore because it takes place 4000 years in the future from kotor. Same Universe, familiar things still there.
But what can you do, some people fear change above all. They prefer status quo, whether it be in a game or real life.
I know this is heresy in these forums but [Ko]ToR is _terrible_ Starwars, worse-than-the-prequels-bad, Yuzang-Vong-bad, Holiday-Special-bad.
[Ko]ToR is what you get when people can't seperate their love of D&D from their desire to see more Starwars.
[Ko]ToR is to Starwars what Shadowrun was to Cyberpunk, a cheesy knockoff that completely betrayed the core tenets of the setting by shoehorning in unrelated nonsense.
When I played KotOR I thought to myself "This is terrible Starwars but there is a good game/story under the layers of crap, I'd love to see Bioware make their own Sci-Fi setting, I bet that would be good." Hence my love of Mass Effect.
Mass Effect, as a setting, has a number of setting defining iconic elements:
The Mass Relays
The Citadel
The Council/ The political landscape
The technological semi-stagnation creating a stable enough arena for interesing personal development
The Mystery of the Protheans/Previous cycles/Reapers.
The identity of the setting could survive the destruction of some of these, but all? No, it will just be some other setting that I have no interest in.
Modifié par Mobius-Silent, 14 juin 2012 - 11:18 .