Aller au contenu

Photo

i think the calls for a krysae nerf are because.....


  • Veuillez vous connecter pour répondre
180 réponses à ce sujet

#51
cuzIMgood

cuzIMgood
  • Members
  • 844 messages

Angatar wrote...

And my opinion is right.

lol again, that is your opinion.

#52
Atheosis

Atheosis
  • Members
  • 3 519 messages

Lord Rosario wrote...

Chealec wrote...

Nothing to do with score - everything to do with fun ... the Krysae destroys teamplay, destroys the challenge in gold games, promotes leeching and is arguably the worst thing to happen to ME3MP since launch - if I want to see a Cerberus Trooper gib I'll use a Batarian Soldier.

Posted Image


You know, if you use the Krysae as it was MEANT to be used [As a staggering croud control that does good, but not great damage] then it is a fantastic team weapon. The only reason people are outscoring that I have seen with the Krysae, might not be true for everyone, is because they get assists on nearly everything. Try using the Krysae on a a class like the Vorcha and stop using it on the Geth Infiltrator.. I can seriously outscore 90% of people with nothing but melee on a Geth Infiltrator. It is not the gun that is op. It's not the classes that are op. It's the combination of them.


Err...you say that you can outscore 90% of people with a GI using nothing but melee, and then you say the class isn't overpowered.  Does not compute.

#53
Rip504

Rip504
  • Members
  • 3 259 messages
4 Snipers-No Headshots-Awesome?

Wait I'm confused?

#54
UKStory135

UKStory135
  • Members
  • 3 954 messages
What I think is funny is the fact that there are only a few characters who are better with the Krysae than they would be with the GPS, Carnifex, Claymore, or Paladin. Yet people want it nerfed. I started playing random gold games two weeks ago, and weapons aren't very efficient there. It takes forever to kill anything with a gun that isn't the Claymore or GPS (or Reegar, but I usually died right after my chamber went out everytime I used it)

The fact that we are talking about nerfing a slow firing that can't one shot a basic trooper, seems silly to me. I guess Gold should only be played with tech bursts and biotic explosions.

#55
hippojoe

hippojoe
  • Members
  • 120 messages
the weapon is ridiculous in the hands of a GI. I dont like sniping, so i am using it with all my sniper amps, and in any silver game that doesn't have a vanguard i get over 100k, every time. on silver with tac cloak it one shots regular mobs and some of the shilded enemies, several at a time usually because of the aoe

i am not complaining though lol, buti t is a very low skill weapon and just wrecks everything

Modifié par hippojoe, 11 juin 2012 - 07:54 .


#56
StarStruck010

StarStruck010
  • Members
  • 804 messages

Lord Rosario wrote...

"that does good, but not great damage"


I'm bored with the argument, as none of the anti-nerfers have any evidence/support to show that it isn't OP, and I've provided good support about why it is OP.

However, I've got to pop in one last time to debunk this. I'm pretty sure setting it up so that a gun can one-shot all non-boss reapers, take 3shots to kill a brute/ravager and 8 shots to kill a Banshee is WAY beyond "good damage." It clearly is beyond "great damage." (as an aside, the only non-bosses that take 2 shots are centurians, turrets, phantoms, pyros, and hunters and they all take 2 shots)

Oh my! you'll claim that I'm amping it up with consumables... uh yeah.. this is gold, what are you saving them for your solo gold runs? If you want to look at silver it gets even easier, as then without gear (which you may not have, but you can buy JEPs for warpammo and raliamps) you can now 1 shot EVERYthing but bosses (Atlas takes 8, Brutes 3, Banshees 6, Ravagers 2,  and Primes 6).

In short, Full amps on Krysae out paces Full amps on Black Widow and that is JUST single target damage (BW kills bosses just as fast, but gets shieldgated on all the mooks).

#57
Qeylis

Qeylis
  • Members
  • 432 messages

Dharvy wrote...

Qeylis wrote...

BERT AND ERNY wrote...

there is no possible other reason. and before you shout "balance" the only reason balance would make a diff is to tighten up the scores. which are irrevelent. its not like we are competing. if they give you a gun that can obliterate the badguys, how can you have issue with that?


Because having a gun that you don't even have to aim is very, very boring.  I like the area affect, but the proximity detonation is boring.  That is my one and only complaint.  Aiming is fun, I play shooters to aim at things and watch them blow up.  You don't have to aim the Krysae.  I've fired blindly and gotten a kill more times than I can say.

Speed up the round (Buff).  Disable proximity effect (Nerf).  Increase area effect damage while maintaining 1.5 AoE (Buff).  Decrease number of rounds to 2 per reload (Nerf).

I don't want it nerfed, I want it to be fun.

People like to aim.  Aiming is fun.

The Krysae is crazy fun. And with my GI I rarely take cover. I hover and see through walls so I shoot them before they even come into view. To really use this weapon effectively it takes skill. I've seen many wield it an not top anything. I usually get about 110k on average with this weapon when I have a decent team. I use it mainly because I don't have valiant or the Indra. One of my friends with a Valiant give me a run for my money, so to speak, and we kind of have this unspoken competition where we compete for the top score spot. He won on occasion.

I'll admit it do make it so that people that's not that good at aiming can hit something but it also makes me more comfortable in a PUG game when someone is wielding one because I can relax a bit. Sometimes with randoms you can only depend on you're skill and with my GI I had to carry many a teams with randoms. With friends its alright, I don't have to worry and I can just casually play, but with randoms I'm glad the Krysae exist, it makes my Gold games much easier, and ultimately more fun. That is why I'm playing this game after all, to have fun. 

And in a random PUG I have fun obliterating Gold in an ~20mins or less with me playing casually not carrying a whole team. I can go several rounds/hours of that. But when I play a "challenging" game that upwards of ~30mins plus (even did a 55 minute one where a batarian had to solo wave 9 with 2 banshees and some leftovers wielding a revenant and a claymore and watching from spectator mode I was almost certain they were regening their barriers while he tried to kite them and luck behold the team nearly wiped on wave 10 and I had to solo/hack it and then got us to full extraction.) And about 1 or 2 games of that and I take a break and do something else.


Negative.  It does not take skill to use this gun effectively.  Aiming is skill, not aiming is not skill.

I've gotten 120,000 easy on Gold, consistently.  It makes me sick to send a round down range accidentally, that I didn't aim, and see it kill 2 cannibals and damage another.  This happens all the time (fire two rounds, target dies, third "just in case' round flies past target to take out group 40 meters away.)  It is BS!

Also, and even more annoying, I'm aiming at an Atlas/Brute/Prime in the background, and I hit a Trooper/Cannibal who is closer instead.  I wasn't aiming at it, can I please hit my target instead of the less dangerous things that are closer?  They weren't even in the flight path of the projectile, but they still blew up!  Yeah, lots of skill needed for that kill.

If I see anyone else take the Krysae, I'm going to take it too.  No one has ever out scored me with it, and I NEVER have to aim.

I used to use a Widow, I dominated with it.  I have skill.  But the Krysae has increased my scores by 40,000 points.  Nothing left for anyone else.  

#58
GodlessPaladin

GodlessPaladin
  • Members
  • 4 187 messages

Lord Rosario wrote... The only reason people are outscoring that I have seen with the Krysae, might not be true for everyone, is because they get assists on nearly everything.


The Krysae does enough damage to one-shot gold Nemesis, Rocket Troopers, et cetera... and will mow down Phantoms and Pyros almost instantaneously with its instant fire feature (similar to the GPS/Graal). The only things that don't die instantly to it (in the hands of an Infiltrator properly built to utilize it) are boss enemies... and those are still going down fast to 15,000 damage per cloak cycle that doesn't care about armor reduction.

With this in mind, I have to wonder how you're only seeing it get assists.  Well, allow me to change that for you.  Watch this, and you will have seen the Krysae do far more than just getting assists:

www.youtube.com/watch
www.youtube.com/watch

Modifié par GodlessPaladin, 11 juin 2012 - 07:59 .


#59
X M3TH0D1C4L X

X M3TH0D1C4L X
  • Members
  • 396 messages

Angatar wrote...

And my opinion is right. The complaints about the Krysae boil down to it being powerful and has splash damage, while things like the Black Widow and Javelin require precision and accuracy to hit, with not much more payoff. If you change the bosses to allow headshots and remove the shield gate for headshots then powerful guns such as the Javelin and Black Widow have a purpose and the Krysae gets a "nerf" without actually touching it because headshots mean something. Everyone wins.


I completely agree with this.

Modifié par X M3TH0D1C4L X, 11 juin 2012 - 07:54 .


#60
samb

samb
  • Members
  • 1 641 messages
I like it because it is fun. I love blowing stuff up. I miss the ME1 sniper rifle of old and this gun is just plain fun.

If you want to take it away then you are anti-fun.

Seriously, the main arguement I see is that it makes n00bs so effective that they can do well in gold now. And that is a bad thing because we can't have rabble like that in gold. <turns nose up>

#61
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

Qeylis wrote...

Dharvy wrote...

Qeylis wrote...

BERT AND ERNY wrote...

there is no possible other reason. and before you shout "balance" the only reason balance would make a diff is to tighten up the scores. which are irrevelent. its not like we are competing. if they give you a gun that can obliterate the badguys, how can you have issue with that?


Because having a gun that you don't even have to aim is very, very boring.  I like the area affect, but the proximity detonation is boring.  That is my one and only complaint.  Aiming is fun, I play shooters to aim at things and watch them blow up.  You don't have to aim the Krysae.  I've fired blindly and gotten a kill more times than I can say.

Speed up the round (Buff).  Disable proximity effect (Nerf).  Increase area effect damage while maintaining 1.5 AoE (Buff).  Decrease number of rounds to 2 per reload (Nerf).

I don't want it nerfed, I want it to be fun.

People like to aim.  Aiming is fun.

The Krysae is crazy fun. And with my GI I rarely take cover. I hover and see through walls so I shoot them before they even come into view. To really use this weapon effectively it takes skill. I've seen many wield it an not top anything. I usually get about 110k on average with this weapon when I have a decent team. I use it mainly because I don't have valiant or the Indra. One of my friends with a Valiant give me a run for my money, so to speak, and we kind of have this unspoken competition where we compete for the top score spot. He won on occasion.

I'll admit it do make it so that people that's not that good at aiming can hit something but it also makes me more comfortable in a PUG game when someone is wielding one because I can relax a bit. Sometimes with randoms you can only depend on you're skill and with my GI I had to carry many a teams with randoms. With friends its alright, I don't have to worry and I can just casually play, but with randoms I'm glad the Krysae exist, it makes my Gold games much easier, and ultimately more fun. That is why I'm playing this game after all, to have fun. 

And in a random PUG I have fun obliterating Gold in an ~20mins or less with me playing casually not carrying a whole team. I can go several rounds/hours of that. But when I play a "challenging" game that upwards of ~30mins plus (even did a 55 minute one where a batarian had to solo wave 9 with 2 banshees and some leftovers wielding a revenant and a claymore and watching from spectator mode I was almost certain they were regening their barriers while he tried to kite them and luck behold the team nearly wiped on wave 10 and I had to solo/hack it and then got us to full extraction.) And about 1 or 2 games of that and I take a break and do something else.


Negative.  It does not take skill to use this gun effectively.  Aiming is skill, not aiming is not skill.

I've gotten 120,000 easy on Gold, consistently.  It makes me sick to send a round down range accidentally, that I didn't aim, and see it kill 2 cannibals and damage another.  This happens all the time (fire two rounds, target dies, third "just in case' round flies past target to take out group 40 meters away.)  It is BS!

Also, and even more annoying, I'm aiming at an Atlas/Brute/Prime in the background, and I hit a Trooper/Cannibal who is closer instead.  I wasn't aiming at it, can I please hit my target instead of the less dangerous things that are closer?  They weren't even in the flight path of the projectile, but they still blew up!  Yeah, lots of skill needed for that kill.

If I see anyone else take the Krysae, I'm going to take it too.  No one has ever out scored me with it, and I NEVER have to aim.

I used to use a Widow, I dominated with it.  I have skill.  But the Krysae has increased my scores by 40,000 points.  Nothing left for anyone else.  


Thank you. The Krysae is just dumb.

#62
StarStruck010

StarStruck010
  • Members
  • 804 messages

UKStory135 wrote...

The fact that we are talking about nerfing a slow firing that can't one shot a basic trooper, seems silly to me. I guess Gold should only be played with tech bursts and biotic explosions.


huh? no basic trooper has more than 3000 hp (including shields) and Krysae skips shield gate. Even with NO equipment (Extended barrel and spare ammo) it OHKs all basic troopers, 2 shots all the basic shielded mobs (hunters, pyros, phantoms take 3 shots), and does well against bosses (taking 20shots for atlas, 5 brute, 13 banshee, 4 ravager, 14 for prime). The point is that with a well built sniper, the gun is out of line (more damage than Blackwidow single target, and it airbursts, and aoes)

So if I shouldn't compare it to the black widow, what should I compare it to?

#63
Atheosis

Atheosis
  • Members
  • 3 519 messages

UKStory135 wrote...

What I think is funny is the fact that there are only a few characters who are better with the Krysae than they would be with the GPS, Carnifex, Claymore, or Paladin. Yet people want it nerfed. I started playing random gold games two weeks ago, and weapons aren't very efficient there. It takes forever to kill anything with a gun that isn't the Claymore or GPS (or Reegar, but I usually died right after my chamber went out everytime I used it)

The fact that we are talking about nerfing a slow firing that can't one shot a basic trooper, seems silly to me. I guess Gold should only be played with tech bursts and biotic explosions.


The Krysae itself is more or less okay (might be a bit overpowered on it's own, but it's hardly game breaking).  It's the combination of it and all the TC damage buffs that make it absurdly overpowered.  Unfortunately, I have a feeling BW is just going to nerf the gun to hell rather than dealing with the real problem which is TC (especially TC + Hunter Mode).

#64
Rildok

Rildok
  • Members
  • 126 messages

Qeylis wrote...
Negative.  It does not take skill to use this gun effectively.  Aiming is skill, not aiming is not skill.


If you're facing guardians, you do have to aim to hit them. You have to aim to the sides or above them right to damage them. There is at least some skill involved.

#65
Qeylis

Qeylis
  • Members
  • 432 messages

Atheosis wrote...

UKStory135 wrote...

What I think is funny is the fact that there are only a few characters who are better with the Krysae than they would be with the GPS, Carnifex, Claymore, or Paladin. Yet people want it nerfed. I started playing random gold games two weeks ago, and weapons aren't very efficient there. It takes forever to kill anything with a gun that isn't the Claymore or GPS (or Reegar, but I usually died right after my chamber went out everytime I used it)

The fact that we are talking about nerfing a slow firing that can't one shot a basic trooper, seems silly to me. I guess Gold should only be played with tech bursts and biotic explosions.


The Krysae itself is more or less okay (might be a bit overpowered on it's own, but it's hardly game breaking).  It's the combination of it and all the TC damage buffs that make it absurdly overpowered.  Unfortunately, I have a feeling BW is just going to nerf the gun to hell rather than dealing with the real problem which is TC (especially TC + Hunter Mode).


TC is not the problem.  Proximity Detonation is.  You should have to hit a target to, um, hit a target.  Guns should be aimed.  Don't you dare nerf my Infi.

#66
GodlessPaladin

GodlessPaladin
  • Members
  • 4 187 messages

Atheosis wrote...

UKStory135 wrote...

What I think is funny is the fact that there are only a few characters who are better with the Krysae than they would be with the GPS, Carnifex, Claymore, or Paladin. Yet people want it nerfed. I started playing random gold games two weeks ago, and weapons aren't very efficient there. It takes forever to kill anything with a gun that isn't the Claymore or GPS (or Reegar, but I usually died right after my chamber went out everytime I used it)

The fact that we are talking about nerfing a slow firing that can't one shot a basic trooper, seems silly to me. I guess Gold should only be played with tech bursts and biotic explosions.


The Krysae itself is more or less okay (might be a bit overpowered on it's own, but it's hardly game breaking).  It's the combination of it and all the TC damage buffs that make it absurdly overpowered.  Unfortunately, I have a feeling BW is just going to nerf the gun to hell rather than dealing with the real problem which is TC (especially TC + Hunter Mode).


Pretty much. 

Geth Infiltrator bonuses:  22.5% damage (Networked AI), 25% damage (Hunter Mode), 90% damage (Cloak), 35% damage (Warp ammo, just to keep it simple.  Other ammos will actually be better and do even more
damage.  I'm just not exactly sure on all the numbers/mechanics for Disruptor and Inferno ammo), 30% damage (Sniper rail amp), 15% damage (Sniper gear amp), 25% (High Caliber Barrel), 1.4x multiplier (TC Sniper
Evolution), 1.2x multiplier (possibly more than one, because Prox Mine stacks with itself.  It also provides the bonus to the whole party).  That's about 575% damage x3 shots (you can get all 3 during one cloak cycle), plus the not-inconsiderable damage from the free Proximity Mine itself. 

Krysae base damage:  664 (More than the Black Widow) applied in an area with negligible chance of missing with a potentially rapid rate of fire.

Modifié par GodlessPaladin, 11 juin 2012 - 08:08 .


#67
Qeylis

Qeylis
  • Members
  • 432 messages

Rildok wrote...

Qeylis wrote...
Negative.  It does not take skill to use this gun effectively.  Aiming is skill, not aiming is not skill.


If you're facing guardians, you do have to aim to hit them. You have to aim to the sides or above them right to damage them. There is at least some skill involved.


So aiming to the side or above a target it considered skill now?  Well then, I guess the Krysae requires mad skills to use.  

/sarcasm.

You found one enemy that requires a tiny bit of skill, and a aim "window" to kill.  The window is large enough that you don't really have to aim, and you have three shots if you miss anyway.  

We asked BioWare for exploding rounds.  We never asked for a "sniper" with a proximity charge.  That is not sniping.  That is not aiming.  That is not skill.

#68
Zso_Zso

Zso_Zso
  • Members
  • 775 messages

cuzIMgood wrote...


The Valiant is better, on one target.  However, enemies often spawn or just end up bunched in groups allowing the Kyrsae to kill multiple enemies making it the best gun in the game in most situations.

Also, don't really care if I have a "good kyrsae" user on my team seeing as the game has already become ridiculously easy.


Then why don't you just solo gold using the Eagle only ?
All your problems solved: it won't be too easy and nobody will dominate you using Krysae...

Seriously, "this gun makes the game too easy" is the lamest excuse of the nerf-herd.

#69
paincanbefun

paincanbefun
  • Members
  • 1 014 messages
i think that very few people who post on the forums care about score.

you see very frequent criticism of score-based play and no defense of it.

so, i doubt your hypothesis is true.

#70
Creston918

Creston918
  • Members
  • 1 580 messages

Adhok42 wrote...

We asked for a sniper rifle that fires explosives rounds and for it to do exactly like the Krysae.

They gave it to us.

Now we're acting like a bunch of spoiled brats because we got what we asked for.

I don't think we'll see anything good added to the game for awhile.

Thanks Nerf Herders. This is why we can't have nice things. We ask, Bioware delivers, we complain about it to make Bioware take it back. You just can't be happy at all can you?


People that whine for nerfs or whine for doing something about all the farming will never be happy, no. Once they nerf the Krysae, they'll just whine for the next thing to be nerfed, and then the next, etc etc etc.

To a whiner, the perfect map would be a big open square, where everyone on your team has a predator I and no powers, and the Geth spawn in a 360 degree circle around you. Maybe then they'd stop whining.

Then again, probably not.

#71
Hexi-decimal

Hexi-decimal
  • Members
  • 877 messages
All this talk of balance would mean something to me IF this were a game with PvP. Right now it's only an option. top players want to challenge themselves, don't take it. It's a crutch of a gun that will make your a ****ty sniper if you use it constantly. Occasionally for speed farm runs I will take it, otherwise for fun I use my valiant.

Is the gun OP, yes, denial of that is absurd. Does it really effect game play that much? Nope. People who were awful before will be awful, people who were good before will be good. If you are one of those people who are seriously getting upset about someone who may not be as good as you outscoring you with the weapon, it's time to reevaluate your priorities.

The only valid reason to actually nerf the gun in my opinion is so that people who would like to use the guns unique game play without feeling like they are playing easy mode can.

And even then, this gun is ONLY overpowered in the hands of a infiltrator. Every where else it's merely good. So they can simply switch classes.

#72
Poison_Berrie

Poison_Berrie
  • Members
  • 2 205 messages

BERT AND ERNY wrote...

there is no possible other reason. and before you shout "balance" the only reason balance would make a diff is to tighten up the scores. which are irrevelent. its not like we are competing. if they give you a gun that can obliterate the badguys, how can you have issue with that?

Having fun. It's weird how people can use it against balance since it would be taking away the fun, but god forbid if these other people were allowed to actually have fun playing the game rather than spectate to Krysae or be there solely to provide the Krysae sniper with cover and weakening enemies.


Angatar wrote...
The complaints about the Krysae boil down to it being powerful and has splash damage, while things like the Black Widow and Javelin require precision and accuracy to hit, with not much more payoff. If you change the bosses to allow headshots and remove the shield gate for headshots then powerful guns such as the Javelin and Black Widow have a purpose and the Krysae gets a "nerf" without actually touching it because headshots mean something. Everyone wins.


Ignoring Shieldgate: Snipers Infiltrators will steam roll everything, leaving all other classes and weapons (perhaps a few Shotguns) in the dust. 
Bosses getting headshots: Bosses become too easy, they get buffed, not having a Sniper Infiltrator along with you on Gold is now suicide.
Fix, buff all the weapons and all the enemies. New balance issues arise, rinse and repeat.

#73
Rildok

Rildok
  • Members
  • 126 messages

Zso_Zso wrote...

cuzIMgood wrote...


The Valiant is better, on one target.  However, enemies often spawn or just end up bunched in groups allowing the Kyrsae to kill multiple enemies making it the best gun in the game in most situations.

Also, don't really care if I have a "good kyrsae" user on my team seeing as the game has already become ridiculously easy.


Then why don't you just solo gold using the Eagle only ?
All your problems solved: it won't be too easy and nobody will dominate you using Krysae...

Seriously, "this gun makes the game too easy" is the lamest excuse of the nerf-herd.



This.

#74
BobWalt

BobWalt
  • Members
  • 769 messages

GodlessPaladin wrote...

KevWestBeats.com wrote...

The gun is a beast but yeah it needs to be nerfed badly. It makes the game too easy. One shot kills basically everything outside of boss level enemies. Talk about an easy button


It's not even a 1 hit kill.  It's a 1 miss multikill (including against many shielded enemies on Gold)... with 3 shots and an instant fire feature (a la the GPS and Graal) and a very reliable stagger and enough damage to chew through bosses in short order (what with a good 15,000 damage per cloak cycle) and the best scope in the game so that it's even harder to miss.


It does not do that much damage, as I said in another thread you can kill 3 cannibals or two guardians with one shot from a Javelin you can not do that with even two shots from a Krysae.  I suspect if the explosion annimation was smaller people would not see a problem.  It is not a Boss killer.  It is easier to kill a boss with a Widow, Javelin or a Claymore.  It does not have the best scope in the game that goes to the Javelin, in fact, the zoom in the Krysae is screwy.  As to 15000 points damage per cloak cycle that number sounds way off as a level 10 Krysae does 664 points damage per shot about the same as the Kishok and recall there is no headshot bonus with the Krysae.  Yes it has proximity damage - so what - the widow and the Javelin can shoot through cover and accomplish the same thing.  Since the release of ME3 there always seems something that people claim is going to "ruin" the game, fortunately, none of those predictions have come true and I doubt they will.

#75
Faded-Myth

Faded-Myth
  • Members
  • 675 messages
The krysae is amazing. I'm far from the best player. I'm decent when I'm on my game and terribad when I'm goofing around. But I went onto Gold for the second time ever last night with my Gethfiltrator and this weapon, and was top score up until Wave 10. It just annihilates everything. It's particularly handy when up against a couple of Guardians since you can take them both out in one shot by shooting between their feet or aiming just behind them.

Instead of calling for a nerf, though, do what I do and pick a different weapon to keep things challenging. God knows there's plenty of choices.

Modifié par Faded-Myth, 11 juin 2012 - 08:20 .