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i think the calls for a krysae nerf are because.....


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#101
WARMACHINE9

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I would not be happy if they nerfed the Krysae. I'm not happy when they nerf anything. A tweek here and there is alright but changing how something works at a fundamental level makes me sad.

#102
Creston918

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Atheosis wrote...

1) Remove proximity detonation on the Krysae, requiring people to actually hit their target with it.
2) Remove the ability to bypass shield gating on the Krysae.
3) Change Evolution 6 of TC (+40 with SR's) to be an additive bonus rather than a multiplicative bonus.


The Krysae bypasses shield gate? I wasn't aware of that... It seems to do about as much damage to shields as other snipers do in my experience?

As for the mutiplicative bonus, does that mean that TC6 adds the 40% to everything, including ammo consumables etc? 

#103
Poison_Berrie

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WARMACHINE9 wrote...

Actually he thinks  thiswhen he sees the same people always asking for nerfs(I'm looking RIGHT at you poison berrie). I always see the same people asking for nerfs on every post about nerfing. I'm not saying they want everything nerfed but when you see thier name on EVERY thread you begin to wonder.

Negatory.
I've been mostly in threads defending peoples right to bring up threads about balancing. 
A few nerf threads, but mostly those threads that seem to think voicing your opinion on a subject in the appropriate web-forum is a crime.

I haven't been tracking them (the names) all that much. But since most of these threads are about either TC, the Krysae and the Reegar now, I wouldn't correlate seeing the same names to wanting everything nerfed untill there is nothing left to nerf. We'd have seen a lot more of these threads (both constant nerf calls and people equating them to big dummies threads) before the DLC. It's only gotten bad recently.

EDIT: Most people don't actually want it to be a nerf gun, but they want it tweaked so that it's more balanced.

Modifié par Poison_Berrie, 11 juin 2012 - 08:50 .


#104
JGDD

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Creston918 wrote...

It shouldn't detonate when you clearly miss your target, like it does now. Fixing that isn't a nerf.


Bullseye. Removing that 'feature' would put the gun in its proper place without ruining it for any class.

#105
Qeylis

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Creston918 wrote...

Poison_Berrie wrote...

Creston918 wrote...

People that whine for nerfs or whine for doing something about all the farming will never be happy, no. Once they nerf the Krysae, they'll just whine for the next thing to be nerfed, and then the next, etc etc etc.

To a whiner, the perfect map would be a big open square, where everyone on your team has a predator I and no powers, and the Geth spawn in a 360 degree circle around you. Maybe then they'd stop whining.

Wow. May I ask where you get these pearls of wisdom. Surely you could share more oh great Oracle.

But in all seriousness. The fact that you think that every single person who has ever asked for a nerf is some sort of angry gamer looking to have everything nerfed is such an absurdity onto itself, that I can't help but question where your mental capabilities. 
Do people really think in such absolute terms to the other matters in their live?


I love how you're questioning my mental capabilities without even being able to type a coherent sentence. Pot, Kettle, etc.

Anyway, seeing as how it's the same 15-20 people who are continuously howling for nerfs on everything, and they're in every single thread complaining how gun X is "ruining their fun" and "taking away all challenge", then yes, I'm going to say that the people who whine about nerfs are never going to be happy. At least not until such a time when every single gun does exactly the same thing; then, we can get rid of all guns and every player can equip one gun called GUN! It'll be awesome!

Do you not like the Krysae? Don't use it. Do you not want others to use it? Host your own lobby, and tell people who want to use it either not to use it, or kick them. Entire problem solved. TADAAA! See how easy that was?

Oh wait, I forgot. Hosting your own game is an entirely unfeasible option for the nerf-herd, isn't it?


Also note that I do think the Krysae is too forgiving on misses. It shouldn't detonate when you clearly miss your target, like it does now. Fixing that isn't a nerf. A nerf is like the kind of over-reactive crap that got done to the Falcon which made it utterly useless, and now nobody uses it anymore except for the "let-me-try-something-crazy-here" crowd.

So yes, by all means: Let's nerf the Krysae so it becomes useless, and everyone can go back to pimping their Black Widow X or their Valiant IV or whatever. After all, let's NOT have diversity in our games. If someone uses a gun that's 0.4% more powerful than your gun, it's utterly annihilating any and all fun you can have.

And I say all this knowing full well Bioware is going to nerf it anyway, but eh. It's a slow day at work.



I really hope they don't nerf it.  But that proximity fuse is bs.  I shouldn't be able to hit anything I'm not aiming at.

#106
Phattee Buttz

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WARMACHINE9 wrote...

I would not be happy if they nerfed the Krysae. I'm not happy when they nerf anything. A tweek here and there is alright but changing how something works at a fundamental level makes me sad.


Wow if you play video games on a regular basis then you must be in a constant state of depression, as that's basically what patches do.

#107
UKStory135

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Atheosis wrote...

UKStory135 wrote...

Atheosis wrote...

UKStory135 wrote...

What I think is funny is the fact that there are only a few characters who are better with the Krysae than they would be with the GPS, Carnifex, Claymore, or Paladin. Yet people want it nerfed. I started playing random gold games two weeks ago, and weapons aren't very efficient there. It takes forever to kill anything with a gun that isn't the Claymore or GPS (or Reegar, but I usually died right after my chamber went out everytime I used it)

The fact that we are talking about nerfing a slow firing that can't one shot a basic trooper, seems silly to me. I guess Gold should only be played with tech bursts and biotic explosions.


The Krysae itself is more or less okay (might be a bit overpowered on it's own, but it's hardly game breaking).  It's the combination of it and all the TC damage buffs that make it absurdly overpowered.  Unfortunately, I have a feeling BW is just going to nerf the gun to hell rather than dealing with the real problem which is TC (especially TC + Hunter Mode).


I actually agree with that 100% on the Kyrsae.  I think the other sniper rifles work well with TC the way it is


Most rapid fire sniper rifles are pretty much just as bad on a GI as the Krysae (except that you actually.  When you realize that the +40% SR bonus of TC makes the 25% damage bonus of Hunter Mode +35%, and that it works that way with all your other damage bonuses it starts to become apparent why.  The multiplicative nature of that final bonus is just ridiculous.


The Geth Infiltrators damages are really ridiculous, I agree with that completely.  I personally beleive that he could pull the stick out the Turians' butts, use it as a weapon, and still dominate the leader board.  Which is why I don't think we should base any weapon nerf on their performance.  The only characters that can use weapons are going to be Geth Infiltrators if we try to balance any weapon based on them.  I do agree that against Reapers and Cerberus the Krysae is OP the hands of a SI or GI, but I don't think it is super OP against the geth on gold.

#108
Atheosis

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Qeylis wrote...

Atheosis wrote...

To be clear, the way to deal with the issue is as follows (though I don't think it will happen as it would probably require a patch):

1) Remove proximity detonation on the Krysae, requiring people to actually hit their target with it.
2) Remove the ability to bypass shield gating on the Krysae.
3) Change Evolution 6 of TC (+40 with SR's) to be an additive bonus rather than a multiplicative bonus.


Are you crazy?  No Way!  How about it only works on the first shot.  Then I could go back to my Widow.  The Krysae would be nerfed.  Everyone would be happy.


No, you are crazy if you think that your pet class should be the only class in the game to receive a multiplicative bonus.

#109
WARMACHINE9

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Poison_Berrie wrote...

WARMACHINE9 wrote...

Actually he thinks  thiswhen he sees the same people always asking for nerfs(I'm looking RIGHT at you poison berrie). I always see the same people asking for nerfs on every post about nerfing. I'm not saying they want everything nerfed but when you see thier name on EVERY thread you begin to wonder.

Negatory.
I've been mostly in threads defending peoples right to bring up threads about balancing. 
A few nerf threads, but mostly those threads that seem to think voicing your opinion on a subject in the appropriate web-forum is a crime.

I haven't been tracking them (the names) all that much. But since most of these threads are about either TC, the Krysae and the Reegar now, I wouldn't correlate seeing the same names to wanting everything nerfed untill there is nothing left to nerf. We'd have seen a lot more of these threads (both constant nerf calls and people equating them to big dummies threads) before the DLC. It's only gotten bad recently.

EDIT: Most people don't actually want it to be a nerf gun, but they want it tweaked so that it's more balanced.

I actually agree taht discussing balance not flame wars is whats important. The problem is that any time some one posts a thread, while you do get level headed discussion there is always some one coming into the thread looking to pick a fight. it's unfortunate and I would love to see educated civilized discussion on balancing I just don't see it happening on the internet. Too many e-peen issues.

#110
WARMACHINE9

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Phattee Buttz wrote...

WARMACHINE9 wrote...

I would not be happy if they nerfed the Krysae. I'm not happy when they nerf anything. A tweek here and there is alright but changing how something works at a fundamental level makes me sad.


Wow if you play video games on a regular basis then you must be in a constant state of depression, as that's basically what patches do.

Yup pretty much R.I.P. BATTLEFIELD 3

#111
Atheosis

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UKStory135 wrote...

Atheosis wrote...

UKStory135 wrote...

Atheosis wrote...

UKStory135 wrote...

What I think is funny is the fact that there are only a few characters who are better with the Krysae than they would be with the GPS, Carnifex, Claymore, or Paladin. Yet people want it nerfed. I started playing random gold games two weeks ago, and weapons aren't very efficient there. It takes forever to kill anything with a gun that isn't the Claymore or GPS (or Reegar, but I usually died right after my chamber went out everytime I used it)

The fact that we are talking about nerfing a slow firing that can't one shot a basic trooper, seems silly to me. I guess Gold should only be played with tech bursts and biotic explosions.


The Krysae itself is more or less okay (might be a bit overpowered on it's own, but it's hardly game breaking).  It's the combination of it and all the TC damage buffs that make it absurdly overpowered.  Unfortunately, I have a feeling BW is just going to nerf the gun to hell rather than dealing with the real problem which is TC (especially TC + Hunter Mode).


I actually agree with that 100% on the Kyrsae.  I think the other sniper rifles work well with TC the way it is


Most rapid fire sniper rifles are pretty much just as bad on a GI as the Krysae (except that you actually.  When you realize that the +40% SR bonus of TC makes the 25% damage bonus of Hunter Mode +35%, and that it works that way with all your other damage bonuses it starts to become apparent why.  The multiplicative nature of that final bonus is just ridiculous.


The Geth Infiltrators damages are really ridiculous, I agree with that completely.  I personally beleive that he could pull the stick out the Turians' butts, use it as a weapon, and still dominate the leader board.  Which is why I don't think we should base any weapon nerf on their performance.  The only characters that can use weapons are going to be Geth Infiltrators if we try to balance any weapon based on them.  I do agree that against Reapers and Cerberus the Krysae is OP the hands of a SI or GI, but I don't think it is super OP against the geth on gold.


If you've read any of my posts on the subject, you'll know that I never argue that we should balance guns around the GI (quite the opposite in fact).  I adamantly believe that changing the TC +40% SR bonus evolution to be additive (like every other bonus in this game) rather than multiplicative would go a long ways towards fixing the issue.

#112
Qeylis

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Atheosis wrote...

Qeylis wrote...

Atheosis wrote...

To be clear, the way to deal with the issue is as follows (though I don't think it will happen as it would probably require a patch):

1) Remove proximity detonation on the Krysae, requiring people to actually hit their target with it.
2) Remove the ability to bypass shield gating on the Krysae.
3) Change Evolution 6 of TC (+40 with SR's) to be an additive bonus rather than a multiplicative bonus.


Are you crazy?  No Way!  How about it only works on the first shot.  Then I could go back to my Widow.  The Krysae would be nerfed.  Everyone would be happy.


No, you are crazy if you think that your pet class should be the only class in the game to receive a multiplicative bonus.


I'm just saying that the bonus should not continue into the 2nd, and 3rd shot.  This would make the Black Widow, Valiant and Krysae less effective in an Infis hands.  One shot snipers would be the way to go.  They wouldn't get 120,000 anymore.  It would be closer to 80,000 points.

I have seen other classes make 80,000, have you?  You don't want to nerf the Infis to the point of uselessnes.  You don't want them to be the "turn on the switch" guy.  No one would use them.  That bonus makes up for their low shields and health (way lower for Hunter Mode.)  If they don't have that bonus, they are just weak soldiers that can cloak.

#113
BERT AND ERNY

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lets get this straight. i dont claim the gun isnt OP. and yes, it does remove some of the challange. and yes, if you are in with a player using it, it can be a bit....relaxed on everybody else's part. but the point is, it seems the only reason to call for a nerf is the score thing, and heres why. if you dont like the gun thats fair and your opinion (and mine) and you are entitled to that opinion. but the way the game is setup up allows private matches, the ability to host games, and the option of playing with only those you wish, i.e friends. if you feel the gun is too much and you dont want it in your games, then play with mates. you cant realy tell the game you want to play with random options then complain about the results. if the gun doesnt equate to a fun game for you then i get that, but there are alot of people who do like it. perhaps i should have worded my title differently like "it would seem etc etc" but i made a point(yes, my opinion) which i still stand behind. i get you all dont like it so just dont have it in your games. how does somebody else playing the game one way or the other effect you in any way shape or form. unfortunately, reading through quickly, scanning if you will, it seems this has turned into, like many other threads, person x attacking person y's mental capacity and people aggresively arguing their opinion as fact and slagging those who dissagree. its a shame but it appears true disscusions are something this forum sees little of. make of this as you will but do so aong yourselves because i dont wish to part of a slanging match. good day and thanks to those who made their point with some elequence. whether they agree with me or not.

Modifié par BERT AND ERNY, 11 juin 2012 - 09:08 .


#114
Atheosis

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Qeylis wrote...

Atheosis wrote...

Qeylis wrote...

Atheosis wrote...

To be clear, the way to deal with the issue is as follows (though I don't think it will happen as it would probably require a patch):

1) Remove proximity detonation on the Krysae, requiring people to actually hit their target with it.
2) Remove the ability to bypass shield gating on the Krysae.
3) Change Evolution 6 of TC (+40 with SR's) to be an additive bonus rather than a multiplicative bonus.


Are you crazy?  No Way!  How about it only works on the first shot.  Then I could go back to my Widow.  The Krysae would be nerfed.  Everyone would be happy.


No, you are crazy if you think that your pet class should be the only class in the game to receive a multiplicative bonus.


I'm just saying that the bonus should not continue into the 2nd, and 3rd shot.  This would make the Black Widow, Valiant and Krysae less effective in an Infis hands.  One shot snipers would be the way to go.  They wouldn't get 120,000 anymore.  It would be closer to 80,000 points.

I have seen other classes make 80,000, have you?  You don't want to nerf the Infis to the point of uselessnes.  You don't want them to be the "turn on the switch" guy.  No one would use them.  That bonus makes up for their low shields and health (way lower for Hunter Mode.)  If they don't have that bonus, they are just weak soldiers that can cloak.




Having a flat 130% bonus to sniper rifle damage rather than what ammounts to closer to a 200% bonus would make them weak soldiers that can cloak?  

:huh:

#115
Atheosis

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BERT AND ERNY wrote...

lets get this straight. i dont claim the gun isnt OP. and yes, it does remove some of the challange. and yes, if you are in with a player using it, it can be a bit....relaxed on everybody else's part. but the point is, it seems the only reason to call for a nerf is the score thing, and heres why. if you dont like the gun thats fair and your opinion (and mine) and you are entitled to that opinion. but the way the game is setup up allows private matches, the ability to host games, and the option of playing with only those you wish, i.e friends. if you feel the gun is too much and you dont want it in your games, then play with mates. you cant realy tell the game you want to play with random options then complain about the results. if the gun doesnt equate to a fun game for you then i get that, but there are alot of people who do like it. perhaps i should have worded my title differently like "it would seem etc etc" but i made a point(yes, my opinion) which i still stand behind. i get you all dont like it so just dont have it in your games. how does somebody else playing the game one way or the other effect you in any way shape or form. unfortunately, reading through quickly, scanning if you will, it seems this has turned into, like many other threads, person x attacking person y's mental capacity and people aggresively arguing their opinion as fact and slagging those who dissagree. its a shame but it appears true disscusions are something this forum sees little of. make of this as you will but do so aong yourselves because i dont wish to part of a slanging match. good day and thanks to those who made their point with some elequence. whether they agree with me or not.


The problem is that your notion that coop games don't need balance is just way off.  Coop games need to encourage cooperation, and Infiltrators with Krysaes actively undermine cooperation presently.

#116
CmnDwnWrkn

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BERT AND ERNY wrote...

lets get this straight. i dont claim the gun isnt OP. and yes, it does remove some of the challange. and yes, if you are in with a player using it, it can be a bit....relaxed on everybody else's part. but the point is, it seems the only reason to call for a nerf is the score thing, and heres why. if you dont like the gun thats fair and your opinion (and mine) and you are entitled to that opinion. but the way the game is setup up allows private matches, the ability to host games, and the option of playing with only those you wish, i.e friends. if you feel the gun is too much and you dont want it in your games, then play with mates. you cant realy tell the game you want to play with random options then complain about the results. if the gun doesnt equate to a fun game for you then i get that, but there are alot of people who do like it. perhaps i should have worded my title differently like "it would seem etc etc" but i made a point(yes, my opinion) which i still stand behind. i get you all dont like it so just dont have it in your games. how does somebody else playing the game one way or the other effect you in any way shape or form. unfortunately, reading through quickly, scanning if you will, it seems this has turned into, like many other threads, person x attacking person y's mental capacity and people aggresively arguing their opinion as fact and slagging those who dissagree. its a shame but it appears true disscusions are something this forum sees little of. make of this as you will but do so aong yourselves because i dont wish to part of a slanging match. good day and thanks to those who made their point with some elequence. whether they agree with me or not.


By the same logic, people only like the gun because of the high scores it allows them to achieve.  So I would ask why having the top score is so important to you in a team-game.

#117
TMB903

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They should have made it an Ultra-rare...it's a powerful gun and it's supposed to be with the description it is given

#118
Bleachrude

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StarStruck010 wrote...

UKStory135 wrote...

The fact that we are talking about nerfing a slow firing that can't one shot a basic trooper, seems silly to me. I guess Gold should only be played with tech bursts and biotic explosions.


huh? no basic trooper has more than 3000 hp (including shields) and Krysae skips shield gate. Even with NO equipment (Extended barrel and spare ammo) it OHKs all basic troopers, 2 shots all the basic shielded mobs (hunters, pyros, phantoms take 3 shots), and does well against bosses (taking 20shots for atlas, 5 brute, 13 banshee, 4 ravager, 14 for prime). The point is that with a well built sniper, the gun is out of line (more damage than Blackwidow single target, and it airbursts, and aoes)

So if I shouldn't compare it to the black widow, what should I compare it to?


How is the Krysae ignoring shield gate?

There's no gun to my knoweldge that actually ignores shield gate...Shotguns don't since they fire multiple shots so how does Krysae get around that hard-coded feature of gold?

I've seen this before, but I;ve taken an unmodified Krysae X into gold and it most assuredly does NOT ignore shield gate...

EDIT: Ok, as an aside, I'm looking at tangster's weapon data table and the Krysae clip DPS is the 2nd lowest of ALL sniper rifles. Only the viper has a lower clip DPS....

Modifié par Bleachrude, 11 juin 2012 - 09:21 .


#119
T41rdEye

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I just don't get why the powerful one shot snipers don't bypass the shield gate with headshots (people claim it would be OP), but the krysae requires very little aiming and does? I don't care what happens to the krysae, if I see an infiltrator with one I just find a new lobby. I just want my Javelin to bypass the shield gate on headshots only. A small percentage in DoT would be sufficient.

#120
Phattee Buttz

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BERT AND ERNY wrote...

lets get this straight. i dont claim the gun isnt OP. and yes, it does remove some of the challange. and yes, if you are in with a player using it, it can be a bit....relaxed on everybody else's part. but the point is, it seems the only reason to call for a nerf is the score thing, and heres why. if you dont like the gun thats fair and your opinion (and mine) and you are entitled to that opinion. but the way the game is setup up allows private matches, the ability to host games, and the option of playing with only those you wish, i.e friends. if you feel the gun is too much and you dont want it in your games, then play with mates. you cant realy tell the game you want to play with random options then complain about the results. if the gun doesnt equate to a fun game for you then i get that, but there are alot of people who do like it. perhaps i should have worded my title differently like "it would seem etc etc" but i made a point(yes, my opinion) which i still stand behind. i get you all dont like it so just dont have it in your games. how does somebody else playing the game one way or the other effect you in any way shape or form. unfortunately, reading through quickly, scanning if you will, it seems this has turned into, like many other threads, person x attacking person y's mental capacity and people aggresively arguing their opinion as fact and slagging those who dissagree. its a shame but it appears true disscusions are something this forum sees little of. make of this as you will but do so aong yourselves because i dont wish to part of a slanging match. good day and thanks to those who made their point with some elequence. whether they agree with me or not.



You should be required to aim at things in order to kill them. That's the problem I have with it.

#121
jakal66

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Atheosis wrote...

BERT AND ERNY wrote...

lets get this straight. i dont claim the gun isnt OP. and yes, it does remove some of the challange. and yes, if you are in with a player using it, it can be a bit....relaxed on everybody else's part. but the point is, it seems the only reason to call for a nerf is the score thing, and heres why. if you dont like the gun thats fair and your opinion (and mine) and you are entitled to that opinion. but the way the game is setup up allows private matches, the ability to host games, and the option of playing with only those you wish, i.e friends. if you feel the gun is too much and you dont want it in your games, then play with mates. you cant realy tell the game you want to play with random options then complain about the results. if the gun doesnt equate to a fun game for you then i get that, but there are alot of people who do like it. perhaps i should have worded my title differently like "it would seem etc etc" but i made a point(yes, my opinion) which i still stand behind. i get you all dont like it so just dont have it in your games. how does somebody else playing the game one way or the other effect you in any way shape or form. unfortunately, reading through quickly, scanning if you will, it seems this has turned into, like many other threads, person x attacking person y's mental capacity and people aggresively arguing their opinion as fact and slagging those who dissagree. its a shame but it appears true disscusions are something this forum sees little of. make of this as you will but do so aong yourselves because i dont wish to part of a slanging match. good day and thanks to those who made their point with some elequence. whether they agree with me or not.


The problem is that your notion that coop games don't need balance is just way off.  Coop games need to encourage cooperation, and Infiltrators with Krysaes actively undermine cooperation presently.



Then the problem is not the gun but the players, wanna tweak them?

I my opinion the crowd that this game gathered is one of the most complaining crowds I've ever seen, I've been to a lotta forums of a lotta games, been playing for a long time but this community is by far one of the most tiresome ones.I mean I remember with ME2, i just had to leave the forums for like a year because I realized it just got me angry with all the pissing and moaning, saw myself back and here we go again, now with MP which makes the ranting constant, nerf this, nerf that, let me buy what i want, I always get x card,I haven't gotten x character yet, I demand blood!!!!And i am not even talking about the ending,and everyone's got THE TRUTH,and so these posts get mopre and more annoying.
If the objective is to fully extract and this is achieved who the F&%"· cares with what weapon you achieved it? Why this rifle makes the others obsolete?NO IT DOESNT, not the good ones at least.When I wanna blow crap up i'll use it, if i wanna get headshots I',ll go with my valiant or with my widow.I wish they would poll this so we could get an idea what the majority think not 20 raging " so called Pros" who seem to know what WE all want

#122
Qeylis

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Atheosis wrote...

Qeylis wrote...

Atheosis wrote...

Qeylis wrote...

Atheosis wrote...

To be clear, the way to deal with the issue is as follows (though I don't think it will happen as it would probably require a patch):

1) Remove proximity detonation on the Krysae, requiring people to actually hit their target with it.
2) Remove the ability to bypass shield gating on the Krysae.
3) Change Evolution 6 of TC (+40 with SR's) to be an additive bonus rather than a multiplicative bonus.


Are you crazy?  No Way!  How about it only works on the first shot.  Then I could go back to my Widow.  The Krysae would be nerfed.  Everyone would be happy.


No, you are crazy if you think that your pet class should be the only class in the game to receive a multiplicative bonus.


I'm just saying that the bonus should not continue into the 2nd, and 3rd shot.  This would make the Black Widow, Valiant and Krysae less effective in an Infis hands.  One shot snipers would be the way to go.  They wouldn't get 120,000 anymore.  It would be closer to 80,000 points.

I have seen other classes make 80,000, have you?  You don't want to nerf the Infis to the point of uselessnes.  You don't want them to be the "turn on the switch" guy.  No one would use them.  That bonus makes up for their low shields and health (way lower for Hunter Mode.)  If they don't have that bonus, they are just weak soldiers that can cloak.




Having a flat 130% bonus to sniper rifle damage rather than what ammounts to closer to a 200% bonus would make them weak soldiers that can cloak?  

:huh:


Absolutely!  100%!  That is way, way too much.  However, making evolution 6 of TC do what it says it does, "when cloaked", would make more sense.  Why does the damage bonus continue for 1.5 seconds after the cloak is off?

The best class does not have to be the worst class in order to make things fair.  I can see an infiltrator ghost town with the things you want.  I would certainly go back to my GE.  My SI is way more fun, and would still be fun if I had to bring a Widow.  If I can't do any damage with my widow, it won't be as fun.

Also, a Infi has to wait for his powers to recharge in order to get the damage you are talking about.  With a Widow, that could be a while.  The only problem with TC is the extra, non-cloaked, damage after cloak is off.

Bring an Infi other than your GI, and use a Widow.  You will see that TC is not overpowered.  Edit: It just lasts too long.

Modifié par Qeylis, 11 juin 2012 - 09:33 .


#123
Josh.de

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cuzIMgood wrote...

BERT AND ERNY wrote...

there is no possible other reason. and before you shout "balance" the only reason balance would make a diff is to tighten up the scores. which are irrevelent. its not like we are competing. if they give you a gun that can obliterate the badguys, how can you have issue with that?

No actually it is because of balance so get over yourself.  I play with every class/weapon in this game and I like to see them all reasonably viable options for gold.  Currently, the krysae is much more powerful than many of its counterparts completely shadowing them and making them obsolete.  I really couldn't care less what place I come in for score.


All players crying to nerf the Krysae forget one point: it is not OP.
It is OP when used by infiltrators, but thats intended, as any other weapon do, sniper rifles even more.
You can close your "mouths" about Krysae nerfs, as you fail all the time, the Krysae is a crap sniper rifle on any character other than INF´s.

#124
Atheosis

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jakal66 wrote...

Atheosis wrote...

BERT AND ERNY wrote...

lets get this straight. i dont claim the gun isnt OP. and yes, it does remove some of the challange. and yes, if you are in with a player using it, it can be a bit....relaxed on everybody else's part. but the point is, it seems the only reason to call for a nerf is the score thing, and heres why. if you dont like the gun thats fair and your opinion (and mine) and you are entitled to that opinion. but the way the game is setup up allows private matches, the ability to host games, and the option of playing with only those you wish, i.e friends. if you feel the gun is too much and you dont want it in your games, then play with mates. you cant realy tell the game you want to play with random options then complain about the results. if the gun doesnt equate to a fun game for you then i get that, but there are alot of people who do like it. perhaps i should have worded my title differently like "it would seem etc etc" but i made a point(yes, my opinion) which i still stand behind. i get you all dont like it so just dont have it in your games. how does somebody else playing the game one way or the other effect you in any way shape or form. unfortunately, reading through quickly, scanning if you will, it seems this has turned into, like many other threads, person x attacking person y's mental capacity and people aggresively arguing their opinion as fact and slagging those who dissagree. its a shame but it appears true disscusions are something this forum sees little of. make of this as you will but do so aong yourselves because i dont wish to part of a slanging match. good day and thanks to those who made their point with some elequence. whether they agree with me or not.


The problem is that your notion that coop games don't need balance is just way off.  Coop games need to encourage cooperation, and Infiltrators with Krysaes actively undermine cooperation presently.



Then the problem is not the gun but the players, wanna tweak them?

I my opinion the crowd that this game gathered is one of the most complaining crowds I've ever seen, I've been to a lotta forums of a lotta games, been playing for a long time but this community is by far one of the most tiresome ones.I mean I remember with ME2, i just had to leave the forums for like a year because I realized it just got me angry with all the pissing and moaning, saw myself back and here we go again, now with MP which makes the ranting constant, nerf this, nerf that, let me buy what i want, I always get x card,I haven't gotten x character yet, I demand blood!!!!And i am not even talking about the ending,and everyone's got THE TRUTH,and so these posts get mopre and more annoying.
If the objective is to fully extract and this is achieved who the F&%"· cares with what weapon you achieved it? Why this rifle makes the others obsolete?NO IT DOESNT, not the good ones at least.When I wanna blow crap up i'll use it, if i wanna get headshots I',ll go with my valiant or with my widow.I wish they would poll this so we could get an idea what the majority think not 20 raging " so called Pros" who seem to know what WE all want


Personall I don't care what everyone wants.  I only care about balancing the freaking game.  Democracy rarely leads to truly good decisions honestly, as the majority of people are ignorant of the hows and whys of any given issue, and vote based purely off of emotion.

#125
Chealec

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WARMACHINE9 wrote...

Chealec wrote...

Nothing to do with score - everything to do with fun ... the Krysae destroys teamplay, destroys the challenge in gold games, promotes leeching and is arguably the worst thing to happen to ME3MP since launch - if I want to see a Cerberus Trooper gib I'll use a Batarian Soldier.


You sir make me sad. Oh and it DOES NOT do ANY of the things you say it does. THE PEOPLE behind the gun DO. Posted Image


Same difference, without the Krysae though, the problem is far less pronounced - I just spent a couple of (gold) games running away from a GI/Krysae (he started at level 13). In the first game he was shooting everything while I was Falcon punching it. Phantom : Graal > Blades > Falcon Paaw ... oh, Krysae Explosion.

Then playing as a Vorcha on Reapers/Reactor/Gold - again having to stay as far away from the Krysae wielder as possible to try and get a bloodlust going. I wasn't even bothered about getting synch killed by Banshees as I knew there was no way we could fail.

So yeah:
1: no teamplaying involved in either game - half the team were actively trying to stay away from the Krysae wielder
2: no chance of failure in either game (both gold)
3: I was synch killed 4 times by Banshees in the second game (twice, the instant I got up after being ressed) so I may as well have been leeching for half of those rounds

Now you could argue - yes, the Krysae is OP in the hands of a GI but most guns are... and while this is true, it was FAR less of an issue before the sniper-come-rocket-launcher-of-instant-win existed as GI were generally specced with 1 shot, 1 kill weapons - NOT 1 shot 3 - 5 kills without having to aim or even hit.

And since the carebears always claim that it's about score, EVERY time I've used the GI/Krysae combo (not that I've used it much, maybe half a dozen times) I've topped the scoreboard, usually by 40k+ (even against other GI/Krysaes) and I've been bored witless doing so...

Yes, I realise that in the hands of anyone other than an infiltrator the gun is merely very good rather than godlike, so I'd be happier if it didn't gain full TC bonuses and didn't have proximty detonation (ideally not ignore shield-gate either).

Modifié par Chealec, 11 juin 2012 - 09:37 .