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i think the calls for a krysae nerf are because.....


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#126
Atheosis

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Josh.de wrote...

cuzIMgood wrote...

BERT AND ERNY wrote...

there is no possible other reason. and before you shout "balance" the only reason balance would make a diff is to tighten up the scores. which are irrevelent. its not like we are competing. if they give you a gun that can obliterate the badguys, how can you have issue with that?

No actually it is because of balance so get over yourself.  I play with every class/weapon in this game and I like to see them all reasonably viable options for gold.  Currently, the krysae is much more powerful than many of its counterparts completely shadowing them and making them obsolete.  I really couldn't care less what place I come in for score.


All players crying to nerf the Krysae forget one point: it is not OP.
It is OP when used by infiltrators, but thats intended, as any other weapon do, sniper rifles even more.
You can close your "mouths" about Krysae nerfs, as you fail all the time, the Krysae is a crap sniper rifle on any character other than INF´s.


I've used it on many other classes and it is far from crap.  It isn't massively overpowerd on other classes yes, and those of us who have really tested it out know full well it's only really massively overpowered on Infiltrators.  

#127
Poison_Berrie

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Creston918 wrote...

I love how you're questioning my mental capabilities without even being able to type a coherent sentence. Pot, Kettle, etc.

I'm sorry, I am not an English native and grammar never was my strength. And I was harsh and uncalled for, I shouldn't have lashed out like that. I apologize for that.

Anyway, seeing as how it's the same 15-20 people who are continuously howling for nerfs on everything, and they're in every single thread complaining how gun X is "ruining their fun" and "taking away all challenge", then yes, I'm going to say that the people who whine about nerfs are never going to be happy. At least not until such a time when every single gun does exactly the same thing; then, we can get rid of all guns and every player can equip one gun called GUN! It'll be awesome!

Seems like a misinterpretation of most arguments I've heard put forth. 
Beside this wasn't as much of a problem before the last DLC. It exploded in part because every one felt the need to make a new thread about thier balance thread (and some even multiple!) and in part because as a response people created these bash/flamebait threads.
Really it's just snowballed because of reactionary responses.

Also note that I do think the Krysae is too forgiving on misses. It shouldn't detonate when you clearly miss your target, like it does now. Fixing that isn't a nerf. A nerf is like the kind of over-reactive crap that got done to the Falcon which made it utterly useless, and now nobody uses it anymore except for the "let-me-try-something-crazy-here" crowd.

I agree that people are indeed not looking for it to be hurt too much and that calling it a nerf is what ellicts most of the responses.
However it's funny how you think the Falcon, the ultimate utility weapon and cover flusher is useless. I mean the Krysae usurps it, but it was far from useless (though a little underwhelming either damage or RoF)

So yes, by all means: Let's nerf the Krysae so it becomes useless, and everyone can go back to pimping their Black Widow X or their Valiant IV or whatever. After all, let's NOT have diversity in our games. If someone uses a gun that's 0.4% more powerful than your gun, it's utterly annihilating any and all fun you can have.

Perhaps I'm just reading the wrong threads, but it's the utility of the weapon that most seem to want to preserve, while not having the damage output to rival the Black Widow. In other words give both weapons a position of their own.


Josh.de wrote...

All players crying to nerf the Krysae forget one point: it is not OP.
It is OP when used by infiltrators, but thats intended, as any other weapon do, sniper rifles even more.
You can close your "mouths" about Krysae nerfs, as you fail all the time, the Krysae is a crap sniper rifle on any character other than INF´s.


It's not OP outside of the hands of Infiltrators. It's unbalanced, though.
No headshot is going to hurt your single target damage as a non-Infiltrator, but it's an AoE weapon that's how it's supposed to work. If you play it like a single target SR, you are doing it wrong.
Overall I think it's got too many things going for it, while it's intrinsic properties make up for most things has going against it.

Modifié par Poison_Berrie, 11 juin 2012 - 09:53 .


#128
D.Shepard

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BERT AND ERNY wrote...

people dont like getting outscored by them. i have one and personaly dont like it so dont use it. i have however played with people using it (alot Posted Image ) . i get outscored by this gun. its because, i think, of the way it works, e.i splash damage, explosive rounds etc..


I outscored most persons who used it, the I used mine with the same teams and I still outscored them. It's the soldier who wield the gun not only the gun itself, just for the records, not for bragging. Just to say: it's not an instant win weapon, especially if you don't use it correctly.
Anyway I don't support the "nerf the krysae movement". It's a very different gun that can be very fun. It has it's merits and its limit. I never saw the point in all the "anti krysae" hate I see around.

Adhok42 wrote...

We asked for a sniper rifle that fires explosives rounds and for it to do exactly like the Krysae.

They gave it to us.


I still remember the topics: BW please give us Explosive rounds Sniper Rifle like the ones we used in Mass Effect.
BW listened to the fan and gave it to us: the Krysae.
But people started to comply and instead of saying "Thank You BW" they blamed it.

I can understand when fan are disappointed by "red-blue-green" endings but complain about a good weapon appear illogical to me.
I'm glad these nerfers don't supply weapons to armed forces. I imagine all the NATO armed forces equiped with waterguns because their 5.56 Assault Rifles are too overpowered, they can even kill the enemy: unacceptable.
Welcome to the Nerfers Universe and remember: "Suffer not the good weapon to live!"

Adhok42 wrote...

I don't think we'll see anything good added to the game for awhile.

Thanks Nerf Herders. This is why we can't have nice things. We ask, Bioware delivers, we complain about it to make Bioware take it back. You just can't be happy at all can you?


That's exactly my fear. And that's exactly what I will do if I were BW. We gave you a good and fun weapon and you complain. Fine. If you want to play with watergun-like weapon will give you waterguns.

1st Stage: Fans requires a new type of weapon, here the explosive rounds sniper rifle
2nd: Nerfers start to complain
3rd: BW is forced to satisfy their demands because even if the are few they controll the community (since they are the most active members thanks to their huge amount of free time
4th: Good weapon is nerfed and made useless because they were forced to alter its very mechanics, the reason it was working.
5th Nerfers are happy and common players, the ones who play random matches and don't have mouses with pinpoint accuracy becuase play on consoles, are not allowed to have fun.

I only hope BW will consider even those players' needs. Please BW, don't nerf our fun.

#129
Lexa_D

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D.Shepard wrote...

BERT AND ERNY wrote...

people dont like getting outscored by them. i have one and personaly dont like it so dont use it. i have however played with people using it (alot Posted Image ) . i get outscored by this gun. its because, i think, of the way it works, e.i splash damage, explosive rounds etc..


I outscored most persons who used it, the I used mine with the same teams and I still outscored them. It's the soldier who wield the gun not only the gun itself, just for the records, not for bragging. Just to say: it's not an instant win weapon, especially if you don't use it correctly.
Anyway I don't support the "nerf the krysae movement". It's a very different gun that can be very fun. It has it's merits and its limit. I never saw the point in all the "anti krysae" hate I see around.

Adhok42 wrote...

We asked for a sniper rifle that fires explosives rounds and for it to do exactly like the Krysae.

They gave it to us.


I still remember the topics: BW please give us Explosive rounds Sniper Rifle like the ones we used in Mass Effect.
BW listened to the fan and gave it to us: the Krysae.
But people started to comply and instead of saying "Thank You BW" they blamed it.

I can understand when fan are disappointed by "red-blue-green" endings but complain about a good weapon appear illogical to me.
I'm glad these nerfers don't supply weapons to armed forces. I imagine all the NATO armed forces equiped with waterguns because their 5.56 Assault Rifles are too overpowered, they can even kill the enemy: unacceptable.
Welcome to the Nerfers Universe and remember: "Suffer not the good weapon to live!"

Adhok42 wrote...

I don't think we'll see anything good added to the game for awhile.

Thanks Nerf Herders. This is why we can't have nice things. We ask, Bioware delivers, we complain about it to make Bioware take it back. You just can't be happy at all can you?


That's exactly my fear. And that's exactly what I will do if I were BW. We gave you a good and fun weapon and you complain. Fine. If you want to play with watergun-like weapon will give you waterguns.

1st Stage: Fans requires a new type of weapon, here the explosive rounds sniper rifle
2nd: Nerfers start to complain
3rd: BW is forced to satisfy their demands because even if the are few they controll the community (since they are the most active members thanks to their huge amount of free time
4th: Good weapon is nerfed and made useless because they were forced to alter its very mechanics, the reason it was working.
5th Nerfers are happy and common players, the ones who play random matches and don't have mouses with pinpoint accuracy becuase play on consoles, are not allowed to have fun.

I only hope BW will consider even those players' needs. Please BW, don't nerf our fun.

I think you both will have a good use of this video. Just substitute "Killer" with "Krysae"

#130
Bleachrude

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Again...how is the krysae doing as much damage as a BW?...

I'm looking at the game data provided by tangster and unless he read the numbers wrong from the file data, the clip DPS of the krysae is 2nd lowest (only the viper is lower)...

Hell, according to the data, the Incisor at level 1 has a higher clip DPS than a Krysae at level X.

#131
TheMightyG00sh

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BERT AND ERNY wrote...

there is no possible other reason. and before you shout "balance" the only reason balance would make a diff is to tighten up the scores. which are irrevelent. its not like we are competing. if they give you a gun that can obliterate the badguys, how can you have issue with that?


And "it makes the game too easy" is a horrible reason. If that's the case then nerf Bio'splosions, Elemental Explosions, Medi-gel, dodge, Cobras, cover, good players, 60% of the guns, communication and grabs.

Any good player can breeze through Gold in 20 minutes with decent communication and good use of Rockets.

Modifié par TheMightyG00sh, 11 juin 2012 - 10:13 .


#132
UKStory135

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Poison_Berrie wrote...

Creston918 wrote...

I love how you're questioning my mental capabilities without even being able to type a coherent sentence. Pot, Kettle, etc.

I'm sorry, I am not an English native and grammar never was my strength. And I was harsh and uncalled for, I shouldn't have lashed out like that. I apologize for that.

Anyway, seeing as how it's the same 15-20 people who are continuously howling for nerfs on everything, and they're in every single thread complaining how gun X is "ruining their fun" and "taking away all challenge", then yes, I'm going to say that the people who whine about nerfs are never going to be happy. At least not until such a time when every single gun does exactly the same thing; then, we can get rid of all guns and every player can equip one gun called GUN! It'll be awesome!

Seems like a misinterpretation of most arguments I've heard put forth. 
Beside this wasn't as much of a problem before the last DLC. It exploded in part because every one felt the need to make a new thread about thier balance thread (and some even multiple!) and in part because as a response people created these bash/flamebait threads.
Really it's just snowballed because of reactionary responses.

Also note that I do think the Krysae is too forgiving on misses. It shouldn't detonate when you clearly miss your target, like it does now. Fixing that isn't a nerf. A nerf is like the kind of over-reactive crap that got done to the Falcon which made it utterly useless, and now nobody uses it anymore except for the "let-me-try-something-crazy-here" crowd.

I agree that people are indeed not looking for it to be hurt too much and that calling it a nerf is what ellicts most of the responses.
However it's funny how you think the Falcon, the ultimate utility weapon and cover flusher is useless. I mean the Krysae usurps it, but it was far from useless (though a little underwhelming either damage or RoF)

So yes, by all means: Let's nerf the Krysae so it becomes useless, and everyone can go back to pimping their Black Widow X or their Valiant IV or whatever. After all, let's NOT have diversity in our games. If someone uses a gun that's 0.4% more powerful than your gun, it's utterly annihilating any and all fun you can have.

Perhaps I'm just reading the wrong threads, but it's the utility of the weapon that most seem to want to preserve, while not having the damage output to rival the Black Widow. In other words give both weapons a position of their own.


Josh.de wrote...

All players crying to nerf the Krysae forget one point: it is not OP.
It is OP when used by infiltrators, but thats intended, as any other weapon do, sniper rifles even more.
You can close your "mouths" about Krysae nerfs, as you fail all the time, the Krysae is a crap sniper rifle on any character other than INF´s.


It's not OP outside of the hands of Infiltrators. It's unbalanced, though.
No headshot is going to hurt your single target damage as a non-Infiltrator, but it's an AoE weapon that's how it's supposed to work. If you play it like a single target SR, you are doing it wrong.
Overall I think it's got too many things going for it, while it's intrinsic properties make up for most things has going against it.


There are two ways to use it.  Either slap on warp ammo, and then use the buff from cloak and the debuff from proximity mine to do damage to a group of enemies, or slap disruptor ammo on it and create tech bursts with energy drain.

Even with the 40% gain on sniper rifles, only the Javelin can match the damage per shot of the Claymore or GPS at TC Evo 4, and the Javelin is a one shot weapon with low capacity and is stopped by shield gate.  Nerfing the level 6 evo of TC would only make a better case for a shotgun infiltrator, and on all but the Salarian Infiltrator, you probably should be using a shotgun anyway. After I run out of Disruptor and Warp ammo, I'm going back to the GPS X.

#133
D.Shepard

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Bleachrude wrote...

Again...how is the krysae doing as much damage as a BW?...

I'm looking at the game data provided by tangster and unless he read the numbers wrong from the file data, the clip DPS of the krysae is 2nd lowest (only the viper is lower)...

Hell, according to the data, the Incisor at level 1 has a higher clip DPS than a Krysae at level X.


that's because the Krysae has a very low rate of fire. It compensate with a limited AoE damage. It make perfect sense to me. Players have a choice: the go for DPS or they go for explosive rounds ( who prevent the cannible from getting addition armor by feeding on dead reapers). It's more balanced then most claimed. I tried to make this point clear in many topics but no one gave me credits. I'm glad  Tangster provided these data.

#134
Finnegone

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I've been a staunch defender of the Krysae since it was released.

That said, I've changed my position over the past two weeks of use. This gun needs to be balanced. Badly.

I use it on every class and character build, save the AA. There's simply no reason not to. If I'm farming for credits (and at this point - see my manifest - no matter what I'm playing, that's essentially what I'm doing. I'm hooked on Premium Spectre Crack), the Krysae is bar none the most reliable and quickest way to eliminate any group of enemies, on any map, on any difficulty. And for those who claim (as I believe I have) that it's as balanced or fair as the BW, Widow, etc, provided one has good aim: I consistently outscore headshot crazy infilitrators on gold, using nothing but a Krysae with my non-power specced Vorcha Sentinel. It's just that good.

So I'm sorry to all the defenders: like you, I have had a lot of fun with this weapon. But to say that it's even close to balanced is silly. It's damage is comparable to a BW, it has 3 shots per clip, the reload animation can be cancelled about a third of the way through, and it has a wide AOE. And it ignores shield gate. And you have to try really, really hard to miss your target. It's stoopid powerful.

At this point, I just wish it did what I had once expected a explosive sniper to do: have damage on par with (but slightly less than) a Widow, deliver 75% of the damage with the initial shot, then explode for the remaining 25% (and some reasonable AOE) post impact. And be single shot. And sport limited (ie, BW) armor piercing. And be an ultra rare, given the above.

Modifié par Finnegone, 11 juin 2012 - 10:26 .


#135
Poison_Berrie

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Bleachrude wrote...

Again...how is the krysae doing as much damage as a BW?...

I'm looking at the game data provided by tangster and unless he read the numbers wrong from the file data, the clip DPS of the krysae is 2nd lowest (only the viper is lower)...

Hell, according to the data, the Incisor at level 1 has a higher clip DPS than a Krysae at level X.

Because it's DPS comes from AoE and it ignores shieldgate. 
With a little zoom trickery you can get all three shot of in one cylce, otherwise two.
Since with cloak damage, headshot are overkill on the targets that get them on an Black Widow the higher base damage ensures it can kill the same targets, except more of them at once. It ignores shieldgate, thus could kill certain enemies quicker. 
Single target damage on the other snipers is probably superior on a BW, but practically there's little difference on an Infiltrator.

#136
Dharvy

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Do not the Striker does the same proximity explosion?

#137
LoboFH

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D.Shepard wrote...

1st Stage: Fans requires a new type of weapon, here the explosive rounds sniper rifle
2nd: Nerfers start to complain
3rd: BW is forced to satisfy their demands because even if the are few they controll the community (since they are the most active members thanks to their huge amount of free time
4th: Good weapon is nerfed and made useless because they were forced to alter its very mechanics, the reason it was working.
5th Nerfers are happy and common players, the ones who play random matches and don't have mouses with pinpoint accuracy becuase play on consoles, are not allowed to have fun.

I only hope BW will consider even those players' needs. Please BW, don't nerf our fun.


And who are you?

Because I only see somebody is making personal attacks against other ME3 players with pathetic ad hominem attacks, reason?, because they have different opinions about the balance and gameplay of the game.

As I've said noobs love noob tubes, the name says it. BioWare devs lost their mind when they designed a noob tube with literally no cons, bizarre features, insanely overpowered, no skills involved and they called it a sniper rifle.

Luckily they can balance and fix mistakes...less noise, thank you.

#138
Rildok

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Qeylis wrote...
Are you crazy?  No Way!  How about it only works on the first shot.  Then I could go back to my Widow.  The Krysae would be nerfed.  Everyone would be happy.


I am a part of everyone, and I would most certainly not be happy. So you sir are incorrect.

#139
MorinthSamara

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GodlessPaladin wrote...

BobWalt wrote...
It does not do that much damage

  Except... you know, it DOES.  I even laid out the math for you.  And gave you a video showing it gibbing groups of gold shielded enemies in one shot repeatedly.

But apparently your reaction to math + video evidence is to just ignore it.  How is anyone supposed to take you seriously?

BobWalt wrote... as I said in another thread you can kill 3
cannibals or two guardians with one shot from a Javelin you can not do
that with even two shots from a Krysae.

  Incorrect.  The Krysae does indeed one-shot multiple Guardians... as demonstrated in the video I linked for you.

Here's the evidence for you again:

www.youtube.com/watch
www.youtube.com/watch

Geth Infiltrator bonuses:  22.5% damage (Networked AI), 25% damage (Hunter Mode), 90% damage (Cloak), 35% damage (Warp ammo, just to keep it simple.  Other ammos will actually be better and do even more damage. I'm just not exactly sure on all the numbers/mechanics for Disruptor and Inferno ammo), 30% damage (Sniper rail amp), 15% damage (Sniper gear amp), 25% (High Caliber Barrel), 1.4x multiplier (TC Sniper Evolution), 1.2x multiplier (possibly more than one, because Prox Mine stacks with itself.  It also provides the bonus to the whole party).  That's about 575% damage x3 shots (you can get all 3 during one cloak cycle), plus the not-inconsiderable damage from the free Proximity Mine itself. 

Krysae base damage:  664 (More than the Black Widow) applied in an area with negligible chance of missing with a potentially rapid rate of fire.


docs.google.com/spreadsheet/pub

A cloaked Krysae shot can do a good 3000 damage... which is more than enough to gib Nemesis or Rocket Troopers outright.  And since it has an instant fire feature you can fire off two of these in very rapid succession... which will gib any footsoldier including Phantoms.





How do you do the "instant fire" for Krysae?

#140
Finnegone

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Poison_Berrie wrote...

Bleachrude wrote...

Again...how is the krysae doing as much damage as a BW?...

I'm looking at the game data provided by tangster and unless he read the numbers wrong from the file data, the clip DPS of the krysae is 2nd lowest (only the viper is lower)...

Hell, according to the data, the Incisor at level 1 has a higher clip DPS than a Krysae at level X.

Because it's DPS comes from AoE and it ignores shieldgate. 
With a little zoom trickery you can get all three shot of in one cylce, otherwise two.
Since with cloak damage, headshot are overkill on the targets that get them on an Black Widow the higher base damage ensures it can kill the same targets, except more of them at once. It ignores shieldgate, thus could kill certain enemies quicker. 
Single target damage on the other snipers is probably superior on a BW, but practically there's little difference on an Infiltrator.


DPS is a pretty poor stat for comparing weapons in a shooter; unlike RPGs, you're not just clicking on a target and wathcing your toon hack away - you actually have to hit your target multiple times in a row for DPS to matter. The DPS calculations assume that you never miss, your targets never move, and you can reliably stay out of cover. It also assumes that you can maintain maximum rate of fire. The Mattock purportedly has very high DPS, provided your forefinger has an outsized, Pryoresque coke habit.

Single shot damage is more important, particularly on the harder difficulties. The Krysae has comparable single shot damage to a BW. And AOE, shieldgate master key, three shots per clip, etc etc etc

#141
Bleachrude

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Poison_Berrie wrote...

Bleachrude wrote...

Again...how is the krysae doing as much damage as a BW?...

I'm looking at the game data provided by tangster and unless he read the numbers wrong from the file data, the clip DPS of the krysae is 2nd lowest (only the viper is lower)...

Hell, according to the data, the Incisor at level 1 has a higher clip DPS than a Krysae at level X.

Because it's DPS comes from AoE and it ignores shieldgate. 
With a little zoom trickery you can get all three shot of in one cylce, otherwise two.
Since with cloak damage, headshot are overkill on the targets that get them on an Black Widow the higher base damage ensures it can kill the same targets, except more of them at once. It ignores shieldgate, thus could kill certain enemies quicker. 
Single target damage on the other snipers is probably superior on a BW, but practically there's little difference on an Infiltrator.


AoE ignores shield-gate?

How? 

A mob that is hit by an AoE attack STILL is only be affecting by one source of damage and the shield-gate mechanic stops ANY 1 source of damage from bleeding past that if you have 1 bar of shielding left.

#142
Finnegone

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Bleachrude wrote...

Poison_Berrie wrote...

Bleachrude wrote...

Again...how is the krysae doing as much damage as a BW?...

I'm looking at the game data provided by tangster and unless he read the numbers wrong from the file data, the clip DPS of the krysae is 2nd lowest (only the viper is lower)...

Hell, according to the data, the Incisor at level 1 has a higher clip DPS than a Krysae at level X.

Because it's DPS comes from AoE and it ignores shieldgate. 
With a little zoom trickery you can get all three shot of in one cylce, otherwise two.
Since with cloak damage, headshot are overkill on the targets that get them on an Black Widow the higher base damage ensures it can kill the same targets, except more of them at once. It ignores shieldgate, thus could kill certain enemies quicker. 
Single target damage on the other snipers is probably superior on a BW, but practically there's little difference on an Infiltrator.


AoE ignores shield-gate?

How? 

A mob that is hit by an AoE attack STILL is only be affecting by one source of damage and the shield-gate mechanic stops ANY 1 source of damage from bleeding past that if you have 1 bar of shielding left.


AoE may or may not ignore shield gate. The Krysae most certainly does. Give it a whirl!

#143
BobWalt

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GodlessPaladin wrote...

BobWalt wrote...
It does not do that much damage

  Except... you know, it DOES.  I even laid out the math for you.  And gave you a video showing it gibbing groups of gold shielded enemies in one shot repeatedly.

But apparently your reaction to math + video evidence is to just ignore it.  How is anyone supposed to take you seriously?

BobWalt wrote... as I said in another thread you can kill 3
cannibals or two guardians with one shot from a Javelin you can not do
that with even two shots from a Krysae.

  Incorrect.  The Krysae does indeed one-shot multiple Guardians... as demonstrated in the video I linked for you.

Here's the evidence for you again:

www.youtube.com/watch
www.youtube.com/watch

Geth Infiltrator bonuses:  22.5% damage (Networked AI), 25% damage (Hunter Mode), 90% damage (Cloak), 35% damage (Warp ammo, just to keep it simple.  Other ammos will actually be better and do even more damage. I'm just not exactly sure on all the numbers/mechanics for Disruptor and Inferno ammo), 30% damage (Sniper rail amp), 15% damage (Sniper gear amp), 25% (High Caliber Barrel), 1.4x multiplier (TC Sniper Evolution), 1.2x multiplier (possibly more than one, because Prox Mine stacks with itself.  It also provides the bonus to the whole party).  That's about 575% damage x3 shots (you can get all 3 during one cloak cycle), plus the not-inconsiderable damage from the free Proximity Mine itself. 

Krysae base damage:  664 (More than the Black Widow) applied in an area with negligible chance of missing with a potentially rapid rate of fire.


docs.google.com/spreadsheet/pub

A cloaked Krysae shot can do a good 3000 damage... which is more than enough to gib Nemesis or Rocket Troopers outright.  And since it has an instant fire feature you can fire off two of these in very rapid succession... which will gib any footsoldier including Phantoms.





Using your video it is impossible to determine to determine that you are the only one doing damage to those groups in fact it is hard to tell anything from low res movies of video games. It also seems your Krysae fires considerably faster than does mine why that would be I don't know.   In addition, you are stating that you can add stuff to the weapon to make it very powerful you can add those same things to ANY weapon to make it more powerful.  BTW - it does not automaticaly gib phantoms as I have found out from personal experience.  Your weapon damage figures are faulty as you are adding other weapons system into the weapon damage.  That is like saying the M1 had much too much fire power because our troops were backed up by huge amounts of artillery and air support.  If you are going to compare please compare apples to apples.

Modifié par BobWalt, 11 juin 2012 - 11:10 .


#144
xxHiDa SuFixx

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@MorinthSamara - you aim down scope, hold down the fire button to activate the zoom, when you are ready to fire ... you let go of the fire button and then hit it again right after ... it'll launch 2 in rapid succession.

@Bleachrude - I don't know why it ignores shield gate but it does.
TC + ED/PM + 1 krysae shot kills almost anything other than bosses.
For me (your mileage may be different ... I use warp/incendiary/disruptor ammo + sniper rifle rail ... I seem to get plenty as I attempt to unlock ultra rares)

#145
Bleachrude

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Finnegone wrote...

Bleachrude wrote...

Poison_Berrie wrote...

Bleachrude wrote...

Again...how is the krysae doing as much damage as a BW?...

I'm looking at the game data provided by tangster and unless he read the numbers wrong from the file data, the clip DPS of the krysae is 2nd lowest (only the viper is lower)...

Hell, according to the data, the Incisor at level 1 has a higher clip DPS than a Krysae at level X.

Because it's DPS comes from AoE and it ignores shieldgate. 
With a little zoom trickery you can get all three shot of in one cylce, otherwise two.
Since with cloak damage, headshot are overkill on the targets that get them on an Black Widow the higher base damage ensures it can kill the same targets, except more of them at once. It ignores shieldgate, thus could kill certain enemies quicker. 
Single target damage on the other snipers is probably superior on a BW, but practically there's little difference on an Infiltrator.


AoE ignores shield-gate?

How? 

A mob that is hit by an AoE attack STILL is only be affecting by one source of damage and the shield-gate mechanic stops ANY 1 source of damage from bleeding past that if you have 1 bar of shielding left.


AoE may or may not ignore shield gate. The Krysae most certainly does. Give it a whirl!


I have.

Multiple times and you can see my manifest.

Again...I have never taken down a shielded mob with one shot even with my GI.

How are you guys getting past shield-gate?

I'm actually intrigued by the idea that AoE ignores shield-gate though...I'm not sure WHY it would since damage from an AoE is STILL damage from a single source....

#146
Finnegone

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[quote]Bleachrude wrote...

[quote]Finnegone wrote...

[quote]Bleachrude wrote...

[quote]Poison_Berrie wrote...

[quote]Bleachrude wrote...

yadda

[/quote]

AoE may or may not ignore shield gate. The Krysae most certainly does. Give it a whirl![/quote]

I have.

Multiple times and you can see my manifest.

Again...I have never taken down a shielded mob with one shot even with my GI.

How are you guys getting past shield-gate?

I'm actually intrigued by the idea that AoE ignores shield-gate though...I'm not sure WHY it would since damage from an AoE is STILL damage from a single source....

[/quote]

Shield gate does not necessarily equal one-shot kill. Shield gate means that, in one shot, you can eliminate a target's shield and still do some damage to health. On gold, most weapons will do zero damage to an enemy's health bar, provided they have even a sliver of shield left.

Modifié par Finnegone, 11 juin 2012 - 11:06 .


#147
BlackbirdSR-71C

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And somehow, people on the BSN still haven't understood that the people calling for nerfs are the one's who used the Krysae before and topscored with it, outscoring the next person by at least 50k.

#148
Bleachrude

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Finnegone I know what shield-gate is.

The way BW as it setup is that in gold, as long as you have at least 1 bar of shielding remaining, no damage from any 1 source can bleed into it.

AoE damage is still damage from a single source

The only mechanic I THINK that CAN bypass that is DoT effects....

#149
Chealec

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Bleachrude wrote...

Finnegone I know what shield-gate is.

The way BW as it setup is that in gold, as long as you have at least 1 bar of shielding remaining, no damage from any 1 source can bleed into it.

AoE damage is still damage from a single source

The only mechanic I THINK that CAN bypass that is DoT effects....


Nope any scattershot can bypass shield gate (the first particle of the scatter hits the gate and the rest go through) most noticeable with shotguns, except the Crusader as that fires a single slug.

The Krysae uses an explosive (particle shot) round, with many particles... the first partcile breaks the shield gate (if they're low on shields) and the rest will hit flesh... technically it's not 1 source, but many.

#150
Finnegone

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BlackbirdSR-71C wrote...

And somehow, people on the BSN still haven't understood that the people calling for nerfs are the one's who used the Krysae before and topscored with it, outscoring the next person by at least 50k.


I've outscored the next person on gold by 100K with the Krysae (no joke), and I'm not a star player by any means. I have my moments of surprising coolness, but for the most part my relfexes are on par with most other thirtysomethings, meaning that they'd rather be held in reserve just in case money starts falling from the sky, and would prefer to not be wasted rapidly hitting a button for virtual prizes while my wife puzzles over my use of my sparse recreational time.

That said, I will continue to use the Krysae, as it is the most reliable way for me to both quickly accumulate credits, regardless of the skill level of my comrades. That's it. I want someone to take it away from me (intervention, please!) but until then I'll take any help I can get.