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i think the calls for a krysae nerf are because.....


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#151
thegamefreek78648

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Chealec wrote...

How? Because turns it into Silver? That's a good thing?


I want it hard, I want it impossable, I want to be tortured as I play, I want to be reduced to a quivering pile of rage filled flesh when we get wiped out.

I dont want lube.

-sarcasm-

Modifié par thegamefreek78648, 11 juin 2012 - 11:33 .


#152
TheMightyG00sh

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@BobWait consider it an exploit... figure it out for yourself though, everyone else had to.

#153
BobWalt

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TheMightyG00sh wrote...

@BobWait consider it an exploit... figure it out for yourself though, everyone else had to.


I don't really care that much as I am happy playing with my current performance I don't need to be at the top of the chart.  I try not to fire out of cover somewhat like what would happen in real life. I refuse to do the "shooter dance". If you want to make it more challenging perhaps you should campaign for enemies to be more lethal so that way when someone dances out of cover without a cloak they find themselves dead.  In the meantime I am just going to try to have fun 

#154
Qeylis

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Rildok wrote...

Qeylis wrote...
Are you crazy?  No Way!  How about it only works on the first shot.  Then I could go back to my Widow.  The Krysae would be nerfed.  Everyone would be happy.


I am a part of everyone, and I would most certainly not be happy. So you sir are incorrect.


Yes, but you're not in the group of everyone that I was talking about.

The group of everyone that I was refering to is the pro fix Krysae/Infiltrator group.  Within that group, there are many different ideas on how to do this.  My idea is to have TC do what it says it does instead of working for 1.5 seconds after cloak has deactivated.  TC bonus to one shot instead of 3.  

This gives the Krysae a nerf in the hands of the Infiltrators, and fixes the infiltrators as a whole.  Instead of supermen that steal the show every single time, guaranteed, they normalize a bit.

80,000 points per round instead of 120,000 minimum.  Of course, you still have to take off that stupid proximity fuse on the Krysae so that we can aim at something now and then, and not have my shell explode 10 meters before the target because a husk got too close, but that goes without saying.

So, yeah, that was the group of everyone that I was talking about.  Its okay to be in your group of everyone though.

Modifié par Qeylis, 12 juin 2012 - 12:42 .


#155
barbarose

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They should make the krysae a one shot rocket launcher,with more damage and a bigger aoe. Also make the reload time much greater

#156
GodlessPaladin

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BobWalt wrote... Using your video it is impossible to determine to determine that you are the only one doing damage to those groups in fact it is hard to tell anything from low res movies of video games.

 
Yet again you just deny clear evidence.

Funny, everyone else seems to be able to see it just fine.  It is easy to tell whether I'm the only one doing damage to those groups.  You can see the health bar, then you see it evaporate from only one shot.  Over and over and over and over and over.  Especially since I'm frequently soloing spawn points in it... as are my teammates.

And yet despite both math and demonstration proving you wrong, you keep saying ridiculous things like that the Krysae can't one-shot a Guardian.

It also seems your Krysae fires considerably faster than does mine why that would be I don't know.

It's almost like it has an instant fire feature or something!  And that Geth have a rate of fire bonus!  If you read people's posts before denying that you have eyes capable of seeing you wouldn't be clueless as to why I'm shooting fast with it, seeing as I mentioned it several times already.

BobWalt wrote...  In addition, you are
stating that you can add stuff to the weapon to make it very powerful
you can add those same things to ANY weapon to make it more powerful.

  Except you can't.  At all.  You could add all of that stuff to a Black Widow and you would not one-shot 3 rocket troopers with a missed shot from across the map.  Pretending otherwise is just that:   Pretending.

BTW - it does not automaticaly gib phantoms as I have found out from personal experience.

  Again you are denying clear video evidence of it doing so, as well as math that shows why it does so.

Your weapon damage figures are faulty as you are adding other weapons system into the weapon damage.

...Uhhhm, what?  Only weapon doing damage there is the Krysae.

That
is like saying the M1 had much too much fire power because our troops
were backed up by huge amounts of artillery and air support.  If you are
going to compare please compare apples to apples.


Or maybe it's like saying that the Krysae has ridiculous synergy with a Geth Infiltrator.

Modifié par GodlessPaladin, 12 juin 2012 - 01:52 .


#157
GodlessPaladin

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MorinthSamara wrote...
How do you do the "instant fire" for Krysae?


Same as the GPS/Graal. You slightly "charge" it (e.g. it'll zoom in the scope when charged) then fire two shots.

Modifié par GodlessPaladin, 12 juin 2012 - 01:46 .


#158
Atheosis

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Bleachrude wrote...

Finnegone wrote...

Bleachrude wrote...

Poison_Berrie wrote...

Bleachrude wrote...

Again...how is the krysae doing as much damage as a BW?...

I'm looking at the game data provided by tangster and unless he read the numbers wrong from the file data, the clip DPS of the krysae is 2nd lowest (only the viper is lower)...

Hell, according to the data, the Incisor at level 1 has a higher clip DPS than a Krysae at level X.

Because it's DPS comes from AoE and it ignores shieldgate. 
With a little zoom trickery you can get all three shot of in one cylce, otherwise two.
Since with cloak damage, headshot are overkill on the targets that get them on an Black Widow the higher base damage ensures it can kill the same targets, except more of them at once. It ignores shieldgate, thus could kill certain enemies quicker. 
Single target damage on the other snipers is probably superior on a BW, but practically there's little difference on an Infiltrator.


AoE ignores shield-gate?

How? 

A mob that is hit by an AoE attack STILL is only be affecting by one source of damage and the shield-gate mechanic stops ANY 1 source of damage from bleeding past that if you have 1 bar of shielding left.


AoE may or may not ignore shield gate. The Krysae most certainly does. Give it a whirl!


I have.

Multiple times and you can see my manifest.

Again...I have never taken down a shielded mob with one shot even with my GI.

How are you guys getting past shield-gate?

I'm actually intrigued by the idea that AoE ignores shield-gate though...I'm not sure WHY it would since damage from an AoE is STILL damage from a single source....


I don't know what to tell you.  It definitely does ignore shield gating though.  Watch life bars and you'll see it happen, even if you aren't killing them in one shot.

#159
GodlessPaladin

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Bleachrude wrote...
How are you guys getting past shield-gate?


The Krysae ignores the shield gate.  No special action is required.  As such, in the hands of an Infiltrator, it effectively does more damage than the Javelin to single targets in most circumstances.

Modifié par GodlessPaladin, 12 juin 2012 - 01:56 .


#160
Leisure Muffin

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GodTukka wrote...

cuzIMgood wrote...

BERT AND ERNY wrote...

there is no possible other reason. and before you shout "balance" the only reason balance would make a diff is to tighten up the scores. which are irrevelent. its not like we are competing. if they give you a gun that can obliterate the badguys, how can you have issue with that?

No actually it is because of balance so get over yourself.  I play with every class/weapon in this game and I like to see them all reasonably viable options for gold.  Currently, the krysae is much more powerful than many of its counterparts completely shadowing them and making them obsolete.  I really couldn't care less what place I come in for score.


That's a lie, the Vailant is just as good if not better if you're a good shot.

People need to stop whining and deal with it, it's a co-op game ffs, plus having a good Kyrase user is a damn good thing on Gold


A good Krysae user?  LOL, is there such a thing as a bad one?  I think that's the point.  If there was a nuke that could  kill everything instantly on every wave, how long would you play with someone using it?  It would be no fun to use, and no fun to play with someone who uses it. 

#161
BobWalt

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GodlessPaladin wrote...




BobWalt wrote... Using your video it is impossible to determine to determine that you are the only one doing damage to those groups in fact it is hard to tell anything from low res movies of video games.

 
Yet again you just deny clear evidence.

Funny, everyone else seems to be able to see it just fine.  It is easy to tell whether I'm the only one doing damage to those groups.  You can see the health bar, then you see it evaporate from only one shot.  Over and over and over and over and over.  Especially since I'm frequently soloing spawn points in it... as are my teammates.

And yet despite both math and demonstration proving you wrong, you keep saying ridiculous things like that the Krysae can't one-shot a Guardian.




It also seems your Krysae fires considerably faster than does mine why that would be I don't know.

It's almost like it has an instant fire feature or something!  And that Geth have a rate of fire bonus!  If you read people's posts before denying that you have eyes capable of seeing you wouldn't be clueless as to why I'm shooting fast with it, seeing as I mentioned it several times already.

BobWalt wrote...  In addition, you are
stating that you can add stuff to the weapon to make it very powerful
you can add those same things to ANY weapon to make it more powerful.

  Except you can't.  At all.  You could add all of that stuff to a Black Widow and you would not one-shot 3 rocket troopers with a missed shot from across the map.  Pretending otherwise is just that:   Pretending.



BTW - it does not automaticaly gib phantoms as I have found out from personal experience.

  Again you are denying clear video evidence of it doing so, as well as math that shows why it does so.




Your weapon damage figures are faulty as you are adding other weapons system into the weapon damage.

...Uhhhm, what?  Only weapon doing damage there is the Krysae.

That
is like saying the M1 had much too much fire power because our troops
were backed up by huge amounts of artillery and air support.  If you are
going to compare please compare apples to apples.


Or maybe it's like saying that the Krysae has ridiculous synergy with a Geth Infiltrator.


I am basing it on my experience using my Krysae X on my GI and I can not one shot 3 Geth Rocket Troopers or Guardians.   However powerful the Krysae is the other heavy sniper rifles are much better at taking down Bosses.  You can one shot a Ravager with a Javelin not possible with a Krysae.  Perhaps it might be better to limit the extra sniper rifle bonus then more people will pick the extended cloak so that they can cap objectives instead of running up their scores while the team suffers.

Modifié par BobWalt, 12 juin 2012 - 03:03 .


#162
deathmonkeys69

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The krysae is basically the Mass Effect version of the real XM 25 CDTE......It makes sense for it to be very powerful. Plenty of people like it when a gun in a game has realistic damage.( unlike call of duty's various .50Bmg rifles, or 12 gauge shotguns).

#163
BobWalt

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deathmonkeys69 wrote...

The krysae is basically the Mass Effect version of the real XM 25 CDTE......It makes sense for it to be very powerful. Plenty of people like it when a gun in a game has realistic damage.( unlike call of duty's various .50Bmg rifles, or 12 gauge shotguns).

You make a good point.  What I'd like to see is smgs that do the kind of damage a real P90 or MP7 does.

#164
D.Shepard

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BobWalt wrote...

deathmonkeys69 wrote...

The krysae is basically the Mass Effect version of the real XM 25 CDTE......It makes sense for it to be very powerful. Plenty of people like it when a gun in a game has realistic damage.( unlike call of duty's various .50Bmg rifles, or 12 gauge shotguns).

You make a good point.  What I'd like to see is smgs that do the kind of damage a real P90 or MP7 does.


You make a good point too. I'd really like to have ME versions of SMG with a power of the 5.7x28 chambered SMG.
I love P-90Posted Image. One of my favorite SMG in real life, beside it's even "Stargate style" Posted Image
Another interesting real life source of inspiration could be Kriss Vector SMG, stopping power of a .45 ACP with low recoil/muzze climb. At least that's what I read about this weapon. It should even look like a ME smg, very similar to Shuriken, plus a stock of course.

If you ask me about the Krysae's future I'd say: "Don't alter it". We have plently of "standard sniper rifles", having something different, as mentioned in the quoted post, is always nice.

#165
BobWalt

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D.Shepard wrote...

BobWalt wrote...

deathmonkeys69 wrote...

The krysae is basically the Mass Effect version of the real XM 25 CDTE......It makes sense for it to be very powerful. Plenty of people like it when a gun in a game has realistic damage.( unlike call of duty's various .50Bmg rifles, or 12 gauge shotguns).

You make a good point.  What I'd like to see is smgs that do the kind of damage a real P90 or MP7 does.


You make a good point too. I'd really like to have ME versions of SMG with a power of the 5.7x28 chambered SMG.
I love P-90Posted Image. One of my favorite SMG in real life, beside it's even "Stargate style" Posted Image
Another interesting real life source of inspiration could be Kriss Vector SMG, stopping power of a .45 ACP with low recoil/muzze climb. At least that's what I read about this weapon. It should even look like a ME smg, very similar to Shuriken, plus a stock of course.

If you ask me about the Krysae's future I'd say: "Don't alter it". We have plently of "standard sniper rifles", having something different, as mentioned in the quoted post, is always nice.


-Off Topic- I love Carter's demo of the P90 to the Jafar.  Have you played STALKER?  A couple of the mods let you play with some fairly realistic and uncommon weapons in a somewhat free form game. 

Modifié par BobWalt, 12 juin 2012 - 01:22 .


#166
Friopjofur

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People should not rush to nerf a weapon because it is supposedly too good. The Krysae doesn't even measure up to the scale of carnage these children are crying about. My main issue would be that the multiplayer in ME3 is a team game! You just won yourself a gold seemlessly but now you're upset because of something as trivial as personal score? Gold and experience are distributed evenly after the team's total score and performance.

Bioware, if you pull this gun's performanceyou will be destructive to this game and will set in motion an accelerating pattern of losing loyal players. If you nerf the Krysae you will nerf your entire game.

Modifié par Friopjofur, 12 juin 2012 - 01:44 .


#167
Chealec

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thegamefreek78648 wrote...

Chealec wrote...

How? Because turns it into Silver? That's a good thing?


I want it hard, I want it impossable, I want to be tortured as I play, I want to be reduced to a quivering pile of rage filled flesh when we get wiped out.

I dont want lube.

-sarcasm-


What you're saying is that you want a game in carebear land where nothing can possibly hurt you - whereas I will gladly play Dark Souls... *shrugs* Not eveybody wants the same thing from a game.

Tell you what, after the Krysae is nerfed - YOU play bronze and I'll continue to play gold and we'll both be happy, is that not the point of the difficulty levels?

#168
Chealec

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Friopjofur wrote...

People should not rush to nerf a weapon because it is supposedly too good. The Krysae doesn't even measure up to the scale of carnage these children are crying about. My main issue would be that the multiplayer in ME3 is a team game! You just won yourself a gold seemlessly but now you're upset because of something as trivial as personal score? Gold and experience are distributed evenly after the team's total score and performance.

Bioware, if you pull this gun's performanceyou will be destructive to this game and will set in motion an accelerating pattern of losing loyal players. If you nerf the Krysae you will nerf your entire game.


Read the thread - go back to bronze - kthnxbai

#169
Poison_Berrie

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D.Shepard wrote...

If you ask me about the Krysae's future I'd say: "Don't alter it". We have plently of "standard sniper rifles", having something different, as mentioned in the quoted post, is always nice.

I doubt BioWare would and hope most people calling for the weapon to be balanced aren't trying to take away it's AoE and utility, that's the entire point of the weapon. I like that it's completely different from other SRs, but that should be it's strenght.
But as it stands on at least Infiltrators it can compete with the BW on bosses and beat it when facing non-bosses.

Friopjofur wrote...

My main issue would be that the multiplayer in ME3 is a team game! You just won yourself a gold seemlessly but now you're upset because of something as trivial as personal score? Gold and experience are distributed evenly after the team's total score and performance.

A team game should involve a team, rather than one man doing most of the work and others playing clean up what's left. That is to say, I don't play solely for the XP and Gold.
I'm not saying a Krysae will always do that. But I've played a few games in which Krysae Infiltrators basically blasted everything and I and others were running around trying to find something to do.

#170
Qeylis

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Friopjofur wrote...

People should not rush to nerf a weapon because it is supposedly too good. The Krysae doesn't even measure up to the scale of carnage these children are crying about. My main issue would be that the multiplayer in ME3 is a team game! You just won yourself a gold seemlessly but now you're upset because of something as trivial as personal score? Gold and experience are distributed evenly after the team's total score and performance.

Bioware, if you pull this gun's performanceyou will be destructive to this game and will set in motion an accelerating pattern of losing loyal players. If you nerf the Krysae you will nerf your entire game.


What about taking out the proximety fuse.  Do you like aiming at an Atlas, only to have a Trooper who wasn't even in the line of fire absorb your shot?

#171
MinatheBrat

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 Link to the Krysae poll:
Vote if you haven't already.
http://social.biowar...41/polls/34985/

#172
SkreeMalicious

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the vote is good, it is interesting

#173
VRtheTrooper

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infiltrators do what they were meant to do.

the krysae is only OP on an inf. and is annoying on anything else. ( i personally hat the gun)

not many people use it in gold matches that i've been in. so i don't see the need to nerf it.

#174
astheoceansblue

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BERT AND ERNY wrote...

there is no possible other reason. and before you shout "balance" the only reason balance would make a diff is to tighten up the scores. which are irrevelent. its not like we are competing. if they give you a gun that can obliterate the badguys, how can you have issue with that?


It's easy to avoid this gun, but on certain classes it /can/ disrupt the flow and challenge of a game.

Not all nerf callers are whinng about scores.

Modifié par astheoceansblue, 12 juin 2012 - 04:14 .


#175
landylan

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if they dont have to nerf it they shouldnt. it would be worthless on non infiltrators, but krysae infiltrators defeat the purpose of having difficulty levels when everything is easy mode.