Sorry if this topic has been posted before, I actually just recently finished the game.
Modifié par terdferguson123, 11 juin 2012 - 08:11 .
Modifié par terdferguson123, 11 juin 2012 - 08:11 .
Modifié par ReggarBlane, 11 juin 2012 - 08:20 .
Modifié par thats1evildude, 11 juin 2012 - 10:26 .
Modifié par Dave of Canada, 11 juin 2012 - 10:18 .
Dave of Canada wrote...
Add guilt, fear, panic, hopelessness and dangerous magic all together and you get a snappin' Orsino, fun for the whole family and sold at all retailers for the low price of 24.99 (blood not included)
Modifié par thats1evildude, 11 juin 2012 - 10:27 .
terdferguson123 wrote...
To blood magic I mean. It felt really out of character as he seemed to be much more level headed than Meredith ever was. I enjoyed this game quite a bit, especially the storyline, but this just didn't make any sense to me. Any thoughts?
Sorry if this topic has been posted before, I actually just recently finished the game.
DuskWarden wrote...
That'd be the explanation of how Orsino could turn into a Harvester. But as for why, there really isn't one. The battle could hardly be going better for the mages, assuming your Hawke sided with them.
Dave of Canada wrote...
It isn't going good for the mages. Seperate gameplay and cutscenes and you've got the brunt reality of it: Templars are charging through the Gallows, they've killed everyone except the inner sanctum and now are assaulting the remnants of the mages where Hawke is positioned and even then, mages have still died within a few waves of Templar.
There's an army outside, a handful of people inside and there's nowhere for them to go. None of them are coming out of there alive and they know it, thus Orsino's breakdown. The only reason Hawke survived that day was Cullen allowed Hawke to leave.
Modifié par LobselVith8, 16 juin 2012 - 02:59 .
LobselVith8 wrote...
Dave of Canada wrote...
It isn't going good for the mages. Seperate gameplay and cutscenes and you've got the brunt reality of it: Templars are charging through the Gallows, they've killed everyone except the inner sanctum and now are assaulting the remnants of the mages where Hawke is positioned and even then, mages have still died within a few waves of Templar.
There's an army outside, a handful of people inside and there's nowhere for them to go. None of them are coming out of there alive and they know it, thus Orsino's breakdown. The only reason Hawke survived that day was Cullen allowed Hawke to leave.
So Orsino turns into a Harvester (a recycled GoA villain) near the mages? It's asinine. It makes no sense. The developers admitted they did it to avoid the mage choice being the "good option" and it shows. I wish more effort was put into giving us three-dimensional characters, because they come across as caricatures.
Also, why would Cullen have a problem with Meredith wanting to kill Hawke? Hawke didn't surrender and he's killing templars, while Cullen has no problem with Meredith invoking the Right of Annulment simply to appease a hypothetical mob.
Modifié par The Ethereal Writer Redux, 17 juin 2012 - 03:36 .