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How to light all of character geometry?


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4 réponses à ce sujet

#1
-ASPirine-

-ASPirine-
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DAToolest Wiki:
Dynamic: This only affects the Player Character. The dynamic lights
will light all geometry
without regard for baked shadow maps. They
still however, respect the dynamically generated shadowmap.

I cannot find how to create such dynamic lights [smilie]http://social.bioware.com/images/forum/emoticons/crying.png[/smilie]
Also I cannot do this using some static lights.

Pls help.

#2
avantoreon

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You've probably already tried this, but if you are trying to light up the character with a static light, you have to set the "affects character" toggle to true (by default, it's false).

#3
-ASPirine-

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In main campaign character is lighted evenly regard his position in room. When I use static lights he sometimes is either quite brightly or very dark.
Posted Image Posted Image

What options I need turn on or how place static lights to light character more evenly?
All guides I found shows only how to light a room but not characters...

Modifié par -ASPirine-, 13 décembre 2009 - 05:57 .


#4
-Semper-

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social.bioware.com/forum/1/topic/74/index/425963

this should help. create a lightprobe and post your lvl with single player modul opened.

#5
-ASPirine-

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Nice. Thanks.