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My plot prediction for Dragon Age 3.


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37 réponses à ce sujet

#26
EricHVela

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AndrahilAdrian wrote...

Dragon Age 3 needs

  • to bring back multiple races,
  • a darker atmosphere,
  • to tie romances to the main story,
  • to bring back Morrigan,
  • to explain what happened to Hawke and the Warden,
  • to tell us what gift morrigan gave the warden at the end of witch hunt,
  • to tell us more about Flemeth,
  • more moral dilemmas,
  • female dwarves, and
  • an epilogue.

I doubt that Dragon Age (3) could do all this satisfactorily in one game.

That's my issue with adding numbers to the name. Trilogies are chic for some reason.

Compare the names:
  • Dragon Age
  • Dragon Age 2
  • Dragon Age 3
to
  • Dragon Age: Origins
  • Dragon Age: Kirkwall
  • Dragon Age: Imperium (just throwing something out there)
Which of those series sounds like there will be a sequel to them?

Add to it that EA most likely wants to grab new players that haven't played the previous games and you have points 4-7 threatening their motive.

Add to it again that EA will likely want to hit all platforms at the same time and you have all the limitations of each platform (PC included) piled upon the various aspects of the game (such as mechanics, RAM, video, processing power) instead of focused development to maximize one platform and letting others take the finished product to maximize other platforms. (I'm looking at KotOR and ME1. L.A. Noire actually had an improved PC version developed after the XBox360 version.)

Modifié par ReggarBlane, 14 juin 2012 - 03:51 .


#27
wsowen02

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No, if only because they know how popular Morrigan is and know the ****storm that would inevitably follow from that.

#28
thenemesis1

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wsowen02 wrote...

No, if only because they know how popular Morrigan is and know the ****storm that would inevitably follow from that.



This would be bad, but what would be even worse if they make it as she had nothing to do with the Warden on any kind of personal level. That screams of hate by alot of fans and if they do what I think they will, and have the game kill off both the Warden and Hawke in the first throws of the game. That will even make more mad when you gave no real end to either character to start with.  Bioware has put themselfs in a hole that is going to be hard to climb out of.

To me the story is already gone.. at this point and I don't see how one can fix it. We play a main character in your games that you don't let us finsh and are left in limbo and yet you want us to buy a 3rd game with a new pc that by in large will face a half story like the other two...no thanks..and even if this pc does end a story...more will be mad by the fact you never let the Warden or Hawke go to the end of their story....good luck in trying to finsh this fubar of a story.

#29
New Kid

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I'm not sure that using Mass Effect to influence your prediction is very fair.
I doubt that the two games would mirror eachother in such a way.

#30
Androme

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 I bet 100 USD BioWare will say something like ''ok guise so we herd we did mistake in da2 by maek thing canon like anders and justice doesnt even meet but are one and the same in da2 anyways lol, so we decided the dark ritual is not canon, sry for ignoring POSSIBLY THE MOST INTERESTING PIECE OF LORE IN THE ENTIRE DRAGON AGE FRANCHISE''

#31
GeneralBacon339

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 i hope morrigan becomes a friend/love interest because flemeth seeks to take the child as her new host, thus morrigan becomes your trusted friend!  i think thats more believable!  i've posted a thread called Dragon Age3 must haves!  worth a read :P

Tho please remember that the bioware is broken up into 3 or so teams!  so long as Casey hudson and that other guy... what was his name, mike gamble?  so long as they don't end up in a producer role on DA3 the game will be fine!  

(here's hoping)

#32
themikefest

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how da3 takes place during the time antraste is alive

#33
unreadierLizard

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I would hope DA3 isn't the last in the Dragon Age series myself, but if it is I'd love to see more of Thedas explored such as Tevinter and Orlais proper.

That being said, I hope they don't make Morrigan a throwaway either. My City Elf romanced her, damn it >.>

#34
Iron_JG

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As someone else pointed out, 'retcon' is not correct term for what happened to TIM. He went the route of Sarek from ME1, wherein the Reapers dominate him through his fear and ambition. You might think it was cheesy or cheap, but what happened to TIM and Cerberus wasn't undoing what they previously were.

As for Morrigan, I remind you that Bioware people have said they see DA games more as the stories of Thedas -- not wed to any one character. ME has, thus far, always been Shepard's story. I won't say the OP's fears won't come to pass, but I think Bioware knows better and it's playing the long game with DA. So I don't think Bioware will 'use up' Morrigan and Flemeth in one game. The characters provide intrigue and continuity between games.

My (wishful) thinking, then, is that DA3 will:

-- Link DA:O and DA2 by connecting Morrigan/Flemeth's plans with the mage rebellion. I think you do so by framing the chaos as a symptom of the Old Gods' resurgence.
-- Have the player choose between facilitating the reawakening of the Old Gods or trying to exterminate them. I think the game would be wise to focus only on one Old God, saving the others for future games and milking the mage rebellion more. Regarding the OGB, I think there are lots of ways to work around the player's choice in DA:O to reintroduce Urthemiel (the Old God tainted in the Fifth Blight). This is a player choice I'm comfortable with working around, because the OGB has such rich potential and, honestly, there's a lot of uncertainty about what has happened to the Old Gods, whether slain or dormant.
-- Leave the player with a sense that he or she has had a significant but not definitive influence on the mage rebellion. I think DA3 will be more compelling if it ends with the protagonist feeling vulnerable during the violent birth of a new world order. More bluntly, DA3 should not have us play a messiah.
-- Step away from Warden and Hawke without remorse, and focus on the new protagonist's choices more than acknowledging those of old ones'. The Warden and Hawke have to be acknowledged, but I think DA as a setting (and franchise) will be best served by telling new stories, not reliving old ones. My basis for this recommendation comes from the unsatisfying ending to ME, and the realization that, the more choices for which a sequel has to account, the less meaningful each one seems. ME3 was a superb game overall, but it shouldn't be a template for DA3. It should provide as many new and compelling choices as possible. More than being comfortable with DA3 stepping away from DA:O and DA2, I feel it's a great necessity.

So, to reiterate, I'm optimistic Bioware won't resort to the cheap, disappointing storytelling the OP fears. As I've tried to suggest, there's too much rich storytelling (and too many more games) at stake to make Morrigan and the OGB into cheap, obvious villains. DA:O and DA2 did a good job of presenting compelling yet morally ambiguous characters and choices. Hopefully Bioware has the sense to stay that course.

#35
SeligHarpist

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Please don't make us go to Orlais!! Perfumes, wine and snobbery don't make a good background for playing. How about some nice little small village off the beaten track rife with superstition. I for one don't want to go along the whole mages and templars plot line. It's all wound up in religion and politicians. I want to get back to the people. All the DA:O stories start off about you and your family, and then you work out from your roots. I found that this really effected my characters, and that's why I role up so many! I like that way that the events pushed my sharacters to stand up for their own personal values and how these ideals affected how I responded to the seperate missions.

I want to go back to the dwarves and the deep thaigs. Dwarven society was intresting; swords clawing their way up the social ladder and the such like. In DA:II, we were dropped into the danger without a feel of the darkspawn danger which went before as the Hawke character. DA:O, we were put in a 'safe' family enviroment and society was gleamed from your status and people's attitude to you. This really effected how my characters turn out. It's good!!

#36
SeligHarpist

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Dragon Age: Imperium.

Now that souunds good!

Modifié par SeligHarpist, 27 juin 2012 - 04:07 .


#37
Guest_Tigerblood and MilkShakes_*

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Your manufactoring parrels that wont mash together.
along with the fact that you could tell T.I.M was indoctrinated by the middle of ME2.so it wasnt that much of a shock to be honest.and if you look at BW history of patterns and paths catering in their games.it has subtle similarities but no.i dont see this happening with DAIII

Modifié par Tigerblood and MilkShakes, 29 juin 2012 - 01:28 .


#38
Dracon52

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I feel that DAIII should have an origin story like in DA:O. Let us play through a back story and then we reach the point of the mage uprising. Then have it affect our new protagonist in a big way.