How would you salvage the Normandy Crash scene?
#1
Posté 12 juin 2012 - 09:24
We know some of crew members have lines of some kind.
How would you salvage it so that it is good?
#2
Posté 12 juin 2012 - 09:25
I need a lie down.
#3
Posté 12 juin 2012 - 09:27
#4
Posté 12 juin 2012 - 09:28
Or see the Meaningful Sacrifice thread in the signature for a non-dramatized version.
#5
Posté 12 juin 2012 - 09:28
Then they all simultaneously undress and start dancing to 'Radio Ga Ga'.
#6
Posté 12 juin 2012 - 09:29
TRY and steal my interpretation Bioware.
#7
Posté 12 juin 2012 - 09:30
I'd just get rid of it.
#8
Posté 12 juin 2012 - 09:31
#9
Posté 12 juin 2012 - 09:31
It makes no sense in the context of the story.
#10
Posté 12 juin 2012 - 09:31
Maybe you saw attempts to declare it testing a new rebuilt mass relay,much after (months-years) the Earth was retaken by Shepard et Catalyst team. Something like this - lame but sort of logical, is what i expect.
#11
Posté 12 juin 2012 - 09:32
#12
Posté 12 juin 2012 - 09:34
jstme wrote...
Better to remove it. But since i suspect that it creates ground for future ME universe game, it will stay but be explained in some boring non-plothole way.
Maybe you saw attempts to declare it testing a new rebuilt mass relay,much after (months-years) the Earth was retaken by Shepard et Catalyst team. Something like this - lame but sort of logical, is what i expect.
That doesn't really make any sense.
Because if it was that I'm sure the reactions of the crew would of been different.
Especially for the synthesis ending.
#13
Posté 12 juin 2012 - 09:38
o Ventus wrote...
I wouldn't.
I'd just get rid of it.
#14
Posté 12 juin 2012 - 09:40
But the scene itself has to go. Kill it, bury it, and flee to a country with no extradition.
#15
Posté 12 juin 2012 - 09:45
at least they could change that horrible 80s theme that plays during the scene, it really grinds my gears.
#16
Posté 12 juin 2012 - 09:45
Bioware would be stupid to use the relay testing ideaiAFKinMassEffect3 wrote...
jstme wrote...
Better to remove it. But since i suspect that it creates ground for future ME universe game, it will stay but be explained in some boring non-plothole way.
Maybe you saw attempts to declare it testing a new rebuilt mass relay,much after (months-years) the Earth was retaken by Shepard et Catalyst team. Something like this - lame but sort of logical, is what i expect.
That doesn't really make any sense.
Because if it was that I'm sure the reactions of the crew would of been different.
Especially for the synthesis ending.
Like:
"Hackkcket giving order to retreat after crucible fails to fire but Normandy keeps fighting and maybe even gets rest of the squad on board but alas, has to flee in the last moment."
"Harbinger goes after Normandy so they have to flee."
"Boo gets out of the cage and takes over the ship". This will be quite interesting,though.
It will be explained in a boring logical way to calm people down and "buy more DLC".
#17
Posté 12 juin 2012 - 09:45
#18
Posté 12 juin 2012 - 09:46
If it has to stay, there are several things that MUST be clarified. The first being how all of my squadmates made it back to the normandy (especially if they were with me on the final push to the beam). An easy way to rectify this would be that the two that are with me are NEVER shown exiting the Normandy, and clarify that everyone else who didn't come in my squad stayed with Joker.
Second, Joker needs a believable reason for fleeing the battle. One of the better explanations I have seen is that it is EDI who is leaving in an attempt to save Joker/the rest of the Normandy crew. It could also be that Joker has come to the realization that EDI is indeed, Reaper tech, and he is trying to save her. And get rid of the scene where Joker looks back at the imaginary rear-view window.
Third, make where they land less ambiguous. Lots of people believe that the Normandy ended up across the Galaxy from the Sol System. If the Normandy used the Charon Relay, show it. we don't need to know the EXACT location, but it would be nice to narrow it down.
But like I said earlier, it would be far better and easier to just do away with the entire sequence.
#19
Posté 12 juin 2012 - 09:46
Jenonax wrote...
By burning it. It can' be saved. None of it makes sense and the more sense you try and make of it the less sense it makes.
I need a lie down.
THIS!
#20
Posté 12 juin 2012 - 09:47
#21
Guest_Finn the Jakey_*
Posté 12 juin 2012 - 09:47
Guest_Finn the Jakey_*
Or just get rid of it entirely, either will do.
at least they could change that horrible 80s theme that plays during the scene, it really grinds my gears.
That was the same music used during the ME1 credits btw.
Modifié par Finn the Jakey, 12 juin 2012 - 09:49 .
#22
Posté 12 juin 2012 - 09:51
That's about it. If not, then use that fan made video of every shooting Joker for being a coward.
#23
Posté 12 juin 2012 - 09:52
BonFire5 wrote...
Have Shepard contact the Normandy, demand Joker grabs my surviving team mate, and take them kicking and screaming (you know they would, especially funking Liara).
That's about it. If not, then use that fan made video of every shooting Joker for being a coward.
So just character assasinate Shep rather than Joker.
#24
Posté 12 juin 2012 - 09:55
wright1978 wrote...
BonFire5 wrote...
Have Shepard contact the Normandy, demand Joker grabs my surviving team mate, and take them kicking and screaming (you know they would, especially funking Liara).
That's about it. If not, then use that fan made video of every shooting Joker for being a coward.
So just character assasinate Shep rather than Joker.
Shepard knows this is a one way trip, but it doesn't have to be for their crew. How was s/he (and we) supposed to know the Mass Relays would blow up too?
#25
Posté 12 juin 2012 - 09:55
It is simply dreadful





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