Keep Hunter Mode as it currently is. I prefer this version.
/NOT SIGNED
Modifié par DarkerCompanion, 13 juin 2012 - 07:03 .
Modifié par DarkerCompanion, 13 juin 2012 - 07:03 .
Hunter Mode takes away 50% of shields on use, THAT IS ALOT. I will not accept anything less than the bonuses we had previously.xGunKungFUx wrote...
ITS A 7.5% DMG REDUCTION!!!!!
Its such a miniscule amount. It seems you guys are crying just for the sake of crying. I would hardly even call this a nerf. But yet for some reason everyone is treating this like it has broken both classes of geth. I doubt you would even notice any change at all. But here you all are QQing like theres no tomorrow.
I hope Bioware stops posting the changes so we would be in the dark like they do with the enemies so we wont have this crap. I bet 90% of these people posting didnt even play the damn geth to check it out before they cried on the forums.
LULZferBAKON wrote...Give me a good argument and I may take your posts seriously.
LULZferBAKON wrote...
Hunter Mode takes away 50% of shields on use, THAT IS ALOT. I will not accept anything less than the bonuses we had previously.
You also can't deny that this was very poor balancing on Bioware's part, this was meant as a nerf to the GI but it only affects the GE, who wasn't broken at all.
Modifié par DarkerCompanion, 13 juin 2012 - 07:23 .
You seem to be new to BSN...Chris Priestly wrote...
Ooo... an "OFFICIAL PETITION" all in caps from someone not in the company.
Yeah
xGunKungFUx wrote...
ITS A 7.5% DMG REDUCTION!!!!!
Its such a miniscule amount. It seems you guys are crying just for the sake of crying. I would hardly even call this a nerf. But yet for some reason everyone is treating this like it has broken both classes of geth. I doubt you would even notice any change at all. But here you all are QQing like theres no tomorrow.
I hope Bioware stops posting the changes so we would be in the dark like they do with the enemies so we wont have this crap. I bet 90% of these people posting didnt even play the damn geth to check it out before they cried on the forums.
Modifié par FreeshootXiggy, 13 juin 2012 - 07:29 .
FreeshootXiggy wrote...
Oh no, we can't see through walls as well anymore. Oh no, we still take more damage...how can we hide and take less damage now, oh wait...
Master Xanthan wrote...
FreeshootXiggy wrote...
Oh no, we can't see through walls as well anymore. Oh no, we still take more damage...how can we hide and take less damage now, oh wait...
The point is there was no need to nerf the distance for sight.
Modifié par DarkerCompanion, 13 juin 2012 - 07:46 .
Modifié par Farmtech-Ru, 13 juin 2012 - 08:25 .
LULZferBAKON wrote...
All right lemme put it simple.
A global Hunter Mode nerf is stupid.
It is stupid because the Geth Infiltrator was overpowered due to Tactical Cloak.
Modifié par DarkerCompanion, 13 juin 2012 - 08:27 .
Ciam wrote...
Chris Priestly wrote...
Ooo... an "OFFICIAL PETITION" all in caps from someone not in the company.
Yeah
Noooooo Chris trolled meh...<3
In what way did this nerf make sense at all?Farmtech-Ru wrote...
The nerf was optimal, no need to rebuff anything other than more vivid mission goal indicator.
LULZferBAKON wrote...
@DarkerCompanion
Well, I do think infiltrators are overpowered, but the topic here is about the Geth with their Hunter Mode. Thus I only referred to him.
Modifié par ka243, 13 juin 2012 - 08:59 .
Modifié par Indenter, 13 juin 2012 - 09:07 .
LULZferBAKON wrote...
All right lemme put it simple.
A global Hunter Mode nerf is stupid.
It is stupid because the Geth Infiltrator was overpowered due to Tactical Cloak.
Hunter Mode was simply the icing on the cake.
So Bioware made the stupid decision of nerfing the wrong power.
Because it was a stupid decision, I want it to be un-done.
Here are some things they could have done instead.
1. Make Tactical Cloak a cloak, not Adrenaline Rush on steroids.
2. Change Hunter Mode for the Infiltrator, not the Engie.
3. Change Tactical Cloak on the Geth Infiltrator.
See? Is it really that hard to fix things properly?
Indenter wrote...
7.5% gone.
Negligible for a full damage build GI.
Carebear for GE.
Considering how damage bonuses stack up, more of a nerf to GE, hurts their powers the most. Yet again, very negligible.
But pls BSN - MORE DRAMA!
Modifié par Transairion, 13 juin 2012 - 09:20 .
LULZferBAKON wrote...
In what way did this nerf make sense at all?
Transairion wrote...
I'm loving all those posts from haters that are like "Only 7.5% you QQing noobs!", totally ignorant of the fact the vision range was nerfed which honestly should be the entire appeal of HM as a whole.
I mean dang, you can't be THAT ignorant can you? HM has four lines of changes in the balance changes sticky, and you only read one, if you read it at all. @_@
/Signed for HM range, I don't care about damage. If it stays low, fine, if it goes back up, whatever. Only range matters to me