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So let's "balance" the game shall we?


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182 réponses à ce sujet

#26
H0VANAK

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Yes - you hit my "I'm really, really bored with willful misinterpretation of the idea of balance " nerve (at least I hope it's willful misinterpretation rather than abject stupidity), well done, have a cookie.


Oh u mad

Modifié par H0VANAK, 12 juin 2012 - 11:34 .


#27
Blind2Society

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DVS27t wrote...

Blind2Society wrote...

Would a you're-awesome picture in the end game screen suffice?


Does it have a smiling baby panda or a monkey?

Yes all will be included. Including kittens, bunnys, Chuck Norris and more. They will be randomly generated for the sake of balance.

Modifié par Blind2Society, 12 juin 2012 - 11:35 .


#28
ShadowRanger88

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I'm sorry, the game doesn't seem balanced enough for me. Why should I play a race when someone else isn't?

There should only be one class, Human transexual soldier, so there is no sexiest discrimitation.

#29
Guest_The Mad Hanar_*

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So, Chaelec what are your balance suggestions for this game? What would make it balanced?

#30
ParthianShotX

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 Moonglampers.  Not fun.

#31
DVS27t

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Blind2Society wrote...

DVS27t wrote...

Blind2Society wrote...

Would a you're-awesome picture in the end game screen suffice?


Does it have a smiling baby panda or a monkey?

Yes all will be included. Including kittens, bunnys, Chuck Norris and more. They will be randomly generated for the sake of balance.


\\m/

#32
StarStruck010

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Cute.

I personally love the part where he assumes that I'm bad because I can do math. Especially since I've yet to be out played when carrying my kyrsae. I maen that must put me in the top 1% right, since it is obviously the player (and not the math I did before hand) that makes it happen, right?

On topic: yup sounds perfectly balanced, a bit boring but balanced. Too bad none of us are willing to sacrifice the fun to appease the "anti-nerfers"

#33
Blind2Society

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Nope sorry, fun is not important. Balance is everything.

#34
BlackbirdSR-71C

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Welp, looks like you guys just don't get it.
Score is simply about how fast you can kill things. Objectives make little difference.

It's simple: If a class can kill too fast, good, all enemies, it's unbalanced. The different ammounts of health are justified by power setup, mobility and encumbrance.

#35
Pitznik

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Your idea is indeed balanced, but kind of boring. But, we're lucky! There are also other ways to achieve (or at least close to) balance without making everything the same! I know, it's shocking.

#36
Guest_The Mad Hanar_*

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Pitznik wrote...

Your idea is indeed balanced, but kind of boring. But, we're lucky! There are also other ways to achieve (or at least close to) balance without making everything the same! I know, it's shocking.


Like making the powerful weapons and classes as weak as all the others? :whistle:

#37
Tyeme Downs

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You forgot that all difficulties reward the same credits. Anyone making over 1 million credits in a week gets a 35% earners penality which is redistrubited to anyone making less than 100k credits. The "fair share" clause.

#38
Blind2Society

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^ Yes, stupid me. Can't believe I missed that. Imagine the aftermath if you hadn't posted.


Alright, fine, you nerfers are so hard to please. It never ends. Hopefully this settles it.

Everything remains the same as is but everyone is only allowed to kill their fair share of enemies per round. Everyone gets the same amount of points, everybody gets first place and everyone gets a you're-awesome picture.

Problem solved right?

Modifié par Blind2Society, 12 juin 2012 - 11:51 .


#39
Skyance

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Guys... this is a CO-OP game. End of story.

#40
BoomDynamite

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[/signed]

#41
GodlessPaladin

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Blind2Society wrote...
Problem solved right?


Your screen name is apt.  You are clearly blind to the purpose that balance serves or what people who want balance want from balance.

Modifié par GodlessPaladin, 12 juin 2012 - 11:53 .


#42
Blind2Society

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GodlessPaladin wrote...

Blind2Society wrote...
Problem solved right?


Your screen name is apt.  You are clearly blind to the purpose that balance serves in an RPG or what people who want balance want from balance.


What people want from balance is to not be outscored and to be able to kill as many enemies as the next guy if not more.

#43
DVS27t

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Blind2Society wrote...

GodlessPaladin wrote...

Blind2Society wrote...
Problem solved right?


Your screen name is apt.  You are clearly blind to the purpose that balance serves in an RPG or what people who want balance want from balance.


What people want from balance is to not be outscored and to be able to kill as many enemies as the next guy if not more.


Hit the nail on the head.... It HAS to be the weapon or loadout, the other player can't just be better than them.

#44
InfamousResult

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Skyance wrote...

Guys... this is a CO-OP game. End of story.


This forum is CO-OP, not PVP. Stop telling me what I can and can't post.

#45
pyroboy2290

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Posted Image
Thanks OP, really made my night. :D

#46
Blind2Society

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No, thank you.  That truly is my favorite image of all time. I laugh every single time.:lol:

Modifié par Blind2Society, 12 juin 2012 - 11:58 .


#47
BlackbirdSR-71C

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Blind2Society wrote...

GodlessPaladin wrote...

Blind2Society wrote...
Problem solved right?


Your screen name is apt.  You are clearly blind to the purpose that balance serves in an RPG or what people who want balance want from balance.


What people want from balance is to not be outscored and to be able to kill as many enemies as the next guy if not more.


Yep, know what that's called?

Fair chance.

Same reason everyone in a soccer match gets a fair chance. You don't just strap weights on everyone who's better, same reason why you wouldn't give an advantage to everyone who's worse - the real life equivalent to the Krysae before the patch.

Edit: I'm gonna say this one last time. I'm someone who called for a Krysae nerf. Every match I played, using the Krysae, I was ahead in terms of score. The reason I was calling for a nerf was certainly not because I couldn't bear being outscored by others, it was the other way around. I wann use this weapon and still have competition.

Modifié par BlackbirdSR-71C, 12 juin 2012 - 11:59 .


#48
Adhok42

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Don't forget the removal of gear. Can't have anything modding our weapons now to change the damage.

Also Grab is a OHKO. Needs to be nerfed. It's OP. You can kill over 3/4ths of the enemies on the map with it.

Speaking of melee, all characters will have the same melee. No more headbutts, shield melting, biotic bursts, or Falcon Punches.

Everybody will have the same powers reguardless of class.

#49
GodlessPaladin

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Blind2Society wrote...

GodlessPaladin wrote...

Blind2Society wrote...
Problem solved right?


Your screen name is apt.  You are clearly blind to the purpose that balance serves in an RPG or what people who want balance want from balance.


What people want from balance is to not be outscored and to be able to kill as many enemies as the next guy if not more.


You're telling this to a guy who wants balance and sets speedrun world records.  I'm not worried about being outscored or killing as many enemies as the next guy and this sort of statement just proves my point about your ignorance of the issue.

There are numerous, in-depth threads on this forum explaining what balance is for, but you don't read any of them and then just presume some arbitrary conclusion in spite of evidence to the contrary.  A lot of the people who are asking for balance are some of the best players on this forum and have no need to worry about being outscored.

Modifié par GodlessPaladin, 13 juin 2012 - 12:00 .


#50
Blind2Society

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^ Uh oh, we got ourselves a badass up in herr.

@Adhok42: Damn, turns out I missed a bunch. The fallout would have been catastrophic.

Modifié par Blind2Society, 13 juin 2012 - 12:00 .