Blind2Society wrote...
None of the things you nerfers have called for affected those things.
Ah yes, "you nerfers." As if I actually agree with most of the people here. How about you actually read the posts
I made rather than throwing me in with some imagined "them" hive mind?
Are you saying because the Krysae was good at killing stuff, ME3 MP lacked all those qualities?
You know, there are values besides "has it" and "doesn't have it." For example, there isn't just "bad" and "good." There's "better" and "worse" and a whole range of values.
ME3 MP is not perfect and therefore room for improvement exists. For example, let's look at Tactical Cloak. One of the things I mentioned is having meaningful choices exist in the "create a character" mental challenge inherent to play of most RPGs. To quote a designer friend, "when you can feel the indecision between two options, that's balance, right there." Now, how much indecision do you feel when having to choose between Evolution 1 and Evolution 2 of Tactical Cloak (40% damage vs 40% duration)? Probably not too much. This is because 40% damage is pretty obviously a better choice than tacking on a coupla extra seconds to an effect that already has more than enough duration for most anything you could want to use it for.
The fact that it's obvious which is better means there's not much of a mental challenge when it comes to character optimization, and it detracts from that aspect of the fun for players who like being engaged by character build optimization. If you don't care about that, then that's fine, whatever, different people derive fun from difference places, but the reality is that many people do and this affects how much fun they're having.
This is just one type of fun that is affected by balance, and one small step that could be taken to improve it would be making Tactical Cloak Evolution 1 better in comparison to Evolution 2. This is actually one of the things I addressed in my suggested balance changes. But then you say something silly like this despite pretty clearly having not read my posts.
Blind2Society wrote...
None of the things you nerfers have called for affected those things.
Blind2Society indeed.
And by the way, who the hell are you to tell me what is and isn't fun?
Oh this is rich. I'm not telling you what you think is fun. I'm telling you what people who want balance say they think is fun... arguments you've completely ignored in favor of accusing them of only caring about score when what they actually care about is fun.
Modifié par GodlessPaladin, 13 juin 2012 - 12:35 .