Orca_ wrote...
darkblade wrote...
No seriously we need to stop because people don't no how to ask for proper balance...instead all we get is
heavier weapons, nerfed damage, and nerfed powers.
Really why was hunter mode nerfed?
And why was the Kyrasea's damage nerfed......those two things were never the problem.
Because up to 22.5% damage, faster movement, faster recharge speeds, and wall hacks were overpowered on anything.
Yes, even Geth Engineer.
I've had some buddies of mine who are NOT the best players feel like the only class they can play is Geth Infiltrator or Engineer because otherwise they aren't contributing.
And to be fair, their scores are relatively low on their non Geth classes, unless they're shooting for biotic explosion city.
That is a problem. How soon till they decide it's just boring to play? Most of the people I was playing with at launch have already bored of the game. How much longer will they hold out if they're only playing one race/class? How much longer will I hold out? I already restrict myself to a handful of classes when pubbing, because I want to be able to try to carry the team if everyone else is failing. That doesn't keep me interested in the game...
Wait ... so when you play with your friends and they are using non-geth characters ... do you guys ever win?
And if you guys do win ... is it because you carried your friends?
And when they play as Geth ... do you guys all compete for first place?
I ask these things because ... maybe its your friends not the game's balance. (no offense to your friends ... I have some that won't play gold)
How about this guys ... let's make a list of gold viable builds shall we?
Let's see how much balance there is ... we ARE talking about a coop game right?
I'm not looking for "which build always tops the score board" because score board doesn't matter.
I'm talking about being able to contribute to the team goal ... extraction (or at least making the money on wave 10)

I'll start with the ones I use on gold ... copy and add your own (build numbers off the top of my head)
AAdept - 6/6/6/6/0 stasis phantoms, BE everything else
AJusticar - tanking ability, reave spam. Best used with a biotic detonator friend
DAdept - reave + cluster bomb grenadier
HSoldier - 6/0/6/6/6 claymore + adrenaline rush spam
BSoldier - 6/6/6/4/4 (i think). GPS, exploding blades, fire bombing
SEngineer - decoy, energy drain spam
GEngineer - HM, turret, overload spam ... like SE but giving up survivalbility for more offense
HSentinel - 6/6/6/5/3 tougher AA when I'm not worried about phantoms.
SInfiltrator - 6/6/6/6/0 TC>PM/ED>shoot>rinse/repeat
GInfiltrator - 4/6/6/6/4 Claymore
QFInfiltrator - 6/0/6/6/6 Usually use Valiant. Love watching enemies just keel over and die from sabotage
QMInfiltrator - 4/6/6/6/4 Claymore + arc grenade spam
PVangaurd - still learning but I love spamming smash from behind walls/cover lol
thats 13 builds that I use in gold with good results