Aller au contenu

Photo

the great IT debate. indoctrination theory clarifications (updated)


  • Veuillez vous connecter pour répondre
553 réponses à ce sujet

#1
llbountyhunter

llbountyhunter
  • Members
  • 1 646 messages
A streamlined version of a thread I made some time back trying to bring some clarity to the IT discussion.
      Im going to start with a few point I see very (very) often against IT and try to answer them to the best of my abilities so that we may move on to perhaps, other more plausible flaws.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
heres a video that will help out- no its not the clevernood documentory, or the AVCOS video, its a small one that takes a different approach (you probably havent seen it). rather than looking for little clues and glitches that may point to IT, this video looks at the over-arching plot and lore of the ME series.
 

its a good video, not your classical indoctrination theory video, and holds true even if IT isnt the case.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The indoctrination theory is nothing more than fanfiction.
well,  I dont view IT as fanfiction. Rather than vewing IT as a segment that arose from some very devoted fans- I view it a puzzle set forth by bioware in which, we (the average player) piece together, and complete the image.
IT is a theory- not fanfic.

If IT is true then bioware sold me an incomplete game.
this one is true, however this shouldnt be regarded as a bad thing, nor should many people be particularly suprised by this. after all, when has ANY mass effect game been sold complete? without the need for any DLC?

dont forget bioware also asked EA for 3 extra months and EA said "no".... perhaps IT was used to buy more time?
and dont worry, I know that there is a difference between side story dlc, and dlc that is a critical part of the story (although.... from the ashes...), but these lines are being blurred more every day by gaming companies.
http://www.cinemable...6-99-40917.html 
http://www.gamespot....essions-6234008  
http://www.eurogamer...nding-explained 

as we can see, If IT is true, then bioware is far from bieng the first company to separate the ending of a game. at least they didnt charge us $6.99!!! 


IT boils down to a "It was all a dream".
close, but not quite. IT is more akin to "battle within the mind" in which the character (or in this case, the player as well) engage a enemy within the character mind, and your conclusion has real world results.

So what happens after IT? do you just get up and go to the citadel all over again, and finally beat the reapers for real this time?
possibly. however, we cant accuratly answer this question because we just dont know, IT only talks about what happens in me3, not whats going to happen next. 
    it is possibe that IT can be a way to actually defeat the repears. or something else,  there are quite a few paths for bioware to take. 

Just as an example I will link a plausible IT dlc ending I wrote for fun.... 
click here to look at real fan fiction....  

why do the reapers give shepard the option to destroy themselves?
well If you accept that the scene is a mental battle battle, where both sides are trying force their own ideas and beliefs....then the reapers didnt present this option at all. it was shepard himself who added it. 

the prothean VI does not detect shepards indoctrination.
argument 1. shepards is not indoctrinated at this point. the reapers are chipping away at his resistence here. and remember, the whole point of IT is to try to get shepard indoctrinated in the first place.

argument 2. (works best with sarcasm...sorry) well, of course, its common knowladge that the protheans had perfect indoctrination scanners, right? I mean its not like they themselfs were undermined by sleeper agents right?......oh wait.

If IT is what bioware intended then why didnt the EC confirm it?
well the EC didnt disprove IT, (biowares own words)  ] ... and I suppose one could also ask the question, "if the literal interpertation was the intention, then why didnt bioware prive it solidly it in the EC? why continue to leave the breath scene at the end, and why add more clues to support IT?"
it seems that bioware is just leaving the ending up to the own players interpertation in an attempt to please everyone.... hopefuly (though unlikely at this point) the literal or IT ending will be confirmed or disproven at a later time... 

IT punishes the player.
I would answer this but a fellow IT'er explains it in very great detail.

Bill Casey wrote...

Control working out runs concurrent to base themes. Control of this type is doomed to folly in the Mass Effect universe, from Miranda and Tali's respective fathers, to the Illusive Man, Project Overlord, to the Salarians and their uplift program, to the Prothean separatists to the Prothean Empire itself. Any attempt to Control the Reapers has led to indoctrination. Shepard repeatedly chastises The Illusive Man's methods regardless of options picked, and your crew repeatedly calls him crazy for thinking he can control the reapers. The theme is prevalent. This level of overreach shouldn't be rewarded just because Shepard does it...

This is compounded by the fact that the Reapers themselves are a force of corruption. Legion describes their minds are incomprehensibly powerful. It isn't like the Nautilus whose power itself corrupts Nemo; The Reapers themselves warp minds. Shepard is hearing voices, seeing shadows on the screen, and he just shot Anderson against his will a few minutes ago. Now he's going to control all of the Reapers. That's insultingly stupid from a conceptual standpoint. The fact that Anderson was yelling warnings and the Catalyst says "you will lose everything you have" turns this option from incredible dumb to "Schmuck Bait". Control working out turns the whole thing into a "Violation of Common Sense"...

Then we have Synthesis and I don't even know where to start. We've been fighting forced transhumanism for three games now. It spits in the face of the themes of working out our differences, self determination against fatalism, the socio-technological balance, and diversity. It alters all life in the galaxy under the assertion that there is something fundamentally wrong with us. It's beyond cynical...

This is again a recurring theme with unfortunate implications. The Reapers see themselves as the final evolution of life. Saren has been mentioned enough, but the Illusive Man is forcing transhumanism to bring humanity to the "apex of evolution", in his own words. The Collectors and the Zha'Til are examples of Reapers fusing man and machine, and then altering their genetic material at the deepest level to form something new. Pretty much your entire squad in Mass Effect 2 tells you rewriting the heretics is the same as killing them...

The way the Geth and EDI are presented has severe racist undertones for the assertion that synthetic life will inevitably destroy organic life. The Geth tackle hot button issues of slavery and basic civil rights, and the Geth Consensus had scenes straight out of Germany in the 1940s, where martial law is declared and Quarians are shot for "harboring synthetics"...

It's established through talking to EDI that peace between the Reapers should not work. World Leaders are being called into Reaper super structures to negotiate peace, but it's a ruse to indoctrinate them and pacify the populace. The leaders will soon enact laws that prevent attacking the Reapers, which will again be done in the name of peace. EDI makes certain to reiterate this. When the master control reapers says "we need eachother to make this happen", it red flags the entire situation and makes it working out another violation of common sense...

In fact, Destroy is the only option whose viability fits the narrative presented. If you talk to James Vega in your quarters, he will tell about how he destroyed a collector ship, but sacrificed most of the abducted colonists and his team in the process. There is no option to say anything other than James made the right call. Paragon or Renegade, Shepard says this was the right thing to do...

Lieutenant Victus doesn't want to sacrifice his men for the mission, and all Shepards talk him into it...
Hackett sacrifices the entire second fleet, and Garrus has to make some extremely unpleasant tactical decisions...

 

also mass effect doesnt (and shouldnt) make everything possible and a solution simply because your shepard. IT doesnt punish players just to punish, Instead in punishes players for not paying attention to lore- something we know bioware has done many time before. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

in a nutshell the main reason I think IT works is because indoctrination is a main part of the game... it keeps talking about people getting manipulated into siding with the enemy. (plus the shepard breath scene)

and for that same game to suddenly shift so drastically in the last five minutes and present two very enticing options -the only two that actually end the threat of the reapers (remember- in destroy "your children will build machines and the chaos will some back")- and that go against everything you were fighting for...... well you get the idea.



I will end with this hillarious video I stumbled across on youtube. 
 

enjoy!

Modifié par llbountyhunter, 14 novembre 2012 - 06:48 .


#2
Makrys

Makrys
  • Members
  • 2 543 messages
I give bumps to only threads which are worthy. This is definitely worthy.

Therefore, I bump.

#3
FellishBeast

FellishBeast
  • Members
  • 1 689 messages
Good post. Definitely beats explaining these concepts over and over again x]

Modifié par FellishBeast, 15 juin 2012 - 02:04 .


#4
llbountyhunter

llbountyhunter
  • Members
  • 1 646 messages
also, feel free to direct people here whenever you see arguments!

#5
Seboist

Seboist
  • Members
  • 11 974 messages
You failed to address the issue of why we shouldn't take the endings at face value after countless examples of Plan 9 from Outer Space level writing such as Lazarus,Space Terminator and the Crucible and such ham-fisted attempts at emotional manipulation(or "engagement" as BW claims) such as the kid dying in the intro.

Sorry pal, your crackpot conspiracy theory is no more credible than Tommy Wisseau claiming "The Room" is a "dark comedy" after it being panned for being total garbage.

#6
Angelo2027

Angelo2027
  • Members
  • 330 messages
Definitely a Bump!

#7
Dwailing

Dwailing
  • Members
  • 4 566 messages
I will bump. Also, I would suggest adding a section on the canonicity of Arrival. I doubt that it will change anyone's minds (Sorry if I'm sounding cynical, I just had a bit of an eye opening debate over it and I'm still a little shocked at just how ridiculous some of the Literalists are about Arrival.), but it's worth adding anyway.

#8
Angelo2027

Angelo2027
  • Members
  • 330 messages
And it would be nice if you add the humming james mentions remember kaidan said the same and it was a relay it's too much coincidence.

#9
FellishBeast

FellishBeast
  • Members
  • 1 689 messages

Seboist wrote...

You failed to address the issue of why we shouldn't take the endings at face value after countless examples of Plan 9 from Outer Space level writing such as Lazarus,Space Terminator and the Crucible and such ham-fisted attempts at emotional manipulation(or "engagement" as BW claims) such as the kid dying in the intro.

Sorry pal, your crackpot conspiracy theory is no more credible than Tommy Wisseau claiming "The Room" is a "dark comedy" after it being panned for being total garbage.


lol who put the stick up your bum, good sir?:P

#10
King Ptolemy IV

King Ptolemy IV
  • Members
  • 313 messages
Bump, finally a constructive thread.

#11
Angelo2027

Angelo2027
  • Members
  • 330 messages

FellishBeast wrote...

Seboist wrote...

You failed to address the issue of why we shouldn't take the endings at face value after countless examples of Plan 9 from Outer Space level writing such as Lazarus,Space Terminator and the Crucible and such ham-fisted attempts at emotional manipulation(or "engagement" as BW claims) such as the kid dying in the intro.

Sorry pal, your crackpot conspiracy theory is no more credible than Tommy Wisseau claiming "The Room" is a "dark comedy" after it being panned for being total garbage.


lol who put the stick up your bum, good sir?:P


 Dont worry about him he is just indoctrinated :lol:

#12
Dwailing

Dwailing
  • Members
  • 4 566 messages

Seboist wrote...

You failed to address the issue of why we shouldn't take the endings at face value after countless examples of Plan 9 from Outer Space level writing such as Lazarus,Space Terminator and the Crucible and such ham-fisted attempts at emotional manipulation(or "engagement" as BW claims) such as the kid dying in the intro.

Sorry pal, your crackpot conspiracy theory is no more credible than Tommy Wisseau claiming "The Room" is a "dark comedy" after it being panned for being total garbage.


The difference between face value and the various things you presented are that BW at least TRIED to explain them.  Or if they did not explain them, then they actually made it clear that the people of the galaxy weren't sure HOW it worked, exactly.  The Lazarus Project had an explanation for how it worked and how it was possible; the baby Reaper was just that, a not completely formed baby Reaper, hence, why it didn't look like a normal, fully formed Reaper; and the Crucible, well, not even the races of the galaxy know how it works, but at least they comment on that.  The ending at face value, however, has NO explanation for how it would work beyond Space Magic :wizard::wizard::wizard::wizard:, something that BW has tried their hardest to avoid until now.

Modifié par Dwailing, 15 juin 2012 - 02:21 .


#13
RoboticWater

RoboticWater
  • Members
  • 2 358 messages
I would like to see a rebuttal for the low EMS endings. If you have low EMS and did not take the collector base, you will only be able to choose destroy. If you did take the collector base, then you can only choose control.

So far, I haven't seen a very solid argument that can explain this.

#14
FellishBeast

FellishBeast
  • Members
  • 1 689 messages

Dwailing wrote...

Seboist wrote...

You failed to address the issue of why we shouldn't take the endings at face value after countless examples of Plan 9 from Outer Space level writing such as Lazarus,Space Terminator and the Crucible and such ham-fisted attempts at emotional manipulation(or "engagement" as BW claims) such as the kid dying in the intro.

Sorry pal, your crackpot conspiracy theory is no more credible than Tommy Wisseau claiming "The Room" is a "dark comedy" after it being panned for being total garbage.


The difference between face value and the various things you presented are that BW at least TRIED to explain them.  Or if they did not explain them, then they actually made it clear that the people of the galaxy weren't sure HOW it worked, exactly.  The Lazarus Project had an explanation for how it worked and how it was possible; the baby Reaper was just that, a not completely formed baby Reaper, hence, why it didn't look like a normal, fully formed Reaper; and the Crucible, well, not even the races of the galaxy know how it works, but at least they comment on that.  The ending at face value, however, has NO explanation for how it would work beyond Space Magic :wizard::wizard::wizard::wizard:, something that BW has tried their hardest to avoid until now.


Very well put.

#15
llbountyhunter

llbountyhunter
  • Members
  • 1 646 messages
 I really want to add some of the great IT evidence out there, but I kinda want to only point out flawed IT counter arguments.... just to keep things simple.

It truly pains me to have to do this... hope you guys understand! 

#16
Dwailing

Dwailing
  • Members
  • 4 566 messages

FellishBeast wrote...

Dwailing wrote...

Seboist wrote...

You failed to address the issue of why we shouldn't take the endings at face value after countless examples of Plan 9 from Outer Space level writing such as Lazarus,Space Terminator and the Crucible and such ham-fisted attempts at emotional manipulation(or "engagement" as BW claims) such as the kid dying in the intro.

Sorry pal, your crackpot conspiracy theory is no more credible than Tommy Wisseau claiming "The Room" is a "dark comedy" after it being panned for being total garbage.


The difference between face value and the various things you presented are that BW at least TRIED to explain them.  Or if they did not explain them, then they actually made it clear that the people of the galaxy weren't sure HOW it worked, exactly.  The Lazarus Project had an explanation for how it worked and how it was possible; the baby Reaper was just that, a not completely formed baby Reaper, hence, why it didn't look like a normal, fully formed Reaper; and the Crucible, well, not even the races of the galaxy know how it works, but at least they comment on that.  The ending at face value, however, has NO explanation for how it would work beyond Space Magic :wizard::wizard::wizard::wizard:, something that BW has tried their hardest to avoid until now.


Very well put.


Thank you.

#17
Dwailing

Dwailing
  • Members
  • 4 566 messages

llbountyhunter wrote...

 I really want to add some of the great IT evidence out there, but I kinda want to only point out flawed IT counter arguments.... just to keep things simple.

It truly pains me to have to do this... hope you guys understand! 


Yeah, I understand.  Still, the argument against Arrival's canonicity seems pretty flawed compared to many of the others, don't you think?

#18
llbountyhunter

llbountyhunter
  • Members
  • 1 646 messages

BlahDog wrote...

I would like to see a rebuttal for the low EMS endings. If you have low EMS and did not take the collector base, you will only be able to choose destroy. If you did take the collector base, then you can only choose control.

So far, I haven't seen a very solid argument that can explain this.


doest this help IT? 

if you chose to keep the base, it shows you are easily swayed, and the indoctrination effect has a greator impact on you so therfore your only option is control.

choosing destroy it, this shows that you stand by your beliefs, and do not easily succumd to tainted influences.

#19
llbountyhunter

llbountyhunter
  • Members
  • 1 646 messages

Dwailing wrote...

llbountyhunter wrote...

 I really want to add some of the great IT evidence out there, but I kinda want to only point out flawed IT counter arguments.... just to keep things simple.

It truly pains me to have to do this... hope you guys understand! 


Yeah, I understand.  Still, the argument against Arrival's canonicity seems pretty flawed compared to many of the others, don't you think?


true, true.... ill try and see if i can find a picture of the comic intoducing vega. 

#20
Dwailing

Dwailing
  • Members
  • 4 566 messages

llbountyhunter wrote...

Dwailing wrote...

llbountyhunter wrote...

 I really want to add some of the great IT evidence out there, but I kinda want to only point out flawed IT counter arguments.... just to keep things simple.

It truly pains me to have to do this... hope you guys understand! 


Yeah, I understand.  Still, the argument against Arrival's canonicity seems pretty flawed compared to many of the others, don't you think?


true, true.... ill try and see if i can find a picture of the comic intoducing vega. 


There's actually a YouTube video of the comic (I know, a YouTube video of a comic.  What can I say, it's the best I've been able to find.), that I always use when this comes up.  I'll give you the link.   

#21
RoboticWater

RoboticWater
  • Members
  • 2 358 messages

llbountyhunter wrote...
doest this help IT? 

if you chose to keep the base, it shows you are easily swayed, and the indoctrination effect has a greator impact on you so therfore your only option is control.

choosing destroy it, this shows that you stand by your beliefs, and do not easily succumd to tainted influences.

Yea, I've seen the "state of mind" argument and it does make sense but the idea around just getting the one choice is that the reapers don't really need you.  Why would the control option even come up?

#22
llbountyhunter

llbountyhunter
  • Members
  • 1 646 messages

BlahDog wrote...

llbountyhunter wrote...
doest this help IT? 

if you chose to keep the base, it shows you are easily swayed, and the indoctrination effect has a greator impact on you so therfore your only option is control.

choosing destroy it, this shows that you stand by your beliefs, and do not easily succumd to tainted influences.

Yea, I've seen the "state of mind" argument and it does make sense but the idea around just getting the one choice is that the reapers don't really need you.  Why would the control option even come up?


fair argument...

maybe its like this from the reapers point of view... 

(destroy shepard) well, we arent going to be able to convince this shepard even though hes lazy and has few assets...

(control shepard) hmm, this shepard didnt do much, but hell, hes easily influenced... lets do it anyways.




(keep in mind, these are only my personal views... maybe someone already figured this out) 

#23
llbountyhunter

llbountyhunter
  • Members
  • 1 646 messages

Dwailing wrote...

llbountyhunter wrote...

Dwailing wrote...

llbountyhunter wrote...

 I really want to add some of the great IT evidence out there, but I kinda want to only point out flawed IT counter arguments.... just to keep things simple.

It truly pains me to have to do this... hope you guys understand! 


Yeah, I understand.  Still, the argument against Arrival's canonicity seems pretty flawed compared to many of the others, don't you think?


true, true.... ill try and see if i can find a picture of the comic intoducing vega. 


There's actually a YouTube video of the comic (I know, a YouTube video of a comic.  What can I say, it's the best I've been able to find.), that I always use when this comes up.  I'll give you the link.   


there we go... just tell what you want to add, if you feel i need to add more....

Im not sure if its a argument im good at. :pinched:

#24
Dwailing

Dwailing
  • Members
  • 4 566 messages

llbountyhunter wrote...

Dwailing wrote...

llbountyhunter wrote...

Dwailing wrote...

llbountyhunter wrote...

 I really want to add some of the great IT evidence out there, but I kinda want to only point out flawed IT counter arguments.... just to keep things simple.

It truly pains me to have to do this... hope you guys understand! 


Yeah, I understand.  Still, the argument against Arrival's canonicity seems pretty flawed compared to many of the others, don't you think?


true, true.... ill try and see if i can find a picture of the comic intoducing vega. 


There's actually a YouTube video of the comic (I know, a YouTube video of a comic.  What can I say, it's the best I've been able to find.), that I always use when this comes up.  I'll give you the link.   


there we go... just tell what you want to add, if you feel i need to add more....

Im not sure if its a argument im good at. :pinched:


That should work.  And the sad part is that there shouldn't have to BE an argument in the first place.  It should be clear that Arrival IS canon based on how it is the ONLY player choice to be mentioned in an external source that doesn't have some explanation in ME3.

#25
Jorji Costava

Jorji Costava
  • Members
  • 2 584 messages
Posted this somewhere else, but the thread pretty much died after I did, so I thought I'd just re-post it here:

Here's most of the evidence I'm aware of against IT. This is intended more as reference than as definitive refutation, as I don't think there is any such thing. The evidence is also presented in an extremely quick fashion; I'll leave more detailed discussion to further posts. I'm not  an IT supporter, but if the EC comes out and IT is true, I'll certainly be willing to admit my mistake. Still, looking back it will be useful to have a catalogue of all the evidence we had for/against the theory before the EC came out. Anyway, here goes:

1. Mike Gamble's tweets:

twitter.com/#!/GambleMike/status/189481533239865344

Above is a link to a thread discussing another tweet from Gamble where he defends the synthesis ending against the objection that it is worse than control. Why is he defending the synthesis ending if it is the losing ending?

2. Unofficial interview with Patrick Weekes:

social.bioware.com/forums/forum/1/topic/355/index/11154234/1

Everything in this interview is paraphrased, not directly quoted, so perhaps it should be taken with a grain of salt. Still, I'm going to assume that it is mostly accurate. Of particular interest are two passages:

"Yes. We would never, ever do anything that made the player feel, on replay, that it would be better for everyone on the Citadel if they just died. The Citadel has emergency shelters and kinetic barriers - even if it blows up, millions might survive."

If IT is true, the crucible hasn't fired yet, so the question of whether or not people on the Citadel survived doesn't even arise. So why is Weekes saying this? Also, in response to a question regarding whether or not the relay explosions destroyed entire solar systems, there is this passage:

"We really didn't mean to imply that the whole galaxy had been destroyed. People interpreted the ending in ways we really didn't expect."

If IT is true, the relay explosions don't even occur. So Weekes would effectively be clarifying events that didn't take place. Also, the suggestion that the developers did not anticipate that players would draw a connection between Arrival and the ending is problematic from the point of view of IT. I've always found it unlikely that they would not  expect us to make this connection, but that they would expect us to make connections with Object Rho, Ashley and Kaiden's armor in ME1 & ME2, the Rachni Queen's description of indoctrination, etc.

3.
The ending message and the "Mission Accomplished" achievement. These are relatively self-explanatory. There's no message at the end of Blade Runner saying "Deckard is not a replicant"; there's no message at the end of High Plains Drifter saying "By the way, that dude you saw  disappear into the desert? TOTALLY NOT the ghost of Marshal Jim Duncan." So why include the message at the end of ME3, if IT is true?

4.
The whole EMS thing: This is a very murky issue, so I'm just bringing it up to start discussion. If your EMS is low, you can only get the destroy option. So why is your reward for doing better the opportunity to choose losing endings? That seems unlikely. Also, here's what I believe to be a passage from the leaked script:

"Shepard must now make his final decision - to control the Reapers, to destroy the Reapers, or if they had a perfect game to become one with  the Reapers."

We can guess that the idea of "becoming one with the Reapers" is what evolved into synthesis. So the association of this ending with a 'perfect game' suggests that the developers didn't think of it as a losing ending. Here's the source:

www.reddit.com/r/masseffect/comments/rgfq2/the_leaked_script_was_not_responsible_for_mass/

Since I'm a bit lazy and didn't do a ridiculous amount of research for this, I'm not 100% sure if this is reliable. If anyone can debunk this, I'd appreciate that information, and apologize in advance if it turns out incorrect. Again, this is all intended more for reference than as some kind of definitive refutation. Anyway, I hope this is useful to the OP, and hope that many speculations will ensue.

EDIT: Fixed paragraphs

Modifié par osbornep, 15 juin 2012 - 02:59 .