Why Firebase Jade is a death trap
#101
Posté 13 juin 2012 - 06:02
#102
Posté 13 juin 2012 - 06:04
Jos Hendriks wrote...
Siran wrote...
@Jos since we have you here in this thread (thx for stoping by, btw!- is the exctraction issue on Jade intended? Meaning, if you're in cover you won't get extracted. Or is this a bug that hopefully gets fixed in an upcoming patch?
I keep a constant eye on the MP section of the forums, and read pretty much anything that directly relates to any levels. Always interested to read people's thoughts on levels (especially when they're critical opinions), so I weighed in on this one.
As far as the extraction's concerned, we're looking into it.
I got the same issue and I though it was weird...
I will remember to move before extraction...
#103
Posté 13 juin 2012 - 06:04
#104
Posté 13 juin 2012 - 06:07
LOL. That base was my first and last time using the cerbguard. Took max amps for defense and full fitness. I swear he was squishier than my drell adept. As soon as the charge finished his shields were already down.TeamLexana wrote...
Goddess against Geth using something uber squeeshy like an Ex Cerberus is much much worst. That's a rage quit waiting to happen.
#105
Posté 13 juin 2012 - 06:11
#106
Posté 13 juin 2012 - 06:13
Siran wrote...
If you really want to camp on Jade, do it in the room in the lower right. They can only come from two directions there and you can see them a mile ahead. Many cover positions behind the desks there, too and an ammo crate directly to your left.
Great post, and also love the artwork. Nicely done.
With a good team, and spread out properly, you can defend well from up there. However, it is stil relatively easy to have the odd enemy unit spawn behind you.
As Siran says, I too have found the lower right room to be a great place to 'hold the fort'. Enemies can come at you from only two directions, and with two covering positions—left (towards LZ) and two covering forward (righ stairs coming down from upper level)—it is pretty easy to hammer at enemy units while being relatively safe. Mind you, the team has to pay attention to both side or it is easy to have enemies on top of you before you know it.
#107
Posté 13 juin 2012 - 06:15
^ this.Alex_Dur4and wrote...
Love your post... LOVE IT!!!
#108
Posté 13 juin 2012 - 06:17
#109
Posté 13 juin 2012 - 06:21
#110
Posté 13 juin 2012 - 06:24
But you should draw a Krogan at the opposite end of the map and a banshee magnet grabbing him.
#111
Posté 13 juin 2012 - 06:27
Biotic_Warlock wrote...
I +1 the drawings
But you should draw a Krogan at the opposite end of the map and a banshee magnet grabbing him.
btw... I like the Salarian song in your signature... I hear in my hear.....
#112
Posté 13 juin 2012 - 06:43
Also i hate FBJ...its my new Condor.
#113
Posté 13 juin 2012 - 06:59
xROLLxTIDEx wrote...
upinya slayin wrote...
Dam thats some bad luck. Thats why i have all my stuff hooked up to an expensive Surge Protector. Been thinking about getting a UPS system too for my xbox, TV , laptop etcxROLLxTIDEx wrote...
upinya slayin wrote...
your on my friends list lol. you gonna eb on tonight?
Doubtful. A lightning strike fried my xbox ethernet card and I need to wait til Friday to go buy a new xbox. Sucks. And Bioware just buffed the two main classes I play.
My xbox, tv, and all of that is on a surge protector. My cable modem is in a different room and wasn't on a surge protector. It got fried and the short got sent back through the ethernet cable and fried the ethernet card. The xbox still works, just can't connect to the internet.
If you don't mind voiding the warranty or if its out of warranty it should be an easy sway. either that or get a wireless USB adapter?
#114
Posté 13 juin 2012 - 07:04
Gust4v wrote...
But especulations are so fun, right?Jos Hendriks wrote...
Also, you should get that checked before it develops into lots of speculation.
Isn't speculation what Casey wanted from us?
#115
Posté 13 juin 2012 - 07:05
I love having the enemies spawn on both sides of me! Especially the over powered stun lockers ... erm geth.Jos Hendriks wrote...
I really quite like the topdown layout drawing of the level, nice job. :)There are several more spawnpoints than you've pointed out (I went ahead and checked after seeing your drawings), but yes, you want to make sure you don't ignore the labs behind the balcony, lest you want to be surprised.
#116
Posté 13 juin 2012 - 07:11
#117
Posté 05 avril 2015 - 04:13
good old days ...
and ... yeah ... lovely drawing ....
![]()
#118
Posté 05 avril 2015 - 04:14
You're bored.....
I can tell.....
#119
Posté 05 avril 2015 - 04:33
You're bored.....
I can tell.....
nope ... u r wrong ...
- andy_3_913 aime ceci
#120
Posté 05 avril 2015 - 04:51
nope ... u r wrong ...
No change there, then ![]()
- SirDieAL0t aime ceci
#121
Posté 05 avril 2015 - 05:00
I love your drawing
#122
Posté 05 avril 2015 - 03:20
Wave 10 escort objective against Collectors Gold is just ![]()
#123
Posté 05 avril 2015 - 03:33
Hehe, I remember this. That last drawing is as funny now as it was back then ![]()
#124
Posté 05 avril 2015 - 04:10
Everybody was in awe of the "new" map! (I really enjoyed it too, and I still do). The drawing is a true gem! ![]()
#125
Posté 05 avril 2015 - 05:22
What?????????? I cant believe I never told you about the time I took out 2 Banshee's with a Decoy and a Scorpion pistol.





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