EJ107 wrote…
The elves in Dragon Age 2 had the same problem much of the game had, in my opinion, and that is that while the concept was good the execution was poor, probably due to time constraints.
A unique facial structure was a great idea, as was being more slender and in the concept art it looks good. The problem came with the execution.
You can see that the elf models that actually had time and effort spent making them, Fenris and Merrill's (well, their faces at least) look good. The problem is all the rushed background elves and elf NPC's who did not have enough time spent on them and ended up looking incredibly creepy and unnatural. Sure there are a few issues with Merrill's arms and neck but they were more to with questionable animation than her appearance. Other important elf NPC's like Orsino and the keeper also look a lot better than the other elves, because their importance story-wise meant that more time was spent on them.
I think that DA3's elves should use the same facial structure and concept that DA2's did, but that this time they should spend more time on the models to make them look right, like the better elves in DA2. Considering that they already have the concept and finished models there hopefully this will give them more time to spend perfecting them this time around, and with any luck that will increase their quality this time around.
Very well said – I think that the DA2 elf concept has potential, but it needs some work.





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