Do you honestly believe that?Rodrrigoww wrote...
Yes it is , biotic explosions are ridiculously powerful , gigantic radius and stasis is an insta phantom killer .InfamousResult wrote...
Rodrrigoww wrote...
Each class has their cons and pros.
And?
The argument is that the tradeoff isn't even.
A tsunami of tech bursts , arc grenades and incinerate are just as good.Health regeneration with 1300 health.Insta shield recharge of a 1600 shield ( possible 2100). 70% damage + double shields or 40% damage + double shields +40% DR and frag 'nades.I'm sorry I'm able to do as good as my GI with any other class in this game , if you can't , you suck , on top of that , a lot of classe have sinergy with ech other , while infs have no sinergy at all.Turian sentinel for example , tons of tech bursts , tons of biotic explosions , overload and tech armor , I can outscore an infi with that , put an AA in the team and he'll probably be the third or fourth.
About the trade off , here's the trade off : Not a single power of an infiltrator is able to do decent damage , their health and shield suck , every sniper rifle can take 1 to 2 enemies before it needs to reload WITH TC , granted you scored a headshot on targets that are most of the time moving and dodging and on cover on gold.So as you can see it goes like this : Infiltrators are shi* without TC , we give them TC , now it's even.Let's compare to asari adepts just for the hell of it , they don't even need to aim to create biotic explosions in the same time an infiltrator would shoot his widow reload and finally shoot again to kill a target AAs would have exploded along with other enemies and with stasis under the sleeve.Yet you don't see me complaining about AAs which i can own any infiltrator when i use it.
A geth claymore(barrel+Smart choke) with armor piercing lv3, Shotgun rail amp 3, Extra shields, Shotgun Damage lv5 will always come in first.





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