Dharvy wrote...
Mevanna wrote...
*snip* to avoid quote pyramid.
I'm not saying there aren't good arguments going on or that people are wrong in being against nerfing, but having spent a lot of time on this topic, I can say from experience that there are very few actual arguments aside from simply saying 'no, I don't want it'. Which is sad because 50% of the time this will be expressed in a provocative sort of way and turn whatever discussion has been going on
into a flame war. And here I keep bringing the thread back on topic to get some decent discussions with good arguments on both sides, but with very little success.
Honestly, he kind of have a point. I've read all the numbers and how Infiltrators do like twice the damage of nearly everyone else and all that, but in game its kind of a different story. I've played and play nearly every class. Playing an infiltrator is not an "I win" button, and the only time an infiltrator even remotely seems over powered is when a remarkably skilled player plays them and then when they play other classes they still do remarkably well.
So the real question about balancing is what is TC doing to the game that it makes it out of balance play wise? Everyone keep quoting numbers and when the scoreboard accusation comes up all seem to deny it but no one seems to really address what is an Infiltrator doing to your gameplay that they need to be reigned in and balanced? Why are you and many others calling for them to we weaker? Do they kill to fast for you liking? Is an infiltrator in the group making a gold run guaranteed because they make it to easy for everyone? Are they OP so as to make the game broken? Or is it partly because so many have seen some speed runs done by the ME3 MP elite players playing GI that they now feel no one should be able to do that well?
My question is Why? and again Why? What is the underlining reason why people want the infiltrators signature skill, TC, do be nerfed, dumped down, for them to be officially weaker, even slightly? Why? The numbers are great, but if you didn't have the numbers and played with or played an Infiltrator would you still think they're OP? I'm talking about actual game play, not out of gaming situation numbers, but actual game play.
P.S. I play many PUG games and I see a variety of classes played and pre-krysae an infiltrator never ruined my gameplay for being OP or too good but only when they sucked. I understand the point about the Krysae's nerf but TC recommended nerfs from the drastic to the slight 10% damage decrease seems well, pointless.
Good point, let me see...
It's a bit difficult to tell if a particular class/weapon is affecting your gameplay, because while you're playing you're kind of paying more attention to what you're doing and where the enemies are. You'll occasionally think 'Hey, how did that boss just die so fast?', or 'Where were all the enemies this wave? I didn't get any.', but it's hard to pin down a reason for that unless you're actually watching your team members or keeping track of the kill list.
It was easier with the Krysae, because when an entire group of enemies you were attacking suddenly bursts into shreds, you can be pretty certain who to blame. But otherwise... hard to tell.
So yes, in the end, though we're not trying to make the argument 'Waah, I got outscored!', the truth is that the scoreboard will usually be the only thing telling you how well everyone else did, so it's the only way to figure out
why you seem to have found extremely few enemies coming your way this round.
It's not perfect. Sometimes I'll think 'Huh, I didn't get anything at all', check the scoreboard and find that I did pretty well, but often it's 'Where were all the enemies?' - check - 'Oh, that guy got them all."
And usually 'that guy' will be an infiltrator. Now, I can't tell whether this is because the class is too strong or because the player is just skilled, or maybe because the majority of Infiltrators are skilled and pick Infiltrator because they have enough experience to know the class is best. No idea.
So I do the maths instead, because trying to post how someone influenced my gameplay is very subjective and not an argument that will get me anywhere.
I can only list from personal experience the first time I played Infiltrator in MP, ages back. None of us were too good at it back then, and I shied away from a play style that only let me fire one shot every five seconds or so.
My brother told me 'Just try it, you'll get more points than you think.', so I tried. Topped the score board. And I'm not a particularly good sniper, I can't aim at all. Didn't use any abilities besides Cloak either, since I hardly knew the class. Still, topped the board. It struck me as odd back then, and it still seems kind of tell-tale now.
Modifié par Mevanna, 16 juin 2012 - 08:53 .