deuce985 wrote...
This was especially annoying for us gamers who play on Nightmare. Legacy DLC is a great example. My god...if you didn't have the right party for that fight, you were beyond screwed. All for a challenge but that fight kicked me in the balls more than a few times...lol.
Same could be said about the Mark of Asssassin DLC. Fun and cool boss fights. Not so much if you go into those fights with the wrong party. Having checkpoints could easily mend that problem because it's broke down in segments you can continue from instead.
Yes, the legacy boss fight.

Whoever thought that having a boss fight that involved running your party around in a circle through a maze, with flames chasing you, was a good idea, ought to have their head examined. It WOULD have worked if the path-finding in the game was flawless - as it stands, it's far from that, and you're left with either having to micromanage your party through the maze, or accept the fact that you'll be soloing half the battle.
And on top of that, the fight has a couple of bugs that, if you run into them, make it impossible to finish the fight. I ran into the bug that allowed me to drop the boss' health down to a slight sliver, after which he became invulnerable to damage. Had to replay the whole battle from the start. <_<