zenrockoutkast wrote...
CaptainAchilles wrote...
Mozts wrote...
You can't preach in public Hanar, should I ask Shepard again?
LOL
What about shotgun and melee infiltrators?
I don't see why this conversation is going on, is there anyone who seriously thinks TC is overpowered without using the Krysae? It's the weapon that's the problem, not the power.
lol
Sorry, but even if the Krysae was strong with all classes, it was only OP on the infiltrators, same with the Claymore (strong with all classes, but Only OP on infiltrators), all the BURST weapons are 223% better on infiltrators, THAT is why nerfing those guns will NEVER fix the problem.
I am a infiltrator player most of the time, and most of my promotions are on infiltrator characters, but I am mature enough to agree that Infiltrators are the reason weapons are being held back.
Soldiers have higher DPS, but that isn't a good thing, because DPS on soldiers is = to exposure to damage while Infiltrators can shot do massive damage and then take cover.
Fixing the Cloak, so it actually works as a cloak:
*Enemies on melee range can "feel" you
*Only Special Enemies (Geth/Drones/Turrets/Swarners) can see you
*If you cloak and RUN no one will hit you
*Throw a damage reduction or something
and reducing the damage bonuses so infiltrators aren't soldiers on steroids.
That is what most people want, and the HM nerf was stupid because it ended nerfing the GE more than the GI (and YES the GE is still OK, but when the damage bonus potential of a GE is reduced by 30%, while the GI takes a reduction of less than 5%, is JUST stupid)