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Ignoring the crappy ending, how do you truthfully rate ME3?


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#51
Fingertrip

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JyrikGauldy wrote...

Fingertrip wrote...

ME1: 81/100 | Tedious long-sessions at the Citadel, horrible UI, terrible AI, god-awful inventory system, mundane and pointless decision making with only 1 ending. Medicore shooting-elements. Strong story-line with good RPG-elements. Onfortunately only 1 ending.
ME2: 87/100 | Removed alot of good elements from ME1 with RPG, but makes up for by having good side-quest objectives that actually gives the player some reward. Poor economy system however, and over-ambigiuously amount of squadmades that really don't all feel to fleshed out. Existing previous characters grow stronger and become more attached. Various amount of ending outcomes in this game as well based on the games outcome and performance. Previous game does not give much however, which is onfortunate except for maybe 1 or 2 occasions. Very solid soundtrack as well with good story-telling.
ME3: 92/100 | All outcomes of previous games comes together, multiple outcomes in various scenarios based on previous playthroughs and outcomes. The epic conclussion leads to speculating about the ending, and questions the player weither or not they paid attention to the game. Improved AI and UI is very good, strong RPG-elements from ME1 brought back, and very-good story-telling and genuially the best ME game out of all three. If you don't understand the ending, well you're the one to blame.

So many people are being bias and nostalgic.

Lol we "didnt understand the ending" and "all outcomes of the previous games come together". Explain the parts of the ending that the gaming community did not get, i dare you.


What "we"? I see you're new to Bioware Social Network, and probably Mass Effect judging on your join date. 

If you did not pay any attention through-out Mass Effect 1 to 3, then you do not get the ending. However, if you were a true Mass Effect fan, and paid attention to all the details and genuially just didn't play the game just for the sheer heck of it, but took liberty to appriciate the effort put into the game by Bioware. You are rewarded with a suble master-crafted ending that rewards the ones who are not a blind sheep following it's shepard.

You, appearantly- are one of those who did not pay attention. Trying to explain the ending to you will be a pointless waste of time, since the three game installements appearantly had no effect, and I fail to see how a stranger such as I, will have any effect on your opinion.

#52
ChuckieJ

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8.5/10. The broken quest log really brought me out of the experience at times. (-1 point) Questline with Miranda was nice but the additional 0.5 would come from all past non-dead characters being possible shipmates (yes I realize how crazy that would be for the devs).

Additional note: Kinect voice worked really well, didn't hear me on *very* rare occasions. But when the action ramped up about 10 hours in, "pausing" the game by bringing up the skill menus was too helpful to keep using voice.

#53
SnakeStrike8

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6/10.
ME 3 is probably the most obvious Mass Effect game out of them all where the phrase 'No two players will have the same experience' is almost a total lie.
ME 1 was still very different; two players could theoretically have different experiences what with Wrex's fate, the Rachni's fate and the Council's fate.
ME 2 was even more varied, what with the fate of everyone Shepard knows save for the VS.
ME 3 was much, much less different. All things end the same way, and all dialogue runs the same course. I wouldn't have minded but given how much it factored into the marketing hype...

#54
Fixers0

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Even without the sloppy ending, Mass Effect 3 is easily the weakest game of the series.

#55
GreenDragon37

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Fingertrip wrote...

JyrikGauldy wrote...

Fingertrip wrote...

ME1: 81/100 | Tedious long-sessions at the Citadel, horrible UI, terrible AI, god-awful inventory system, mundane and pointless decision making with only 1 ending. Medicore shooting-elements. Strong story-line with good RPG-elements. Onfortunately only 1 ending.
ME2: 87/100 | Removed alot of good elements from ME1 with RPG, but makes up for by having good side-quest objectives that actually gives the player some reward. Poor economy system however, and over-ambigiuously amount of squadmades that really don't all feel to fleshed out. Existing previous characters grow stronger and become more attached. Various amount of ending outcomes in this game as well based on the games outcome and performance. Previous game does not give much however, which is onfortunate except for maybe 1 or 2 occasions. Very solid soundtrack as well with good story-telling.
ME3: 92/100 | All outcomes of previous games comes together, multiple outcomes in various scenarios based on previous playthroughs and outcomes. The epic conclussion leads to speculating about the ending, and questions the player weither or not they paid attention to the game. Improved AI and UI is very good, strong RPG-elements from ME1 brought back, and very-good story-telling and genuially the best ME game out of all three. If you don't understand the ending, well you're the one to blame.

So many people are being bias and nostalgic.

Lol we "didnt understand the ending" and "all outcomes of the previous games come together". Explain the parts of the ending that the gaming community did not get, i dare you.


What "we"? I see you're new to Bioware Social Network, and probably Mass Effect judging on your join date. 

If you did not pay any attention through-out Mass Effect 1 to 3, then you do not get the ending. However, if you were a true Mass Effect fan, and paid attention to all the details and genuially just didn't play the game just for the sheer heck of it, but took liberty to appriciate the effort put into the game by Bioware. You are rewarded with a suble master-crafted ending that rewards the ones who are not a blind sheep following it's shepard.

You, appearantly- are one of those who did not pay attention. Trying to explain the ending to you will be a pointless waste of time, since the three game installements appearantly had no effect, and I fail to see how a stranger such as I, will have any effect on your opinion.


You're obviously a troll. I've been playing Mass Effect since 2008, and the ending makes no godamn sense. None of the choices matter in the end! Priority: Earth was lazy and half-assed! Most of your war assets don't show up. The Rachni decision was made useless. The ending break the general themes of Mass Effect. The Catalyst is a Diablous Ex-Machina that litterally comes out of no-where and is not mentioned (or barely mentioned) in Mass Effect 3 or any of the previous games. The Crucible was never mentioned in the first two games; it is a Deus Ex-Machina that litterally comes out of no-where in the 11th hour of the story: "Hey guys, we found plans for a super weapon on Mars in a cavern that we didn't know existed!"

If anyone is a blind sheep, it's you for thinking BioWare had it all figured out. If you even looked at the Final Hours app, you wouldn see that they had no-idea what they were doing. The ending was litterally created at the last second (November; the original release date.) So before you call someone a blind sheep, look in the mirror. And before you say that everyone's choices mattered in the end, look again, they sure as hell didn't. 

Also, if you have an IT banner, that means that you don't think the ending is the "real ending." IT theorist believe that the current ending is an elaborate ruse by BioWare, who will give us the real ending later. Thus, you come off as a hypocrite for saying that everything we see currently is an ending that made all of our choices matter and makes sense. Hypocrisy. 

/Rant

Modifié par GreenDragon37, 14 juin 2012 - 03:10 .


#56
GreyLycanTrope

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Fingertrip wrote...
What "we"? I see you're new to Bioware Social Network, and probably Mass Effect judging on your join date. 

If you did not pay any attention through-out Mass Effect 1 to 3, then you do not get the ending. However, if you were a true Mass Effect fan, and paid attention to all the details and genuially just didn't play the game just for the sheer heck of it, but took liberty to appriciate the effort put into the game by Bioware. You are rewarded with a suble master-crafted ending that rewards the ones who are not a blind sheep following it's shepard.

You, appearantly- are one of those who did not pay attention. Trying to explain the ending to you will be a pointless waste of time, since the three game installements appearantly had no effect, and I fail to see how a stranger such as I, will have any effect on your opinion.


Translation: Arrogant guy who makes many baseless assumption about others, thinks IT is infallible and anyone who doesn't buy into said theory is a moron.

Don't bother with Fingertrip he's always like this.

#57
JyrikGauldy

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Fingertrip wrote...

JyrikGauldy wrote...

Fingertrip wrote...

ME1: 81/100 | Tedious long-sessions at the Citadel, horrible UI, terrible AI, god-awful inventory system, mundane and pointless decision making with only 1 ending. Medicore shooting-elements. Strong story-line with good RPG-elements. Onfortunately only 1 ending.
ME2: 87/100 | Removed alot of good elements from ME1 with RPG, but makes up for by having good side-quest objectives that actually gives the player some reward. Poor economy system however, and over-ambigiuously amount of squadmades that really don't all feel to fleshed out. Existing previous characters grow stronger and become more attached. Various amount of ending outcomes in this game as well based on the games outcome and performance. Previous game does not give much however, which is onfortunate except for maybe 1 or 2 occasions. Very solid soundtrack as well with good story-telling.
ME3: 92/100 | All outcomes of previous games comes together, multiple outcomes in various scenarios based on previous playthroughs and outcomes. The epic conclussion leads to speculating about the ending, and questions the player weither or not they paid attention to the game. Improved AI and UI is very good, strong RPG-elements from ME1 brought back, and very-good story-telling and genuially the best ME game out of all three. If you don't understand the ending, well you're the one to blame.

So many people are being bias and nostalgic.

Lol we "didnt understand the ending" and "all outcomes of the previous games come together". Explain the parts of the ending that the gaming community did not get, i dare you.


What "we"? I see you're new to Bioware Social Network, and probably Mass Effect judging on your join date. 

If you did not pay any attention through-out Mass Effect 1 to 3, then you do not get the ending. However, if you were a true Mass Effect fan, and paid attention to all the details and genuially just didn't play the game just for the sheer heck of it, but took liberty to appriciate the effort put into the game by Bioware. You are rewarded with a suble master-crafted ending that rewards the ones who are not a blind sheep following it's shepard.

You, appearantly- are one of those who did not pay attention. Trying to explain the ending to you will be a pointless waste of time, since the three game installements appearantly had no effect, and I fail to see how a stranger such as I, will have any effect on your opinion.

ive played through all three games, many, many times, but im sure im not a "true fan" like you sir, almighty gamer. I just got on bsn to discuss the ending. 

The only thing that i can possibly think of in the series that hinted at the nonsensical bullcrap ending we got in mass effect 3 is this: http://www.rockpaper...ct-1-after-all/ and even that is extremely vague. If you can name ANYTHING ELSE then i will be suprised.

#58
pseudonymic

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6/10, because:
- auto dialog/reduced interaction with squad
- rushed intro
- exaggerated action
- bad face import
- all shepard talked about were the reapers; while that's understandable given the circumstances of the game, it was like the character suddenly lost her/his common sense and humanity. even a hypothetical discussion about space hamsters somehow became about the reapers.
- the decision of anderson being made councilor not mattering
- the lack of thoroughness and mission descriptions in the journal (liked the step by step feel from ME1/2, for those "what do i do now?" times)
- the whole collecting assets by scanning systems gets pretty annoying, especially given the amount of loading time spent between jumps
- no logic behind the rachni mission
- how little time was spent fighting on earth
- the crucible plot as a whole, too predictable and cheesy
- also the face rendering engine was horrible. my shep looked maniacal most of the time, with default face.

Modifié par pseudonymic, 14 juin 2012 - 03:07 .


#59
Fnork

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Without the ending ? 6/10. Tuchanka and Rannoch were awesome. I also liked the different phases the citadel went through. Combat I think was also fun. And multiplayer was more fun than I thought it would be. Besides the ending other downsides for me are the questlog, the starchart, endless fetch quests and the retake London mission where you just run a gauntlet. Both Earth & Thessia should've been 3 or 4 parters like Tuchanka and Rannoch were.

Modifié par Fnork, 14 juin 2012 - 03:11 .


#60
CrazyRah

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I thought about it for a good while to give it a honest score. The game got some very strong points but they can't carry the rest. The soundtrack and sounds overall was stunning and probably my favorite part of the game. Being part of a war effort really excited me and being back in the Alliance is all good for me

But.. the journal is pathetic and the amount of autodialouge is just ridiculous. Those two really do damage the game for me. The intro is very weak, quite a lot of my choices really didn't matter at all and i'm not talking about small choices like a simple sidequest. The sidequests we got in ME3 was barely more than eavesdropping which is kind of sad.The lack of exploration is disappointing but i can handle it.

Without the ending i give ME3 a 7/10. It's a decent game but it's not a game that i want to replay more than a few times. For me the game will mostly be remembered as a game that didn't reach far enough. It just didn't grab me. Huge bonus star for the sound team though. They should be proud of what they did

#61
CrazyRah

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double post

Modifié par CrazyRah, 14 juin 2012 - 03:12 .


#62
KingZayd

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If it stopped BEFORE the Starchild? Probably a 7 or an 8..
Leaning towards the 7, because I was really looking forward to fighting through the Citadel :/

#63
davidshooter

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Mdoggy1214 wrote...

It's a 7.5/10 for me. Even without the weaksauce ending, it's the weakest entry in the trilogy for me, and i'll quickly list off my reasons:

1. Bad journal system
2. Auto Dialogue
3. Side quests reduced to boring eavesdropping scanning quests
4. Romance scenes for most characters are pitiful
5. Final mission is rushed and anticlimatic
6. Intro is rushed and sloppy
7. No exploration
8. No boss fight
9. A lot of choices didn't amount to anything
10. Too much emphasis on MP
11. Vent kid
12. Day 1 DLC

This is why I got a bit of a problem when people say the first 99% of the game is perfect.


This, but I would add:

13. Only 1 hub world
14. Import face bug
15. inferior (to ME2) walking and running animations
16. Too many long cinematic sequences where player input is pointless (rail gun sequence, dreams with kid) or    where there is no player input needed at all.
17. A lot more bugs than previous games

Modifié par davidshooter, 14 juin 2012 - 03:18 .


#64
Hudathan

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JyrikGauldy wrote...

The only thing that i can possibly think of in the series that hinted at the nonsensical bullcrap ending we got in mass effect 3 is this: http://www.rockpaper...ct-1-after-all/ and even that is extremely vague. If you can name ANYTHING ELSE then i will be suprised.

How about the fact that the synthetic vs organic conflict is a running thread through out all three games and represent some of the most thought provoking sections of the entire series. The history of the Krogans, the Geth/Quarian conflict, the rogue AI, the moon AI/EDI, Overlord, everything Javik says about his cycle, all of these are just a few examples of nuanced storylines which directly mirror the themes of the ending. If you're a player who went through the entire series without connecting these dots then no one can convince you otherwise.

Modifié par Hudathan, 14 juin 2012 - 03:15 .


#65
Guest_The Mad Hanar_*

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7.5, it really lacks the "meat" of the other Mass Effects.

#66
Izhalezan

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3, maybe 4, the whole experience was rather boring and I never found myself addicted to the game like 1 and 2 did to me. Even before the ending I wasn't eager for another playthrough.

#67
Shallyah

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Without the ending, 9.8 /10

I don't remember a game that has brought so many emotions. Can't measure that with any technical analysis. The game just feels epic and awesome. Besides, the gameplay is fast paced and addictive, controls are intuitive and very responsive to the player, graphics are stunning, voice acting is incredible and all of it is relatively bug-free in Single Player (can't care less about MP).

Could improve journal system, and add more dialogue options in some conversations, but those details feel like a quantum of the greatness Mass Effect 3 was until Harbinger nukes your hopes.

Modifié par Shallyah, 14 juin 2012 - 03:23 .


#68
Panthro90

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9 out a 10.

#69
GreenDragon37

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Hudathan wrote...

JyrikGauldy wrote...

The only thing that i can possibly think of in the series that hinted at the nonsensical bullcrap ending we got in mass effect 3 is this: http://www.rockpaper...ct-1-after-all/ and even that is extremely vague. If you can name ANYTHING ELSE then i will be suprised.

How about the fact that the synthetic vs organic conflict is a running thread through out all three games and represent some of the most thought provoking sections of the entire series. The history of the Krogans, the Geth/Quarian conflict, the rogue AI, the moon AI/EDI, Overlord, everything Javik says about his cycle, all of these are just a few examples of nuanced storylines which directly mirror the themes of the ending. If you're a player who went through the entire series without connecting these dots then no one can convince you otherwise.


But the problem is that it is not an enivitablility. That is what Legion and EDI in ME2 and 3 went out of their way to prove. Even in ME1 when talking to Tali, Shepard has the option to say that he doesn't blame the Geth for rebelling; they (Quarians) tried to "kill" them. The Organic vs. Synthetic thing was a plot point in the first Mass Effect, but I think that became less and less focused in Mass Effect 2 with the introduction of EDI and Legion, and even less-so when we find out about the Reapers being a hybrid of Organic and Synthetic. 

Also, if you recall, the Zha'til were actually pretty peaceful until the Reapers came and messed thing up.  

Modifié par GreenDragon37, 14 juin 2012 - 03:23 .


#70
archvonbaron

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7-7.5

The ending works really well in hiding all the other problems in the game. Problems such as:
Terrible side missions
Autodialogue is everywhere
Some of the missions don't feel "right" leaving you with a sense of why did that happen?
MP IS necessary, no matter what they say, to get the "best" ending
Some of choices the choices you make could of been used much better (Rachni for one)
Final missions was just terrible, it should of been a climax not just another mission
Journal was horrible
Intro sucked balls
"Press Spacebar repeatedly to hear one liners"
Press Spacebar for everything
The RPG elements were lacking (Gun mods don't count)
VS seeming to ask "are you sure you aren't with Cerberus?" 3 times
Harbringer wasn't used at all which was a shame

#71
The RPGenius

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Without the ending, 8.5 out of 10. With the ending, 1 out of 10.

#72
Emerald Rift

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I'm not gonna say what was wrong with ME3 since most people have written the same reasons. I give ME3 7/10. Weakest of the three.

#73
JyrikGauldy

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Hudathan wrote...

JyrikGauldy wrote...

The only thing that i can possibly think of in the series that hinted at the nonsensical bullcrap ending we got in mass effect 3 is this: http://www.rockpaper...ct-1-after-all/ and even that is extremely vague. If you can name ANYTHING ELSE then i will be suprised.

How about the fact that the synthetic vs organic conflict is a running thread through out all three games and represent some of the most thought provoking sections of the entire series. The history of the Krogans, the Geth/Quarian conflict, the rogue AI, the moon AI/EDI, Overlord, everything Javik says about his cycle, all of these are just a few examples of nuanced storylines which directly mirror the themes of the ending. If you're a player who went through the entire series without connecting these dots then no one can convince you otherwise.

acccording to the ending, peace between synthetics and organics is NOT POSSIBLE, even though bioware seems to get opposite message across with the geth/quarian storyline. And then there's EDI's relationship with the crew and joker, so bioware was NOT hinting at something like this

#74
GreenDragon37

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JyrikGauldy wrote...

Hudathan wrote...

JyrikGauldy wrote...

The only thing that i can possibly think of in the series that hinted at the nonsensical bullcrap ending we got in mass effect 3 is this: http://www.rockpaper...ct-1-after-all/ and even that is extremely vague. If you can name ANYTHING ELSE then i will be suprised.

How about the fact that the synthetic vs organic conflict is a running thread through out all three games and represent some of the most thought provoking sections of the entire series. The history of the Krogans, the Geth/Quarian conflict, the rogue AI, the moon AI/EDI, Overlord, everything Javik says about his cycle, all of these are just a few examples of nuanced storylines which directly mirror the themes of the ending. If you're a player who went through the entire series without connecting these dots then no one can convince you otherwise.

acccording to the ending, peace between synthetics and organics is NOT POSSIBLE, even though bioware seems to get opposite message across with the geth/quarian storyline. And then there's EDI's relationship with the crew and joker, so bioware was NOT hinting at something like this


Yep. They have happened in the beginning with Mass Effect 1, but in Mass Effect 2 and 3, new revelations were made... and things changed. 

#75
Patchwork

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The disappointed fangirl in me wants to give the game a 1 with or without the ending but if I'm being fair it deserves at least a 6, 7 if I'm generous. The parts it got right like Tukanka it got really right.

My problems were-
Autodialogue and the lack of a middle option. I shouldn't have to go red just because I don't want to Pollyanna a situation.

The poorly done ME2 reunions and romances especially Thane. The man died and not one mention of it!

Sidequests and the journal were just horrible.

The lame Crucible plot and Earth focus stupidity.

The numerous audience manipulation attempts that just fell flat i.e. the dreams and Shepard's post Thessia reaction.

The lack of straight romance FemShep options, If Ash was the VS she had none.

But the big thing, the one that will make me cautious about buying future BW games, is the inescapable male gaze and the off-putting dudebro attitude, speech and presentation.