Gamemako wrote...
Infinite repositioning? Ability to stealth-hack objectives and kill targets without facing the wall of Banshees in front of them? Instant aggro drop?
If you want to play a high-DPS class, you should be playing a Soldier. That's the purpose of the Soldier. The Infiltrator is supposed to be a stealthy tech specialist, not an infinite-damage win button.
Says who, You ? You want them to be glorified engineers who can go invisible. No. Fact is, Infiltrators default weapon is and always has been a sniper rifle, which suggests hes supposed, oh i dont know, KILL WITH IT. Sniper rifle means high spike damage as opposed to sustained wall of DPS, and therefore his abilities are suited for spike damage attacks. Also, note that most infs have ONE tech ability. How is that a techy class? And id argue about proxy mine being a tech ability, its a proximity mine. Nothing techy about it, apart from its classification as tech to allow for tech bursts.
As for instant aggro-drop its semi-true, the amount of times ive been killed while cloaked and trying to revive or just trying to repisition is unreal.
Soldier is supposed to be jack-of-all-trades frontline man/woman, and thats what they are in game. They put out very good dps and they can take a fair beating. Its never been stated that soldier should be the damage dealer, its all in Your head. Stop using Your personal opinions as facts.
Also, im sure Youve seen, amount of appauling infs in the game is huge, people who die constantly and cant use the utiliry and high damage the class provides. So clearly, not so much 'i-win' button. It can be when used right. But so can be kroguard, AA HS and few others.
Gamemako wrote...
Except that the Infil's damage boost is twice that of a Soldier's and can be kept up for up to 62.5% of the time (2.5s of damage buff over the course of 1 seconds of cloak and 3 seconds of cooldown). If the infiltrator's damage bonus was cut in half, you'd still be smarter to take the Infil because he'd still do just as much damage and get the many other perks of TC to boot.
Its twice that of a soldier assuming You use a sniper rifle and spec TC for sniper damage. Lot of people use shotguns and i personally use a harrier.
Also, soldiers boost is suited for sustained DPS, preferably for an assault rifle. Problem is, the way armor works renders most assault rifles far too weak to be considered seriously on gold. I personally think assault rifles should have innate bonus to armor piercing or at least have the damage reduction from armor cut in half. But, thats completely another matter, and also not infiltrators fault.
Gamemako wrote...
He also excels at the assassination objective. The only one he doesn't excel at is the new objective. Of course, I'm totally fine with his ability to do objectives. It's a good thing. It's what you'd want an infiltrator to do. Now, an infiltrator being a combat deity? Not so much. More infiltrate, less obliterate.
How about old stationary hack where you cant get away from aggro? As for assassination i should damn well think so, they are assassins after all. They do and are supposed to do spike damage versus single target. And it pretty much never matters in game, everyone goes after the target, infiltrators or not. Except FBW farmers i guess - but again - not infiltrators fault.
Gamemako wrote...
It's really just that Arc Grenades aren't total ****, unlike sticky grenades. I'm sure you recognize how much damage you can do with Proxy Mines as well.
I do, but its nothing compared to well specced arc grenade user. I use Warfighter V and i go around with 4 grenades and let me tell you, i can obliterate enemy spawn without even having to break cloak. If i used grenade capacity it would be even more ludacris. Thing is this, sticky grenades are too weak, and proxy mine You can only use once - itll either decloak You or, if You have bonus power trait, use another one after sitting there in cloak and waiting for it to recharge. Uh-huh. And arc's You can spam from cloak as long as you have any in Your pockets and then You can shoot them in the face too.
This is just my opinion but as i said, i use QMI with aggressive grenade/harrier build and let me tell You, those things are simply silly. As long as You have them geth and cerberus simply cant touch You, if You happen to get ambushed just zap them with a grenade stun and shoot them to death. Get out of jail free card.
Now that ive reread it, this post may seem hostile. That was not my intention, it just kinda turned out that way. Dont think of this as an attack, i just think Your view on infs is a bit wrong is all, but Youre entitled to it just the same as i am to my view.
Modifié par Thrillskr, 16 juin 2012 - 11:18 .