neteng101 wrote...
FPSBlake wrote...
I'm not sure exactly why I see so many complaints about infiltrators.
But since you asked, I figured you deserve an honest answer.
Then why didn't you give it to him?
neteng101 wrote...
FPSBlake wrote...
I'm not sure exactly why I see so many complaints about infiltrators.
But since you asked, I figured you deserve an honest answer.
neteng101 wrote...
Oh its mostly simply because those that care less for playing an infiltrator want to see a class they don't enjoy playing as much be made less effective so their own preferences can shine brighter - co-op to most people seem to be mostly about me me me, and the team is just there to help me out. If they get in my way, then they're bad teammates, and so we must nerf the class they like playing.
Its all rather grade school-ish stuff. But since you asked, I figured you deserve an honest answer.
Modifié par Veedrock, 14 juin 2012 - 07:06 .
Mysterious Stranger 0.0 wrote...
whateverman7 wrote...
the only problem is that people are getting outscored by infiltrators on a consistent basis....if that didnt happen, then no one would complain about infiltrators.....
Your so wrong, why do you ignore what we argue and continue to pull out justifications out your ass?
Veedrock wrote...
I enjoy Infiltrator and play it regularly, still think Tactical Cloak needs to be nerfed hard. Post-nerf, I will still play the class. Try again.
Modifié par DnVill, 14 juin 2012 - 07:17 .
DnVill wrote...
Infiltrator is easy mode.
don't care if they nerf it or not.
Modifié par Cosmo G. Spacely, 14 juin 2012 - 07:19 .
Do you realize that games is supposed to be balanced for everyone? Have you read the post by Eric Fagnan? Domination of one playstyle is bad, according to Bioware too. It's not "don't like it, don't play it/leave the lobby/play private".neteng101 wrote...
Veedrock wrote...
I enjoy Infiltrator and play it regularly, still think Tactical Cloak needs to be nerfed hard. Post-nerf, I will still play the class. Try again.
You do realize there are alternate evolutions so they wouldn't need to nerf it even, and you'd still be able to reduce the effectiveness yourself? And if you really want to challenge yourself, just don't even assign all the points for a Level 20.
Maybe I should add in a 2nd reason then - those that are bored because they've gotten so good playing the game, that just wants the game to be made harder for them (but don't realize they can do a lot of that on their own).
Different camps, but once again, its still the me me me syndrome!
Veedrock wrote...
It's not fun to have a single dominating force/strategy in the game.
I mean on non-infiltrator classes.FPSBlake wrote...
A 4 second cooldown does nothing. If you run a claymore you're above 4 seconds anyway and it has little effect to overall effectiveness.
Guest_SkyeHawk89_*
Modifié par DnVill, 14 juin 2012 - 07:42 .
SkyeHawk89 wrote...
We had this type of issue in SOCOM back than. You would get kicked out for using a type of weapon. It really sucks. I paid for the game so you can do whatever you like.
DnVill wrote...
the problem with Infiltrators is that there's too many of them and only 1/10 are actually decent players.
Joining matches will yield at least 2 infiltrators and the chance that one of those infiltrators is good is as much chance as getting a gear upgrade and 2 URs in a single PSP
Infiltrator is a attractive class to play because of their get out of trouble free card. Not to mention they dont get shot at as often.
so basically easy mode.
Mysterious Stranger 0.0 wrote...
if you do play your way there can still be a lot of risk.
>You could be a Kroguard who charge into a phantom while using her blue hand of death=dead
>You could charge into range of a turret that was around the corner=dead
>You could charge into a Marauder who does not stagger and melees you=dead unless kroguard
There's always a certain element of risk when charging even if you do it defensivley expecially if your not host.
DnVill wrote...
the problem with Infiltrators is that there's too many of them and only 1/10 are actually decent players.
Joining matches will yield at least 2 infiltrators and the chance that one of those infiltrators is good is as much chance as getting a gear upgrade and 2 URs in a single PSP
Infiltrator is a attractive class to play because of their get out of trouble free card. Not to mention they dont get shot at as often.
so basically easy mode.
KarmaTheAlligator wrote...
Should Biotic Charge be nerfed?
TehMerc wrote...
KarmaTheAlligator wrote...
Should Biotic Charge be nerfed?
I'm just gonna have to laugh at this for awhile. It's cute that Biotic Charge seems to annoy infiltrators so much.
Fear the Novaguard! Loool.
Just funny as all hell when that's all that people can come up with when people universally hate taking a vanguard because there's a good chance they won't be able to help the whole game if charge bugs out, not even speaking for all the other random crap you deal with when novaguarding.
I've been trolled.
Kalas321 wrote...
Now we have a character that can 1 shot every enemy on the map...
Claymore.Omega2079 wrote...
Kalas321 wrote...
Now we have a character that can 1 shot every enemy on the map...
How is this done?
Modifié par Kalas321, 14 juin 2012 - 08:18 .
Veedrock wrote...
neteng101 wrote...
Oh its mostly simply because those that care less for playing an infiltrator want to see a class they don't enjoy playing as much be made less effective so their own preferences can shine brighter - co-op to most people seem to be mostly about me me me, and the team is just there to help me out. If they get in my way, then they're bad teammates, and so we must nerf the class they like playing.
Its all rather grade school-ish stuff. But since you asked, I figured you deserve an honest answer.
I enjoy Infiltrator and play it regularly, still think Tactical Cloak needs to be nerfed hard. Post-nerf, I will still play the class. Try again.
Modifié par Xaijin, 14 juin 2012 - 08:17 .
Modifié par EvanKester, 14 juin 2012 - 08:50 .
KarmaTheAlligator wrote...
DnVill wrote...
the problem with Infiltrators is that there's too many of them and only 1/10 are actually decent players.
Joining matches will yield at least 2 infiltrators and the chance that one of those infiltrators is good is as much chance as getting a gear upgrade and 2 URs in a single PSP
Infiltrator is a attractive class to play because of their get out of trouble free card. Not to mention they dont get shot at as often.
so basically easy mode.
And yet, you admit that even with that "easy mode", only 1/10th of the Infiltrator population is decent. Which would mean that it depends on the player, not the class, and that just because that 1/10h plays well doesn't mean you need to change anything about the class and potentially ruin it for the 9/10th.
TehMerc wrote...
KarmaTheAlligator wrote...
Should Biotic Charge be nerfed?
I'm just gonna have to laugh at this for awhile. It's cute that Biotic Charge seems to annoy infiltrators so much.
Fear the Novaguard! Loool.
Just funny as all hell when that's all that people can come up with when people universally hate taking a vanguard because there's a good chance they won't be able to help the whole game if charge bugs out, not even speaking for all the other random crap you deal with when novaguarding.
I've been trolled.