Aller au contenu

Photo

Can someone explain to me why infiltrator is a problem


  • Veuillez vous connecter pour répondre
248 réponses à ce sujet

#176
CmnDwnWrkn

CmnDwnWrkn
  • Members
  • 4 336 messages

FollowMeClosely wrote...

Solid_noob wrote...

I love the infiltrator class, but I do think it need a nerf or two just cause it's too powerful! I mean there isn't really any reason to use any other class, just because it perform the best dps out of any class.


Every class has a role. I play all classes and do just fine with each of them because I KNOW WHAT THEY'RE MEANT FOR. The ones calling for nerf are the ones who can't play the Infiltrator and get outscored by the class, plain and simple. Maybe if they practiced, they wouldn't be such crybabies about it. 


What is the role of the Soldier?

#177
xtorma

xtorma
  • Members
  • 5 714 messages

Gockey wrote...

Malditor wrote...

Tac Cloak has only been a problem since release of the krysae. Before that I didn't see post after post about how it was OP or needed nerfed/balanced. The problem came about because the bonus damage boosted the AoE of the krysae and Infiltrators went from 1 enemy at a time *usually* killers to multikillers. Had they released the krysae with it set up in such a way as it didn't get the damage boost from TC then most likely nobody would be posting about it even now. It's possible nobody would have posted that the krysae was OP either for that matter. 


That's been explained several times.  People weren't complaining because it was only the dedicated people who actually had black widows, javelins, high level widows, kiskocks, or valiants.  The common player didn't, ergo a lot of infi's would be pigeonholed into shooting with a mantis which is a little unforgiving (I'm sure most agree with that lol).  

The release of the Krysae was purely coicidental when talking the emergence of these threads and served as icing on the cake.  Any player with a decent sniper can outscore themselves versus another class assuming ceteris paribus.

Personally I think that team bio is going about this the wrong way.  Giving every geth hunter vision and banshees magnet fingers new thermal sensors make moving through a map with cloak a lot more dangerous than it used to be.  Not nearly impossible and certainly easier than with any other class, but it lowered the utility of the Infiltrator.  

I'm really not in favor of making infiltrators a one-trick-pony as their powers already encourage them to be a solo class.  Nerfing their damage to make them even to everyone else, still ensuring they can bring the pain to primes, brutes, banshees and atlas', and increasing their synergy with other classes via utility is what I prefer.

Looking at the way things are trending Infi's could turn out to be the next soldier.:P
Tac cloak is going to be nerfed. 


Honestly I don't think it will be nerfed, I think they will go the buff route on other classes.....and enemies.

#178
Malditor

Malditor
  • Members
  • 557 messages

Gockey wrote...

Malditor wrote...

Tac Cloak has only been a problem since release of the krysae. Before that I didn't see post after post about how it was OP or needed nerfed/balanced. The problem came about because the bonus damage boosted the AoE of the krysae and Infiltrators went from 1 enemy at a time *usually* killers to multikillers. Had they released the krysae with it set up in such a way as it didn't get the damage boost from TC then most likely nobody would be posting about it even now. It's possible nobody would have posted that the krysae was OP either for that matter. 


That's been explained several times.  People weren't complaining because it was only the dedicated people who actually had black widows, javelins, high level widows, kiskocks, or valiants.  The common player didn't, ergo a lot of infi's would be pigeonholed into shooting with a mantis which is a little unforgiving (I'm sure most agree with that lol).  

The release of the Krysae was purely coicidental when talking the emergence of these threads and served as icing on the cake.  Any player with a decent sniper can outscore themselves versus another class assuming ceteris paribus.

Personally I think that team bio is going about this the wrong way.  Giving every geth hunter vision and banshees magnet fingers new thermal sensors make moving through a map with cloak a lot more dangerous than it used to be.  Not nearly impossible and certainly easier than with any other class, but it lowered the utility of the Infiltrator.  

I'm really not in favor of making infiltrators a one-trick-pony as their powers already encourage them to be a solo class.  Nerfing their damage to make them even to everyone else, still ensuring they can bring the pain to primes, brutes, banshees and atlas', and increasing their synergy with other classes via utility is what I prefer.

Looking at the way things are trending Infi's could turn out to be the next soldier.:P
Tac cloak is going to be nerfed. 

It is not at all coincidental that the TC was suddenly called OP after the krysae was released. To say that is to ignore the obvious connection. Also, the only time I saw a majority of Infiltrators using mantis was in bronze. Once you got into silver and gold matches I almost never saw one using that weapon.

Modifié par Malditor, 15 juin 2012 - 03:08 .


#179
FollowMeClosely

FollowMeClosely
  • Members
  • 490 messages

CmnDwnWrkn wrote...

FollowMeClosely wrote...

CmnDwnWrkn wrote...

FollowMeClosely wrote...

Aetika wrote...

Wow, such love for infiltrators. I will remember all the warm words next time I´ll be running across the map to revive teammate or trying to snipe phantom, so it wouldn´t get close to other players.


Hopefully your teammate crying for a nerf will remember their warm words, too, while you're saving their ungrateful a** -_-'


Can we stop pretending that Infiltrators revive their teammates at a higher rate than any other type of class?  This just isn't accurate.


You must be on Bronze a lot, then. Any other class doing revives/device objectives just get in the way and lead to chain revivals.


We're not talking about the pros and cons of each class reviving teammates.  Right or wrong, the rate at which Infiltrators revive their teammates is not higher.


Just because YOU say it isn't doesn't make it true, lol. What a joke. Because in the Silver and Gold games I play, our Infiltrator does ALL the reviving so the others can do crowd control and keep everyone else alive. Teamwork and knowing how your class works. Plain and simple. 

#180
Feauce

Feauce
  • Members
  • 308 messages

TehMerc wrote...

You make 130% sound like it's nothing xD


It's 130% for one shot, one power, or at most ~2 seconds of rapid-fire. Then you have to reapply the Cloak before doing it again, after waiting for its full recharge and possibly reloading. All of that slows down your firing rate, so please don't act like it's a constant-use, always-on damage buff.

TehMerc wrote...

And the Power Use evolution is pretty unneeded since you can just as easily fire a power and get your shots in and still only use Tactical's 3 second cooldown instead of whatever power you used before it broke.


Given the issues that are still seen where the progress gauge for revives and objectives completely fill but don't count as completed, potentially getting shot down in the last moments of an objective does not make the duration bonus "unneeded." Also, I've said before, in either this thread or another, that I think Tactical Cloak used with a power should add that power's recharge to the Cloak's.

Poison_Berrie wrote...

1. The 40% from for Sniper Rifles is multiplicative rather than additive. Which means it's ( 90% + Other bonuses)*1.4
2. Duration increase is clearly the inferior choice, because you already have enough to cloak near an objective and finish it before the cloak ends.
3. Staying in cloak and using a power is perhaps only trully useful for cryoblast and perhaps sabotage.


1. Other bonuses have been shown to be additive, even from gear. Please show me some proof of this, with the source it comes from.

2. Clearly there's no use for having a few extra seconds to run across a map to revive a downed teammate, help with an objective, relocate without getting shot down and requiring assistance from your team, or something similar... No use at all.

3. Obviously those are the only useful powers that any Infiltrator gets. Nevermind Proximity Mine or Energy Drain, or using a Cloaked heavy melee against a Stasis'd/Netted/frozen/etc enemy... There's absolutely no use for any of those for an Infiltrator.

#181
FollowMeClosely

FollowMeClosely
  • Members
  • 490 messages

CmnDwnWrkn wrote...

FollowMeClosely wrote...

Solid_noob wrote...

I love the infiltrator class, but I do think it need a nerf or two just cause it's too powerful! I mean there isn't really any reason to use any other class, just because it perform the best dps out of any class.


Every class has a role. I play all classes and do just fine with each of them because I KNOW WHAT THEY'RE MEANT FOR. The ones calling for nerf are the ones who can't play the Infiltrator and get outscored by the class, plain and simple. Maybe if they practiced, they wouldn't be such crybabies about it. 


What is the role of the Soldier?


I play mine for mob control with Frag Grenades. Or, if spec'd right with Adrenaline rush, it can take down bosses IF you DON'T have an infiltrator. I actually play this class more than Infi.

#182
CmnDwnWrkn

CmnDwnWrkn
  • Members
  • 4 336 messages

FollowMeClosely wrote...

CmnDwnWrkn wrote...

FollowMeClosely wrote...

Solid_noob wrote...

I love the infiltrator class, but I do think it need a nerf or two just cause it's too powerful! I mean there isn't really any reason to use any other class, just because it perform the best dps out of any class.


Every class has a role. I play all classes and do just fine with each of them because I KNOW WHAT THEY'RE MEANT FOR. The ones calling for nerf are the ones who can't play the Infiltrator and get outscored by the class, plain and simple. Maybe if they practiced, they wouldn't be such crybabies about it. 


What is the role of the Soldier?


I play mine for mob control with Frag Grenades. Or, if spec'd right with Adrenaline rush, it can take down bosses IF you DON'T have an infiltrator. I actually play this class more than Infi.


Good call.  I play Turian soldier probably more than any other class.

#183
Gockey

Gockey
  • Members
  • 639 messages
 

Feauce wrote...

Poison_Berrie wrote...

1. The 40% from for Sniper Rifles is multiplicative rather than additive. Which means it's ( 90% + Other bonuses)*1.4
2. Duration increase is clearly the inferior choice, because you already have enough to cloak near an objective and finish it before the cloak ends.
3. Staying in cloak and using a power is perhaps only trully useful for cryoblast and perhaps sabotage.


1. Other bonuses have been shown to be additive, even from gear. Please show me some proof of this, with the source it comes from.

2. Clearly there's no use for having a few extra seconds to run across a map to revive a downed teammate, help with an objective, relocate without getting shot down and requiring assistance from your team, or something similar... No use at all.

3. Obviously those are the only useful powers that any Infiltrator gets. Nevermind Proximity Mine or Energy Drain, or using a Cloaked heavy melee against a Stasis'd/Netted/frozen/etc enemy... There's absolutely no use for any of those for an Infiltrator.


1. It's been proven many times.  Feel free to google it.  No one else should have to do that for you.  

2.  Tac cloak without any duration bonuses is already long enough for the objective capping solo.  Any longer duration would just further imbalance things.  There's a reason people don't take the duration bonus as it stands now.  (if you do your doing it wrong.)

3.  I can't believe #3 is being debated at all.  The proxmine claymore GI is ridiculously overpowered.  


Malditor wrote...


It is not at all coincidental that the TC was suddenly called OP after the krysae was released. To say that is to ignore the  obvious. Also, the only time I saw a majority of Infiltrators using mantis was in bronze. Once you got into silver and gold matches I almost never saw one using that weapon.


Your proving my point.  People weren't using the mantis in gold because they simply were playing another class.  Like say Salarian Engineer.  (You go you FBW people xD)  People didn't start playing Infi's on gold until they actually picked up a decent sniper and that took time (especially with just the regular spectre packs).  

The timing was coincidence.  There was already an influx of infiltrators before that.  Prior to nerfing the headshots and the Kishock anyone ould pick an in Infiltrator and press their I WIN button (aka trigger), now they just sub the Krysae for the same result.

For further anecdotal evidence observe community reactions to players soloing gold with infiltrators.  No one cares.  So easy a caveman could do it.  By extension any player with a solid rifle will outscore themselves as an infiltrator versus another class (assuming ceteris paribus) every time.  

That's not balance and anyone arguing otherwise is being willfully delusional.  A tac cloak nerf is coming.  We're all just debating degrees of severity.

Modifié par Gockey, 15 juin 2012 - 03:20 .


#184
Feauce

Feauce
  • Members
  • 308 messages

CmnDwnWrkn wrote...

Good call.  I play Turian soldier probably more than any other class.


The turian Soldier is awesome. I spec mine out for fast-recharge Concussive Shot. That lets me finish off weakened enemies, knock down or stagger a troublemaker, and knock enemies out of cover for teammates to take down, all without using a single round of ammo.

#185
Joe1962

Joe1962
  • Members
  • 472 messages
I agree with you TC.

I hate all the nerfs being thrown out.

I don't play Infiltrator much at all. I mainly use my Asari Adept.

But, during this past weekend event I got into a silver match with 2 Geth Infiltrators both using the Krysae sniper. I loved it. I changed my usual MO of warp bombing everything to throwing stasis on everything it would work on to actually help the snipers.

It's supposed to be about teamwork, not the high score.

#186
KarmaTheAlligator

KarmaTheAlligator
  • Members
  • 1 048 messages

Gockey wrote...

A tac cloak nerf is coming.  We're all just debating degrees of severity.


Glad you can see the future. Say, is 2012 really the end of the world? And I want facts, not hearsay or opinions.

#187
FollowMeClosely

FollowMeClosely
  • Members
  • 490 messages

Joe1962 wrote...

I agree with you TC.

I hate all the nerfs being thrown out.

I don't play Infiltrator much at all. I mainly use my Asari Adept.

But, during this past weekend event I got into a silver match with 2 Geth Infiltrators both using the Krysae sniper. I loved it. I changed my usual MO of warp bombing everything to throwing stasis on everything it would work on to actually help the snipers.

It's supposed to be about teamwork, not the high score.


This. Exactly. At least someone gets it.

#188
Malditor

Malditor
  • Members
  • 557 messages

Gockey wrote...

Malditor wrote...


It is not at all coincidental that the TC was suddenly called OP after the krysae was released. To say that is to ignore the  obvious. Also, the only time I saw a majority of Infiltrators using mantis was in bronze. Once you got into silver and gold matches I almost never saw one using that weapon.


Your proving my point.  People weren't using the mantis in gold because they simply were playing another class.  Like say Salarian Engineer.  (You go you FBW people xD)  People didn't start playing Infi's on gold until they actually picked up a decent sniper and that took time (especially with just the regular spectre packs).  

The timing was coincidence.  There was already an influx of infiltrators before that.  Prior to nerfing the headshots and the Kishock anyone ould pick an in Infiltrator and press their I WIN button (aka trigger), now they just sub the Krysae for the same result.

For further anecdotal evidence observe community reactions to players soloing gold with infiltrators.  No one cares.  So easy a caveman could do it.  By extension any player with a solid rifle will outscore themselves as an infiltrator versus another class (assuming ceteris paribus) every time.  

That's not balance and anyone arguing otherwise is being willfully delusional.  A tac cloak nerf is coming.  We're all just debating degrees of severity.

I didn't prove your point at all, I never said that there were fewer Inf in silver and gold. I don't know where you get people weren't playing Inf before the krysae, I saw them just about as often using claymore/BW/Valiant. And call it "I win" button with headshots is not accurate because you have to aim to get headshots which took more "skill", the "I win" button only became true with the krysae. Soloing on gold easy? Not really, easier with certain classes for sure. I would say it's easier to solo with a biotic, asari adept probably. As you can take out multiple mobs with your BE's. The only thing I would say is easier as Inf soloing is activating pylons. Depending on ability/knowledge any class can solo gold, redjohn for example does it all the time.

#189
KarmaTheAlligator

KarmaTheAlligator
  • Members
  • 1 048 messages

Joe1962 wrote...

I agree with you TC.

I hate all the nerfs being thrown out.

I don't play Infiltrator much at all. I mainly use my Asari Adept.

But, during this past weekend event I got into a silver match with 2 Geth Infiltrators both using the Krysae sniper. I loved it. I changed my usual MO of warp bombing everything to throwing stasis on everything it would work on to actually help the snipers.

It's supposed to be about teamwork, not the high score.


You just won yourself a medal for not only positive, but flexible, thinking, and quick adaptation as well. Well done, I'd love to have more people like you around.

#190
Miniditka77

Miniditka77
  • Members
  • 4 491 messages

Feauce wrote...

It's 130% for one shot, one power, or at most ~2 seconds of rapid-fire. Then you have to reapply the Cloak before doing it again, after waiting for its full recharge and possibly reloading. All of that slows down your firing rate, so please don't act like it's a constant-use, always-on damage buff.

No, it's not.  It's very easy to get one power and one or more shots off before the TC damage bonuses are gone.  I never take the "bonus power" evolution with any of my infiltrators any more (unless I'm doing a shotgun build) because you can fire a debuffing power (Cryo Blast, Prox Mine, etc.) and still get your Widow shot off under the 130% bonus.  I'm pretty sure I've seen online videos of guys who can get two Claymore shots off before TC breaks if they're good at reload cancelling.  The Krysae made the problem more evident, because you can empty the entire clip with the 130% bonus.

If TC gets nerfed, I think the most logical way to do it would be to make it work like you described in your post.

#191
eran5005

eran5005
  • Members
  • 195 messages
Personally speaking, i don't mind infiltrators even though i agree that they as a class they are the best, which kind of sucks, cause the whole point is to have all the classes equal in order for all of them to be equally fun. So as i said, it doesn't disturb my own personal fun, but other people are annoyed by being outscored by someone just because he picked an unbalanced class with almost no regard to actually gaming skills. Besides, it happens way to often that you walk into a lobby with 3 players are infiltrators, kinda makes the game bland.

#192
axewood

axewood
  • Members
  • 96 messages
You know what is the biggest problem? People whine a lot these days! Play the bloody game! I want that i want i want i want!! Well u cant!!Nerf this nerf that!Stop giving me character card when i have all on lvl 20, and stuff like that, etc... What do you want?? Unlimited credits and license to change the game just the way you like it!! Enjoy the game! The game is ****ed up already, coz of half stupid request on this forum! Ty :D

#193
Fade9wayz

Fade9wayz
  • Members
  • 882 messages

KarmaTheAlligator wrote...

Joe1962 wrote...

I agree with you TC.

I hate all the nerfs being thrown out.

I don't play Infiltrator much at all. I mainly use my Asari Adept.

But, during this past weekend event I got into a silver match with 2 Geth Infiltrators both using the Krysae sniper. I loved it. I changed my usual MO of warp bombing everything to throwing stasis on everything it would work on to actually help the snipers.

It's supposed to be about teamwork, not the high score.


You just won yourself a medal for not only positive, but flexible, thinking, and quick adaptation as well. Well done, I'd love to have more people like you around.


Well, if if he's just going to spam Stasis, he can switch to AV, he'd at least have slightly better survivability. Oh, and equip a Krisae himself, not as much DPS as an Infil, but still decent and he could contribute even more to the team.

#194
usctrojanbulldog

usctrojanbulldog
  • Members
  • 575 messages

eran5005 wrote...

Personally speaking, i don't mind infiltrators even though i agree that they as a class they are the best, which kind of sucks, cause the whole point is to have all the classes equal in order for all of them to be equally fun. So as i said, it doesn't disturb my own personal fun, but other people are annoyed by being outscored by someone just because he picked an unbalanced class with almost no regard to actually gaming skills. Besides, it happens way to often that you walk into a lobby with 3 players are infiltrators, kinda makes the game bland.


This.....this is why people hate infiltrators.

Most players don't understand that each class has its role.  When I'm playing my QME, I'm always last in score.....but.....the team makes extraction.

When I'm playing my drell, I never score at the top......but......my team mates don't get swarmed as much because I can draw fire and create confusion on the map.

I can go on for the entire page explaining the irrational complaints of most players, but I think the point is made.  Infiltrators ARE YOUR DAMAGE DEALERS.  They're designed to "kill steal".  Their job is to finish enemies off and make your life easier so you can move on to the next GROUP objective.

#195
another reject

another reject
  • Members
  • 46 messages
People are throwing around all sorts of nerf suggestions for TC to reign the damage an infiltrator can deal in a bit but quite frankly the vast majority of the suggestions don't seem like the posters have a good grasp of what they're asking for and the impact that would have, there are more efficient solutions.

You want to reduce the dps an infiltrator can put out? Then boost the base cooldown time of tactical cloak from 3 to 4 seconds.

This seemingly innocuous change will not significantly impact anybody's playstyles but will drop the dps output of a cloak>shoot>cloak>shoot>cloak>shoot player by up to a third with the cumulative delays in firing depending on if they are brave enough to fire non-cloaked shots while preserving the trademark spike damage infiltrators rely on to kill the boss targets while their team kills everything else in sight like how things are supposed to be.

And while you're at it change the krysae from a sniper to an assault rifle or something, infiltrators aren't set up to be aoe death machines and this will significantly neuter the damage they can deal with this weapon while leaving it untouched for the rest of the classes and letting biotics have the spotlight back in their area of expertise.

Modifié par another reject, 15 juin 2012 - 03:42 .


#196
Gockey

Gockey
  • Members
  • 639 messages
 

KarmaTheAlligator wrote...

Glad you can see the future. Say, is 2012 really the end of the world? And I want facts, not hearsay or opinions.

 

I called miss cleo but she wanted to charge me too much and my MC was on cooldown.  Sorry dude.  Maybe somethign with raptorbabyjesus and mayans.

Malditor wrote...
I didn't prove your point at all, I never said that there were fewer Inf in silver and gold. I don't know where you get people weren't playing Inf before the krysae, I saw them just about as often using claymore/BW/Valiant. And call it "I win" button with headshots is not accurate because you have to aim to get headshots which took more "skill", the "I win" button only became true with the krysae. Soloing on gold easy? Not really, easier with certain classes for sure. I would say it's easier to solo with a biotic, asari adept probably. As you can take out multiple mobs with your BE's. The only thing I would say is easier as Inf soloing is activating pylons. Depending on ability/knowledge any class can solo gold, redjohn for example does it all the time.


Soloing on gold was easy with an infiltrator before this last patch.  An AA certainly wasn't bad either provided you used stasis.  Then they went and nerfed BE's.  People ceratinly weren't calling AA's overpowered (though to be fair DA and AJA are pretty nice), and you think tac cloak won't be hit with the nerf bat?  When there are far more people playing infi now than ever before?  

Your probably right about seeing a lot pre Krysae.  I agree with you completely.  The number of infiltrators I come across has been going up steadily since before the Krysae release (further adding evidence that the Krysae is coicidental).  And you agree it was with Valiant's, BW's and claymore.  Absolutely right.  Your just adding evidence to my points.

It took people time to get those guns.  Once they nabbed them they all rolled Infi as youtube is full of speed runs with all infi teams for a reason: they are OP.  A GI proxmine popping claymore using toon is ridiculous.  Can drop a spawn all by his lonesome and solo bosses with ease.  A lot of classes cant do that and you see nothing wrong?

Eh whatever.  I've made my points and I think I'm good.

Modifié par Gockey, 15 juin 2012 - 03:43 .


#197
darkblade

darkblade
  • Members
  • 1 194 messages
Another thread full of "i've never played an RPG" whiners.

Getting mad that rouges out DPS everyone even though thats pretty common RPG mo right there.

Sometimes i wish BSN community would turn into a different community, In DDO the rouge can out DPS every class and do everything in the dungeon thus netting better xp and rewards....people what them there. we have a class like that on ME3 and you cry about it. makes no sense.

So what a freaking GI can clear most of the map on gold and triple my score by the end of the match. Good for him, makes my life easier. Whatever happened to saying good job?

You act like the class is an i win button, a bad player cant go into gold and triple everyones score and still get the extraction it doesnt matter what class they pick thats not happening.

I dont understand the logic behind hating on things that are working as intended.

Getting mad at a class thats made to deal a lot of damage for dealing a lot of damage.... genius.

#198
KarmaTheAlligator

KarmaTheAlligator
  • Members
  • 1 048 messages

Fade9wayz wrote...

KarmaTheAlligator wrote...

Joe1962 wrote...

I agree with you TC.

I hate all the nerfs being thrown out.

I don't play Infiltrator much at all. I mainly use my Asari Adept.

But, during this past weekend event I got into a silver match with 2 Geth Infiltrators both using the Krysae sniper. I loved it. I changed my usual MO of warp bombing everything to throwing stasis on everything it would work on to actually help the snipers.

It's supposed to be about teamwork, not the high score.


You just won yourself a medal for not only positive, but flexible, thinking, and quick adaptation as well. Well done, I'd love to have more people like you around.


Well, if if he's just going to spam Stasis, he can switch to AV, he'd at least have slightly better survivability. Oh, and equip a Krisae himself, not as much DPS as an Infil, but still decent and he could contribute even more to the team.


Not the point. The point is someone playing his usual class in the usual way noticed, during the game, so no switching class or weapons then, how his teammates were playing, and decided on the fly to switch his usual playing way in order to help the teammates work even better, instead of going around with cries of kill stealing and ragequitting. By doing that he sacrificed his own personal gain for more efficient teamwork, and that's awesome.

#199
R3DD0T

R3DD0T
  • Members
  • 40 messages
I just hate the ones that camp away in corners and steal kills when the enemy is down to1 or 2 bars and also, constantly spam cloak when they don't need it. So now i just kick infiltrators or if they want to play with me i'll do it in Firebase Godess. thereThey always get owned cause they cant snipe effectively and they get swarmed by cqc lol. I always outscore them in small maps and they always outscore me in big maps.

#200
xtorma

xtorma
  • Members
  • 5 714 messages

Gockey wrote...

 

KarmaTheAlligator wrote...

Glad you can see the future. Say, is 2012 really the end of the world? And I want facts, not hearsay or opinions.

 

I called miss cleo but she wanted to charge me too much and my MC was on cooldown.  Sorry dude.  Maybe somethign with raptorbabyjesus and mayans.

Malditor wrote...
I didn't prove your point at all, I never said that there were fewer Inf in silver and gold. I don't know where you get people weren't playing Inf before the krysae, I saw them just about as often using claymore/BW/Valiant. And call it "I win" button with headshots is not accurate because you have to aim to get headshots which took more "skill", the "I win" button only became true with the krysae. Soloing on gold easy? Not really, easier with certain classes for sure. I would say it's easier to solo with a biotic, asari adept probably. As you can take out multiple mobs with your BE's. The only thing I would say is easier as Inf soloing is activating pylons. Depending on ability/knowledge any class can solo gold, redjohn for example does it all the time.


Soloing on gold was easy with an infiltrator before this last patch.  An AA certainly wasn't bad either provided you used stasis.  Then they went and nerfed BE's.  People ceratinly weren't calling AA's overpowered (though to be fair DA and AJA are pretty nice), and you think tac cloak won't be hit with the nerf bat?  When there are far more people playing infi now than ever before?  

Your probably right about seeing a lot pre Krysae.  I agree with you completely.  The number of infiltrators I come across has been going up steadily since before the Krysae release (further adding evidence that the Krysae is coicidental).  And you agree it was with Valiant's, BW's and claymore.  Absolutely right.  Your just adding evidence to my points.

It took people time to get those guns.  Once they nabbed them they all rolled Infi as youtube is full of speed runs with all infi teams for a reason: they are OP.  A GI proxmine popping claymore using toon is ridiculous.  Can drop a spawn all by his lonesome and solo bosses with ease.  A lot of classes cant do that and you see nothing wrong?

Eh whatever.  I've made my points and I think I'm good.


Most people play soldiers according to bioware.