Aller au contenu

Photo

Other than the Salarian, Engineers are unplayable


  • Veuillez vous connecter pour répondre
374 réponses à ce sujet

#76
Mozts

Mozts
  • Members
  • 4 491 messages
OP is nuts or trolling.

#77
DarkerCompanion

DarkerCompanion
  • Members
  • 1 182 messages
This is not the case at all. The Human Engineer is a spectacular shield stripper, and can complement his shield stripping strength with the armor killer Incinerate. No other class is so specialized in taking down both armor and shields/barriers through spam.

Geth Engineer is THE BEST overload spammer in the game, even if not the most durable. Geth Engineers are very frequently played, and quite capable.

mQuarians are solid, and have higher shield stripping burst-DPS than the others, though they lack consistant shield stripping spam. Their Tac Scan is a great power across the board, and they make great allies.

Only the fQuarian is lackluster.

#78
TMB903

TMB903
  • Members
  • 3 322 messages
Crazy talk...all of the engineers are highly effective

#79
Miniditka77

Miniditka77
  • Members
  • 4 491 messages
Engineers don't usually score as high as Infiltrators, if that is your point.

Overload is an excellent power though, one of my favorites.  Some of the other tech powers are pretty good too.  Yes, the Salarian Engineer is the easiest to play well, but that doesn't make the others worthless.

#80
Charlie Bell

Charlie Bell
  • Members
  • 44 messages
Yeah, not seeing it. My GE with offensive turret and chain chain overload crushes face.  Against geth I usually outscore PUG Krysae infs.

Modifié par Charlie Bell, 14 juin 2012 - 07:22 .


#81
Ashen One

Ashen One
  • Members
  • 8 238 messages
You sure do post a lot of threads about game balance for someone who doesn't understand that not every class is supposed to have the same role in a team, OP.

#82
Elecbender

Elecbender
  • Members
  • 2 427 messages
No.

#83
CmnDwnWrkn

CmnDwnWrkn
  • Members
  • 4 336 messages

Ashen Earth wrote...

You sure do post a lot of threads about game balance for someone who doesn't understand that not every class is supposed to have the same role in a team, OP.


Good for you.  Thanks for telling me what I understand.  You definitely are the expert.

#84
DNC Protoman

DNC Protoman
  • Members
  • 2 104 messages

Ashen Earth wrote...

You sure do post a lot of threads about game balance for someone who doesn't understand that not every class is supposed to have the same role in a team, OP.



he wasn't asking for them to play the same role, only for them to excel more at their specific role than thier infiltrator counterparts.  Read.

#85
Javo2357

Javo2357
  • Members
  • 1 409 messages

essarr71 wrote...

Someone doesn't know how to play an engineer.



#86
P51Mus7ang

P51Mus7ang
  • Members
  • 4 745 messages
Had a quick look at your Manifest, try a QME, 0/6/6/6/6 build, damage, extra grenade, focus on health/shields, put your Krysae on, your Grenade gear pack, Level I, 2 or 3 Power Eff Module on, if you want to support the team's effort and do massive damage control, look out as this set up has save the team I play with many times.

#87
FellishBeast

FellishBeast
  • Members
  • 1 689 messages
Can't tell if trolling or just incredibly stupid.

Engis are probably my fav. I love em all, except that Quarian Male...he hasn't proven his worth to me yet :P

#88
neteng101

neteng101
  • Members
  • 1 451 messages

CmnDwnWrkn wrote...

Good for you.  Thanks for telling me what I understand.  You definitely are the expert.


Might I ask, simply out of curiousity, whatever made you pick the Salarian engineer as the best?  Outside of FBWGG, the Salarian Engineer is super rare...  even on Bronze/Silver no one seems to play the SE much.  All the other engineers (yes, the Quarian female even) I see far more often, compared to the SE.

#89
Omega2079

Omega2079
  • Members
  • 1 866 messages
I've found the engineers to be fun and very playable.

#90
CmnDwnWrkn

CmnDwnWrkn
  • Members
  • 4 336 messages

DNC Protoman wrote...

Ashen Earth wrote...

You sure do post a lot of threads about game balance for someone who doesn't understand that not every class is supposed to have the same role in a team, OP.



he wasn't asking for them to play the same role, only for them to excel more at their specific role than thier infiltrator counterparts.  Read.


Yeah, I mean, my intent was not to insult people who play the class.  It was to suggest an overall buff to Engineers' tech powers.  But it seems like people generally don't want that, and are okay with the relative strength of the class as-is.

#91
CmnDwnWrkn

CmnDwnWrkn
  • Members
  • 4 336 messages

FellishBeast wrote...

Can't tell if trolling or just incredibly stupid.

Engis are probably my fav. I love em all, except that Quarian Male...he hasn't proven his worth to me yet :P


You're a genius, and I'm incredibly stupid.  Deal with it.

P51Mus7ang wrote...

Had a quick look at your Manifest, try
a QME, 0/6/6/6/6 build, damage, extra grenade, focus on health/shields,
put your Krysae on, your Grenade gear pack, Level I, 2 or 3 Power Eff
Module on, if you want to support the team's effort and do massive
damage control, look out as this set up has save the team I play with
many times.


Ok, thanks, I'll give it a go.

Modifié par CmnDwnWrkn, 14 juin 2012 - 07:29 .


#92
Epsilon330

Epsilon330
  • Members
  • 2 181 messages
Human Engineer, Gethgineer and QME specced for Arc Grenades want to speak with you.
I'd hurry. They've got Incinerate, Overload, Arc Grenades and Geth Turrets pointed at you.

#93
molecularman

molecularman
  • Members
  • 1 650 messages
The problem is not the engineer, it's the infiltrator.

If you compared some other class to infys like that you'd probably say they're useless, too.

#94
KiraTsukasa

KiraTsukasa
  • Members
  • 4 953 messages
Human engineer is my favorite engineer. I can't begin to count all the times I've been holding a position and watched my own combat drone flank the attacking group to great effect.

But I'm not going to say the other engineers are awful, because they still have their uses. Different uses, but uses nonetheless.

#95
DNC Protoman

DNC Protoman
  • Members
  • 2 104 messages

CmnDwnWrkn wrote...

DNC Protoman wrote...

Ashen Earth wrote...

You sure do post a lot of threads about game balance for someone who doesn't understand that not every class is supposed to have the same role in a team, OP.



he wasn't asking for them to play the same role, only for them to excel more at their specific role than thier infiltrator counterparts.  Read.


Yeah, I mean, my intent was not to insult people who play the class.  It was to suggest an overall buff to Engineers' tech powers.  But it seems like people generally don't want that, and are okay with the relative strength of the class as-is.


they should want that.  It was mentioned before- adding a passive bonus to each class that would help it top the other with abilites it's meant to be best at.  Not a huge passive boost, but something.

#96
WaffleCrab

WaffleCrab
  • Members
  • 3 027 messages

CmnDwnWrkn wrote...

With the exception of the Salarian's Decoy and Energy Drain, this class simply does not have anything going for it.  Engineers are supposed to be tech specialists, but Infiltrators have equal tech abilties AND much better combat abilties.  As a result, Engineer, generally speaking, is an obsolete class.  The Engineers need SOMETHING to make them the undisputed tech specialists in the game.  With the relatively weak tech powers they have, they effectively don't specialize in anything that a separate class doesn't have.

A perfect illustration of this is the Quarian Male Engineer vs. the Quarian Male Infiltrator.  These two characters are identical in two powers - tactical scan and arc grenade.  The difference is in the third power.  Infiltrator gets tac cloak, Engineer gets....Incinerate.

Please improve this class!  It is much needed!


I am sorry but i cant stop laughing xD

Lets see... the engineer is useless apart from SE if you look it at only from a geth farm point of view:whistle:

the QME with hes arc nades and incinerate and tac scan = instant murder machine.

The QFE with her cryo explosions that snap freeze and chill targets for massive extra damage with her flamer turret = another murder machine when played right.

Human engineers = incinnerate setting off tech bursts while dealing massive amounts of damage to armored targets at the same time.... yeah useless:whistle:

Geth engineers with with flamer / shield regen turret and a godly powerfull overload... Yeah useless too...


I think the OP here is a case of unexperienced player. I say the same thing i have said a countless times. there are no good or bad classes. only good or bad players.;)

#97
UKStory135

UKStory135
  • Members
  • 3 954 messages

Mysterious Stranger 0.0 wrote...

UKStory135 wrote...

The HE > HI. Overload and Incinerate are better than Cryo Blast and Sticky Grenades. The Combat Drone is great at CC. There are ways to be a good player without dominating the score board.


You forgot to mention HI's cloak.

The thing that makes it outclass HE.




No, I didn't.  The HI has a  much worse power loadout wise than the other Infiltrators, that there's no point in playing it unless yoiu want to play a human infiltrator. The human engineer on the other hand has balanced skill set that is just as good as any of the other engineers.

#98
DNC Protoman

DNC Protoman
  • Members
  • 2 104 messages

molecularman wrote...

The problem is not the engineer, it's the infiltrator.

If you compared some other class to infys like that you'd probably say they're useless, too.



too true.  Let's catch the rest of the classes up to the infiltrator.

#99
Ashen One

Ashen One
  • Members
  • 8 238 messages

DNC Protoman wrote...

Ashen Earth wrote...

You sure do post a lot of threads about game balance for someone who doesn't understand that not every class is supposed to have the same role in a team, OP.



he wasn't asking for them to play the same role, only for them to excel more at their specific role than thier infiltrator counterparts.  Read.


They do excel at their specific roles as opposed to Infiltrators. The fact that most of the Engineers have a specific power for dealing with each kind of enemy defense in the game pretty much proves that.

Infiltrators only have one tech power, to deal with one enemy defense.

#100
Ashen One

Ashen One
  • Members
  • 8 238 messages

WaffleCrab wrote...


I think the OP here is a case of unexperienced player. I say the same thing i have said a countless times. there are no good or bad classes. only good or bad players.;)


The Batarian Sentinel is bad, and he should feel bad.