Modifié par harkness72, 14 juin 2012 - 06:39 .
Character Creator
#1
Posté 14 juin 2012 - 06:38
#2
Posté 14 juin 2012 - 06:43
#3
Guest_PurebredCorn_*
Posté 14 juin 2012 - 06:52
Guest_PurebredCorn_*
#4
Posté 14 juin 2012 - 07:04
BobSmith101 wrote...
I'd get rid of it completely.
Why is that?
#5
Posté 14 juin 2012 - 07:18
#6
Posté 14 juin 2012 - 07:21
LolaLei wrote...
I'd like to be able to get our protagonist to pull a few faces whilst in character creator (like you can in Dragons Dogma) so that we can edit his/her face accordingly if it looks a bit derpy, rather than having to start the game again after discovering our character looks stupid lol.
You could do this the creator on Origins for PC I believe. I'll have to check out Dragon's Dogma since I hear only good things
Modifié par harkness72, 14 juin 2012 - 07:23 .
#7
Posté 14 juin 2012 - 07:27
harkness72 wrote...
LolaLei wrote...
I'd like to be able to get our protagonist to pull a few faces whilst in character creator (like you can in Dragons Dogma) so that we can edit his/her face accordingly if it looks a bit derpy, rather than having to start the game again after discovering our character looks stupid lol.
You could do this the creator on Origins for PC I believe. I'll have to check out Dragon's Dogma since I hear only good things
Really? I played it on the Xbox... I don't remember if it had it on the console version though, I'll look into it.
#8
Posté 14 juin 2012 - 07:32
LolaLei wrote...
harkness72 wrote...
LolaLei wrote...
I'd like to be able to get our protagonist to pull a few faces whilst in character creator (like you can in Dragons Dogma) so that we can edit his/her face accordingly if it looks a bit derpy, rather than having to start the game again after discovering our character looks stupid lol.
You could do this the creator on Origins for PC I believe. I'll have to check out Dragon's Dogma since I hear only good things
Really? I played it on the Xbox... I don't remember if it had it on the console version though, I'll look into it.
It didn't. I originally played on the PS3 and you couldn't do it unfortunately
#9
Posté 14 juin 2012 - 07:37
harkness72 wrote...
BobSmith101 wrote...
I'd get rid of it completely.
Why is that?
Because beyond novelty value it has very little point in the game.
#10
Posté 14 juin 2012 - 07:42
BobSmith101 wrote...
harkness72 wrote...
BobSmith101 wrote...
I'd get rid of it completely.
Why is that?
Because beyond novelty value it has very little point in the game.
For you perhaps. But for me (and I'm sure I speak for many others) it's the foundation of immersive RPG gameplay. The only games where I've been as immersed as I have with DA but that have a set PC are the Witcher.
#11
Posté 14 juin 2012 - 07:49
harkness72 wrote...
. The only games where I've been as immersed as I have with DA but that have a set PC are the Witcher.
Witcher, Witcher2 , Deus Ex all more immersive than DA2 for me. Primarily because I'm not trying to fight the system to establish my character.
If Witcher did it, it might not be as much as a cornerstone after all ?
Modifié par BobSmith101, 14 juin 2012 - 07:50 .
#12
Posté 14 juin 2012 - 08:03
BobSmith101 wrote...
If Witcher did it, it might not be as much as a cornerstone after all ?
It was really the story and choices that drew me in. I played quite a bit of Deus Ex when I was staying at my cousin's for a week and (while I thought it was generally good) I couldn't get into it because of the set character of Jensen (though maybe it had more to do with the setting in hindsight, I'm not a fan of non-fantasy RPGs with the exception of Fallout). If I could give the Witcher games a set protagonist would I? No. And that's because I don't think the games would have worked as well simply because of the style of writing and gameplay (or sold as well for that matter), but I still wouldn't want one in DA for the same reasons I would want one in the Witcher.
Besides, can you imagine being unable to remove Hawke's hipster beard? Ugh!
#13
Posté 14 juin 2012 - 08:14
I love designing my characters. I replay the game a lot, so different looks help me tell the characters and the saved games apart.
As much as I love the character creator, there are some things I would like to see changed.
- BRING BACK THE ARROWS on the ends of the sliders for the PC version of the game. It will take a programmer about 3 seconds to put them back (they were in DA:O), but they save a lot of frustration.
- Better lighting. Seriously.
- Bring back the ability to adjust the size and shape of the mouth.
- Eye colors: Keep it real. Matching turquoise eyes and tunic? Really?
- Add really dark brown hair that isn't black, please
- If you aren't going to do the arrows, please put a number on each slider that shows how many clicks have been made from the left. Avoids that whole "Post your sliders" thing where the person has 700 mods and the distance between clicks is <1 pixel
- Keep the Black Emporium mirror where you can change appearance after creation or add it to the options drop-down. It's annoying to have to replay the prologue because of one click too many.
#14
Posté 14 juin 2012 - 08:20
harkness72 wrote...
BobSmith101 wrote...
If Witcher did it, it might not be as much as a cornerstone after all ?
It was really the story and choices that drew me in. I played quite a bit of Deus Ex when I was staying at my cousin's for a week and (while I thought it was generally good) I couldn't get into it because of the set character of Jensen (though maybe it had more to do with the setting in hindsight, I'm not a fan of non-fantasy RPGs with the exception of Fallout). If I could give the Witcher games a set protagonist would I? No. And that's because I don't think the games would have worked as well simply because of the style of writing and gameplay (or sold as well for that matter), but I still wouldn't want one in DA for the same reasons I would want one in the Witcher.
Besides, can you imagine being unable to remove Hawke's hipster beard? Ugh!
The difference with the Witcher games, is that it's based on a series of novels so they had to give us the set protagonist for those particular games.
#15
Posté 14 juin 2012 - 09:46
More than anything I just want more hair styles, the ability to animate the face a bit to see how it looks in convo, and the ability to look at it from more angles. Also, please keep the mirror thing from DA2 so we can change how we look later if we screwed it up any way
#16
Posté 14 juin 2012 - 09:58
KiddDaBeauty wrote...
I like creating characters that look different. Helps to remind me that even though these parallel universe Hawkes carry the same name for the game's sake, they are indeed very different people. No matter what save I load, I instantly know and feel on a very basic level what Hawke I'm playing based on the looks I've designed for them.
More than anything I just want more hair styles, the ability to animate the face a bit to see how it looks in convo, and the ability to look at it from more angles. Also, please keep the mirror thing from DA2 so we can change how we look later if we screwed it up any way
The mirror thing was the one feature that DA2 had over every other BW game. Very easy to go see if I liked how the face turned out in a cinematic and then go back and fix the flaws. Unlike ME2 where I had to replay the Collector attack every single time. I can quote that thing from start to finish...
I'm all for the ability to see face animations or even talking in the CC, but what would also really help is appropriate lighting. In DA2 and ME3 the CC is done in very dark backdrops and it makes it somewhat misleading or just hard to see.
More hair? Yes please. Anything that allows you to really make a character your own creation the better. I wished that the ME series had facial features on silders as opposed to premade noses, eyes, mouths, etc. Because it always seemed like Nose A had the right length, Nose B had the right bridge depth, and Nose C had the right nostril width...but you had to choose which one you wanted. Couldn't have all three. Saint's Row 3 did it right.
#17
Posté 14 juin 2012 - 09:59
harkness72 wrote...
Though I'd start this thread to get a few ideas going as to what changes, improvements and additions people would like to see made to the character creator for The Next Thing. I'm sure this has been suggested befoe, but personally I'd like to be able to change the characters body type (slim, muscled, fat etc.), though I'm not sure it'd be posssible due cinematics, animations and clothing.
It can be done. It just has to be worked on.
I personally would like to have more precise sliders that aren't *snap here and this nose appears* but rather more fine tuned if possible. I don't mind the preset noses but it'd be cool to see most of your hawkes not end up looking pretty close to the same or like family regardless.
The biggest thing I would like to see is a better rendering of darker skinned PCs. I was happy with my dark skinned hawke (in my profile) but his black-haired stubble all but disappeared due to the rendering which rendered stubble absolutely useless for me, which is why I went witha beard.
It's almost as if the black stubble color in DA2 isn't really ebony black, but more so like a brown-black that disappears in the darker skin tones, which was really sad.
I think they should keep the fantasy eye colors for people who want them, like me.berelinde wrote...
- Eye colors: Keep it real. Matching turquoise eyes and tunic? Really?
Modifié par TJX2045, 14 juin 2012 - 10:02 .
#18
Posté 14 juin 2012 - 10:16
Still, I would suggest being able to change the lighting.
#19
Posté 14 juin 2012 - 10:46
MichaelStuart wrote...
I mostly just skip threw the character creator, so I'm mostly not bothered by it.
Still, I would suggest being able to change the lighting.
Yeah that would be handy too. Sometimes a character you've customised in the character creator can look perfect until you see them in-game and suddenly they look completely different or really ****ing bizarre lol.
#20
Posté 14 juin 2012 - 11:09
BobSmith101 wrote...
harkness72 wrote...
. The only games where I've been as immersed as I have with DA but that have a set PC are the Witcher.
Witcher, Witcher2 , Deus Ex all more immersive than DA2 for me. Primarily because I'm not trying to fight the system to establish my character.
If Witcher did it, it might not be as much as a cornerstone after all ?
Not being able to create my own character was one of the reasons I could never get into The Witcher. I didn't mind a set protagonist in Human Revolutions, but that's only because Adam Jensen is so awesome. I avoided playing Alpha Protocol because it had a set protagonist.
Getting rid of the character creator for DA3 is one of the few things BioWare could do that would make me not buy the game. One of the great things about RPGs is being able to make your own character and if an RPG lacks that my interest in it plummets to almost zero (I only really got into Human Revolutions because it was advertised to me as a stealth shooter with RPG elements rather than a straight up RPG). If I wanted to play a game with a set protagonist I'd play one of the hundreds of games out there with a set protagonist.
#21
Posté 15 juin 2012 - 12:05
It annoyed me that so many people had her hair and we couldn't use it without mods.
I also want some scars. Scars are fun.
#22
Posté 15 juin 2012 - 12:16
Most Definitely Sane wrote...
I want Morrigan's hair.
It annoyed me that so many people had her hair and we couldn't use it without mods.
I also want some scars. Scars are fun.
Beauty spots, moles and warts would be a fun addition too! Just anything to make our character more customisable really!
#23
Posté 15 juin 2012 - 12:48
I don't know how many people were worried about " their " warden, " their " hawk , etc for the next game.
Modifié par Sylvianus, 15 juin 2012 - 12:50 .
#24
Posté 15 juin 2012 - 12:58
Ain't that the truth! One of the reasons I rolled with male Hawkes is because one click too far on the makeup sliders on the female Hawke made her look hideously clownish, and with lighting as it was, that was shockingly easy to do. The other reason is that I actually like roleplaying male protagonists once in a while and DA2 finally got the facial proportions right (unlike DA:O male skeletons with chimpmunk cheeks).LolaLei wrote...
MichaelStuart wrote...
I mostly just skip threw the character creator, so I'm mostly not bothered by it.
Still, I would suggest being able to change the lighting.
Yeah that would be handy too. Sometimes a character you've customised in the character creator can look perfect until you see them in-game and suddenly they look completely different or really ****ing bizarre lol.
#25
Posté 15 juin 2012 - 01:54
Also put better lighting in and don't use unique facemorphs for the default appearances. More beards too please.
Modifié par wsandista, 15 juin 2012 - 01:54 .





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