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#26
brushyourteeth

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KiddDaBeauty wrote...

I like creating characters that look different. Helps to remind me that even though these parallel universe Hawkes carry the same name for the game's sake, they are indeed very different people. No matter what save I load, I instantly know and feel on a very basic level what Hawke I'm playing based on the looks I've designed for them.

More than anything I just want more hair styles, the ability to animate the face a bit to see how it looks in convo, and the ability to look at it from more angles. Also, please keep the mirror thing from DA2 so we can change how we look later if we screwed it up any way ;)


Thumbs up. Image IPB

I'd also like to throw out there that even though I'm usually religiously against any feature that makes DA more similar in any way to ME, I did like the character codes. It made recreating your character exactly or with a few tweaks so much easier than trying to replicate the 8 photos of my perfect Hawke's sliders that I've had on my cell phone for the last year.

I made each of my Wardens look much different from one another, but for some reason after my first experience with voiced Hawke I just could never get comfortable with any new faces speaking with her same voice.

Modifié par brushyourteeth, 15 juin 2012 - 04:04 .


#27
ElitePinecone

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In terms of customisation options, more is generally better (particularly hairstyles).

As others have mentioned, the ability to adjust lighting and animate the face a bit to see some basics would be great - I've lost track of the times I made a custom Shepard then ran screaming in fear at the first cutscene.

Selecting starting attributes, feats, skills etc (if any of them feature in The Next Thing) would also be nice.

#28
deuce985

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Make it like this: www.youtube.com/watch

/thread

:devil::D

#29
Wrathion

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 I create waaaay too many characters, The Black Emporium makes it worse, most of my Hawkes over the course of their playthroughs have had atleast 6 different faces. What they look like in the 3rd act is usually radically different from their look in the 1st. 
Anyway;

-Scars/blemishes, My Greg (avatar) should have a huge burn scar on the left side of his face. But he doesn't because there are no scars. :I

-moles and junk

-I would prefer that, like in Origins, that the PC make faces, any at all. Just so I can see what they'll look like. My Hawkes always look good in the CC until they open their mouths in game...

-"Mouth Width" slider. It was my favorite, kept my Wardens from looking similiar.

-Also don't have the "cheek width" slider default on either end. I wanted my Hawke to look gaunt but it was already the farthest it could go and so I failed. I was very sad.

-More hair colors, and NO not more blonde. Every single hair color mod always give ya like 500 shades of blonde. I swear it's the most irritating thing ever. Some more browns/reds/greys and maybe some fantasy ones would be nice. Atleast so I don't have to download some new ones and deal with all the damn blondes clogging up my slider.

-Arrows, at the end of all sliders. I recently playing DA2 from Origins and it's so irritating...I spent 5 minutes trying to change my Hawkes complexion 'cause I just couldn't hit it. Damn elusive pixel.

-Darker eyes. Just yeah...

-Hairstyles. Nope, not "low ponytale", "bangless bob", or even "high bun" but )good) Dreads, curls, and braids. Or atleast slightly textured...something. Those dreads on Carver where horrendous. No, just no.

-Now I know it might be hard for you, Bioware because POC just aren't important enough for you to give a damn about but(until you want to stick them all in one country, that they conveniently never travel away from to explain why we never see any) , ya'll need to work on your dark skintones. It really irritates when i'm trying to make a dark Hawke/Warden, I cycle through the tones to find a good one and notice the lighter ones are very well made while the darker ones look like ya'll have never seen anyone browner than rice before.

Oh and different backrounds. I'd prefer the Origins backround over DA2's...who thought pitch black was a good idea?

Modifié par Alexandrine Delassixe, 15 juin 2012 - 09:20 .


#30
Kidd

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brushyourteeth wrote...

I'd also like to throw out there that even though I'm usually religiously against any feature that makes DA more similar in any way to ME, I did like the character codes. It made recreating your character exactly or with a few tweaks so much easier than trying to replicate the 8 photos of my perfect Hawke's sliders that I've had on my cell phone for the last year.

Oh, this! So much this! Just right now I'm into the idea of replaying DA2 and I want to reuse one of my old Hawkes' face, but I have to photograph my TV several times when using the mirror of transformation to get all the info down x)

Can't believe I forgot about character codes. I'm off to brush my teeth in tribute, madam! ^^

#31
AkiKishi

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harkness72 wrote...

BobSmith101 wrote...

If Witcher did it, it might not be as much as a cornerstone after all ?


It was really the story and choices that drew me in. I played quite a bit of Deus Ex when I was staying at my cousin's for a week and (while I thought it was generally good) I couldn't get into it because of the set character of Jensen (though maybe it had more to do with the setting in hindsight, I'm not a fan of non-fantasy RPGs with the exception of Fallout). If I could give the Witcher games a set protagonist would I? No. And that's because I don't think the games would have worked as well simply because of the style of writing and gameplay (or sold as well for that matter), but I still wouldn't want one in DA for the same reasons I would want one in the Witcher. 

Besides, can you imagine being unable to remove Hawke's hipster beard? Ugh! ;)


I have 2 Shepards (or rather had) Engineer Shepard I made with the PS3 release of ME2. Now according to my kids Engineer Shepard looks like me. They saw me playing ME3 and wanted to know how I got into the game. Not really intentional since I was just messing with the creator till I got a look I liked.
Infiltrator Shepard is Sheploo. Now while I can play them differently, they don't get different options within the game because one looks like me and one looks like Sheploo.

Story and choices are what make a game different, not choosing an appearence that the game never references. Which as you say is why you liked the Witcher even though it does not have character generation.

I'd really like to play a Rivian in DA , but it has to be a Rivian and not just a Fereldan with a darker skin tone. This is where pre-gen characters come into their own.

#32
AkiKishi

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Direwolf0294 wrote...
Not being able to create my own character was one of the reasons I could never get into The Witcher. I didn't mind a set protagonist in Human Revolutions, but that's only because Adam Jensen is so awesome. I avoided playing Alpha Protocol because it had a set protagonist.

Getting rid of the character creator for DA3 is one of the few things BioWare could do that would make me not buy the game. One of the great things about RPGs is being able to make your own character and if an RPG lacks that my interest in it plummets to almost zero (I only really got into Human Revolutions because it was advertised to me as a stealth shooter with RPG elements rather than a straight up RPG). If I wanted to play a game with a set protagonist I'd play one of the hundreds of games out there with a set protagonist. 


It would have made no difference if Geralt looked different it would still be the same character written. Just like regardless of how you make Hawke look you still get the same options as anyone else.

Irony there is , you can change Thortons appearence. Does that still make it a set protagonist because it's no different to Hawke there besides having a first name.

There are not 100's of CRPGs that have set protagonists. Regardless of how you got into it you liked Adam Jensen who is a set protaganist. RPG is just a label after all.

Modifié par BobSmith101, 15 juin 2012 - 01:54 .


#33
AkiKishi

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Sylvianus wrote...

The difference with the witcher's games ? Simple. In Bioware's games, people do care about their PC, ( warden, hawk, shep, etc ) while with the witcher, they don't give a **** about Geralt. Maybe the character creator plays a role too actually. That is also my case. I like the witcher 2 for the story, but I don't care about Geralt, not even concerned by his future.

I don't know how many people were worried about " their " warden, " their " hawk , etc for the next game.


Do they? Because I've seen posts from numerous people saying how they don't care for Hawke (I would be in that group) and never want to see him again. I've seen the same for the Warden. While I don't spend much time around the CDPR forums there is no strong anti Geralt sentiment like there is with Hawke.

Which leaves CDPR in a much better position because Geralt comes with no baggage that you have projected onto him. The expectations Bioware built up with the OBG etc. are like an anchor around their neck coupled with the expectations that will never be met (See ME3).

#34
yusuf060297

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deuce985 wrote...

Make it like this: www.youtube.com/watch

/thread

:devil::D

omg that is so awesome... :wub: 

#35
Kidd

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BobSmith101 wrote...

Irony there is , you can change Thortons appearence. Does that still make it a set protagonist because it's no different to Hawke there besides having a first name.

Only having a set first name is different? I totally don't agree. In fact, I'd prefer if we had set first names so our characters' friends could stop calling us by surname.

Looking at Michael Thorton's chest and then comparing it to that of my Nia Hawke tells me that there's a lot aside from whether their first name is set or not that makes them different...

#36
AkiKishi

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KiddDaBeauty wrote...

BobSmith101 wrote...

Irony there is , you can change Thortons appearence. Does that still make it a set protagonist because it's no different to Hawke there besides having a first name.

Only having a set first name is different? I totally don't agree. In fact, I'd prefer if we had set first names so our characters' friends could stop calling us by surname.

Looking at Michael Thorton's chest and then comparing it to that of my Nia Hawke tells me that there's a lot aside from whether their first name is set or not that makes them different...


You just want to choose what your character looks like ? Or you want to ensure there is a female character and you don't care what she looks like ?

Originally there was going to be a *Michaela Thorton too but it was nixed because of costs.Image IPB Bioware is already budgeted for it so I don't think it would be an issue in DA3 even if they did go with fixed protagonists.

*(I totally made up the name I have no idea what they would have called her)

Modifié par BobSmith101, 15 juin 2012 - 03:17 .


#37
Kidd

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I care about both looks and female PCs. If my Hawkes didn't look different, I'd feel it was odd when replaying the game right after having beaten it just before. It'd feel like I was playing the same character, only I was not.

Modifié par KiddDaBeauty, 15 juin 2012 - 04:58 .


#38
The dead fish

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BobSmith101 wrote...

Sylvianus wrote...

The difference with the witcher's games ? Simple. In Bioware's games, people do care about their PC, ( warden, hawk, shep, etc ) while with the witcher, they don't give a **** about Geralt. Maybe the character creator plays a role too actually. That is also my case. I like the witcher 2 for the story, but I don't care about Geralt, not even concerned by his future.

I don't know how many people were worried about " their " warden, " their " hawk , etc for the next game.


Do they? Because I've seen posts from numerous people saying how they don't care for Hawke (I would be in that group) and never want to see him again. I've seen the same for the Warden. While I don't spend much time around the CDPR forums there is no strong anti Geralt sentiment like there is with Hawke.

Which leaves CDPR in a much better position because Geralt comes with no baggage that you have projected onto him. The expectations Bioware built up with the OBG etc. are like an anchor around their neck coupled with the expectations that will never be met (See ME3).

Obviously those who didn't like DA2, didn't like Hawk or didn't care about him. Yes, like anyone who didn't enjoy the witcher won't care at all about the protagonist. But there are people who enjoyed DA2, I'm talking about them. From what I've seen for months and months, most of them care about their Hawk and were really disappointed with the expansion' issue for example or when they learned about the new hero. While with The witcher 2, well, there are many other things you care about, like the story, other npcs, but not necessarily the PC.

Agreed with your last point. Anyways, Mass effect 3 showed indeed how people did care for their shep and how difficult it could be for Bioware to do everything they want with what people consider also a bit their pc. With Geralt, I don't think there would be many people upset if the same happened,.  I didn't say it was better, I pointed out the difference between them though. The way bioware is doing its business gives different kind of reactions toward the PC. I don't see such love for Geralt. Now yeah, this love can lead to something more difficult like an anchor around Bioware's neck with the expectations, but nothing has ever been easy and simple. The set protagonist has also its faults, if many people don't like it, there are certainly some reasons.

Modifié par Sylvianus, 15 juin 2012 - 05:41 .


#39
AkiKishi

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Sylvianus wrote...
Obviously those who didn't like DA2, didn't like Hawk or didn't care about him. Yes, like anyone who didn't enjoy the witcher won't care at all about the protagonist. But there are people who enjoyed DA2, I'm talking about them. From what I've seen for months and months, most of them care about their Hawk and were really disappointed with the expansion' issue for example or when they learned about the new hero. While with The witcher 2, well, there are many other things you care about, like the story, other npcs, but not necessarily the PC.

Agreed with your last point. Anyways, Mass effect 3 showed indeed how people did care for their shep and how difficult it could be for Bioware to do everything they want with what people consider also a bit their pc. With Geralt, I don't think there would be many people upset if the same happened,.  I didn't say it was better, I pointed out the difference between them though. The way bioware is doing its business gives different kind of reactions toward the PC. I don't see such love for Geralt. Now yeah, this love can lead to something more difficult like an anchor around Bioware's neck with the expectations, but nothing has ever been easy and simple. The set protagonist has also its faults, if many people don't like it, there are certainly some reasons.


Well I like Geralt but I don't feel like I own him.If that is what caring means, then it's not really a good thing when it carries beyond the game. It serverly limits how characters can be used because everyone then has their idea of what is right solution for something.

The only real fault a set protagonist has is that either people will want to play it or won't. In general people don't seem bothered by it. Witcher 2 and Deius Ex sales never suffered for it when compared to DA2 for example.
In this thread alone you have a couple of posts from people who are pro CC but still enjoyed a game with a fixed character once they actually played it.

#40
brushyourteeth

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So the point of this topic is to talk about improvements we'd like to see to the character creator, right? I'd really really like us to be able to see our character from all angles. Sometimes the cheekbones are sharper than glass and you don't see it till you get in-game. Or the nose will just be whoa. Or the hairstyle will be kinda crazy in the back.
I'd also like to put in my husband's vote for guys' low ponytails. DAII have us low ponytails for girls and high ponytails for guys. Guys simply cannot rock high ponytails - not even Duncan, who tried really hard and got really close.  Image IPB

And I'd like the ability to adjust eye depth too please. If I recall correctly that was something we didn't have in DAII.

#41
deuce985

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yusuf060297 wrote...

deuce985 wrote...

Make it like this: www.youtube.com/watch

/thread

:devil::D

omg that is so awesome... :wub: 


Haha, I was only jokingly putting that up. No way would Bioware make a CC with that much depth. The only reason it works in Eve is because you see your avatar so little in the game. I couldn't imagine the nightmare they'd have just on 3D modeling all the armor/weapon variants.

But seriously, they just need to make a CC that has more depth. Things like more hairstyles, scars, tattoos, eye colors, more shape variants on the face, etc. Mass Effect has a awful CC and I think it has a lot to do with the Unreal engine. Bioware couldn't seem to get the coding in they needed. I'm always forced to mod my characters in the ME games. I seem to do that a lot in the Dragon Age games too. Whenever Bioware has a CC with enough depth where I don't need to mod anything, then I'll be satisfied.

I'm kinda surprised Bioware doesn't put more resources into their CC, considering how important it is to make our character the way we want.

Here is a more recent Eve CC: www.youtube.com/watch

Modifié par deuce985, 15 juin 2012 - 07:04 .


#42
Almariss

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I'd really like more hairstyles, specifically longer hair, without having to get a mod (which I'm not savvy enough to figure out how to get the ones I like to work). The longest hairstyles are only shoulder length or are tied up. I like to give my characters crazy obnoxious hair, so really only liking 3 styles across the games was kind of a bummer for me. I like the idea of being able to add moles, scars, beauty marks, freckles, etc and changing physique as well.

#43
The dead fish

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BobSmith101 wrote...

Well I like Geralt but I don't feel like I own him.If that is what caring means, then it's not really a good thing when it carries beyond the game. It serverly limits how characters can be used because everyone then has their idea of what is right solution for something.

This is somewhat an absolutist thought. I don't really consider the fact that fans care about what happen for Bioware's pcs as something bad. Do we have to remove a feature like customization just because players love how they can customize their character and feel they can play a minor role in its story ? Do we have to fear their strong interest ? I don't think so.

Other folks would rather point out the customization of the character ( the physical side, gender, different backgrounds, they even ask to see origins again, no canon romance etc )  is considered one of the best strengths, one of the most satisfactory by the fans, Bioware's fans at least and some critics. So for the better or worse ?

I think Bioware can handle the worst if it does not rush its games or its endings lol.  Bioware has little incentive to abandon its way with DA in my opinion. They don't need a set protagonist.

Modifié par Sylvianus, 15 juin 2012 - 08:05 .


#44
AkiKishi

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Sylvianus wrote...
This is a somewhat absolutist thought. I don't really consider the fact that fans care about what happen for Bioware's pcs as something bad. Do we have to remove a feature like customization just because players love how they can customize their character and feel they can play a minor role in its story ? Do we have to fear their strong interest ? I don't think so.

Other folks would rather point out the customization of the character ( the physical side, gender, different backgrounds, they even ask to see origins again, no canon romance etc )  is considered one of the best strengths, one of the most satisfactory by the fans, Bioware's fans at least and some critics. So for the better or worse ?

I think Bioware can handle the worst if it does not rush its games or its endings lol.  Bioware has little incentive to abandon its way with DA in my opinion. They don't need a set protagonist.


You remove it if it's getting in the way of telling the story. You can't use the Warden in a story right now, Hawke is easier but again if you look at how some of the Shepards changed between ME2 and ME3 it's still going to be something that might not work.

Those things worked better before things became cinematic. No canon LI ? Well in ME3 Liara was pretty darn close and ME2 LI's were paid lip service. The story however was better for it.

We have a set protagonist in DA2 in everything but first name and appearence. Gender maybe, but then I'm not arguing to remove that, just to make an alternate fixed character.

#45
Guest_FemaleMageFan_*

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BobSmith101 wrote...

I'd get rid of it completely.

It's not going to happen though

#46
The dead fish

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BobSmith101 wrote...
 No canon LI ? Well in ME3 Liara was pretty darn close and ME2 LI's were paid lip service. The story however was better for it.

Dev's decision only, they didn't have to do that, and nobody knows what the hell they were thinking about. Actually almost everyone hated what they did with Liara forced onto the player. Almost everyone complained about it. There's no debate on this matter, what I find amazing. They did a big mistake to me on the opposite. The story didn't need that to be really good, but actually, it would have been good for the player at least to be free to express its own feelings.



BobSmith101 wrote... We have a set protagonist in DA2 in everything but first name and appearence.

If I remember well, Bioware didn't really convince with Hawk compared to DAO and the origins, many people weren't happy. So, maybe they should keep their way, with improvements as well. At least with DA. With a new franchise, why not.

Modifié par Sylvianus, 15 juin 2012 - 08:51 .


#47
syllogi

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Better lighting, as many have said, is essential, and I'm not sure why we can't have good lighting in the Black Emporium and the Mirror of Transformation too. Making some changes and then having to move my character over to the single patch of light in the area to view her properly was annoying.

Better dark skin shades. I often dismiss playing as a dark skinned character simply because the skin textures don't look very good, in video games. The Dragon Age games both had some kind of weird orangey sheen going on with darker skin tones.

Please don't lock any hairstyles to the default. Notice how many PC players use Marian or Garrett's hair, on their modded characters? That's because it was cool, and while the default faces were nice, players feel more attached to characters they've gotten to tweak. So please make it easier to get all options.

More control of the shape of eyes and mouth!!! DA2 was really bad in this regard, and everyone's characters looked alike because of the lack of a toolset to play with. If you're not giving us a toolset to tweak our characters in, give us more control over the CC.

#48
AkiKishi

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Sylvianus wrote...

BobSmith101 wrote...
 No canon LI ? Well in ME3 Liara was pretty darn close and ME2 LI's were paid lip service. The story however was better for it.

Dev's decision only, they didn't have to do that, and nobody knows what the hell they were thinking about. Actually almost everyone hated what they did with Liara forced onto the player. Almost everyone complained about it. There's no debate on this matter, what I find amazing. They did a big mistake to me on the opposite. The story didn't need that to be really good, but actually, it would have been good for the player at least to be free to express its own feelings.




BobSmith101 wrote... We have a set protagonist in DA2 in everything but first name and appearence.

If I remember well, Bioware didn't really convince with Hawk compared to DAO and the origins, many people weren't happy. So, maybe they should keep their way, with improvements as well. At least with DA. With a new franchise, why not.


I expect everyone who did not romance Liara did hate it. But those Liara moments were very big story points.This is the point I'm trying to make in the characters being pre-generated in all but name. Shepard and his autodialogue is a big example of that.

I really can't see them going back. While people might complain as long as they continue to buy the games anyway the cheaper option is the more attractive option to EA.

#49
Jessihatt

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I agree about the Dragon's Dogma CC.
It was really good, doing my character's height and weight and even the width of the hips etc, managed to make it sorta look like me and my measurements, which was fun!
Adding scars/freckles was also nice.

I would have liked more freedom with facial features in it though, being able to reposition them on the face, or making the mouth wider and whatnot but I was pleasantly surprised with how much freedom there was.
In the rift, everyone's pawns looked different and some looked really cool.

So I hope DA3's CC is similar in that we can manipulate height and weight on the PC.
DD had cutscenes and character interaction similar to DA so I don't think it would pose TOOOO much of a problem.

#50
brushyourteeth

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syllogi wrote...

Please don't lock any hairstyles to the default. Notice how many PC players use Marian or Garrett's hair, on their modded characters? That's because it was cool, and while the default faces were nice, players feel more attached to characters they've gotten to tweak. So please make it easier to get all options.


Absolutely agree with this.

Also I really hope the devs make good on M-Law's "most realistic beards" promise. Image IPB

Does anyone else feel like there are a few hairstyles that no one will ever use/are just a waste of resources? We talk about how dwarves and elves are a waste but I'm fairly certain that fewer than 1% of players ever actually used Emile de Launcet's weird tonsure thing.

http://t3.gstatic.co...J6PialPEHgtOUKP

In fact, he's the only NPC I can honestly remember rocking it.