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Mass Effect 3 had more than just Tuchanka and Rannoch


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#76
KotorEffect3

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Ghost1017 wrote...

Han Shot First wrote...

Although the main game wasn't without a few flaws, up until the ending I had thought that Mass Effect 3 was the best game in the series.


For me it's a tie between ME2 and ME3.


It's a pretty close call between ME 2 and ME 3 as well.  I give 3 the edge because stakes and emotions are jacked up ten fold.

#77
Humakt83

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mosesarose wrote...

Priority Rannoch wasn't as great as people are claiming it to be. I'll give you Tuchanka, but Rannoch. No. It was very tedious and there was little emotional value as the Mordin scene on Tuchanka. I mean the Quarians just got back there homeworld, where's the emotion? Plus the whole thing was a bit forthcoming, the the geth conflict and all. You would think there would be a small twist due to rewriting the geth in ME2, but sadly no. So it was on the prdictable side.


"Does this unit have a soul?", surely Legion's and possibly Tali's demise are touching. IMO, much more touching than Mordin's fate.

And it deviated a lot how you handled the Legion and Tali in ME 2.

Reclaiming homeworld, the possibility to coexist peacefully with Geth after hundreds of years?

#78
Kataphrut94

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They weren't the only parts, but they're the culmination of two of the biggest ongoing sub-plots in the series and were handled incredibly well, both in terms of providing emotional payoff and skillfully acknowledging past choices.

Other excellent levels (in my opinion) are Sur'Kesh, Thessia, Grissom Academy, the rachni mission, the turian bomb missions and Arrae at a pinch. But these are mostly side missions and Tuchanka and Rannoch are the climaxes of their respective arcs and if there's one thing everyone can agree on having played this game, it's that the part of the story that always sticks out in our mind is the ending.

#79
Knightly_BW

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I like mostly all mission stories on ME3. However due to enemies I prefer the ones with Cerberus. Geth and Reapers are annoying.

For me Surkesh, Grissom Academy, Cerberus Base and all MP map missions are good. Mars is also nice but I don't think I want to face that mission with a fresh new character.

Other nice things included in ME 3 are;
- NPCs recognize each other. Kirahe acknowledges Garrus, Liara, Wrex. Jack says something awesome to whichever ME2 character you bring along.

- You can use whichever weapon you want. Also grenade powers are fun.

- You can finally have M/M romance without cheating.

- Minor twist on character dialogues depending on minor things from earlier game. Jack mentions maintaining that bubble if you let picked her for that task.

Of course there are some silly moments of game... Like most part of the Citadel Coup (Kai Leng fight). Heck everything about Kai Leng is stupid. Only thing he does for the game is dropping its quality significantly.

#80
daecath

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Mars was dumb and set up the whole stupid crucible idea.

I liked most of the other missions, but none of them stand out. There were a few moments, like the easter egg about Jack's real name, or finding out about EDI's past in the Cerberus base. But none of the other missions had the scale of Tuchunka, both in terms of the importance of the plot, and in the emotional impact. Rannoch was memorable because like Tuchunka it tied up the other trilogy spanning plotline, and had a strong emotional impact, at least at the end. But it did lack when compared with Tuchunka. Still, it was better than most of them.

As far as I'm concerned, there is only one thing that ME3 did right. Character interaction. Tuchunka worked well because it was so focused on the characters - Mordin & Wrex. Rannoch was good because of Tali and Legion. I loved the aftermath of Thessia because of seeing its impact on Liara, and how her reaction impacted Tali and Garrus. And the thing I loved most of all were the little moments - Joker and Liara's discussion about the Asari's heads, Garrus and Joker trading speciesist jokes, Ashley and Tali getting drunk, Cortez and James' interactions, etc. Moving the characters around, having them interact with each other, seeing them off the ship on the citadel - all of that really made them feel alive, rather than animatronic characters on a scripted ride. I would say that ME3 had many of the best moments of the entire series. Which makes it such a shame that those moments came in such a blah story with such a crapfest flustercuck of an ending.

#81
FlyingSquirrel

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Prosarian wrote...
In ME2, during Jack's loyalty mission, you hear the scientists saying that they can't let TIM know what's going on in the facility, or he would shut it down. After it's done, you find out that TIM had the surviving scientists forcibly retired (ME3 TIM would have just given them another job), and had ordered the facility shut down just before the riot.


Well, keep in mind that those video journals in Jack's loyalty mission are probably at least 8 or 10 years old. Jack was born in 2161 according to the wiki and seems to have thought of herself as still a "girl" when she escaped, so I'm thinking that means 2177-78 at the latest. So TIM probably wasn't as far down the road of megalomania and indoctrination at that point.

Contrast that with how he handles Project Overlord. He criticizes Dr. Archer's actions in his communications with Shepard, but he also implies that he disapproves if Shepard sends David to Grissom Academy. And in ME3, we find out from Dr. Archer that TIM wanted the project continued. That may be partly retrofitting on Bioware's part, but I found his "I don't condone Dr. Archer's actions" in ME2 to be kind of half-assed anyway, and there are other times (Horizon and the Collector Ship) when he clearly does not tell Shepard the whole truth.

I never found him especially trustworthy in ME2, and again, while there may be some retrofitting, it made sense to me in ME3 when we found out that he was deliberately putting forward Cerberus's most acceptable "public face" for Shepard and hiding the organization's more reprehensible elements.

#82
FlyingSquirrel

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I think Sur'Kesh is a highlight, though maybe some people are considering it part of Tuchanka.

I also thought that the key scenes with Javik and the Prothean VI worked pretty well. Like Liara, I had come to think of the Protheans as "noble scholars," and was surprised when he turned out to be an arrogant imperialist who was decidedly unimpressed with Shepard and his/her crew. The sequence in the temple on Thessia also unfolded with the right degree of mystery, and that moment when the VI calmly opines that the current cycle is lost and that they should wait for the next one is kind of chilling. And I had the same reaction as Shepard to the revelation that the Citadel was supposedly the Catalyst - "What?!"

#83
dreman9999

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daecath wrote...

Mars was dumb and set up the whole stupid crucible idea.

I liked most of the other missions, but none of them stand out. There were a few moments, like the easter egg about Jack's real name, or finding out about EDI's past in the Cerberus base. But none of the other missions had the scale of Tuchunka, both in terms of the importance of the plot, and in the emotional impact. Rannoch was memorable because like Tuchunka it tied up the other trilogy spanning plotline, and had a strong emotional impact, at least at the end. But it did lack when compared with Tuchunka. Still, it was better than most of them.

As far as I'm concerned, there is only one thing that ME3 did right. Character interaction. Tuchunka worked well because it was so focused on the characters - Mordin & Wrex. Rannoch was good because of Tali and Legion. I loved the aftermath of Thessia because of seeing its impact on Liara, and how her reaction impacted Tali and Garrus. And the thing I loved most of all were the little moments - Joker and Liara's discussion about the Asari's heads, Garrus and Joker trading speciesist jokes, Ashley and Tali getting drunk, Cortez and James' interactions, etc. Moving the characters around, having them interact with each other, seeing them off the ship on the citadel - all of that really made them feel alive, rather than animatronic characters on a scripted ride. I would say that ME3 had many of the best moments of the entire series. Which makes it such a shame that those moments came in such a blah story with such a crapfest flustercuck of an ending.


Sorry, saying MARS is dumb does nto make it dumb. Please state a reason other then"LOL, I don't like the crucible."

" But it did lack when compared with Tuchunka"
Lacked what? You just ended a war with the quarian and the GETH...It's the same scale as tuchancka.

You haven't yet to say how the missions in ME3 are lacking.

#84
dreman9999

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Asperius wrote...

I like mostly all mission stories on ME3. However due to enemies I prefer the ones with Cerberus. Geth and Reapers are annoying.

For me Surkesh, Grissom Academy, Cerberus Base and all MP map missions are good. Mars is also nice but I don't think I want to face that mission with a fresh new character.

Other nice things included in ME 3 are;
- NPCs recognize each other. Kirahe acknowledges Garrus, Liara, Wrex. Jack says something awesome to whichever ME2 character you bring along.

- You can use whichever weapon you want. Also grenade powers are fun.

- You can finally have M/M romance without cheating.

- Minor twist on character dialogues depending on minor things from earlier game. Jack mentions maintaining that bubble if you let picked her for that task.

Of course there are some silly moments of game... Like most part of the Citadel Coup (Kai Leng fight). Heck everything about Kai Leng is stupid. Only thing he does for the game is dropping its quality significantly.

I really don't get the blind hate for Kai Lang. He is just a dragon character, he's the same way in the books.

#85
FlyingSquirrel

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dreman9999 wrote...
I really don't get the blind hate for Kai Lang. He is just a dragon character, he's the same way in the books.


He's not that interesting, but he's not really that important to the story either. He just shows up to carry out TIM's designs and fight Shepard. If he'd actually been driving the plot and still been given the same (lack of) motivation and dialogue, then I'd have more of a problem with him.