According to IGN, Everyone has forgotten about the ending
#26
Posté 15 juin 2012 - 04:35
Sorry had to go all Monte Cristo there
#27
Posté 15 juin 2012 - 04:35
jollyorigins wrote...
Well there's your problem OP; You're reading from IGN
#28
Posté 15 juin 2012 - 04:36
jollyorigins wrote...
Well there's your problem OP; You're reading from IGN
#29
Posté 15 juin 2012 - 04:36
"Let’s be clear. EA is a corporation and its primary concern is making money."
That statement right there is why they are so hated, and why they are deserving of the hate. Their primary concern should be making great, quality games. If they do that, the whole making money thing takes care of itself. Especially in an arena such as this. They've got a golden goose here - a passionate, intelligent, loyal fanbase who typically has significant disposable income to spend on the things they are passionate about.
But there are two things that we nerds will not stand for. First is being disrespected, and second is when the things we are passionate about are disrespected. EA does both. They do it frequently, and they do it blatantly. EA treats us like their own piggy-bank. Microtransactions, Day-1 DLC - both of those are specifically targeted to take advantage of our passion. The CEO even said "when you are six hours into playing... and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensative at that point in time.... Essentially what ends up happening, and the reason a play first pay later model works so nicely, is a consumer gets engaged in a property. They might spend 10, 20, 30, 50 hours in a game, and then when they're deep in a game they're well invested in it...and at that point in time, the commitment can be pretty high." This is the exact same business model that drug dealers use. Give you a taste, get you hooked, then when you're not thinking clearly, when you're too far committed, start charging.
It's really very simple. Respect your players, respect your games, respect your developers and writers, take your time to make a good quality product that delivers what your fans actually want, and you don't have to worry, because the money will take care of itself. Treat your players like ****, show that all you care about is making money, deliver **** products that are full of bugs, under-developped, full of features that don't belong and exist only as a marketing gimmick to try and lure in more players, and spend all your extremely limited creativity on trying to think of new ways to wring every possible penny from your players, and you will deservedly win the award for most evil company in America.
#30
Posté 15 juin 2012 - 04:36
justafan wrote...
Can't spell ignorant without IGN...
Sometimes it is best to just IGNore them.
Though I find myself agreeing that the hate for EA is a little extreme. However to think that the unprecedented backlash against the ME3 endings has already been forgotten is a bit unbelievable.
EA's track record isn't spotless. They have a history for crapping on beloved franchises:
Ultima (Origin)
Command and Conquer (Westwood)
Sim City (Maxis)
Now Dragon Age (have no hope for DA3) and Mass Effect (BioWare)
The question is... what will their greed screw up next?
EA's first goal shouldn't be "making money," it should be making quality games. When you have a quality game, the money just comes to you.
Modifié par GreenDragon37, 15 juin 2012 - 04:40 .
#31
Posté 15 juin 2012 - 04:40
#32
Posté 15 juin 2012 - 04:43
daecath wrote...
My response, for those who don't want to sully themselves by visiting IGN's website.
"Let’s be clear. EA is a corporation and its primary concern is making money."
That statement right there is why they are so hated, and why they are deserving of the hate. Their primary concern should be making great, quality games. If they do that, the whole making money thing takes care of itself. Especially in an arena such as this. They've got a golden goose here - a passionate, intelligent, loyal fanbase who typically has significant disposable income to spend on the things they are passionate about.
But there are two things that we nerds will not stand for. First is being disrespected, and second is when the things we are passionate about are disrespected. EA does both. They do it frequently, and they do it blatantly. EA treats us like their own piggy-bank. Microtransactions, Day-1 DLC - both of those are specifically targeted to take advantage of our passion. The CEO even said "when you are six hours into playing... and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensative at that point in time.... Essentially what ends up happening, and the reason a play first pay later model works so nicely, is a consumer gets engaged in a property. They might spend 10, 20, 30, 50 hours in a game, and then when they're deep in a game they're well invested in it...and at that point in time, the commitment can be pretty high." This is the exact same business model that drug dealers use. Give you a taste, get you hooked, then when you're not thinking clearly, when you're too far committed, start charging.
It's really very simple. Respect your players, respect your games, respect your developers and writers, take your time to make a good quality product that delivers what your fans actually want, and you don't have to worry, because the money will take care of itself. Treat your players like ****, show that all you care about is making money, deliver **** products that are full of bugs, under-developped, full of features that don't belong and exist only as a marketing gimmick to try and lure in more players, and spend all your extremely limited creativity on trying to think of new ways to wring every possible penny from your players, and you will deservedly win the award for most evil company in America.
*ding ding ding* We have a winner!
#33
Posté 15 juin 2012 - 04:44
#34
Posté 15 juin 2012 - 04:49
UrgentArchengel wrote...
They're defending EA. That should be enough to prove they're bought and payed for. No, you can't just forget this ending. You can put it behind you, but never forget.
What, having an IGN employee (Jessica Chobot) actually be IN the game wasn't enough. (BTW if this were Television or Radio, what Jessica/Bioware did would be illegal under the Payola Laws).
-Polaris
#35
Posté 15 juin 2012 - 04:52
#36
Posté 15 juin 2012 - 04:55
There's your problem.
#37
Posté 15 juin 2012 - 04:57
Are they talking small in comparison to the total population of Earth? Or are they just functionally retarded?
#38
Posté 15 juin 2012 - 05:01
im assumeing they mean the whole "Vocal minority, silent majority" thingErield wrote...
I'm having trouble with something. They repeatedly claim that it's just a small number of people that are responsible for the hate...yet that small number is enough to vote them worst company of the year? Oh, and btw, that was just a "blip" caused by the ME3 endings.
Are they talking small in comparison to the total population of Earth? Or are they just functionally retarded?
#39
Posté 15 juin 2012 - 05:01
lordofdogtown19 wrote...
Everyone's already forgot about it huh? I think I can say with relative certainty that Bioware sure hasn't forgot about us. They are still making the EC if I'm not mistaken
Ha. It's funny how they left that part out. If it was truly a "blip" as they put it and nobody cares anymore I doubt they'd be spending time and money on this.
#40
Posté 15 juin 2012 - 05:10
#41
Posté 15 juin 2012 - 05:11
this REEEEAAALLLLYYYY pisses me off.
#42
Posté 15 juin 2012 - 05:14
#43
Posté 15 juin 2012 - 05:21
Ah and Ms. Chobot. At least her voice acting talent is so sublime and the character she plays so relevant and well written or else that, too, might have appeared like a conflict of interest.
#44
Posté 15 juin 2012 - 05:23
#45
Posté 15 juin 2012 - 05:26
SackofCat wrote...
Doesn't EA do a bit of advertising on this IGN website? Don't journalists usually say if the subject of their article is a sponsor of their publication to avoid the appearance of a conflict of interest?
Ah and Ms. Chobot. At least her voice acting talent is so sublime and the character she plays so relevant and well written or else that, too, might have appeared like a conflict of interest.
Ah, Jessica Chobot. The greatest female journalist since Ida tarbell, we have dismissed this claim, with prejudice I might add.
#46
Posté 15 juin 2012 - 05:26
daecath wrote...
My response, for those who don't want to sully themselves by visiting IGN's website.
"Let’s be clear. EA is a corporation and its primary concern is making money."
That statement right there is why they are so hated, and why they are deserving of the hate. Their primary concern should be making great, quality games. If they do that, the whole making money thing takes care of itself. Especially in an arena such as this. They've got a golden goose here - a passionate, intelligent, loyal fanbase who typically has significant disposable income to spend on the things they are passionate about.
But there are two things that we nerds will not stand for. First is being disrespected, and second is when the things we are passionate about are disrespected. EA does both. They do it frequently, and they do it blatantly. EA treats us like their own piggy-bank. Microtransactions, Day-1 DLC - both of those are specifically targeted to take advantage of our passion. The CEO even said "when you are six hours into playing... and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensative at that point in time.... Essentially what ends up happening, and the reason a play first pay later model works so nicely, is a consumer gets engaged in a property. They might spend 10, 20, 30, 50 hours in a game, and then when they're deep in a game they're well invested in it...and at that point in time, the commitment can be pretty high." This is the exact same business model that drug dealers use. Give you a taste, get you hooked, then when you're not thinking clearly, when you're too far committed, start charging.
It's really very simple. Respect your players, respect your games, respect your developers and writers, take your time to make a good quality product that delivers what your fans actually want, and you don't have to worry, because the money will take care of itself. Treat your players like ****, show that all you care about is making money, deliver **** products that are full of bugs, under-developped, full of features that don't belong and exist only as a marketing gimmick to try and lure in more players, and spend all your extremely limited creativity on trying to think of new ways to wring every possible penny from your players, and you will deservedly win the award for most evil company in America.

You sir, are awesome.
#47
Posté 15 juin 2012 - 05:27
#48
Posté 15 juin 2012 - 05:36
#49
Posté 15 juin 2012 - 05:58
alec1898 wrote...
I refuse to read or even go on Kotaku or IGN.
Have you tried wishing them away and clicking your heels?
Modifié par Dridengx, 15 juin 2012 - 05:58 .
#50
Posté 15 juin 2012 - 06:04
You had a good post and thumbs up for you, but I had to laugh at this part from IGN.daecath wrote...
"Let’s be clear. EA is a corporation and its primary concern is making money."
Thank you for this because I would never have clicked on their link.
Really? Their primary concern is making money? Funny. In the past few months I could've sworn their primary concern was making art with all the artistic integrity BS being thrown around every second.
That's why the Artistic Integrity arguments are BS. Because when it comes right down to it, no matter how artistic a game is and how much of a cult following it has (hint hint DAO), if it doesn't sell lots of money it will be actionized (DA2 & ME3's action mode *barf*) to cater to more people.
Now I'm not saying that I hated ALL of the changes, but the fact that these changes are so obvious clearly shows artistic integrity is out of the window when you try to cater to people who aren't even fans yet at the risk of losing some your actual fans.
Modifié par TJX2045, 15 juin 2012 - 06:04 .




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