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According to IGN, Everyone has forgotten about the ending


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#26
Baa Baa

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"BioWare, of my hundred names, I need only tell you one to overwhelm you! But you guess it now do you not? - or rather, you remember it? For notwithstanding all my sorrows and my tortures, I show you to-day a face which the happiness of revenge makes young again- a face you must often have seen in your dreams since your ruining of Mass Effect 3, my betrothed!"
Sorry had to go all Monte Cristo there

#27
iggy4566

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jollyorigins wrote...

Well there's your problem OP; You're reading from IGN



#28
GLR-0053

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jollyorigins wrote...

Well there's your problem OP; You're reading from IGN



#29
daecath

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My response, for those who don't want to sully themselves by visiting IGN's website. :)

"Let’s be clear. EA is a corporation and its primary concern is making money."

That statement right there is why they are so hated, and why they are deserving of the hate. Their primary concern should be making great, quality games. If they do that, the whole making money thing takes care of itself. Especially in an arena such as this. They've got a golden goose here - a passionate, intelligent, loyal fanbase who typically has significant disposable income to spend on the things they are passionate about.

But there are two things that we nerds will not stand for. First is being disrespected, and second is when the things we are passionate about are disrespected. EA does both. They do it frequently, and they do it blatantly. EA treats us like their own piggy-bank. Microtransactions, Day-1 DLC - both of those are specifically targeted to take advantage of our passion. The CEO even said "when you are six hours into playing... and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensative at that point in time.... Essentially what ends up happening, and the reason a play first pay later model works so nicely, is a consumer gets engaged in a property. They might spend 10, 20, 30, 50 hours in a game, and then when they're deep in a game they're well invested in it...and at that point in time, the commitment can be pretty high." This is the exact same business model that drug dealers use. Give you a taste, get you hooked, then when you're not thinking clearly, when you're too far committed, start charging.

It's really very simple. Respect your players, respect your games, respect your developers and writers, take your time to make a good quality product that delivers what your fans actually want, and you don't have to worry, because the money will take care of itself. Treat your players like ****, show that all you care about is making money, deliver **** products that are full of bugs, under-developped, full of features that don't belong and exist only as a marketing gimmick to try and lure in more players, and spend all your extremely limited creativity on trying to think of new ways to wring every possible penny from your players, and you will deservedly win the award for most evil company in America.

#30
GreenDragon37

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justafan wrote...

Can't spell ignorant without IGN...

Sometimes it is best to just IGNore them.

Though I find myself agreeing that the hate for EA is a little extreme. However to think that the unprecedented backlash against the ME3 endings has already been forgotten is a bit unbelievable.


EA's track record isn't spotless. They have a history for crapping on beloved franchises: 

Ultima (Origin)
Command and Conquer (Westwood)
Sim City (Maxis)
Now Dragon Age (have no hope for DA3) and Mass Effect (BioWare)

The question is... what will their greed screw up next? 

EA's first goal shouldn't be "making money," it should be making quality games. When you have a quality game, the money just comes to you. 

Modifié par GreenDragon37, 15 juin 2012 - 04:40 .


#31
Necrotron

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I could care less what IGN thinks about anything.

#32
GreenDragon37

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daecath wrote...

My response, for those who don't want to sully themselves by visiting IGN's website. :)

"Let’s be clear. EA is a corporation and its primary concern is making money."

That statement right there is why they are so hated, and why they are deserving of the hate. Their primary concern should be making great, quality games. If they do that, the whole making money thing takes care of itself. Especially in an arena such as this. They've got a golden goose here - a passionate, intelligent, loyal fanbase who typically has significant disposable income to spend on the things they are passionate about.

But there are two things that we nerds will not stand for. First is being disrespected, and second is when the things we are passionate about are disrespected. EA does both. They do it frequently, and they do it blatantly. EA treats us like their own piggy-bank. Microtransactions, Day-1 DLC - both of those are specifically targeted to take advantage of our passion. The CEO even said "when you are six hours into playing... and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensative at that point in time.... Essentially what ends up happening, and the reason a play first pay later model works so nicely, is a consumer gets engaged in a property. They might spend 10, 20, 30, 50 hours in a game, and then when they're deep in a game they're well invested in it...and at that point in time, the commitment can be pretty high." This is the exact same business model that drug dealers use. Give you a taste, get you hooked, then when you're not thinking clearly, when you're too far committed, start charging.

It's really very simple. Respect your players, respect your games, respect your developers and writers, take your time to make a good quality product that delivers what your fans actually want, and you don't have to worry, because the money will take care of itself. Treat your players like ****, show that all you care about is making money, deliver **** products that are full of bugs, under-developped, full of features that don't belong and exist only as a marketing gimmick to try and lure in more players, and spend all your extremely limited creativity on trying to think of new ways to wring every possible penny from your players, and you will deservedly win the award for most evil company in America.


*ding ding ding* We have a winner! 

#33
UrgentArchengel

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They're defending EA. That should be enough to prove they're bought and payed for. No, you can't just forget this ending. You can put it behind you, but never forget.

#34
IanPolaris

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UrgentArchengel wrote...

They're defending EA. That should be enough to prove they're bought and payed for. No, you can't just forget this ending. You can put it behind you, but never forget.


What, having an IGN employee (Jessica Chobot) actually be IN the game wasn't enough.  (BTW if this were Television or Radio, what Jessica/Bioware did would be illegal under the Payola Laws).

-Polaris

#35
M2S SOLID JOSH

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IGN lost all credibility. im amazed people still take their word. hell half the people i know that watch IGN reviews do so to laugh at them....the other half ignores them completely

#36
KiwiQuiche

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IGN.

There's your problem.

#37
Erield

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I'm having trouble with something. They repeatedly claim that it's just a small number of people that are responsible for the hate...yet that small number is enough to vote them worst company of the year? Oh, and btw, that was just a "blip" caused by the ME3 endings.

Are they talking small in comparison to the total population of Earth? Or are they just functionally retarded?

#38
arial

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Erield wrote...

I'm having trouble with something. They repeatedly claim that it's just a small number of people that are responsible for the hate...yet that small number is enough to vote them worst company of the year? Oh, and btw, that was just a "blip" caused by the ME3 endings.

Are they talking small in comparison to the total population of Earth? Or are they just functionally retarded?

im assumeing they mean the whole "Vocal minority, silent majority" thing

#39
Greed1914

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lordofdogtown19 wrote...

Everyone's already forgot about it huh? I think I can say with relative certainty that Bioware sure hasn't forgot about us. They are still making the EC if I'm not mistaken


Ha.  It's funny how they left that part out.  If it was truly a "blip" as they put it and nobody cares anymore I doubt they'd be spending time and money on this.

#40
knightnblu

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Any company that seriously considers compromising its customers so that it can sell them what they need to get out of that position is unethical. It is predatory business practices that position their customers as prey that has gotten EA it's rep as a ruthless gaming company and "journalists" who front for the company are just as corrupt and that means IGN. Take a deep breath and you will smell a vile odor wafting from the direction of Denmark because in my experience there are three kinds of lies and they are lies, damned lies, and journalism.

#41
M2S SOLID JOSH

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Peter Moore says, “In gaming the highway of innovation is littered with roadkill, developers and publishers that just couldn't figure it out, couldn't find ways to bring money in so they could pay their employees and pay their rent and keep the electricity on and everything else you need to do. That's why we try different things. We don't gouge. We don’t sit around a boardroom and say, ‘okay, how can we can squeeze five dollars out of this guy because he won't realize what we're doing’. It's none of that. None of that. It's a very small minority [haters]. I think the average gamer enjoys what we do and gets what needs to happen for a business to exist and evolve and grow.”

this REEEEAAALLLLYYYY pisses me off.

#42
Sweawm

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Who even visits IGN anymore? It's not about quality for them, its about which Publisher pays them the most bloody cash.

#43
SackofCat

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Doesn't EA do a bit of advertising on this IGN website? Don't journalists usually say if the subject of their article is a sponsor of their publication to avoid the appearance of a conflict of interest?

Ah and Ms. Chobot. At least her voice acting talent is so sublime and the character she plays so relevant and well written or else that, too, might have appeared like a conflict of interest.

#44
Jononarf

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hmm, what, huh what about the ending again? Oh sorry, been playing Diablo 3. When is that extended one coming out anyway?

#45
tamperous

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SackofCat wrote...

Doesn't EA do a bit of advertising on this IGN website? Don't journalists usually say if the subject of their article is a sponsor of their publication to avoid the appearance of a conflict of interest?

Ah and Ms. Chobot. At least her voice acting talent is so sublime and the character she plays so relevant and well written or else that, too, might have appeared like a conflict of interest.


Ah,  Jessica Chobot. The greatest female journalist since Ida tarbell, we have dismissed this claim, with prejudice I might add. 

#46
Ticonderoga117

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daecath wrote...

My response, for those who don't want to sully themselves by visiting IGN's website. :)

"Let’s be clear. EA is a corporation and its primary concern is making money."

That statement right there is why they are so hated, and why they are deserving of the hate. Their primary concern should be making great, quality games. If they do that, the whole making money thing takes care of itself. Especially in an arena such as this. They've got a golden goose here - a passionate, intelligent, loyal fanbase who typically has significant disposable income to spend on the things they are passionate about.

But there are two things that we nerds will not stand for. First is being disrespected, and second is when the things we are passionate about are disrespected. EA does both. They do it frequently, and they do it blatantly. EA treats us like their own piggy-bank. Microtransactions, Day-1 DLC - both of those are specifically targeted to take advantage of our passion. The CEO even said "when you are six hours into playing... and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensative at that point in time.... Essentially what ends up happening, and the reason a play first pay later model works so nicely, is a consumer gets engaged in a property. They might spend 10, 20, 30, 50 hours in a game, and then when they're deep in a game they're well invested in it...and at that point in time, the commitment can be pretty high." This is the exact same business model that drug dealers use. Give you a taste, get you hooked, then when you're not thinking clearly, when you're too far committed, start charging.

It's really very simple. Respect your players, respect your games, respect your developers and writers, take your time to make a good quality product that delivers what your fans actually want, and you don't have to worry, because the money will take care of itself. Treat your players like ****, show that all you care about is making money, deliver **** products that are full of bugs, under-developped, full of features that don't belong and exist only as a marketing gimmick to try and lure in more players, and spend all your extremely limited creativity on trying to think of new ways to wring every possible penny from your players, and you will deservedly win the award for most evil company in America.


Image IPB

You sir, are awesome.

#47
alec1898

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I refuse to read or even go on Kotaku or IGN.

#48
darkchief10

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That is the most biased article i have ever read. I am gonna go gouge my eyes out now...

#49
Dridengx

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alec1898 wrote...

I refuse to read or even go on Kotaku or IGN.


 Have you tried wishing them away and clicking your heels?

Modifié par Dridengx, 15 juin 2012 - 05:58 .


#50
TJX2045

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daecath wrote...
"Let’s be clear. EA is a corporation and its primary concern is making money."

You had a good post and thumbs up for you, but I had to laugh at this part from IGN.

Thank you for this because I would never have clicked on their link. 

Really?  Their primary concern is making money?  Funny.  In the past few months I could've sworn their primary concern was making art with all the artistic integrity BS being thrown around every second.

That's why the Artistic Integrity arguments are BS.  Because when it comes right down to it, no matter how artistic a game is and how much of a cult following it has (hint hint DAO), if it doesn't sell lots of money it will be actionized (DA2 & ME3's action mode *barf*) to cater to more people.

Now I'm not saying that I hated ALL of the changes, but the fact that these changes are so obvious clearly shows artistic integrity is out of the window when you try to cater to people who aren't even fans yet at the risk of losing some your actual fans.

Modifié par TJX2045, 15 juin 2012 - 06:04 .