Do you think companies like Bioware will ever make another game like the ME or DA series?
#1
Posté 15 juin 2012 - 03:31
I understand there is a big genre difference between the two games, but if you're a suit who knows nothing about video game, you look at the numbers and you wonder "How come our game ain't breaking the 5 million mark after all the money and work we put into it, and this game [New Super Mario Bros. Wii] does?"
So is there a future in this? Should we embrace microtransactions like weapon packs as part of high budget games to make up for the sales?
#2
Posté 15 juin 2012 - 03:34
#3
Posté 15 juin 2012 - 03:36
#4
Posté 15 juin 2012 - 03:39
Modifié par Darth_Trethon, 15 juin 2012 - 03:41 .
#5
Posté 15 juin 2012 - 03:40
#6
Posté 15 juin 2012 - 03:41
Darth_Trethon wrote...
lol....Super Mario destroying ME1, DAO, KotOR and so on....I clicked on this thread expecting a reasonable discussion but so far I see only trolling.
Super Mario sold over 25 million copies, now compare it with the Bioware products. So yes IT DID destroy Biowares games. The only one that is trolling is you.
#7
Posté 15 juin 2012 - 03:41
#8
Posté 15 juin 2012 - 03:54
Take Heavy Rain for example. God knows, how much it cost to develop that game and it couldn't break the 4 million mark. If I was the publisher, I wouldn't want to invest in a sequel of that game.
#9
Posté 15 juin 2012 - 03:55
M25105 wrote...
Darth_Trethon wrote...
lol....Super Mario destroying ME1, DAO, KotOR and so on....I clicked on this thread expecting a reasonable discussion but so far I see only trolling.
Super Mario sold over 25 million copies, now compare it with the Bioware products. So yes IT DID destroy Biowares games. The only one that is trolling is you.
That number is quite meaningless given that it encompasses a million games starting from the stone age. So not really no. That's marketing talk like Sony saying how great their gaming is and showing a 15 minute video of clips from nothing but PS2 games at E3 a couple years back. I just face palmed really hard.
#10
Guest_MissNet_*
Posté 15 juin 2012 - 03:57
Guest_MissNet_*
EDIT: Misread the OP.
I doubt. The only company who've made really epic story driven RPG is.. was Bioware. At least for me, because I can't play RPG with pre-determined character.
Modifié par MissNet, 15 juin 2012 - 04:03 .
#11
Posté 15 juin 2012 - 03:59
M25105 wrote...
Darth_Trethon wrote...
lol....Super Mario destroying ME1, DAO, KotOR and so on....I clicked on this thread expecting a reasonable discussion but so far I see only trolling.
Super Mario sold over 25 million copies, now compare it with the Bioware products. So yes IT DID destroy Biowares games. The only one that is trolling is you.
It's called casual audiences.
#12
Posté 15 juin 2012 - 04:00
Darth_Trethon wrote...
M25105 wrote...
Darth_Trethon wrote...
lol....Super Mario destroying ME1, DAO, KotOR and so on....I clicked on this thread expecting a reasonable discussion but so far I see only trolling.
Super Mario sold over 25 million copies, now compare it with the Bioware products. So yes IT DID destroy Biowares games. The only one that is trolling is you.
That number is quite meaningless given that it encompasses a million games starting from the stone age. So not really no. That's marketing talk like Sony saying how great their gaming is and showing a 15 minute video of clips from nothing but PS2 games at E3 a couple years back. I just face palmed really hard.
I wrote specifically New Super Mario Bros. Wii in my opening post. That game sold over 25 million copies, if you took every game that involves Mario in some way or another, the number would be in the hundreds of millions.
You can't seem to understand this concept, so no wonder you're facepalming.
#13
Posté 15 juin 2012 - 04:02
alec1898 wrote...
M25105 wrote...
Darth_Trethon wrote...
lol....Super Mario destroying ME1, DAO, KotOR and so on....I clicked on this thread expecting a reasonable discussion but so far I see only trolling.
Super Mario sold over 25 million copies, now compare it with the Bioware products. So yes IT DID destroy Biowares games. The only one that is trolling is you.
It's called casual audiences.
Casual audience is a term invented by publishers to explain why their so called awesome games failed to meet up to expectations. "It's a casual surge, quick make casual games!"
Is Diablo 3, by your definition a casual game too?
#14
Posté 15 juin 2012 - 04:03
#15
Posté 15 juin 2012 - 04:05
M25105 wrote...
alec1898 wrote...
M25105 wrote...
Darth_Trethon wrote...
lol....Super Mario destroying ME1, DAO, KotOR and so on....I clicked on this thread expecting a reasonable discussion but so far I see only trolling.
Super Mario sold over 25 million copies, now compare it with the Bioware products. So yes IT DID destroy Biowares games. The only one that is trolling is you.
It's called casual audiences.
Casual audience is a term invented by publishers to explain why their so called awesome games failed to meet up to expectations. "It's a casual surge, quick make casual games!"
Is Diablo 3, by your definition a casual game too?
I would think so, hack and slash.
#16
Posté 15 juin 2012 - 04:05
Slayer299 wrote...
I can see Bioware releasing new IP's in the future, however, I don't think they'll be "epic" as was Mass Effect (prior to 3) or Dragon Age. Bioware's going for the non-plot heavy stories it seems nowadays, where less thinking is required.
Couldn't have said it better.
#17
Posté 15 juin 2012 - 04:08
shodiswe wrote...
M25105 wrote...
alec1898 wrote...
M25105 wrote...
Darth_Trethon wrote...
lol....Super Mario destroying ME1, DAO, KotOR and so on....I clicked on this thread expecting a reasonable discussion but so far I see only trolling.
Super Mario sold over 25 million copies, now compare it with the Bioware products. So yes IT DID destroy Biowares games. The only one that is trolling is you.
It's called casual audiences.
Casual audience is a term invented by publishers to explain why their so called awesome games failed to meet up to expectations. "It's a casual surge, quick make casual games!"
Is Diablo 3, by your definition a casual game too?
I would think so, hack and slash.
And Mass Effect is point and shoot. Does that make it a casual game too?
Modifié par M25105, 15 juin 2012 - 04:25 .
#18
Posté 15 juin 2012 - 04:09
#19
Posté 15 juin 2012 - 04:14
Mass Effect - 3.12 million.
Mass Effect 2 - 4.47 (3.96 is listed, but they have zero sales for North America for the PC version which is obviously wrong, so I used the ME3 number of 0.51 million here)
Mass Effect 3 - 3.59 (odd that the numbers for ME3 are lower than ME2. I'm not sure how up to date the numbers are, and ME3 has only been out since March)
Dragon Age Origins - 4.15 million
Dragon Age II - 1.94 million
SWTOR - 2.34 million
So Bioware's current generation catalog comes in at around 20 million units sold (so far). The OP has a valid point.
Bioware pours a lot of effort and talent into their games, and any of the Mass Effect series is a HUGE value at $60, especially in comparison to something as relatively simple as a 2D Mario game (however fun it may be).
EDIT: Just to be specific, the OP is correct in quoting the sales figures for NSMB Wii alone at 25.5 million.
Incidentally, the DS version sold 28.31 million.
Modifié par DeepChild, 15 juin 2012 - 04:19 .
#20
Posté 15 juin 2012 - 04:17
In Hollywood everything now is either a super hero movie or gritty reboot. In gaming now everything is either an FPS or TPS with a multiplayer full of unlockables. Kind of like in the late 90s how everything was a period action movie or gross-out comedy, and the big video games were either adventure/RPGs or racing games.
#21
Posté 15 juin 2012 - 04:25
ticklefist wrote...
Slayer299 wrote...
I can see Bioware releasing new IP's in the future, however, I don't think they'll be "epic" as was Mass Effect (prior to 3) or Dragon Age. Bioware's going for the non-plot heavy stories it seems nowadays, where less thinking is required.
Couldn't have said it better.
True... I’m surprised no one has pointed out that the RPG is now heading for the FPS market. Seems that was EA’s objective to sell it as such to make more money. DLC’s and weapons packs clearly make more money. Has an EA product ever had an epic single player game?
I don’t include such as golf and soccer since they just remake maps and players or possibly improve the game play.
#22
Posté 15 juin 2012 - 04:27
DeepChild wrote...
I checked http://www.vgchartz.com, and I was pretty surprised to see that you are right. NSMBW sold 25 million copies globally. Bioware games for this generation performed as follows:
Mass Effect - 3.12 million.
Mass Effect 2 - 4.47 (3.96 is listed, but they have zero sales for North America for the PC version which is obviously wrong, so I used the ME3 number of 0.51 million here)
Mass Effect 3 - 3.59 (odd that the numbers for ME3 are lower than ME2. I'm not sure how up to date the numbers are, and ME3 has only been out since March)
Dragon Age Origins - 4.15 million
Dragon Age II - 1.94 million
SWTOR - 2.34 million
So Bioware's current generation catalog comes in at around 20 million units sold (so far). The OP has a valid point.
Bioware pours a lot of effort and talent into their games, and any of the Mass Effect series is a HUGE value at $60, especially in comparison to something as relatively simple as a 2D Mario game (however fun it may be).
EDIT: Just to be specific, the OP is correct in quoting the sales figures for NSMB Wii alone at 25.5 million.
Incidentally, the DS version sold 28.31 million.
Thanks for the support (in regards to the numbers).
#23
Posté 15 juin 2012 - 04:41
When the new consoles hit the markets, I expect this trend to get worse, as the cost to make the games will be much increased.
Modifié par xxskyshadowxx, 15 juin 2012 - 04:42 .
#24
Posté 15 juin 2012 - 04:43
#25
Posté 15 juin 2012 - 04:52





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