Sending lower tier, unshielded foes flying is fun but they do not suffer damage from a 20 foot fall or if they're slammed into a wall via Biotic blast.
Since, the melee visual effects for all enemies do not actually prime or detonate targets, how about--at the very least--assigning heavy melee moves (particularly biotic blast) a force damage multiplier?
Biotic Blast (human Adept heavy melee): awesome move, but BW, can you please add force damage if you won't allow it to detonate?
Débuté par
5_Mania
, juin 15 2012 05:23
#1
Posté 15 juin 2012 - 05:23





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