astheoceansblue wrote...
Strict31 wrote...
astheoceansblue wrote...
The people quoting score have no idea. This isn't about score, it's about game pace and flow and general team balance.
It's not always a problem, and there enough ways to set the game up to suit your preferences, but it can cause disruption and people don't enjoy that which is perfectly legit.
Once more: nothing to do with score.
Lots of things can cause disruption. Like that AA I watched throwing Stasis at Atlases last night on Gold.
Or that time when I got dragged across the screen bu a banshee's space-lovin' because BW increased the range at which this can occur.
Or that time this Phantom should have gotten her ass thrown entirely off the map with Lash, but didn't because her special rocket powers kicked in to automatically keep exactly that sort of thing from being a thing.
Or that time I hid around a corner and activated Cloak to activate a node Objective, and a Banshee walked around the corner and OHK'd my invisible ass because of some game mechanic that says invisibility doesn't dump aggro when you're the only guy left alive.
And that's not even counting all those "or that times" that were caused by glitches or lag time errors.
When I use a Krysae, I've never once encountered anyone who felt that me killing those two Phantoms in the rpocess of chopping him up constituted a disruption. When someone else takes out the Krysae on a run, I've never felt a sense of imbalance when three Phantoms who were about to give me an impromptu karate-fighting lesson suddenly turn into three large buckets of raspberry jam.
I'm sorry, but I find myself unmoved by arguments that focus on disruption of game play and game balance, because I'm the type of guy who is happy when the team kills all the things in the most efficient manner possible.
Big, big difference between a Gi and Krysae destroying clusters of mobs before anyone can get a shot off and the team killing stuff efficiently together.
Again, easy to avoid, so I avoid it.
It is easy enough to avoid, I suppose. But I've never been in a Gold match where enemies have ever been in so short a supply that the guy with the Krysae was killing all the guys. Maybe you have, but I've never seen it happen. I've seen Gold matches go a lot more smoothly when one guy is toting a Krysae...especially against Phantoms...but I've never seen that guy with the Krysae completely eliminate everything, leaving nothing for anyone else to kill.
Again, our experiences must vary significantly.
I'm not a great player on Gold. Not a great sniper on Gold. There are some classes I do very well with, but Infiltrator ain't one of them. When playing a Krysfiltator, I have not really noticed my performance being notably better.
Maybe this is because I tend to look for specific kills with the weapon instead of looking for all the kills. I try to focus on Phantoms. Marauders. Ravagers. Pyros. I try to hit those guys before they can get into position to flank the team or slip right into their midst because the rest of the team is busy killing other sh*t. Or busy with objectives. I try to keep Nemeses from setting up sniping positions, or to flush them out of cover. I try to hit Hunters when they are still on the other side of the map. I try to lock down certain spawn points so we can funnel enemies along channels that are more advantageous for us.
When I hit these goals, the team seems to have a much easier time, no matter how well I rank on the scoreboard.
But I've also seen randoms roll in with an Infiltrator and a Krysae, expecting that when they aim it at God, God will duck. They think the weapon will do all the work for them, probably because of all the statements to that effect on the board. Maybe one or two of them have done well with it, but for the most part, they tend to be mediocre. And they don't tend to add anything that the team needs.
Maybe because of the airburst, the Krysae is easier to use effectively than other weapons. I personally find that pistols like the Paladin, Carnifex and Talon are way easier to use effectively than just about any other pistol in the game. So much so that I rarely stray from from them. The paladin can do in three shots what it will take the Eagle an entire magazine to do. And for me, that's just at lvl V. I can't imagine what a beast it will be at lvl X. But I'm damn sure gonna be happy to find out. If I ever get my Talon up to lvl X, I am not gonna complain one bit that it's a shotgun that is a pistol that has long range accuracy and heavy damage.