Most of the other companions never talk about, well, their main purpose in the game. I'm not a gamer, so forgive me if I misuse the term, but it's a bit weird to travel around with these skilled fighters (who are in combat a lot) and the only inference you receive regarding this is based on meta-game information. You, the player with the controller or keyboard, know what your companions do in combat, but your player in the game never gets to discuss it with them.
Implementing this doesn't have to be intrusive or contrived. For instance, if you're talking to a companion and they're recounting their upbringing, maybe they can toss in a line or two about how they learned to use a greatsword. If you've switched them to sword and shield, a line afterward such as "But that's not relevant anymore -- I enjoy using the shield now." Companions appraising their recent performances in battle would be even better, although I imagine more difficult due to the sheer variability (not that it'd have to be precise -- such as saying at camp that they're sorry for letting you down if they got injured).
Modifié par ajbry, 16 juin 2012 - 02:14 .





Retour en haut






