Awww, you missed Conrad Verner? You should try and find him. He's your biggest fan! He's on the Citadel.
Also, I'd recommend doing at least one playthrough where you more or less ignore what alignment you're getting and just make the dialogue choices.
I have yet to play a true paragon or true renegade playthrough, and honestly, I doubt I ever will. BioWare didn't exaclty intend for them to be good and evil, persay, but more of noble hero and badass, and there are times when it's more appropriate to be badass than the hero. This is why you can rake up renegade points without losing your paragon points in all games, why you'll get an equal number of paragon and renegade points for certain actions in ME2, and why you just neutral reputation points while occasionally affecting your percentages of paragon versus renegade in ME3.
It just... makes things flow more naturally.
People keep getting their panties in a twist and trying to ward you off because for a lot of people (myself included), ME really wasn't so much a game as it was an experience. The world is very expansive and immersive, and BioWare put a lot of work into making a LOT of elements of it very believable. This element also makes the game fit pretty well into hard sci-fi, so when the ending turned out to be more about metaphysics, philosophy, and (someone's gonna punch me for this word) speculation, a lot of people felt like they got slapped.
Now, I liked the ending myself, but I also came to a conclusion pretty early on that the game wasn't nearly as hard of sci-fi as it was pretending to be. I also know, though not in the same way you do, that there are far more difficult things to deal with in life than anything in a video game, even one as immersive as ME.
So, as has been said, keep playing, make your own conclusions. Enjoy talking with your squadmates, with Joker, and with the other people around the worlds. Explore all the nooks and crannies. Learn about interesting aliens. And do your best to do what you would do to save the galaxy, if you were someone as awesome as Shepard.
Oh, and make sure you recheck the controls when you start ME2. They change a LOT of them, including how you use medigel, and cover suddenly becomes REALLY important. Good things to know.
Modifié par ardensia, 26 juin 2012 - 03:40 .