The readme.txt in your game directories should have the relevant information. If not...
BG1
Custom Sound files
The following is a list of the WAV files for the custom sound sets.
Replace each 'XXXXXXX' in the filenames with the name of the sound set
(MAX 7 CHARACTERS). All the WAV files should be 22 khz, 16 bit mono
sounds. Copy the WAV files to the Sounds directory located in the
directory that Baldur's Gate was installed in, and then select this sound
set either in character creation or in the "Customize" button off of the
Character Record page. For multiplayer, merely send your custom sounds
to all of the people you are playing with and have them copy them to the
Sounds directory - if you have installed the sounds to your character in
your game, everyone will hear your sounds once they copy them into the
correct directory.
XXXXXXXa.wav : Battle Cry
XXXXXXXb.wav : Becoming Leader
XXXXXXXc.wav : Tired
XXXXXXXd.wav : Bored
XXXXXXXe.wav : Badly Wounded
XXXXXXXf.wav : Selected 1
XXXXXXXg.wav : Selected 2
XXXXXXXh.wav : Selected 3
XXXXXXXi.wav : Action Acknowledgement 1
XXXXXXXj.wav : Action Acknowledgement 2
XXXXXXXk.wav : Action Acknowledgement 3
XXXXXXXl.wav : Being Hit
XXXXXXXm.wav : Dying
XXXXXXXn.wav : In Forest
XXXXXXXo.wav : In City
XXXXXXXp.wav : In Dungeon
XXXXXXXq.wav : Daytime
XXXXXXXr.wav : Nighttime
XXXXXXXs.wav : Rare Selected 1
XXXXXXXt.wav : Rare Selected 2
XXXXXXXu.wav : Rare Selected 3
XXXXXXXv.wav : Rare Selected 4
XXXXXXXw.wav : Reaction to Party Member Death
BG2
Custom Sound files:
The following is a list of the WAV files for the custom
sound sets. The list has been increased and modified since
Baldur's Gate, so if you already have a custom sound set you
will need to update it to match the current format. Replace
each 'XXXXXXX' in the filenames with the name of the sound
set (MAX 7 CHARACTERS in XXXXXXX, plus one character as noted
below for a total of 8 letters). All the WAV files should be
22 khz, 16 bit mono sounds.
Copy the WAV files to the Sounds directory located in the
directory that Baldur's Gate II was installed in, and then
select this sound set either in character creation or in the
"Customize" button off of the Character Record page. For
multiplayer, merely send your custom sounds to all of the
people you are playing with and have them copy them to the
Sounds directory. If you have installed the sounds to your
character in your game, everyone will hear your sounds once
they copy them into the correct directory.
XXXXXXXa.wav : Battle Cry
XXXXXXXb.wav : Becoming Leader
XXXXXXXc.wav : Tired
XXXXXXXd.wav : Bored
XXXXXXXe.wav : Badly Wounded
XXXXXXXf.wav : Selected 1
XXXXXXXg.wav : Selected 2
XXXXXXXh.wav : Selected 3
XXXXXXXi.wav : Action Acknowledgement 1
XXXXXXXj.wav : Action Acknowledgement 2
XXXXXXXk.wav : Action Acknowledgement 3
XXXXXXXl.wav : Being Hit
XXXXXXXm.wav : Dying
XXXXXXXn.wav : In Forest
XXXXXXXo.wav : In City
XXXXXXXp.wav : In Dungeon
XXXXXXXq.wav : Daytime
XXXXXXXr.wav : Nighttime
XXXXXXXs.wav : Action Acknowledgement 4
XXXXXXXt.wav : Action Acknowledgement 5
XXXXXXXu.wav : Action Acknowledgement 6
XXXXXXXv.wav : Action Acknowledgement 7
XXXXXXXw.wav : Reaction to Party Member Death
XXXXXXXx.wav : Rare Select 1
XXXXXXXy.wav : Rare Select 2
XXXXXXXz.wav : Critical Hit Given
XXXXXXX1.wav : Critical Miss
XXXXXXX2.wav : Target Immune
XXXXXXX3.wav : Inventory Full
XXXXXXX4.wav : Successfully Picked A Pocket
XXXXXXX5.wav : Successfully Hid In shadows
XXXXXXX6.wav : Spell Disrupted
XXXXXXX7.wav : Set A Trap
XXXXXXX8.wav : Battle Cry 2
XXXXXXX9.wav : Battle Cry 3
XXXXXXX0.wav : Selected 6
XXXXXXX_.wav : Action Acknowledgement 8
Modifié par Gate70, 16 juin 2012 - 08:19 .