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Is race option a must for DA3?


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224 réponses à ce sujet

#51
deuce985

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A must? No. Would it be nice? Sure.

It depends on the compromise that happens if it is implemented again...

Modifié par deuce985, 16 juin 2012 - 10:34 .


#52
Atakuma

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No.

#53
Guest_PurebredCorn_*

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I would prefer a race option, especially if they offer some different options from Origins, but it's not a must for me.

Modifié par PurebredCorn, 16 juin 2012 - 11:22 .


#54
Its_a_Catdemon

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tomorrowstation wrote...

BobSmith101 wrote...

Origins served an important purpose. They gave insight into what life was like for the different backgrounds. Once you have that established, then unless the race plays differently , is reacted to differently and has uniqueness. It's really just another skin.


I tend toward this view as well.


I do too. It was important for Origins, establishing the universe, enough to be part of the title. However, now that we've got it setup, it's not required that the games continue with the choice. For little more than a skin difference, there's camera angles to work on,  better scenes, armor differences, possibly the voice. There can be a more focused story without the race factor, some storys aren't as possible with a different race. It's unlikely we'd end up gaining much if a race option is given, I doubt they would actually make many story differences due to it, any dialogue would be as minor as gender, but too many other things would be compromised...

To sum it up and answer the original question: No, it is not a must, and personally I'd prefer a different use of time and resources, although I respect those who want the choice.

Modifié par Its_a_Catdemon, 16 juin 2012 - 11:15 .


#55
Tommyspa

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It'd be nice, but no where near a "must".

#56
devSin

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I generally like playing elves, but I actually didn't mind the inability to do so in DA2.

So I guess it isn't necessary for me. Although I wouldn't have a problem if they just used the same voice for all the races (Nick could have fit just as well for a city elf IMO).

#57
Sarquindi

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I wouldn't say it's a "must", but I would appreciate it. Still, I have played plenty of games where you have little customisation... so it won't bother me if we cannot choose our race. I don't think it will happen, if the main character is voiced. That's a lot of voice actors to pay! :P

#58
element eater

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pretty much

#59
cJohnOne

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If most people only go through a game once why couldn't you have just two voice actors (male and female)for the different races. I'm sure we wouldn't mind getting Dwarves back etc. if it means not having different voices for them.

#60
brushyourteeth

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Jerrybnsn wrote...

So if all Dwarves have American accents, what's up with Sandal and Bodahan? I might have to have another run through DA2 just to be sure that all Dalish elves spoke with a Welsh/Irish accent and all city elves spoke with an American accent.

By the way, I think it would be a great idea for the human protagonist to speak with a posh English accent this time around. Splended my dear boy! eh what?


Good point! They must have spent enough time as surface dwarves in Ferelden to pick up the accent? Maybe?

#61
FaWa

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YES
PLEASE BRING RACES BACK
Why people are saying no if beyond me

#62
Ihatebadgames

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I'd enjoy more races,but it's not a deal breaker.

#63
Zanallen

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I don't care. Racial choice isn't terribly important to me, especially if the game doesn't really bother to do much with it.

#64
Direwolf0294

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Swordfishtrombone wrote...

Simply won't happen.

Since the main character is voiced, you'd need two VAs for each race, instead of just two VAs for the PC. Unfortunately, I think there's no way that'll get through EA's cost benefit analysis.


It'd be easy to just have two VA's for the PC and still allow the PC to be a race other than human. TOR showed that it works fine. And before you come in and say that it won't work because elves sound Irish or dwarves have a really gruff voice consider for a moment that the game's supposed to take place in Orlais, would it really be that odd if the elves and dwarves living there also had French accents like the humans, especially if the elf is a city born elf?

#65
Plaintiff

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No it's not a necessity. Why would it be?

#66
wsandista

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Direwolf0294 wrote...

Swordfishtrombone wrote...

Simply won't happen.

Since the main character is voiced, you'd need two VAs for each race, instead of just two VAs for the PC. Unfortunately, I think there's no way that'll get through EA's cost benefit analysis.


It'd be easy to just have two VA's for the PC and still allow the PC to be a race other than human. TOR showed that it works fine. And before you come in and say that it won't work because elves sound Irish or dwarves have a really gruff voice consider for a moment that the game's supposed to take place in Orlais, would it really be that odd if the elves and dwarves living there also had French accents like the humans, especially if the elf is a city born elf?


Different race = more lines the PC has to say.

Races in TOR aren't as different as races in DA.

IMO, just get rid of voiced PC and put the resources towards race options, origins, or more content.

#67
zyntifox

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wsandista wrote...

Direwolf0294 wrote...

Swordfishtrombone wrote...

Simply won't happen.

Since the main character is voiced, you'd need two VAs for each race, instead of just two VAs for the PC. Unfortunately, I think there's no way that'll get through EA's cost benefit analysis.


It'd be easy to just have two VA's for the PC and still allow the PC to be a race other than human. TOR showed that it works fine. And before you come in and say that it won't work because elves sound Irish or dwarves have a really gruff voice consider for a moment that the game's supposed to take place in Orlais, would it really be that odd if the elves and dwarves living there also had French accents like the humans, especially if the elf is a city born elf?


Different race = more lines the PC has to say.

Races in TOR aren't as different as races in DA.

IMO, just get rid of voiced PC and put the resources towards race options, origins, or more content.


I agree. Doubt BioWare will make a move like that though. Any backtrack from DA2's changes will look like they admit they were wrong in making those changes, and i can't imagine them doing that.

#68
Jerrybnsn

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What I have been gathering here on this post is that those who don't want race options are concerned with losing the VO.

Then there is those such as myself that don't want to lose race options (again) for the sake of VO.

The compromise would be to allow race options and put up with just one actor and actress playing all races.

#69
zyntifox

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Would be good if you had the option to mute the PC if he/she is voiced as well. Because if the voice does not fit the character you play it can be gamebreaking, in my opinion. That was the case when i tried to play a male mage in DA2.

Modifié par Cstaf, 17 juin 2012 - 11:01 .


#70
A Crusty Knight Of Colour

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Hardly. But character creation options beyond "pick class 1/2/3 and have family members die off arbitrarily as a result" would be nice.

Modifié par CrustyBot, 17 juin 2012 - 11:06 .


#71
Direwolf0294

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wsandista wrote...

Direwolf0294 wrote...

Swordfishtrombone wrote...

Simply won't happen.

Since the main character is voiced, you'd need two VAs for each race, instead of just two VAs for the PC. Unfortunately, I think there's no way that'll get through EA's cost benefit analysis.


It'd be easy to just have two VA's for the PC and still allow the PC to be a race other than human. TOR showed that it works fine. And before you come in and say that it won't work because elves sound Irish or dwarves have a really gruff voice consider for a moment that the game's supposed to take place in Orlais, would it really be that odd if the elves and dwarves living there also had French accents like the humans, especially if the elf is a city born elf?


Different race = more lines the PC has to say.


True, but it wouldn't be an excessive amount of extra dialogue. People seem to be imagining each race would be getting an entire campaign rather then just a couple origin quests and an odd bit of racial dialogue here and there, just like how DA:O was. I know people like to imagine that DA:O had tons more PC diagloue than DA2 but I don't think that's true at all. Word for word Hawke's lines were just as long as any of the PC dialogue in DA:O and there were normally the same amount of choices as in DA:O (each game normally had a few investigation choices and then 2 or 3 choices that drove the dialogue forward per conversation).

A Dragon Age game with a voiced PC and different playable races = instant buy from me.

#72
LightningSamus

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They don't add race option then i have already lost hope in the game.
One of my gripes with DA II is that it forced us to play as human, origin stories were one of my favourite things about the first game. Stop trying to make Dragon Age like Mass Effect.

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#73
Shevy

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CrustyBot wrote...

Hardly. But character creation options beyond "pick class 1/2/3 and have family members die off arbitrarily as a result" would be nice.


This.

Races like in Origins? No, because after Ostagar they all played identically.

Races with remarkable differences? Yep, but very unlikely due to limited resources which I would like to see spend on other topics.

#74
bEVEsthda

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Shevy_001 wrote...

Races like in Origins? No, because after Ostagar they all played identically.


If they did, then that was because of you. Mine played differently. Mine made different choices, because of their backgrounds. And they still did, even in  Awakening.

#75
Jerrybnsn

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LightningSamus wrote...

They don't add race option then i have already lost hope in the game.
One of my gripes with DA II is that it forced us to play as human, origin stories were one of my favourite things about the first game. Stop trying to make Dragon Age like Mass Effect.

Posted Image


This is exactly what was pitched even before Origins was released. blog.brentknowles.com/2010/08/15/bioware-brent-year-10-fall-2008-summer-2009/

"Discussion on Dragon Age 2 began around this time and looking ahead I knew that I wasn’t going to be satisfied with what Dragon Age 2 would be. Party control/tactical combat are huge factors in my enjoyment of a role-playing game as is adopting the role of the hero (i.e., customizing my character). I was fairly certain Dragon Age would transition towards more of a Mass Effect experience, which while enjoyable is not the type of role-playing game I play."