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Is race option a must for DA3?


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#76
Shevy

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bEVEsthda wrote...

Shevy_001 wrote...

Races like in Origins? No, because after Ostagar they all played identically.


If they did, then that was because of you. Mine played differently. Mine made different choices, because of their backgrounds. And they still did, even in  Awakening.


My playthroughs felt differently too, but it was because of the motivation I imagined for them. But thats something I equally did in DA II. It wasn't related to the races, because the game didn't give you differences after Ostagar. U had to imagine them, which would have been possible with only human, too.

#77
Jerrybnsn

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bEVEsthda wrote...

Shevy_001 wrote...

Races like in Origins? No, because after Ostagar they all played identically.


If they did, then that was because of you. Mine played differently. Mine made different choices, because of their backgrounds. And they still did, even in  Awakening.


My female city elf kept having to deal with racist comments.  And she wasn't allowed to marry Alistair!!!  I was like, "You Bastard!!!"  All that I've done for you!"...That was creative writing in keeping it in context of social standings.  In DA2 they would have allowed the King to marry anyone because everyone should have that option.

Modifié par Jerrybnsn, 17 juin 2012 - 12:10 .


#78
bEVEsthda

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Shevy_001 wrote...

bEVEsthda wrote...

Shevy_001 wrote...

Races like in Origins? No, because after Ostagar they all played identically.


If they did, then that was because of you. Mine played differently. Mine made different choices, because of their backgrounds. And they still did, even in  Awakening.


My playthroughs felt differently too, but it was because of the motivation I imagined for them. But thats something I equally did in DA II. It wasn't related to the races, because the game didn't give you differences after Ostagar. U had to imagine them, which would have been possible with only human, too.


So as you see, they did play differently.  Just as the creators had cleverly figured they might.
You're not seriously suggesting they should have made six different games, are you?

As far as I'm concerned, it wouldn't have worked with just a human (or rather - just one kind of background). Nor do I understand your point about DA2, because from my perspective, nothing worked in DA2.

Modifié par bEVEsthda, 17 juin 2012 - 12:11 .


#79
bEVEsthda

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Jerrybnsn wrote...

bEVEsthda wrote...

Shevy_001 wrote...

Races like in Origins? No, because after Ostagar they all played identically.


If they did, then that was because of you. Mine played differently. Mine made different choices, because of their backgrounds. And they still did, even in  Awakening.


My female city elf kept having to deal with racist comments.  And she wasn't allowed to marry Alistair!!!  I was like, "You Bastard!!!"  All that I've done for you!"...That was creative writing in keeping it in context of social standings.  In DA2 they would have allowed the King to marry anyone because everyone should have that option.


That was one of the most priced moments in DA:O. A very calculated one by David Gaider Posted Image.
I went "and I will rule beside him as queen..." ...and Alistair interrupts me. I can well imagine my face was red, sitting in front of my PC. In many ways it also provided motivation to accept Morrigan's deal. (or, for some, to sacrifice)

#80
Plaintiff

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Jerrybnsn wrote...
In DA2 they would have allowed the King to marry anyone because everyone should have that option.

That's a serious case of anti-logic.

Giving everyone the opportunity to romance Alistair (which I do, in fact, think they should've done) is not guaranteeing that they will get married. The romance can still occur, it simply ends differently. Maybe a male warden couldn't marry Alistair for political reasons, but there's no logical reason that they should not to be able to experience everything up that point, including Alistair sacrificing himself in the final battle to save his lover.

And let's not forget that a hardened Alistair will take a female warden of any background as his consort. There's no reason why Alistair couldn't do the same for a male warden of any background. He could always marry for convenience and father a child for the sake of appearances/securing the bloodline, while maintaining his hypothetical homosexual relationship in private.

Modifié par Plaintiff, 17 juin 2012 - 12:30 .


#81
Jerrybnsn

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bEVEsthda wrote...

That was one of the most priced moments in DA:O. A very calculated one by David Gaider Posted Image.
I went "and I will rule beside him as queen..." ...and Alistair interrupts me. I can well imagine my face was red, sitting in front of my PC. In many ways it also provided motivation to accept Morrigan's deal. (or, for some, to sacrifice)


...I did the sacrifice my first playthrough and turned down Morrigan.  It was the princible of the matter that she couldn't have him and, what?  just allow her best friend to have her?  phhffft!  So she sacrificed herself because of love, she didn't want to live.  It was a real tear jerk moment at the eulogy.  If they could have found a way to transfer you sacrifice over to Awakenings I would have kept that storyline, but if you played a new Grey Warden than it didn't accept your decisions.

#82
Jerrybnsn

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Plaintiff wrote...

Jerrybnsn wrote...
In DA2 they would have allowed the King to marry anyone because everyone should have that option.

That's a serious case of anti-logic.


You're right.  In DA2 they wouldn't have worried about having anybody become king.

#83
Abispa

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Jerrybnsn wrote...

"Women are priests, artisans, farmers or shopkeepers. None of them have any place in fighting."
--The Qun. It is not done. There is no more to it.


Who is this Tallis you speak of?


She is an elven assassin who is "of the Qun." She's featured in a DA2 DLC as well as a short live-action DA film. She is clearly a warrior, and her role is to enforce loyalty to the Qun. She also flirts a lot, which is something we haven't seen any other Qunari do till this point.

I was going to say that I wonder if there should be a "choose" your religion option, but the more I think about it it would probably be more meaningful if Bioware simply gave us dialogue and active choices to show our preferences in the game itself.

Modifié par Abispa, 17 juin 2012 - 05:56 .


#84
Jerrybnsn

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Abispa wrote...

Jerrybnsn wrote...

Who is this Tallis you speak of?


She is an elven assassin who is "of the Qun." She's featured in a DA2 DLC as well as a short live-action DA film. She is clearly a warrior, and her role is to enforce loyalty to the Qun. She also flirts a lot, which is something we haven't seen any other Qunari do till this point.


Oh!  That's real attractive...Posted Image

http://t1.gstatic.co...8m67tgYKJ48647H

#85
wsandista

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Jerrybnsn wrote...

Abispa wrote...

Jerrybnsn wrote...

Who is this Tallis you speak of?


She is an elven assassin who is "of the Qun." She's featured in a DA2 DLC as well as a short live-action DA film. She is clearly a warrior, and her role is to enforce loyalty to the Qun. She also flirts a lot, which is something we haven't seen any other Qunari do till this point.


Oh!  That's real attractive...Posted Image

http://t1.gstatic.co...8m67tgYKJ48647H


:sick::sick::sick::sick::sick:

Tallis is a mediocre character who joins Hawke on a meh 2-3 hour DLC adventure that costs $10 or $15.

#86
Sinuphro

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yes

#87
iheartbob

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Alec Newman managed to portray Sebastian (human) and Fenarel (elf) pretty convincingly for me, so I think it is every bit possible to hire two voice actors, one for each gender, who could VA for multiple races.

I would very much like to be able to play multiple races in DAIII but it is not a game breaker for me if I can't.

Modifié par iheartbob, 18 juin 2012 - 03:54 .


#88
brushyourteeth

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iheartbob wrote...

Alec Newman managed to portray Sebastian (human) and Fenarel (elf) pretty convincingly for me, so I think it is every bit possible to hire two voice actors, one for each gender, who could VA for multiple races.

I would very much like to be able to play multiple races in DAIII but it is not a game breaker for me if I can't.


That's a really good point - and don't forget Seneschal Bran too. He's kind of like his very own creature.

#89
iheartbob

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brushyourteeth wrote...

iheartbob wrote...

Alec Newman managed to portray Sebastian (human) and Fenarel (elf) pretty convincingly for me, so I think it is every bit possible to hire two voice actors, one for each gender, who could VA for multiple races.

I would very much like to be able to play multiple races in DAIII but it is not a game breaker for me if I can't.


That's a really good point - and don't forget Seneschal Bran too. He's kind of like his very own creature.


Seneshal Bran scares me a little bit, so I try to avoid mentioning him.

But yes.  I actually didn't even realize it was the same voice actor until I was reading the DA wiki out of boredom, so imagine my surprise. It really goes to show you what you can get out of a good and versatile voice actor.

#90
Absafraginlootly

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I'd like there to be races, not as much as I would like there to be origins, but if there were no origins I'd definately want to have races.

As for there being no point because people didn't treat you differently in origins.. so? People don't treat me differently based on my pc 's hairstyle, the shape of her nose or what powers she chose when she leveled either. That's not a reason to have one default appearance and a talent tree that is a straight line. And I don't think a lack of npcs commenting on my race is a reason to not have race options.

Of course I'd love if the game reacted differently if I was an elf, but it would not disappoint me if they responded only as much as they did in DA:O

#91
WardenWade

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As you can see from my sig, for my part, the answer is "yes," and preferably with origins :) In addition to providing a chance to round out the lore of the different races with a much more personal touch, returning race options could certainly improve replay value. In Origins IMO I was very satisfied, but I see that more probably could have been done to make the different Warden playthroughs unique...instead of removing race options because of perceived implementation issues, this would be a perfect reason to bring them back and enhance the experience. Alternatively, if playing different races offered little perceived nuance to certain gamers, then in theory it hardly matters what race you play and is all the more reason to bring them all back (including kossith), eh?

IMO there's a lot more value to race options than that, but either way I feel having races back in DA3 would provide a lot of opportunity for the series. It would certainly make it a day one buy for me :)

Modifié par WardenWade, 21 juin 2012 - 07:41 .


#92
AkiKishi

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Absafraginlootly wrote...

I'd like there to be races, not as much as I would like there to be origins, but if there were no origins I'd definately want to have races.

As for there being no point because people didn't treat you differently in origins.. so? People don't treat me differently based on my pc 's hairstyle, the shape of her nose or what powers she chose when she leveled either. That's not a reason to have one default appearance and a talent tree that is a straight line. And I don't think a lack of npcs commenting on my race is a reason to not have race options.

Of course I'd love if the game reacted differently if I was an elf, but it would not disappoint me if they responded only as much as they did in DA:O


If you see how Witcher2 plays out then there are definate benifits to having a fixed appearance. The talent tree thing sounds like a straw man.
The thing with races and anything that is not directly used, is it's down to the players headgame. If they player is not engaging in that, there is no value in it.

#93
Vormaerin

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brushyourteeth wrote...

That's a really good point - and don't forget Seneschal Bran too. He's kind of like his very own creature.


There's very little difference between paying one actor to say the lines several different ways and paying several actors to say the lines, so that's not really what's being discussed when the compromise is "have one voice actor do all three races."

Obviously a human is going to be the voice actor.    The question is how many different lines or versions of the lines are going to be made.  The proposed compromise is to have your male elf, male dwarf, male kossith, and male human PCs all use the exact same recorded dialogue.   That certainly lives up to the definition of compromise as "an agreement where nobody gets what they actually want."   :D

#94
Vormaerin

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Absafraginlootly wrote...

Of course I'd love if the game reacted differently if I was an elf, but it would not disappoint me if they responded only as much as they did in DA:O


Its not any different than setting a game in 12th century England and having the option to play a Turk with hardly anyone bothering to comment and identical dialogue to the English protagonists.  If your Turk talks like an Englishman and everyone reacts to him like an Englishman, is he really a Turk?  I suppose he is, in your head.  

#95
Jerrybnsn

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Race options are cool. Not having them is uncool.

#96
wsandista

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Jerrybnsn wrote...

Race options are cool. Not having them is uncool.


Yes, I don't see why anyone would argue against more options.

#97
yeldarbnotned

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It would be nice to have race options. I used to always create a elven character primarily. However, I must be honest. If they keep the same DAII look for elves, then I would choose to play as human.

#98
wsandista

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yeldarbnotned wrote...

It would be nice to have race options. I used to always create a elven character primarily. However, I must be honest. If they keep the same DAII look for elves, then I would choose to play as human.


If they keep that look, I would have no problem killing all elves.

#99
Jerrybnsn

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yeldarbnotned wrote...

It would be nice to have race options. I used to always create a elven character primarily. However, I must be honest. If they keep the same DAII look for elves, then I would choose to play as human.


good point.

#100
Vormaerin

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wsandista wrote...

Jerrybnsn wrote...

Race options are cool. Not having them is uncool.


Yes, I don't see why anyone would argue against more options.


No one is.

I, at least, am arguing that race options that don't change anything except the character's appearance are kind of pointless, but I don't have a problem with them as long as they are presented as such.   For example, BG's  "you can be any race you want, but you are still the same orphan raised in Candlekeep."

What I do have a problem with is when the race options are presented as representing genuine change in the character's culture, but then the game does not back that up.   I would love a Dalish or Orzammar Dwarf option that reflects Dalish or Orzammar culture throughout the playthrough.

What I do not want is to be told you are a tribal Dalish, then have all that culture stripped away so you can share 99% of your dialogue with every other origin.  I think that's the worst possible option.  You sacrifice the advantages of a tailored story without actually getting the benefits of different experiences.