wsandista wrote...
Jerrybnsn wrote...
Doesn't King Caillian ask you different questions according to your origin? A human noble; how is your father? Or the alienage elf; how is the alienage?
Yes, but some want entirely different dialogue options for every situation.
No, it doesn't have to be every situation, but it needs to be often enough that you feel like you are actually part of a different culture. Yeah, there are a handful of triggers that react to your background. How often is what you say different?
Do you honestly feel like you are playing someone from another culture when you are a Dalish or a Dwarf? It feels to me like I'm playing a human from a different neighborhood of the same society. Largely because what my character is allowed to say is the same for everyone. There's no indication of different cultural perceptions.
In the Traveller RPG, there is a race nicknamed the Aslan (because they are very vaguely like humanoid lions). Not only do they look different than humans, but they have a different culture. They value things differently. They are still a race designed to be RPed by humans, so they aren't totally weird. But there are enough hooks that you'd never think you were playing a human while RPing one. One example is that they have very strong views on gender roles in the workforce. Financial matters and "craft" jobs are for females. Piloting and hunting are for males. This is so engrained that without lots of experience with humans, they identify human genders the same way. A man repairing a radio will probably be referred to as "she." If you try to talk to an Aslan male about money, he'll be confused and look for his wife or sister to help.
If the Dalish are really just pointy eared humans that roam around with deer instead of cows, fine. But if they aren't, it should be obvious in how they speak. Why does the Dalish warden never mention an elvish god or the halla? Or fail to understand some human cultural thing we all take for granted? Or use any of the elvish terms that the NPCs use?
As I said, you always use city elves from the servant classes and surface dwarves if you want them to have a human culture. Then you could get away with a few smatterings of racial matters.
But my Orzammar dwarf never talks about the Stone or the Ancestors, never calls a human "cloudhead," doesn't invoke any Paragons.... What's dwarven about him except his shape?
I just want the character to match the story. If you only have one dialogue tree, don't create three or four very different culture options for the character that has to use it.