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Dragon Age and Wii U: Made for eachother?


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15 réponses à ce sujet

#1
ZtalkerRM

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Hi all...

The latest E3 got me wondering.
I saw a presentation of a Wii-U (link to wiki page) game called ZombiU where the unique Wii-U controller was used as an inventory. However, the whole Nintendo line-up lacked a real 'system seller' a game that would proof the innovation of the controller was...'usefull.'

It got me thinking...

What if that second screen could be a tactical overview of the battlefield? Where you can easily move your companions to the right spot? Where you can select your powers, skills, potions? It could provide the players with alot of tactical possibilities and battlefield control.

Is Dragon Age + Wii-U a match made in heaven?
And how do you 'PC guys' at Bioware feel about the Wii-U?

#2
Truth

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ZtalkerRM wrote...

Is Dragon Age + Wii-U a match made in heaven?


No,just no...

#3
brushyourteeth

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I don't see most Wii U games being very convenient choices for cross-console.
Inevitably you either have content that's specific to Wii U players only or you have tons of extra programming that's needed to make the same benefits available to the other consoles and pc, and they'll still be clunkier than they would for Wii U players. It's already kind of a problem for the Kinect.

I mean granted it could be super cool - if I wanted to spend an extra chunk of change on the Wii U even after the cost of my DAIII preorder (I probably wouldn't) and if I thought it'd be cool enough to be worth all the complaining we'd get around her about it (it couldn't possibly be.)
I think a tactical map and an easy inventory could be neat for games like Zelda. Probably best to leave it out of the DA franchise though. Posted Image

#4
Sinuphro

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ZtalkerRM wrote...

Hi all...

The latest E3 got me wondering.
I saw a presentation of a Wii-U (link to wiki page) game called ZombiU where the unique Wii-U controller was used as an inventory. However, the whole Nintendo line-up lacked a real 'system seller' a game that would proof the innovation of the controller was...'usefull.'

It got me thinking...

What if that second screen could be a tactical overview of the battlefield? Where you can easily move your companions to the right spot? Where you can select your powers, skills, potions? It could provide the players with alot of tactical possibilities and battlefield control.

Is Dragon Age + Wii-U a match made in heaven?
And how do you 'PC guys' at Bioware feel about the Wii-U?


i think its a fail idea

#5
wsandista

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NO

NO

NO

#6
Zubie

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Well Mass Effect 3 is going to that platform so I wouldn't be surprised.

#7
Nosidda89

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I think so. Though it still has plenty to prove, Wii U still has a lot of potential, and I think Dragon Age would work nicely on Wii U. Especially if the next Dragon Age uses a combat system similar to Origins. The controller could add a great variety of new features to the game that could make it not only better, but also drive the franchise forward without recycling a formula too much. Plus it's clear that Bioware is showing support for the console, with Mass Effect 3 being released on the system. I wouldn't be surprised.

It has the horsepower now to run much more current games, so Bioware wouldn't have to tone down the game too much to make sure it runs on the system. I'd say yes, the next Dragon Age on Wii U is definitely a possibility.

#8
PinkShoes

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If DA3 is bad then yes just for a laugh.

#9
Orian Tabris

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This won't ever happen. Not unless they completely reinvent the combat system.

TBH, considering how badly DA2 did, and how successful the ME trilogy has done, I don't think BioWare is going to risk trying something new, anyway. Unless DA3 gets Game of the Year, and becomes like, critically acclaimed, then we might see them do something like that. But the real problem with incorporating the Wii U into DA, is that it doesn't fit the combat mechanics that DA has, as I was saying. ME is played with the PC and the camera, inside the environment, with the ability to jump on and through various objects. DA doesn't have that. You cannot jump, and you don't have small buildings to enter, and the environment is a lot less interactive. It just doesn't work.

#10
Chiramu

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Just LOL. Nintendo and the Wii are going ass up, and the WiiU is nothing new or special. Nintendo still aren't making games for everyone they are still making games for mummies and babies. If Bioware puts games on the WiiU the graphics will be so ****e.

#11
Nosidda89

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Orian Tabris wrote...

This won't ever happen. Not unless they completely reinvent the combat system.

TBH, considering how badly DA2 did, and how successful the ME trilogy has done, I don't think BioWare is going to risk trying something new, anyway. Unless DA3 gets Game of the Year, and becomes like, critically acclaimed, then we might see them do something like that. But the real problem with incorporating the Wii U into DA, is that it doesn't fit the combat mechanics that DA has, as I was saying. ME is played with the PC and the camera, inside the environment, with the ability to jump on and through various objects. DA doesn't have that. You cannot jump, and you don't have small buildings to enter, and the environment is a lot less interactive. It just doesn't work.


I really don't see the problem. Bioware could reinvent the combat system to create something unique that takes advantage of the controller, and even if they don't want to, the GamePad can be used as a traditional controller. If Bioware doesn't want to take advantage of the GamePads features, they don't have to. Unlike the Wii, Nintendo isn't trying to force their new controller on the developers. Developers can choose to use the GamePad as they please.

#12
Dave of Canada

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No.

Diverting resources on console-exclusive gimmicks like Wii U's controller, Kinect, Move or whatever else comes isn't that smart of an idea simply because you're throwing resources away which could've been spent on improving the product for all platforms.

Worse when it's gimmicks like Kinect and Move which not everyone using that platform owns.

Modifié par Dave of Canada, 23 juin 2012 - 04:03 .


#13
AkiKishi

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I was disapointed with the number of RPGs on the Wii. Although they did have some of the best ones like Xenoblade and Last Story. As long as they release FireEmblem on the WiiU I'll get one anyway.
Out of the games that could be called my favourites, I played those with the classic controller anyway. Something about motion that is not accurate enough for me for serious gaming.
Sorcery on Move is pretty good, although I find Move to be more accurate. Kinect is either something you wave your hands around in front of , or a glorified microphone.

The sort of games I enjoy don't benifit from gimmicks (sorcery accepted but that was made for move).

Modifié par BobSmith101, 23 juin 2012 - 08:44 .


#14
Jerrybnsn

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Go for it! Personally my days playing Wii are over. That's just too inconvienant of a way to play a deep game like an rpg. Its okay for bowling...and that's about it. I do have to say that the family and I enjoy the Xbox kinect with Just Dance..... sham on.....

#15
Fast Jimmy

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Will I do agree that the controller screen would be a very interesting venue for a number of features in DA (such as battlefield overview, or inventory management, or a queue for attacks/moves/skills for your party), I also agree with the others here that making such features work with the Wii U would mean a very different interface between other consoles and the PC. Sub differences do not come easily nor cheap.

A Wii-U-specific game could very well use this mechanic (DA game or no) but I don't see a cross-platform game utilizing so integrated function just for the one console.

#16
Jerrybnsn

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Fast Jimmy wrote...

A Wii-U-specific game could very well use this mechanic (DA game or no) but I don't see a cross-platform game utilizing so integrated function just for the one console.


Especially for a platform where you only could expect 20,000 units or less sold.  Let's face it, the Wii crowd doesn't really have the type of gamers that purchase more Mature games like Dragon Age.  They are a very young group whose parents purchase their games for them.

Modifié par Jerrybnsn, 23 juin 2012 - 02:33 .