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The more I play with Infiltrators, the more I hate Tactical Cloak.


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#226
nicethugbert

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OblivionDawn wrote...

nicethugbert wrote...

Your "facts" contradict my observations.  I've seen Infiltrators do all sorts of things.  You make it sound like the vast majority of them are fine upstanding citizens of ME3 MP that do no wrong, pillars of the community, super heros.  Without them the game would be impossible.  Credits would cease to exist.

The fact is that the game throws hordes of enemies at you.  I've seen non-infiltrators get swarmed and ground to paste while Infiltrators line up their shots.  Then the infiltrator revives his decoy, runs away, cloaks, lines up his shot.  Meanwhile the decoy is getting swarmed again, and pasted.  Rinse and repeat.


I speak from common sense. What an Infiltrator does isn't dependent on whether or not he is the perfect player. An Infiltrator that his the slightest idea of what he's doing will cloak exactly long enough to line up a shot and pull the trigger/fire a power/etc (unless he's capping an objective or reviving). You make it sound like an Infiltrator leads his squad into a freshly spawned group of enemies, turns on his cloak, and beats his head against the wall for 10 seconds while his squad dies. No matter how much you would like to believe otherwise, occurences like that are isolated incidents, and are a result of bad players, not bad classes.


You speak from common sense?  In other words, you're theorizing.  Let me tell you from experience, you don't know Infiltrators.  Bleed out just for curiosity some time and spectate on some Infiltrators.  They will challenge your common sense.  They cloak a lot, not just to line up a quick shot.  They cloak to get to a safe spot from which they can line up that shot.  They cloak to avoid aggro all the time.  Maybe your friends don't.  But if your common sense is a description of your friends, then your friends are not at all representative of the player base.

OblivionDawn wrote...

You talk as if no one else revives or caps objectives or as if it would be impossible to do so if not for Tactical Cloak.

Oh, yes you do need to get shot when spamming powers.  If the enemy has a bead on you, and on gold if you are not cloaked somebody always has a bead on you, the second you stick your head out of cover to do anything, you get shot, unless you are cloaked.

No, because of cloak, "snipers" do not stay exposed while aiming.  Non-cloaked players stay exposed when aiming.  Incidentally, shooting without cloak is still useless from an offensive standpoint if you don't have the skill to get killshots with careful aim.

So, can someone finally tell me how much skill there is in using tactical cloak?  Tell me how much skill there is in using your team as a bullet sponge.  Tell me how much skill there is in shooting unaware targets in the back.


Nothing I said implied that it was impossible to do those things without TC. Nor did I say that sniping is useless without TC. Just because I say one thing doesn't mean that I believe the polar opposite is true. Do away with that assumption.

And the amount of damage you take in the split second that you're casting a power is negligible. Even if you have to stay in cover while your shields are coming back, you can use that opportunity to "aim" at another target for when you're ready to start spamming again. EZ mode.

You've been told multiple times the skill involved in using Tactical Cloak. Apperantly this has reduced you to repeating the same exaggerated phrase over and over again to try to convince yourself that you're right. You've also made it obvious that you need a scapegoat for repeated deaths, and Infiltrators seemed like the easiest target. So bye.


You are very wrong about amounts of damage in split seconds on gold.  Anything tougher than an assualt trooper can strip your shields in a split second.  Atlases, nemesis, phantoms, in one shot.  And while you are in cover regaining your shields, centurians, phantoms, etc. just rush right upto you.  I don't think you play gold.  What you describe sounds more like Bronze.

No, I've been told multiple times about reviving, capping, and lining up shots, all things that everybody else does while getting shot.  But, no one wants to describe what skill there is in doing these things while cloaked.

So, my request for information still stands.  Can someone finally tell me how much skill there is in using
tactical cloak?  Tell me how much skill there is in using your team as a bullet sponge.  Tell me how much skill there is in shooting unaware targets in the back.

Modifié par nicethugbert, 18 juin 2012 - 12:58 .


#227
neteng101

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nicethugbert wrote...

So, my request for information still stands.  Can someone finally tell me how much skill there is in using
tactical cloak?  Tell me how much skill there is in using your team as a bullet sponge.  Tell me how much skill there is in shooting unaware targets in the back.


You're better off asking people for advice on how to play the infiltrator because its obvious if you're asking those questions, you don't have any idea how the infiltrator class works at all.

P/S - How much skill is involved in Smashing your targets while you're safely hiding behind a wall?  How much skill does it take to apply AoE Reave on a bunch of troopers and leave them to rot/die?  How much skill is there in Statis-ing your target and then shooting at them while they're frozen still?

#228
xxHiDa SuFixx

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The more I read these threads the more I see one common trait ...

"the way he/she/they are having fun is somehow impeding my fun, and my fun is more important than their fun so bioware please change it so I can have fun my way"

#229
Elindile

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xxHiDa SuFixx wrote...

The more I read these threads the more I see one common trait ...

"the way he/she/they are having fun is somehow impeding my fun, and my fun is more important than their fun so bioware please change it so I can have fun my way"


+1

#230
Gust4v

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xxHiDa SuFixx wrote...

The more I read these threads the more I see one common trait ...

"the way he/she/they are having fun is somehow impeding my fun, and my fun is more important than their fun so bioware please change it so I can have fun my way"



#231
dday3six

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xxHiDa SuFixx wrote...

The more I read these threads the more I see one common trait ...

"the way he/she/they are having fun is somehow impeding my fun, and my fun is more important than their fun so bioware please change it so I can have fun my way"


Yep, that sums it up in my opinion. Image IPB

#232
robarcool

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oneDRTYrusn wrote...

Feauce wrote...

Etc, etc, etc. I could keep going, but I think you get the idea. The truth is, you're wrong on all counts.


Image IPB

No, we aren't. OP is far from right.

#233
toastar

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nicethugbert wrote...

No, I've been told multiple times about reviving, capping, and lining up shots, all things that everybody else does while getting shot.  But, no one wants to describe what skill there is in doing these things while cloaked.



Of course it's easier with a cloak, that's why you leave the capping and difficult revives to the infiltrator, that's what he there for. If he doesn't do it, he's a crappy infiltrator, there are many, cry me a river, how many crappy vanguards/adepts/sentinals have you seen on gold?
If you die too much playing a non-inf, maybe you're one of them.
You won't see me playing an Inf and punching up phantoms and wrestling ravagers like I would playing a krogan, stick to what your class is good at, if you try to play like an Inf as a non-inf, chances are you will die (with hopefully an Inf sweeping in to revive you), there are plenty of classes which are just as useful if used correctly though.

Finally I would never hold it against some squishie if they die once in a while as long as deal good damage. Now an Inf who constantly dies (I'm looking at you rubbish GI shotgun Infs) that's a different matter.

Modifié par toastar, 18 juin 2012 - 01:36 .


#234
Sinapus

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OblivionDawn wrote...
TC isn't in the game just for flanking, it's for capping objectives and reviving too.

And everyone knows that you need not get shot when spamming powers. All you have to do is take cover, point the middle of your screen in the general vicinty of the enemy, and press the button. Making you pop out for a split second to throw your power. EZ mode at the CORE.

Meanwhile, snipers must stay exposed to aim at and snipe their enemy. Tactical Cloak mitigates that threat, but is still useless from an offensive standpoint if you don't have the skill to get killshots with careful aim.


Hm. Everytime my shot goes wide (or misses by a teeny tiny bit) I'll have to sit back and remember how "easy" it is to play an Infiltrator.

:whistle:

Oh well, the auto-aim power function does make human infiltrator's cryo blast useful. Lots and lots of frozen/chilled enemies.

:devil:

#235
JaimasOfRaxis

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If I don't have the entire map focused on me, I haven't done my job.

#236
DarkAbsolution

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Why is the common theme in the OP that of him bleeding out all the time? That's one of my pet peeves. Team is under fire. A player goes down. The rest of the team is struggling to survive now with 3/4ths firepower, and more enemies are descending. Going to revive the downed teammate mate would now mean half firepower while placing oneself in peril. The downed player, rather than thinking "Holy crap! Things are bad if my teammates haven't rezzed me yet! Better use a medigel to help out the team's situation!", instead has the attitude of: "You haven't rezzed me yet? You selfish bastards! Fine, I'm just gonna bleed out then and let you deal with the situation as punishment! Even better, I'm gonna go on the forums afterwards and **** about it". Rez yerself yer lazy leecher. If the team hasn't gotten to you, and they're under fire, that's the time that they really need you, rather than you selfishly bleeding out!

Modifié par DarkAbsolution, 18 juin 2012 - 02:05 .


#237
Sinapus

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Funny, when I was leveling up all classes I used a soldier w/a Mantis X and a Geth Pulse Rifle. Noticed that you could instantly reload a weapon by hitting Adrenaline Rush. My thought wasn't "OP!" even though it let me do some heavy damage to an Atlas, it was: "Hey, that's neat."

Perhaps my mindset is a bit different from some people.

:whistle:

#238
Midou-Kun

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Some people view good infiltrators to be something close to superheroes, an unstoppable force that seems to dance and dash around the opposition, taking them out at will. Truth is infiltrators are just soldiers with a bit of tech support designed to operate under a set of rules. He's the one you send to finish objectives when it is sitting in the middle of the map where any enemy spawn can and will have prerogative to spot you and shoot you full of holes. He's the most likely candidate to revive someone who got unlucky and got dropped by some hunters, the occasional phantom squad or an unlucky run-in with an enemy spawn point. And lastly, he's the one that takes out big game targets with only a couple of well placed cloaked shots so that teammates can focus on the opposing less daunting support. When it works, infiltrators seem unstoppable and those are the ones that get marred with calls of "easy mode" and "nerf". When it doesn't work, infiltrators get killed and are blamed for everything else.

My point? It's a TEAM game. If it seems easier for a class in your team, then you must be doing you're job right, right? The team shouldn't cater to you, you cater to the team. This is not pointed at OP but all players in general. If your team has 3 infiltrators and you are not, get ready to be an aggro sponge. If your team has 3 biotics and you are not, get ready to strip shields. If your team is too quirky without a theme, just bring your A game, adjust, adapt and always expect the worst. If you think you don't like the team or it wouldn't work, get out quick or get ready to have an awful game. 

Modifié par Midou-Kun, 18 juin 2012 - 02:21 .


#239
JaimasOfRaxis

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Let me distill the OP's mental state into an image:

Image IPB

#240
GoofJuice

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Why do poorly skilled players make the most noise?

#241
Heldarion

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I checked OP's manifest and spotted Eagle IV there... could be the reason why he's moaning.

Modifié par Heldarion, 18 juin 2012 - 02:56 .


#242
zenrockoutkast

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legacy-cdn.smosh.com/smosh-pit/112010/bender-hater.gif

Modifié par zenrockoutkast, 18 juin 2012 - 03:03 .


#243
Drummernate

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*Sigh*

A few things the OP doesn't know about cloak apparently...

It only cloaks you from enemies outside a 5-10m~ radius depending on the enemies. Any closer than that and it does almost nothing.

It does NOT dump aggro.

The enemies that were shooting at the Infiltrator will still continue to shoot where they last saw him for about 5 seconds.

So even if the Infiltrator cloaks and then shoots a few seconds later, the enemy will still be shooting where he last was by the time he uncloaks. No aggro change there.

If you are dying that much when Infiltrators use cloak for some reason, I advise you learn to use cover more efficiently. Pretend this is Gears of War 1, and you have 5 guys with active-reloaded Longshots aimed at you.

Learn to play the game with 1 or 2 less people if aggro somehow does keep changing to you specifically... I usually end up solo'ing anyways, so I am used to aggro.

#244
Tankcommander

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JaimasOfRaxis wrote...

If I don't have the entire map focused on me, I haven't done my job.


It is funny you mention that, because I seem to have the most aggro on me when I'm playing Infiltrator. Think that because good ones deal so much damage that they get all the attention. So your statement is exactly true.

#245
GordianKnot42

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nicethugbert wrote...

So, my request for information still stands.  Can someone finally tell me how much skill there is in using
tactical cloak?  Tell me how much skill there is in using your team as a bullet sponge.  Tell me how much skill there is in shooting unaware targets in the back.


The answer:  more skill than I have.  I enjoy playing Infiltrators, but I've never scored very well with them.*  Possibly because I suck at headshots.  Either way, there's something other people are doing that I am unable to do.  I think of Infiltrators as the FBWGG of classes:  there is a really simple wash-rinse-repeat way to play it, but that doesn't mean it's the most rewarding way.  I think the GOOD Infiltrators don't just cloak and run, they cloak and look for opportunities to take out important targets or catch an enemy in a flank.  Part of the job description.

* HOWEVER... I do not necessarily use the end ranking on the leaderboard as a measure for how well anyone played.  Each class has a certain set of powers.  An effective player can take that set of powers and figure out how they can best serve the team with them, and at the end of the day it's all a question of whether you completed the mission successfully.

Every match is different, so you need to adapt to leverage the best qualities of the squad.  I enjoy this immensely.  If I'm plopped down into a squad with 3 other Infiltrators, personally I want to see how it turns out.  And if I end up being the live bait... great.  I'll lead the enemies right into the line of fire of one of the Infiltrators' Widow.  Or I'll stick with one of them to strip away the defenses of enemies so the Infiltrator doesn't have to deal with the shield gate, or watch their backs since I know they're getting tunnel vision.  Or if I'm the only Infiltrator, you can sure as heck bet I'm going to sneak up to a Nemesis and shoot her in the face.  That's one less Nemesis to shoot at me or my squadmates.

I'd just say:  embrace the differences and see what comes of them.  Some of the Infiltrators out there are great squadmates and assets to the team.

#246
JaimasOfRaxis

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It is funny you mention that, because I seem to have the most aggro on me when I'm playing Infiltrator. Think that because good ones deal so much damage that they get all the attention. So your statement is exactly true.


I would headbutt you out of respect, but I'm worried I'd fracture your rebreather mask.

We'll have to settle for a brofist.

#247
thegamefreek78648

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DarkAbsolution wrote...

Why is the common theme in the OP that of him bleeding out all the time? That's one of my pet peeves. Team is under fire. A player goes down. The rest of the team is struggling to survive now with 3/4ths firepower, and more enemies are descending. Going to revive the downed teammate mate would now mean half firepower while placing oneself in peril. The downed player, rather than thinking "Holy crap! Things are bad if my teammates haven't rezzed me yet! Better use a medigel to help out the team's situation!", instead has the attitude of: "You haven't rezzed me yet? You selfish bastards! Fine, I'm just gonna bleed out then and let you deal with the situation as punishment! Even better, I'm gonna go on the forums afterwards and **** about it". Rez yerself yer lazy leecher. If the team hasn't gotten to you, and they're under fire, that's the time that they really need you, rather than you selfishly bleeding out!


You know, you have a point.

Just as common as posters like the OP are posters who cant stand Infiltrators because they call them a weak useless class that would be better off using an assualt rifle and spamming cryo

#248
cronshaw

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PhalanxForMe wrote...

Did you ever stop to think that the replacement infiltrators just happened to be better players?


This is most likely the issue, though there is a grain of truth in the OP. Playing a game with two or three infiltrators can be frustrating for the non-infiltrator(s) as they will more often be a target of the bad guys. Not saying that is a reason to do anything to infiltrators or tactical cloak, just something the people should be mindful of when they join a lobbby.

#249
thegamefreek78648

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You know what...

Troll is going to Troll.

Im going to go play my infiltrator

#250
robarcool

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JaimasOfRaxis wrote...

Let me distill the OP's mental state into an image:

Image IPB

Lol!