The more I play with Infiltrators, the more I hate Tactical Cloak.
#26
Posté 17 juin 2012 - 01:12
#27
Posté 17 juin 2012 - 01:14
#28
Posté 17 juin 2012 - 01:17
Tactical Cloak is not a good ability for co-op gameplay, despite being so powerful and useful.
#29
Posté 17 juin 2012 - 01:18
That's kinda what stealth is for. Keeping enemies unaware of your presence.
Tell me this... Do you think the Navy Seals/Delta Force use "Easy Mode?"
#30
Posté 17 juin 2012 - 01:21
So if I'm to understand you correctly, your team repeatedly made obvious tactical errors. Resulting in the team being cornered and dying in a kill zone. So instead of reevaluating your tactics and adjusting accordingly, you decided it was all the Infiltrators fault that you failed and came onto the forums to whine about it.nicethugbert wrote...
My first match of the day, I start a Fire Base Giant, Cerberus, Gold match with randoms, we get a team without any infiltrators. I consider this a good thing. Two other guys had mics and they sound like good guys. We wipe on wave 8 or so. No big deal. We can just learn our lesson and start another match. One guy leaves and gets replaced by an infiltrator, without a mic. Start next match, same map and all, it already feels different, easier in some way. Like I can just camp out and let someone else do all the work.
Later on was playing firebase Goddess, Gold, with two infiltrators and another non-infiltrator. I bleed out. The rest of the team is in The Room. An Atlas coming through one entrance, two phantoms coming in through the other. the non-infiltrator is in a perpetual state of stun lock, death, and revive. The two infiltrators are waltzing in between the enemies and team, cloaking in plain sight, dumping aggro on this poor guy who can't do anything but get killed.
Later on, another match on Goddess, Gold, Cerberus, this time only one infiltrator. I bleed out again. The rest of the team is in The Room. Again, Atlas coming through one entrance, two phantoms in the other entrance. The two non-infiltrators are being rockets and stabbed to death non-stop. The infiltrator, again, waltzing in between enemies and team, cloaking in plain sight, dumping aggro.
Later on, I play an infiltrator. My infiltrators are level 19 all from character card spam. I need 2 or 3 matches to get them to 20. I run around the edges of the map, cloaked, putting my Reeger X right up in critter's cranium and melting them in a split second without getting shot. I could have done just as well with a claymore, or a tooth pick.
Go ahead, tell me how much skill there is in using tactical cloak. Tell me how much skill there is in using your team as a bullet sponge. Tell me how much skill there is in shooting unaware targets in the back.
Tactical Cloak = Easy Mode + Unfair to Non--Infiltrators.
Yep, typical day on the BSN.
#31
Posté 17 juin 2012 - 01:22
#32
Posté 17 juin 2012 - 01:24
#33
Posté 17 juin 2012 - 01:29
IRIDUIM WOLF wrote...
I hate the adept, theyre useless!
Then maybe you should say hello to a drell adept with 8 grenades
#34
Posté 17 juin 2012 - 01:31
Drummernate wrote...
Tell me this... Do you think the Navy Seals/Delta Force use "Easy Mode?"
Navy seals and Delta force don't show up with everyone being sneaky and 1 guy in a clown suit to attract bullets.
#35
Posté 17 juin 2012 - 01:37
Drummernate wrote...
Tell me this... Do you think the Navy Seals/Delta Force use "Easy Mode?"
Navy Seals/Delta plan a op for months learning everything thing there is to know about a mission. They don't get dropped and go run and gun.
Stop comaparing real life spec ops with a game. makes you look like a 13 year old.
#36
Posté 17 juin 2012 - 01:40
IRIDUIM WOLF wrote...
I hate the adept, theyre useless!
Everything is pretty useless compared to an infiltrator.
Ayways, I'd be suprised if there is not a nerfbat swinging in the next balance update.
#37
Posté 17 juin 2012 - 01:42
#38
Posté 17 juin 2012 - 01:51
#39
Posté 17 juin 2012 - 01:55
Or just use the Drell Adept or Male Quarian Engineer with the Grenade upgrade.
#40
Posté 17 juin 2012 - 01:58
A smart Infiltrator Cloaks for a variety of reasons:1337haxwtg wrote...
A huge issue with TC that nobody ever comments on is that it does more to hurt other players than it does to help them. It dumps agro on people who can't cloak, creating the situation of needing a revive, which cloak admittedly helps for.
Tactical Cloak is not a good ability for co-op gameplay, despite being so powerful and useful.
- Damage boost
- Reposition for a (better) angle on a high-priority enemy before firing
- Escape from an overrun position and then turn around to fire
None of those will cause the enemy to immediately direct their attention to you. If they, it's because you are now the bigger threat (or more correctly, the bigger annoyance). Put yourself into cover and stop complaining that now everyone is after you. Or stop putting yourself into a position where you are surrounded by a mob who will go after you if you are the only one there.
And if you are playing with an Infiltrator that just uses Cloak to run away and hide, then they are a poor Infiltrator. Stop blaming game mechanics because person A is a chicken.
[Edit]BioWare: Your WYSIWYG editor sucks with lists.
Modifié par Fox-snipe, 17 juin 2012 - 01:59 .
#41
Posté 17 juin 2012 - 01:58
Grumpy Old Wizard wrote...
IRIDUIM WOLF wrote...
I hate the adept, theyre useless!
Everything is pretty useless compared to an infiltrator.Yeah, if you make it a point to kill targets the adept has primed for a biotic explosion the adept obviously is not going to accomplish much. Guns >>>>>> powers in this game. Tactical Cloak >>>>> All.
Ayways, I'd be suprised if there is not a nerfbat swinging in the next balance update.
Area reave + grenade.
But TC does make everything easier though
#42
Posté 17 juin 2012 - 01:59
Modifié par Kenadian, 17 juin 2012 - 02:01 .
#43
Posté 17 juin 2012 - 02:00
I think part of the problem is: a lot of infiltrators in public games are bad.
Modifié par holdenagincourt, 17 juin 2012 - 02:00 .
#44
Posté 17 juin 2012 - 02:00
>>Everyone ok with it
Guy posts his opinion on TC being OP
>>Everyone mad
#45
Posté 17 juin 2012 - 02:01
on silver, I play to a different tune, almost solo like whatever the class i play
#46
Posté 17 juin 2012 - 02:02
Apl_J wrote...
Guy posts his opinion on TC being OK
>>Everyone ok with it
Guy posts his opinion on TC being OP
>>Everyone mad
It's not the content, it's how he posted it. He's coming off as nothing but whiny and butthurt.
#47
Posté 17 juin 2012 - 02:03
To be honest I don't particularly care about the invisibility. I'm not sure why you felt it was so omnipotent but I find it fails more often than it succeeds to get me out of trouble. So much so that I rarely use it for anything outside of the damage boost. The damage boost that I almost exclusively use to quickly drop heavily armored targets.
But, I've also been spending more time with my justicar as of late. Guess what? I don't find myself dying anymore than I would as an infiltrator. The thing is if the situation isn't salvageable you're going to die whether you have the cloak or not.
Honestly, I think infiltrators should have had their cloak/damage seperated in terms of skills or abilities. That way you could have both, but no other power whats so ever, just you and your rifle. Or you could choose one and take the other power. But the current set-up has never really been overpowered due to shieldgate. They are more forgiving of mistakes though.
Modifié par WizenSlinky0, 17 juin 2012 - 02:07 .
#48
Posté 17 juin 2012 - 02:04
Currently the only thing that is 'unfair' about tactical cloak is that you can fire off a power and shoot and gain the damage bonus on everything even without taking the bonus power upgrade. This is irrelevant for shotgun infiltrators though and only applies to snipers. I just don't get the complaints about TC. 'ooh this infiltrator is using cloak to stay alive!'
Of course he is, that's the point.
#49
Guest_The Mad Hanar_*
Posté 17 juin 2012 - 02:04
Guest_The Mad Hanar_*
#50
Posté 17 juin 2012 - 02:07
I always regret it though, because 9 times out of 10 the other infiltrators are incompetent, and blatantly ignore objectives. Infiltrators are fine, quit whining because most of the people who play the class are awful.
Modifié par Ashen Earth, 17 juin 2012 - 02:13 .





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